Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Iodine
(Carryable_2H_FL_05x05x05_Commodity_gas_inert_iodine_a)
Changed
4 changes
stdItem
Interactions
0:
Closealldoors
→
Equip
1:
Lockalldoors
→
Inspect
2:
Unlockalldoors
→
Carry
3:
Halfopenalldoors
→
Drop
Medical Supplies
(Carryable_2H_FL_05x05x05_Commodity_medical_supplies_a)
Changed
4 changes
stdItem
Interactions
0:
Offhandstore
→
Turret_gyro_mode
1:
Drop
→
Take
2:
Carrylowered
→
Place
3:
Inspect
→
Request
Agricium
(Carryable_2H_FL_05x05x05_Commodity_metal_agricium_a)
Changed
4 changes
stdItem
Interactions
0:
Carrylowered
→
Pilot_enter
1:
Inspect
→
Pilot_exit
2:
Place
→
Open
3:
Chakmafirstselecttake
→
Exit
Aluminum
(Carryable_2H_FL_05x05x05_Commodity_metal_aluminium_a)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Seatexit
1:
Carrylowered
→
Activate remote camera
2:
Inspect
→
Turret_gyro_mode
3:
Place
→
Turnon
Gold
(Carryable_2H_FL_05x05x05_Commodity_metal_gold_a)
Changed
4 changes
stdItem
Interactions
0:
Offhandholster
→
Closetop
1:
Store
→
Use
2:
Offhandstore
→
Place
3:
Drop
→
Placeonhook
Titanium
(Carryable_2H_FL_05x05x05_Commodity_metal_titanium_a)
Changed
4 changes
stdItem
Interactions
0:
Inspect
→
Pilotcanopyexit
1:
Place
→
Copilotcanopyenter
2:
Chakmafirstselecttake
→
Copilotcanopyexit
3:
Chakmatake
→
Inventory_open
Tungsten
(Carryable_2H_FL_05x05x05_Commodity_metal_tungsten_a)
Changed
4 changes
stdItem
Interactions
0:
Chakmatake
→
Enter
1:
Customize
→
Heatinghands
2:
Bespokeplace
→
Showbutton
3:
Holdready
→
Pressbutton
Aphorite
(Carryable_2H_FL_05x05x05_Commodity_minerals_aphorite_a)
Changed
5 changes
stdItem
Interactions
0:
Offhandstore
→
Supportseatleft_enter
1:
Drop
→
Supportseatleft_exit
2:
Carrylowered
→
Supportseatright_enter
3:
Inspect
→
Supportseatright_exit
4:
Place
→
Engineering_enter
Beryl
(Carryable_2H_FL_05x05x05_Commodity_minerals_beryl_a)
Changed
4 changes
stdItem
Interactions
0:
Offhandstore
→
Tractorbeamright_exit
1:
Drop
→
Requestdescent
2:
Carrylowered
→
Elevatorarrived
3:
Inspect
→
Open
Corundum
(Carryable_2H_FL_05x05x05_Commodity_minerals_corundum_a)
Changed
4 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Engineering_exit
1:
Chakmatake
→
Turrettop_enter
2:
Customize
→
Turrettop_exit
3:
Bespokeplace
→
Turretbottom_enter
Diamond
(Carryable_2H_FL_05x05x05_Commodity_minerals_diamond_a)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Idle_stare
1:
Chakmafirstselecttake
→
Place
2:
Chakmatake
→
Open
3:
Customize
→
Close
Dolivine
(Carryable_2H_FL_05x05x05_Commodity_minerals_dolivine_a)
Changed
5 changes
stdItem
Interactions
0:
Bespokeplace
→
Dispose
1:
Holdready
→
Pilot_enter
2:
Holster
→
Pilot_exit
3:
Offhandholster
→
Copilot_enter
4:
Store
→
Copilot_exit
Hadanite
(Carryable_2H_FL_05x05x05_Commodity_minerals_hadanite_a)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Close
1:
Chakmafirstselecttake
→
Lock
2:
Chakmatake
→
Override
3:
Customize
→
Stepthrough
4:
Bespokeplace
→
Disable
Laranite
(Carryable_2H_FL_05x05x05_Commodity_minerals_laranite_a)
Changed
4 changes
stdItem
Interactions
0:
Offhandstore
→
Copilotleftenter
1:
Drop
→
Copilotleftexit
2:
Carrylowered
→
Dockingportopen
3:
Inspect
→
Dockingportclose
Quartz
(Carryable_2H_FL_05x05x05_Commodity_minerals_quartz_a)
Changed
4 changes
stdItem
Interactions
0:
Holdready
→
Turretbottom_exit
1:
Holster
→
Tractorbeamleft_enter
2:
Offhandholster
→
Tractorbeamleft_exit
3:
Store
→
Tractorbeamright_enter
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_Commodity_Nonmetal)
Changed
4 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Setstate_unblocked
1:
Setstate_blocked
→
Setstate_noaccess
2:
Setstate_unblocked
→
Setstate_access
3:
Setstate_noaccess
→
Pressurecycle
Scrap
(Carryable_2H_FL_05x05x05_Commodity_scrap_a)
Changed
4 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Turnoff
1:
Chakmatake
→
Open
2:
Customize
→
Close
3:
Bespokeplace
Waste
(Carryable_2H_FL_05x05x05_Commodity_waste_a)
Changed
4 changes
stdItem
Interactions
0:
Holdready
→
Toggle
1:
Holster
→
Lock
2:
Offhandholster
→
Openfinished
3:
Store
→
Closefinished
GEO Resource Pod
(Carryable_2H_FL_05x05x05_inventory_argoGeo)
Changed
6 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Setstate_noaccess
1:
Set_airlockconnected
→
Setstate_access
2:
Open
→
Pressurecycle
3:
Close
→
Pressurecyclecomplete
4:
Lock
→
Set_airlockconnected
5:
Override
→
Open
Ammunition Crate
(Carryable_2H_FL_05x05x05_MissionItem_AmmoCrate)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Setstate_unpowered
1:
Setstate_powered
→
Setstate_blocked
2:
Setstate_unpowered
→
Setstate_unblocked
3:
Setstate_blocked
→
Setstate_noaccess
4:
Setstate_unblocked
→
Setstate_access
5:
Setstate_noaccess
→
Pressurecycle
6:
Setstate_access
→
Pressurecyclecomplete
Basketball
(Carryable_2H_FL_05x05x05_MissionItem_Basketball)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Set_airlockconnected
1:
Pressurecyclecomplete
→
Open
2:
Set_airlockconnected
→
Close
3:
Open
→
Lock
4:
Close
→
Override
Evidence
(Carryable_2H_FL_05x05x05_MissionItem_EvidenceBox)
Changed
4 changes
stdItem
Interactions
0:
Overrideclose
→
Closecomplete
1:
Opencomplete
→
Opentrigger
2:
Closecomplete
→
Openself
3:
Opentrigger
→
Allowopen
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_Jackolantern)
Changed
4 changes
stdItem
Interactions
0:
Allowclose
→
Closerequest
1:
Gate_close
→
Closetrigger
2:
Set_pressurenormalized
→
Closeself
3:
Set_pressuredifferential
→
Allowclose
Medical Supplies
(Carryable_2H_FL_05x05x05_MissionItem_medical_samples)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Carrylowered
→
Seatenter
2:
Inspect
→
Seatexit
3:
Place
→
Retrieve
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_medical_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Pressurecycle
1:
Setstate_access
→
Pressurecyclecomplete
2:
Pressurecycle
→
Set_airlockconnected
3:
Pressurecyclecomplete
→
Open
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_metal_oresamples)
Changed
4 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Seatenter
1:
Chakmatake
→
Seatexit
2:
Customize
→
Copilotseatenter
3:
Bespokeplace
→
Copilotseatexit
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_metal_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Close
1:
Open
→
Lock
2:
Close
→
Override
3:
Lock
→
Stepthrough
Pizza Box
(Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_a)
Changed
4 changes
stdItem
Interactions
0:
Unlock
→
Onunlocked
1:
Overrideclose
→
Open
2:
Opencomplete
→
Close
3:
Closecomplete
→
Lock
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_b)
Changed
4 changes
stdItem
Interactions
0:
Lock
→
Onopening
1:
Override
→
Onclosed
2:
Stepthrough
→
Onclosing
3:
Toggle
→
Onlocked
carryable_2h_fl_05x05x05_missionitem_present_a
(Carryable_2H_FL_05x05x05_MissionItem_Present_a)
Changed
4 changes
stdItem
Interactions
0:
Override
→
Toggle
1:
Stepthrough
→
Unlock
2:
Toggle
→
Overrideclose
3:
Unlock
→
Opencomplete
carryable_2h_fl_05x05x05_missionitem_present_b
(Carryable_2H_FL_05x05x05_MissionItem_Present_b)
Changed
4 changes
stdItem
Interactions
0:
Holdready
→
Captainseatenter
1:
Holster
→
Captainseatexit
2:
Offhandholster
→
Craneseatexit
3:
Store
→
Craneseatenter
carryable_2h_fl_05x05x05_missionitem_present_c
(Carryable_2H_FL_05x05x05_MissionItem_Present_c)
Changed
4 changes
stdItem
Interactions
0:
Offhandstore
→
Seatenter
1:
Drop
→
Seatexit
2:
Carrylowered
3:
Inspect
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_waste_bloody_a)
Changed
4 changes
stdItem
Interactions
0:
Closeself
→
Gate_close
1:
Allowclose
→
Set_pressurenormalized
2:
Gate_close
→
Set_pressuredifferential
3:
Set_pressurenormalized
→
Setstate_powered
<= PLACEHOLDER =>
(ESPR_Prowler_Thruster_Mav_01)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Flight Recorder
(Carryable_2H_FL_075x05x05_MissionItem_blackbox)
Changed
4 changes
stdItem
Interactions
0:
Gate_close
→
Closetrigger
1:
Set_pressurenormalized
→
Closeself
2:
Set_pressuredifferential
→
Allowclose
3:
Setstate_powered
→
Gate_close
<= PLACEHOLDER =>
(Carryable_2H_FL_075x05x05_MissionItem_Climbable)
Changed
4 changes
stdItem
Interactions
0:
Closerequest
→
Lockself
1:
Closetrigger
→
Unlockself
2:
Closeself
→
Openrequest
3:
Allowclose
→
Closerequest
<= PLACEHOLDER =>
(Carryable_2H_FL_box_ammo_1_a)
Changed
8 changes
stdItem
Interactions
0:
Drop
→
Lock_01
1:
Carrylowered
→
Lock_02
2:
Inspect
→
Lock_03
3:
Place
→
Unlock_01
4:
Chakmafirstselecttake
→
Unlock_02
5:
Chakmatake
→
Unlock_03
6:
Customize
→
Mainlock
7:
Bespokeplace
→
Mainunlock
<= PLACEHOLDER =>
(Carryable_2H_FL_box_openable_1_a)
Changed
8 changes
stdItem
Interactions
0:
Offhandstore
→
Placeonhook
1:
Drop
→
Open
2:
Carrylowered
→
Close
3:
Inspect
→
Toggle
4:
Place
→
Lock
5:
Chakmafirstselecttake
→
Openfinished
6:
Chakmatake
→
Closefinished
7:
Customize
→
Dooropen
Field Medic Kit
(Carryable_2H_FL_Container_Anim_multitool_1_citizencon2953_1_a)
Changed
10 changes
stdItem
Interactions
0:
Opentrigger
→
Override
1:
Openself
→
Stepthrough
2:
Allowopen
→
Toggle
3:
Locktrigger
→
Unlock
4:
Unlocktrigger
→
Overrideclose
5:
Lockself
→
Opencomplete
6:
Unlockself
→
Closecomplete
7:
Openrequest
→
Opentrigger
8:
Closerequest
→
Openself
9:
Closetrigger
→
Allowopen
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_01x005x00375_a)
Changed
8 changes
stdItem
Interactions
0:
Chakmatake
→
Open
1:
Customize
→
Savegamelogout
2:
Bespokeplace
→
Exitbed
3:
Holdready
→
Close
4:
Holster
→
Enterbed
5:
Offhandholster
→
Togglepower
6:
Store
→
Useconsole
7:
Offhandstore
→
Exitconsole
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_075x045x00375_a)
Changed
8 changes
stdItem
Interactions
0:
Offhandholster
→
Seatexitladder
1:
Store
→
Seatenterzerog
2:
Offhandstore
→
Seatexitzerog
3:
Drop
→
Seatenterdocked
4:
Carrylowered
→
Seatexitdocked
5:
Inspect
→
Inventory_open
6:
Place
→
Inventory_close
7:
Chakmafirstselecttake
→
Loot
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_075x045x00375_b)
Changed
7 changes
stdItem
Interactions
0:
Closedoor2
→
Store
1:
Cycle
→
Equiptowear
2:
Opendoor1
→
Carry
3:
Opendoor2
→
Drop
4:
Cycledoor1
→
Place
5:
Cycledoor2
6:
Closedoor1
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_075x045x00375_c)
Changed
5 changes
stdItem
Interactions
0:
Grip
→
Equiptowear
1:
Release
→
Carry
2:
Drop
3:
Place
4:
Store
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_075x050x050_a)
Changed
5 changes
stdItem
Interactions
0:
Seatenter
→
Drop
1:
Seatexit
→
Place
2:
Grip
→
Store
3:
Release
→
Equiptowear
4:
Carry
<= PLACEHOLDER =>
(Carryable_2H_FL_drug_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Setstate_powered
→
Gate_close
1:
Setstate_unpowered
→
Set_pressurenormalized
2:
Setstate_blocked
→
Set_pressuredifferential
3:
Setstate_unblocked
→
Setstate_powered
Confidential
(Carryable_2H_FL_MissionItem_ClassifiedFiles_a)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Set_dooropenstate_opened
1:
Carrylowered
→
Set_dooropenstate_closing
2:
Inspect
→
Set_doorlockstate_doorunlocked
3:
Place
→
Set_doorlockstate_doorlocked
4:
Chakmafirstselecttake
→
Set_proximitysensorenabledstate_proximitysensorenabled
Shipment
(Carryable_2H_FL_MissionItem_covalex_a)
Changed
4 changes
stdItem
Interactions
0:
Customize
→
Play
1:
Bespokeplace
→
Onplaying
2:
Holdready
→
Onstopped
3:
Holster
→
Blast
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_covalex_empty_a)
Changed
4 changes
stdItem
Interactions
0:
Chakmatake
→
Set_proximitysensorenabledstate_proximitysensordisabled
1:
Customize
→
Set_proximitysensorstate_proximitysensorunoccupied
2:
Bespokeplace
→
Set_proximitysensorstate_proximitysensoroccupied
3:
Holdready
→
Passengerseatenter
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_covalex_empty_damaged_a)
Changed
4 changes
stdItem
Interactions
0:
Carrylowered
→
Login
1:
Inspect
→
Vaultleft
2:
Place
→
Vaultright
3:
Chakmafirstselecttake
→
Closealldoors
IFR-A77 Turret
(AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection:
false