Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_VeryHardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0:
Seatenter_zerog
→
Close
1:
Seatexit_zerog
→
Lock
2:
Radar_panel_open
→
Override
3:
Radar_panel_close
→
Stepthrough
4:
Cooler_panel_open
→
Toggle
Datapad
(Carryable_1H_SQ_datapad_rugged_Generic)
Changed
5 changes
stdItem
Interactions
0:
Exit
→
Shields_off
1:
Sleep
→
Flightready
2:
Situp
→
Opencanopy
3:
Liedown
→
Closecanopy
4:
Sit
→
Cyclefriendly
TRGT. STATUS
(ESPR_Prowler_Seat_Pilot)
Changed
1 change
stdItem
Seat
HasEjection:
false
Datapad
(Carryable_1H_SQ_datapad_rugged_Generic_WithCode)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Setstate_unpowered
1:
Opentrigger
→
Setstate_blocked
2:
Openself
→
Setstate_unblocked
3:
Allowopen
→
Setstate_noaccess
4:
Locktrigger
→
Setstate_access
Datapad
(Carryable_1H_SQ_datapad_rugged_Investigation)
Changed
5 changes
stdItem
Interactions
0:
Finishsurgery
→
Activate remote camera
1:
Openinventoryui
→
Turret_gyro_mode
2:
Placeotherinbed
→
Flightready
3:
Placeresourcecanister
4:
Kioskactivate
Datapad
(Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Inspect
1:
Seatenter_left
→
Place
2:
Seatexit_left
→
Equip
3:
Seatenter_right
→
Store
4:
Seatexit_right
→
Open
Datapad
(Carryable_1H_SQ_datapad_rugged_Kareah)
Changed
5 changes
stdItem
Interactions
0:
Exit
→
Cyclehostile
1:
Sleep
→
Cycleall
2:
Situp
→
Cyclepinned
3:
Carry
→
Exteriorlights_on
4:
Drop
→
Exteriorlights_off
Datapad
(Carryable_1H_SQ_datapad_rugged_Unlawful_Delivery)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Interiorlights_on
1:
Place
→
Interiorlights_off
2:
Attach
→
Selfdestruct_engage
3:
Store
→
Selfdestruct_disengage
4:
Openinventoryui
→
Sensors_on
Six-Sided Rotating Die Red
(Carryable_1H_SQ_dice_1_b)
Changed
6 changes
stdItem
Interactions
0:
Pick up
→
Weapons_on
1:
Medpen
→
Weapons_off
2:
Refill grenades
→
Countermeasures_chaff
3:
Loot
→
Countermeasures_flare
4:
Refill ammo
→
Doors_lockall
5:
Place
→
Doors_unlockall
Six-Sided Rotating Die Orange
(Carryable_1H_SQ_dice_1_c)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Sensors_off
1:
Deployrequest
→
Ping
2:
Retractrequest
→
Scan_enable
3:
Refill grenades
→
Scan_disable
4:
Place
→
Shields_on
5:
Refill ammo
→
Shields_off
Altruciatoxin
(Carryable_1H_SQ_drug_altruciatoxin_1_a)
Changed
5 changes
stdItem
Interactions
0:
Gimbaltype_setaimassist
→
Equip
1:
Firepattern_setstaggered
→
Inspect
2:
Firepattern_setsynchronized
→
Drop
3:
Piptype_setlead
→
Carry
4:
Piptype_setlag
→
Store
Altruciatoxin
(Carryable_1H_SQ_drug_altruciatoxin_1_b)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Passengerrightseatenter
1:
Seatenter
→
Passengerrightseatexit
2:
Seatexit
→
Opensidefuel
3:
Activate remote camera
→
Closesidefuel
4:
Turret_gyro_mode
→
Place
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_concealed_1_a)
Changed
5 changes
stdItem
Interactions
0:
Esp_setactive
→
Place
1:
Esp_setinactive
→
Equip
2:
Cruisecontrol_setactive
→
Inspect
3:
Cruisecontrol_setinactive
→
Drop
4:
Quantumspool_setactive
→
Carry
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_concealed_1_b)
Changed
5 changes
stdItem
Interactions
0:
Opentop
→
Deactivate
1:
Closetop
→
Open
2:
Use
→
Close
3:
Place
→
Toggle
4:
Placeonhook
→
Lock
E'tam
(Carryable_1H_SQ_drug_etam_1_a)
Changed
5 changes
stdItem
Interactions
0:
Quantumspool_setinactive
→
Store
1:
Quantumtravel_setactive
→
Offhandstore
2:
Quantumtravel_setinactive
→
Place
3:
Navfilter_setnone
→
Equip
4:
Navfilter_setpoi
→
Inspect
E'tam
(Carryable_1H_SQ_drug_etam_1_b)
Changed
4 changes
stdItem
Interactions
0:
Pilot_enter
→
Openfinished
1:
Pilot_exit
→
Closefinished
2:
Open
→
Wash
4:
Enter
→
Activateshower
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_neon_1_a)
Changed
5 changes
stdItem
Interactions
0:
Navfilter_isnone
→
Offhandstore
1:
Navfilter_ispoi
→
Place
2:
Navfilter_isquantum
→
Equip
3:
Landinggear_invalid
→
Inspect
4:
Exteriorlights_on
→
Drop
SLAM
(Carryable_1H_SQ_drug_slam_1_a)
Changed
5 changes
stdItem
Interactions
0:
Navfilter_setquantum
→
Drop
1:
Weaponcontroller_setactive
→
Carry
2:
Weaponcontroller_setinactive
→
Store
3:
Gimbaltype_setfixed
→
Offhandstore
4:
Gimbaltype_setgimbal
→
Place
SLAM
(Carryable_1H_SQ_drug_slam_1_b)
Changed
5 changes
stdItem
Interactions
0:
Heatinghands
→
Deactivateshower
1:
Showbutton
→
Activate remote camera
2:
Pressbutton
→
Turret_gyro_mode
3:
Reset
→
Seatenter
4:
Turnon
→
Seatexit
Ship Showdown '52 Scorpius Coin
(Carryable_1H_SQ_Flair_Coin_1_b)
Changed
5 changes
stdItem
Interactions
0:
Piptype_setlead
→
Offhandstore
1:
Piptype_setlag
→
Place
2:
Navfilter_isnone
→
Equip
3:
Navfilter_ispoi
→
Inspect
4:
Navfilter_isquantum
→
Drop
Fotia Seedpod
(Carryable_TBO_FL_16SCU_Commodity_Organic_Fotia)
Changed
4 changes
stdItem
Temperature
UseParentRoomOccupant:
0
Interactions
0:
Exitbed
→
Place
1:
Savegamelogout
→
Store
2:
Enterbed
→
Carry
Ship Showdown '52 Carrack Coin
(Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0:
Sensors_on
→
Store
1:
Sensors_off
→
Offhandstore
2:
Ping
→
Place
3:
Scan_enable
→
Equip
4:
Scan_disable
→
Inspect
Ship Showdown '52 Coin
(Carryable_1H_SQ_Flair_Coin_1_e)
Changed
5 changes
stdItem
Interactions
0:
Weapons_off
→
Offhandstore
1:
Transponder_on
→
Place
2:
Transponder_off
→
Equip
3:
Suppression_on
→
Inspect
4:
Suppression_off
→
Drop
Zeus Coin
(Carryable_1H_SQ_Flair_Coin_1_f)
Changed
5 changes
stdItem
Interactions
0:
Exteriorlights_on
→
Inspect
1:
Exteriorlights_off
→
Drop
2:
Interiorlights_on
→
Carry
3:
Interiorlights_off
→
Store
4:
Selfdestruct_engage
→
Offhandstore
Year of the Dog Coin
(Carryable_1H_SQ_Flair_Coin_1_g)
Changed
5 changes
stdItem
Interactions
0:
Unpintarget
→
Store
1:
Scanrange_setlong
→
Offhandstore
2:
Scanrange_setmedium
→
Place
3:
Scanrange_setshort
→
Equip
4:
Headlights_on
→
Inspect
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_h)
Changed
5 changes
stdItem
Interactions
0:
Gsafe_setactive
→
Open
1:
Gsafe_setinactive
→
Close
2:
Esp_setactive
→
Change
3:
Esp_setinactive
→
Movetoopen
4:
Cruisecontrol_setactive
→
Movetoclose
Stella Fortuna '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0:
Landinggear_invalid
→
Carry
1:
Cyclefriendly
→
Store
2:
Cyclehostile
→
Offhandstore
3:
Cycleall
→
Place
4:
Cyclepinned
→
Equip
Coramor '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0:
Headlights_on
→
Selfdestruct_disengage
1:
Headlights_off
→
Selfdestruct_engaged
2:
Vtol_setactive
→
Selfdestruct_disengaged
3:
Vtol_setinactive
4:
Proximityassist_setactive
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_k)
Changed
5 changes
stdItem
Interactions
0:
Selfdestruct_disengage
→
Place
1:
Alarm_on
→
Equip
2:
Alarm_off
→
Inspect
3:
Hailtarget_start
→
Drop
4:
Hailtarget_stop
→
Carry
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_l)
Changed
5 changes
stdItem
Interactions
0:
Proximityassist_setinactive
→
Selfdestruct_engaged
1:
Flighthud_invalid
→
Selfdestruct_disengaged
2:
Scanninghud_invalid
→
Place
3:
Comms_acceptcall
4:
Comms_declinecall
Levski Coin
(Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
5 changes
stdItem
Interactions
0:
Screens_on
→
Carry
1:
Screens_off
→
Store
2:
Darkfilter_on
→
Offhandstore
3:
Darkfilter_off
→
Place
4:
Convergencerange_setlong
→
Equip
Luminalia '55 Coin
(Carryable_1H_SQ_Flair_Coin_1_luminalia_a)
Changed
5 changes
stdItem
Interactions
0:
Landinggear_retract
→
Open
1:
Autoland_setactive
→
Close
2:
Autoland_setinactive
→
Change
3:
Coupled_setcoupled
→
Movetoopen
4:
Coupled_setdecoupled
→
Movetoclose
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_m)
Changed
5 changes
stdItem
Interactions
0:
Subtarget_cycle
→
Place
1:
Openaccesspoints
2:
Closeaccesspoints
3:
Flight_ready
4:
Landinggear_deploy
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_n)
Changed
5 changes
stdItem
Interactions
0:
Missiles_armmissile
→
Equip
1:
Missiles_disarmmissiles
→
Inspect
2:
Missiles_cyclemissiles
→
Drop
3:
Missiles_firemissiles
→
Carry
4:
Weapons_on
→
Store
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_o)
Changed
5 changes
stdItem
Interactions
0:
Flighthud_invalid
→
Store
1:
Scanninghud_invalid
→
Offhandstore
2:
Comms_acceptcall
→
Place
3:
Comms_declinecall
→
Equip
4:
Subtarget_cycle
→
Inspect
First Contact Day ’54 Coin
(Carryable_1H_SQ_Flair_Coin_1_p)
Changed
5 changes
stdItem
Interactions
0:
Navfilter_setnone
→
Opencomplete
1:
Navfilter_setpoi
→
Closecomplete
2:
Navfilter_setquantum
→
Seatenter
3:
Weaponcontroller_setactive
→
Seatexit
4:
Weaponcontroller_setinactive
Foundation Festival '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_q)
Changed
5 changes
stdItem
Interactions
0:
Convergencerange_setmid
→
Inspect
1:
Convergencerange_setshort
→
Drop
2:
Powersafety_on
→
Carry
3:
Powersafety_off
→
Store
4:
Countermeasures_chaff
→
Offhandstore
Day of the Vara '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_r)
Changed
5 changes
stdItem
Interactions
0:
Headlights_off
→
Place
1:
Vtol_setactive
→
Equip
2:
Vtol_setinactive
→
Inspect
3:
Proximityassist_setactive
→
Drop
4:
Proximityassist_setinactive
→
Carry
WiDoW
(Carryable_2H_FL_05x05x05_Commodity_drug_widow_a)
Changed
4 changes
stdItem
Interactions
0:
Setphase_03_idle
→
Offhandstore
1:
Setphase_04_engaged
→
Equip
2:
Setphase_05_shutdown
→
Inspect
3:
Setpairing
→
Carry
Death Mask '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0:
Countermeasures_flare
→
Place
1:
Countermeasures_fire
→
Equip
2:
Markhostile
→
Inspect
3:
Markfriendly
→
Drop
4:
Pintarget
→
Carry
CitizenCon '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0:
Gimbaltype_setfixed
→
Seatexit
1:
Gimbaltype_setgimbal
→
Carry
2:
Gimbaltype_setaimassist
→
Store
3:
Firepattern_setstaggered
→
Offhandstore
4:
Firepattern_setsynchronized
→
Place
Invictus Launch Week Coin
(Carryable_1H_SQ_Flair_Coin_SQ42_FW25)
Changed
5 changes
stdItem
Interactions
0:
Cruisecontrol_setinactive
→
Open
1:
Quantumspool_setactive
→
Close
2:
Quantumspool_setinactive
→
Change
3:
Quantumtravel_setactive
→
Movetoopen
4:
Quantumtravel_setinactive
→
Movetoclose
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_alien_4_a)
Changed
6 changes
stdItem
Interactions
0:
Seatexitright
→
Lockdoor
1:
Ejectcargo
→
Unlockdoor
2:
Openinventory
→
Opencomplete
3:
Recv_openmech
→
Closecomplete
4:
Recv_closemech
→
Syncopen
5:
Syncclose
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0:
Canopyopen
→
Place
1:
Canopyclose
→
Closed
2:
Avionics_open
→
Opened
3:
Avionics_close
→
Request
4:
Jumpdrive_open
→
Elevatorarrived
5:
Jumpdrive_close
→
Turnon
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_oza_1_a)
Changed
6 changes
stdItem
Interactions
0:
Radar_open
→
Turnoff
1:
Radar_close
→
Place
2:
Cooler_open
→
Place
3:
Cooler_close
→
Open
4:
Power_open
→
Close
5:
Power_close
<= PLACEHOLDER =>
(Carryable_1H_SQ_Harddrive_1)
Changed
5 changes
stdItem
Interactions
0:
Turretdeploy
→
Equip
1:
Turretretract
→
Inspect
2:
Activate remote camera
→
Drop
3:
Openaccesspoints
→
Carry
4:
Closeaccesspoints
→
Store
<= PLACEHOLDER =>
(Carryable_1H_SQ_medical_bag_1_blood_a)
Changed
5 changes
stdItem
Interactions
0:
Stasisdisable
→
Turn off
1:
Carry
→
Dooropen
2:
Drop
→
Doorclose
3:
Place
4:
Open
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox)
Changed
5 changes
stdItem
Interactions
0:
Autoland_setinactive
→
Inspect
1:
Coupled_setcoupled
→
Drop
2:
Coupled_setdecoupled
→
Carry
3:
Gsafe_setactive
→
Store
4:
Gsafe_setinactive
→
Offhandstore
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox_01)
Changed
5 changes
stdItem
Interactions
0:
Copilotcanopyexit
→
Open
1:
Inventory_open
→
Close
2:
Loot
→
Opencomplete
3:
Openbottom
→
Closecomplete
4:
Closebottom
→
Register
IFR-A77 Turret
(AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection:
false