Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Door
(Door_RN_NoRoomConnector_Component_Instanced_IP)
Changed
30 changes
stdItem
Interactions
0:
Doorclose
→
Ladderopen
1:
Ascentrequest
→
Ladderclose
2:
Descentrequest
→
Canopyopen
3:
Elevatorcancelstop
→
Canopyclose
4:
Openinnerdoor
→
Seatenterladder
5:
Closealldoors
→
Seatexitladder
6:
Openinnerdoorfinished
→
Seatenterzerog
7:
Closeinnerdoorfinished
→
Seatexitzerog
8:
Register
→
Inventory_open
9:
Deactivate
→
Inventory_close
10:
Callelevator
→
Loot
11:
Seatenter
→
Lock_0
12:
Seatexit
→
Lock_0
13:
Open
→
Unlock_0
14:
Close
→
Unlock_02
15:
Lock
→
Mainlock
16:
Override
→
Mainunlock
17:
Cycle
→
Poweron
18:
Carrylowered
→
Poweroff
19:
Drop
→
Retrieve
20:
Inspect
→
Cancel
21:
Place
→
Activate remote camera
22:
Equip
→
Turret_gyro_mode
23:
Store
→
Place
24:
Stepthrough
→
Open
25:
Toggle
→
Close
26:
Unlock
→
Opencomplete
27:
Overrideclose
→
Closecomplete
28:
Opencomplete
→
Turretenter
29:
Closecomplete
→
Turretexit
Door
(Door_RN_NoRoomConnector_CRUS_Intrepid_FridgeDoorLeft)
Changed
34 changes
stdItem
Interactions
0:
Overrideclose
→
Closedoor
1:
Opencomplete
→
Requestdescent
2:
Closecomplete
→
Requestascent
3:
Opentrigger
→
Elevatorarrived
4:
Openself
→
Useconsole
5:
Allowopen
→
On
6:
Locktrigger
→
Off
7:
Unlocktrigger
→
Insert
8:
Lockself
→
Eject
9:
Unlockself
→
Pilotenter
10:
Openrequest
→
Pilotexit
11:
Closerequest
→
Pilotdeploydashboard
12:
Closetrigger
→
Pilotretractdashboard
13:
Closeself
→
Attach
14:
Allowclose
→
Open
15:
Gate_close
→
Close
16:
Set_pressurenormalized
→
Lockerequipall
17:
Set_pressuredifferential
→
Lockerswapall
18:
Setstate_powered
→
Extractor_disabled_trigger
19:
Setstate_unpowered
→
Extractor_active_trigger
20:
Setstate_blocked
→
Left_scan
21:
Setstate_unblocked
→
Left_extract
22:
Setstate_noaccess
→
Left_fracture
23:
Setstate_access
→
Right_scan
24:
Pressurecycle
→
Right_extract
25:
Pressurecyclecomplete
→
Right_fracture
26:
Set_airlockconnected
→
Center_scan
27:
Copilotseatenter
→
Center_extract
28:
Copilotseatexit
→
Center_fracture
29:
1
→
Top_scan
30:
2
→
Top_extract
31:
→
Top_fracture
32:
4
→
Insert
33:
Onfunctional
Door
(Door_RN_NoRoomConnector_CRUS_Intrepid_FridgeDoorRight)
Changed
33 changes
stdItem
Interactions
0:
Syncopen
→
Open
1:
Syncclose
→
Close
2:
Hidelocks
→
Engineon
3:
Synclock
→
Engineoff
4:
Syncunlock
→
Seatenterground
5:
Lightson
→
Seatexitground
6:
Lightsoff
→
Seatenterzerog
7:
Lightslow
→
Seatexitzerog
8:
Lightsalarm
→
Canopyopen
9:
Idle
→
Canopyclose
10:
On
→
Openinventoryui
11:
Off
→
Openlootingui
12:
Toggle
→
Place
13:
Proccliptriggeredleverdown
→
Seatenter
14:
Proccliptriggeredleverup
→
Seatexit
15:
Proccliptriggeredleverswitch
→
Request
16:
Setstate_leverstate_up
→
Elevatorarrived
17:
Setstate_leverstate_down
→
Extenddockingcollar
18:
Enableforcefields
→
Withdrawdockingcollar
19:
Disableforcefields
→
Openrampdoor
20:
Request
→
Closerampdoor
21:
Elevatorarrived
→
Autoopenramprequest
22:
Open
→
Autocloseramprequest
23:
Close
→
Setrampauto
24:
Lock
→
Setrampmanualopen
25:
Openfinished
→
Setrampmanualclose
26:
Closefinished
→
Opendockingcollarlarge
27:
Center_scan
→
Closedockingcollarlarge
28:
Center_extract
→
Autoopendockingcollarlargerequest
29:
Center_fracture
→
Autoclosedockingcollarlargerequest
30:
Place
→
Setdockingcollarlargeauto
31:
Pickup
→
Setdockingcollarlargemanualopen
32:
Setdockingcollarlargemanualclose
Door
(Door_RN_NoRoomConnector_CRUS_Intrepid_Toilet)
Changed
34 changes
stdItem
Interactions
0:
5
→
Onnonfunctional
1:
6
→
Place
2:
7
→
Open
3:
8
→
Close
4:
9
→
Take
5:
Correctcode
→
Requestdescent
6:
Resetentity
→
Elevatorarrived
7:
Poweron
→
Cockpitopen
8:
Poweroff
→
Cockpitclose
9:
Onsuccess
→
Pilotseatenterright
10:
Enter
→
Pilotseatenterleft
11:
Alignmentcomplete
→
Pilotseatenterrightzerog
12:
Success
→
Pilotseatenterleftzerog
13:
Carry
→
Pilotseatenterfrontzerog
14:
Drop
→
Pilotseatexitleft
15:
Inspect
→
Pilotseatexitright
16:
Place
→
Pilotseatexitleftzerog
17:
Store
→
Pilotseatexitrightzerog
18:
Turretenter
→
Pilotseatexitfrontzerog
19:
Turretexit
→
Copilotseatenterright
20:
Pilot_enter
→
Copilotseatenterleft
21:
Pilot_exit
→
Copilotseatenterfront
22:
Pump
→
Copilotseatenterleftzerog
23:
Activate
→
Copilotseatenterrightzerog
24:
Open
→
Copilotseatenterfrontzerog
25:
Retrieve
→
Copilotseatexit
26:
Opendoor
→
Copilotseatexitfront
27:
Closedoor
→
Copilotseatexitzerog
28:
Enableproximitysensor
→
Copilotseatexitfrontzerog
29:
Disableproximitysensor
→
Turn on
30:
Lockdoor
→
Turn off
31:
Unlockdoor
→
Sit
32:
Opencomplete
→
Exit
33:
Closecomplete
Door
(Door_RN_NoRoomConnector_RSI_Polaris_CargoRamp_Left)
Changed
34 changes
stdItem
Interactions
0:
Boot_open
→
Componentbay_open
1:
Boot_close
→
Componentbay_close
2:
Glow
→
Weaponbay_right_open
3:
Dissolve
→
Weaponbay_right_close
4:
Reset
→
Weaponbay_left_open
5:
Ladderopen
→
Weaponbay_left_close
6:
Ladderclose
→
Radar_open
7:
Canopyopen
→
Radar_close
8:
Canopyclose
→
Place
9:
Seatenterladder
→
Insert
10:
Seatexitladder
→
Eject
11:
Seatenterzerog
→
Place
12:
Seatexitzerog
→
Open
13:
Dashboarddeploy
→
Close
14:
Dashboardretract
→
Opencomplete
15:
Inventory_open
→
Closecomplete
16:
Inventory_close
→
Print
17:
Loot
→
Createammo
18:
Useconsole
→
Tryejectcargobox
19:
Claimbutton
→
Request
20:
Claim
→
Elevatorarrived
21:
Retrieve
→
Activate remote camera
22:
Opendoor
→
Turret_gyro_mode
23:
Closedoor
→
Liedown
24:
Cleanup
→
Sit
25:
Exit
26:
Sleep
27:
Situp
28:
Escpodlowerrightenter
29:
Escpodlowerrightexit
30:
Savegamelogoutlr
31:
Openinventoryui
32:
Openlootingui
33:
Deployrequest
Door
(Door_RN_NoRoomConnector_RSI_Polaris_CargoRamp_Right)
Changed
9 changes
stdItem
Interactions
1:
Equiptowear
→
Offhandstore
2:
Openinventoryui
→
Drop
3:
Openlootingui
→
Carrylowered
4:
Carry
→
Inspect
5:
Drop
→
Place
6:
Place
→
Consume
7:
Holdready
8:
Equiptosuit
9:
Offhandequiptosuit
Dominance-3 Scattergun
(HRST_LaserScatterGun_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.06
→
0
NearRadius:
0.03
→
0
BasePenetrationDistance:
0.6
→
0.0425
Door
(Door_RN_NoRoomConnector_RSI_Polaris_Hangar_Door)
Changed
34 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Closefinished
1:
Enterturret
→
Open
2:
Power_on
→
Close
3:
Power_off
→
Lock
4:
Turret_sensitivity_increase
→
Override
5:
Turret_sensitivity_decrease
→
Enter
6:
Turret_sensitivity_reset
→
Exit
7:
Turret_fire_mode
→
Use
8:
Activatespotlight
→
Place
9:
Deactivatespotlight
→
Placeonhook
10:
Copilotenter
→
Gundeployrequested
11:
Copilotexit
→
Doorcloserequested
12:
Copilotdeploydashboard
→
Trigger_gundeploy
13:
Copilotretractdashboard
→
Trigger_doorclose
14:
Activate
→
Trigger_gunretract
15:
Deactivate
→
Trigger_dooropen
16:
Finishactivating
→
Dooropencomplete
17:
Finishdeactivating
→
Gunretractcomplete
18:
Turnon
→
Gate_doorclose
19:
Turnoff
→
Gate_gundeploy
20:
Activate remote camera
→
Poweron_01
21:
Seatenter
→
Poweroff_0
22:
Seatexit
→
Openrequested
23:
Seatenter_right
→
Allowopen
24:
Seatexit_right
→
Closerequested
25:
Seatenter_zerog
→
Dispatchclose
26:
Seatexit_zerog
→
Closecompleted
27:
Radar_panel_open
→
Force_airlockstate_sealed
28:
Radar_panel_close
→
Force_airlockstate_opened
29:
Cooler_panel_open
→
Force_airlockstate_cycling
30:
Cooler_panel_close
→
Force_pressurestate_pressurized
31:
Avionics_panel_open
→
Force_pressurestate_depressurized
32:
Force_atmospherestate_breathable
33:
Force_atmospherestate_toxic
Door
(Door_RN_RoomConnector_Breachable_OpenClose_400i_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Disperseinteraction
1:
Close
→
Setjammerswitchon
2:
Lock
→
Setjammerswitchoff
3:
Override
→
Seatenter
4:
Stepthrough
→
Seatexit
5:
Toggle
→
Copilotseatenter
6:
Unlock
→
Copilotseatexit
7:
Overrideclose
→
Pilotenter
8:
Opencomplete
→
Pilotexit
9:
Closecomplete
→
Seatopen
10:
Opentrigger
→
Seatclose
11:
Openself
→
Sidedooropen
12:
Allowopen
→
Sidedoorclose
13:
Locktrigger
→
Sidedoorenter
14:
Unlocktrigger
→
Sidedoorexit
15:
Lockself
→
Sidedoorenterzerog
16:
Unlockself
→
Sidedoorexitzerog
17:
Openrequest
→
Poweron_0
18:
Closerequest
→
Poweroff_01
19:
Closetrigger
→
Carry
20:
Closeself
→
Drop
21:
Allowclose
→
Place
22:
Gate_close
→
Store
23:
Set_pressurenormalized
→
Pickup
24:
Set_pressuredifferential
→
Power_on
25:
Setstate_powered
→
Copilotenter
26:
Setstate_unpowered
→
Copilotexit
27:
Setstate_blocked
→
Activate remote camera
28:
Setstate_unblocked
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Argo)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
2:
Equip
→
Store
3:
Openlootingui
→
Equiptowear
5:
Drop
Airlock
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Exterior_Airlock)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Place
1:
Openlootingui
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Carry
4:
Place
→
Drop
5:
Store
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Front)
Changed
34 changes
stdItem
Interactions
0:
Cockpit_glass_open
→
Requestsurface
1:
Cockpit_glass_close
→
On
2:
Pilot_enter_zerog
→
Off
3:
Pilot_exit_zerog
→
Seatenter
4:
Open
→
Seatexit
5:
Close
→
Keypadsuccess
6:
Lock
→
Open
7:
Override
→
Close
8:
Stepthrough
→
Onunlocked
9:
Toggle
→
Lockeddisplay
10:
Unlock
→
Unlocktrigger
11:
Overrideclose
→
Requestdescent
12:
Opencomplete
→
Elevatorarrived
13:
Closecomplete
→
Place_fuse
14:
Opentrigger
→
Attack
15:
Openself
→
Defend
16:
Allowopen
→
Formup
17:
Locktrigger
→
Disperse
18:
Unlocktrigger
→
Place
19:
Lockself
→
Opencomplete
20:
Unlockself
→
Closecomplete
21:
Openrequest
→
Lightson
22:
Closerequest
→
Lightsoff
23:
Closetrigger
→
Activate
24:
Closeself
→
Deactivate
25:
Allowclose
→
Lockself
26:
Gate_close
27:
Set_pressurenormalized
28:
Set_pressuredifferential
29:
Setstate_powered
30:
Setstate_unpowered
31:
Setstate_blocked
32:
Setstate_unblocked
33:
Setstate_noaccess
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Rear)
Changed
2 changes
stdItem
Interactions
4:
Equip
→
Equiptowear
5:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_External_Docking)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Place
2:
Place
→
Store
3:
Store
→
Equiptowear
4:
Equip
→
Carry
5:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Front_Module_Lift)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Carry
1:
Openlootingui
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equiptowear
5:
Store
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Interior_Docking)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Carry
2:
Equip
→
Drop
3:
Openlootingui
→
Place
4:
Carry
→
Store
5:
Drop
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Lift)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Activate
1:
Close
→
Deactivate
2:
Lock
→
Store
3:
Override
→
Offhandstore
4:
Stepthrough
→
Equip
5:
Toggle
→
Offhandequip
6:
Unlock
→
Prime
7:
Overrideclose
→
Unprime
8:
Opencomplete
→
Retrieve
9:
Closecomplete
→
Requestfloor0
10:
Opentrigger
→
Requestfloor
11:
Openself
→
Requestfloor2
12:
Allowopen
→
Requestfloor3
13:
Locktrigger
→
Requestfloor4
14:
Unlocktrigger
→
Elevatorarrived
15:
Lockself
→
Requestsurface
16:
Unlockself
→
Ascend
17:
Openrequest
→
Descend
18:
Closerequest
→
Place
19:
Closetrigger
→
Insertcard
20:
Closeself
→
Ejectcard
21:
Allowclose
→
Hack
22:
Gate_close
→
Debug_bypasshacksucceed
23:
Set_pressurenormalized
→
Debug_bypasshackfail
24:
Set_pressuredifferential
→
Debug_resethack
25:
Setstate_powered
→
Onhacksucceed_notshown
26:
Setstate_unpowered
→
Onhackfailed_notshown
27:
Setstate_blocked
→
Onhackreset_notshown
28:
Setstate_unblocked
→
Open
29:
Setstate_noaccess
→
Close
30:
Setstate_access
→
Insertcard_enable
31:
Pressurecycle
→
Insertcard_disable
32:
Pressurecyclecomplete
→
Activate remote camera
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Rear_Module_Lift)
Changed
4 changes
stdItem
Interactions
2:
Equip
→
Equiptowear
3:
Openlootingui
→
Carry
4:
Carry
→
Drop
5:
Drop
Door
(Door_RN_RoomConnector_Breachable_OpenClose_ANVL_Terrapin_Ramp)
Changed
33 changes
stdItem
Interactions
0:
Open
→
Rear_flap_right_open
1:
Close
→
Rear_flap_right_close
2:
Openleftdoor
→
Main_flap_left_open
3:
Closeleftdoor
→
Main_flap_left_close
4:
Openrightdoor
→
Main_flap_right_open
5:
Closerightdoor
→
Main_flap_right_close
6:
Seatenterleft
→
Loot
7:
Seatexitleft
→
Openinventory
8:
Seatenterright
→
Turnon
9:
Seatexitright
→
Turnoff
10:
Seatenterleftzerog
→
Place
11:
Seatexitleftzerog
→
Open
12:
Seatenterrightzerog
→
Close
13:
Seatexitrightzerog
→
Playentrance0
14:
Lightshield_left_open
→
Playentrance02
15:
Lightshield_left_close
→
Opencomplete
16:
Lightshield_right_open
→
Closecomplete
17:
Lightshield_right_close
→
Spawn
18:
Lightavionics_open
→
Lock
19:
Lightavionics_close
→
Unlock
20:
Cooler_open
→
Reset
21:
Cooler_close
→
Pilotenter
22:
Power_open
→
Pilotexit
23:
Power_close
→
Canopyopen
24:
Lifesupport_open
→
Canopyclose
25:
Lifesupport_close
→
Avionics_open
26:
Radar_open
→
Avionics_close
27:
Radar_close
→
Jumpdrive_open
28:
Fake
→
Jumpdrive_close
29:
Fake_
→
Radar_open
30:
Openinventoryui
→
Radar_close
31:
Accesscargogrid
32:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_ANVL_Terrapin_Ramp_Medic)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Store
1:
Drop
→
Equiptowear
2:
Place
→
Carry
3:
Store
→
Drop
4:
Equip
→
Place
5:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Asgard_Rear)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Ladderopen
1:
Close
→
Ladderclose
2:
Lock
→
Canopyopen
3:
Override
→
Canopyclose
4:
Stepthrough
→
Seatenterladder
5:
Toggle
→
Seatexitladder
6:
Unlock
→
Seatenterzerog
7:
Overrideclose
→
Seatexitzerog
8:
Opencomplete
→
Open
9:
Closecomplete
→
Close
10:
Opentrigger
→
Playpowerbanksdone
11:
Openself
→
Playbuttonpressed
12:
Allowopen
→
Hidden_pumpopen
13:
Locktrigger
→
Hidden_pumpclose
14:
Unlocktrigger
→
Seatenter
15:
Lockself
→
Seatexit
16:
Unlockself
→
Openinnerdoor
17:
Openrequest
→
Closealldoors
18:
Closerequest
→
Openinnerdoorfinished
19:
Closetrigger
→
Closeinnerdoorfinished
20:
Closeself
→
Grip
21:
Allowclose
→
Release
22:
Gate_close
→
Playerinteract
23:
Set_pressurenormalized
→
Activate
24:
Set_pressuredifferential
→
Deactivate
25:
Setstate_powered
→
Tap
26:
Setstate_unpowered
→
Swipeleft
27:
Setstate_blocked
→
Swiperight
28:
Setstate_unblocked
→
Swipeup
29:
Setstate_noaccess
→
Swipedown
30:
Setstate_access
→
Openkeyboard
31:
Pressurecycle
→
Starttyping
32:
Pressurecyclecomplete
→
Stoptyping
33:
Set_airlockconnected
→
Closekeyboard
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Corsair_Ramp)
Changed
36 changes
stdItem
Interactions
0:
Open
→
Tractorbeamright_exit
1:
Close
→
Requestdescent
2:
Lock
→
Elevatorarrived
3:
Override
→
Open
4:
Stepthrough
→
Close
5:
Toggle
→
Lock
6:
Unlock
→
Override
7:
Overrideclose
→
Stepthrough
8:
Opencomplete
→
Disable
9:
Closecomplete
→
Proximitysensordisable
10:
Opentrigger
→
Overrideclose
11:
Openself
→
Proximitysensorenable
12:
Allowopen
→
Activate remote camera
13:
Locktrigger
→
Place
14:
Unlocktrigger
→
Request
15:
Lockself
→
Toggle
16:
Unlockself
→
Openfinished
17:
Openrequest
→
Closefinished
18:
Closerequest
→
Turret_gyro_mode
19:
Closetrigger
→
Refill ammo
20:
Closeself
→
Pick up
21:
Allowclose
→
Medpen
22:
Gate_close
→
Refill grenades
23:
Set_pressurenormalized
→
Swap outfit
24:
Set_pressuredifferential
→
Openinnerdoor
25:
Setstate_powered
→
Closealldoors
26:
Setstate_unpowered
→
Openinnerdoorfinished
27:
Setstate_blocked
→
Closeinnerdoorfinished
28:
Setstate_unblocked
→
Turnon
29:
Setstate_noaccess
→
Turnoff
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
34:
Lightson
35:
Lightslow
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IgnoreController)
Changed
33 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Lean
→
Leftladderopen
2:
Runwater
→
Leftladderclose
3:
Inactive
→
Leftdooropen
4:
Openinnerdoor
→
Leftdoorclose
5:
Closealldoors
→
Leftseatenter
6:
Openinnerdoorfinished
→
Leftseatexit
7:
Closeinnerdoorfinished
→
Leftzerogenter
8:
Ascend
→
Leftzerogexit
9:
Descend
→
Component_nose_open
10:
Elevatorarrived
→
Component_nose_close
11:
Seatenter
→
Openinventoryui
12:
Seatexit
→
Close
13:
Damage
→
Accesscargogrid
14:
Fix
→
Openlootingui
15:
Activate remote camera
→
Request
16:
Turret_gyro_mode
→
Elevatorarrived
17:
Place
→
Cyclefriendly
18:
Open
→
Cyclehostile
19:
Close
→
Cycleall
20:
Dooropen
→
Cyclepinned
21:
Doorclose
→
Enablesubtargeting
22:
Opencomplete
→
Disablesubtargeting
23:
Closecomplete
→
Pintarget
24:
Useconsole
→
Unpintarget
25:
Place
→
Cyclesubtarget
26:
Use
→
Activate remote camera
27:
Pilot_enter_front
→
Turret_gyro_mode
28:
Pilot_exit_front
→
Requestfloor0
29:
Pilot_enter_rear
→
Requestfloor1
30:
Pilot_exit_rear
→
Requestfloor2
31:
Requestfloor
32:
Requestfloor4
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Placeonhook
2:
Lock
→
Open
3:
Override
→
Close
4:
Stepthrough
→
Toggle
5:
Toggle
→
Lock
6:
Unlock
→
Openfinished
7:
Overrideclose
→
Closefinished
8:
Opencomplete
→
Dooropen
9:
Closecomplete
→
Doorclose
10:
Opentrigger
→
Ascentrequest
11:
Openself
→
Descentrequest
12:
Allowopen
→
Unlock
13:
Locktrigger
→
Ladderopen
14:
Unlocktrigger
→
Ladderclose
15:
Lockself
→
Canopyopen
16:
Unlockself
→
Canopyclose
17:
Openrequest
→
Seatenterladder
18:
Closerequest
→
Seatexitladder
19:
Closetrigger
→
Seatenterzerog
20:
Closeself
→
Seatexitzerog
21:
Allowclose
→
Seatenterdocked
22:
Gate_close
→
Seatexitdocked
23:
Set_pressurenormalized
→
Inventory_open
24:
Set_pressuredifferential
→
Inventory_close
25:
Setstate_powered
→
Loot
26:
Setstate_unpowered
27:
Setstate_blocked
28:
Setstate_unblocked
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_100i)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Equip
1:
Store
→
Openlootingui
2:
Equiptowear
→
Carry
3:
Openinventoryui
→
Drop
4:
Openlootingui
→
Place
5:
Carry
→
Store
6:
Drop
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_890J_Airlock)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Store
1:
Store
→
Equip
2:
Equiptowear
→
Openlootingui
3:
Openinventoryui
→
Carry
4:
Openlootingui
→
Drop
5:
Carry
→
Place
6:
Drop
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_890J_L_Airlock)
Changed
27 changes
stdItem
Interactions
0:
Close
→
Enableesp
1:
Open
→
Disableesp
2:
Activate pump
→
Enablecruise
3:
Detach
→
Disablecruise
4:
Purge
→
Enablevtol
5:
Request
→
Disablevtol
6:
Elevatorarrived
→
Enableproximityassist
7:
Pilotenter
→
Disableproximityassist
8:
Pilotexit
→
Engineon
9:
Pilotentereva
→
Engineoff
10:
Pilotexiteva
→
Enabledecoupled
11:
Inventory_open
→
Disabledecoupled
12:
Inventory_close
→
Enablegsafe
13:
Loot
→
Disablegsafe
14:
Seatenter
15:
Seatexit
16:
Copilotseatenter
17:
Copilotseatexit
18:
Suprightseatenter
19:
Suprightseatexit
20:
Captainseatenter
21:
Captainseatexit
22:
Seatenterright
23:
Seatenterleft
24:
Place
25:
Pickup
26:
Poweron
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_L)
Changed
34 changes
stdItem
Interactions
0:
Windmills
→
Closetrigger
1:
Warmup
→
Closeself
2:
Mobiglas
→
Allowclose
3:
Activate
→
Gate_close
4:
Exit
→
Set_pressurenormalized
5:
Burpee
→
Set_pressuredifferential
6:
Cherrypick
→
Setstate_powered
7:
Legraises
→
Setstate_unpowered
8:
Lunges
→
Setstate_blocked
9:
Mountainclimbertwist
→
Setstate_unblocked
10:
Plankjacks
→
Setstate_noaccess
11:
Planks
→
Setstate_access
12:
Pushups
→
Pressurecycle
13:
Shadowboxing
→
Pressurecyclecomplete
14:
Situps
→
Set_airlockconnected
15:
Squats
→
Open
16:
Pickup
→
Close
17:
Place
→
Lock
18:
Deactivate
→
Override
19:
Open
→
Stepthrough
20:
Close
→
Toggle
21:
Insert
→
Unlock
22:
Eject
→
Overrideclose
23:
Oninserted
→
Opencomplete
24:
Closecomplete
25:
Opentrigger
26:
Openself
27:
Allowopen
28:
Locktrigger
29:
Unlocktrigger
30:
Lockself
31:
Unlockself
32:
Openrequest
33:
Closerequest
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_R)
Changed
18 changes
stdItem
Interactions
0:
Activate
→
Engineon
1:
Carrylowered
→
Engineoff
2:
Drop
→
Enabledecoupled
3:
Inspect
→
Disabledecoupled
4:
Place
→
Enablegsafe
5:
Equip
→
Disablegsafe
6:
Offhandequip
→
Enableesp
7:
Store
→
Disableesp
8:
Offhandstore
→
Enablecruise
9:
Reset
→
Disablecruise
10:
Turretenter
→
Enablevtol
11:
Turretexit
→
Disablevtol
12:
Openinventoryui
→
Enableproximityassist
13:
Close
→
Disableproximityassist
14:
Accesscargogrid
15:
Open
16:
Lock
17:
Unlock
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Aurora_Airlock_Left)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Openinventoryui
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equip
5:
Drop
→
Openlootingui
6:
Place
<= PLACEHOLDER =>
(MISC_Fury_Thruster_FixedMav)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Aurora_Airlock_Right)
Changed
14 changes
stdItem
Interactions
0:
Activate remote camera
→
Enablecruise
1:
Turret_gyro_mode
→
Disablecruise
2:
Open
→
Enablevtol
3:
Close
→
Disablevtol
4:
Enableproximitysensor
→
Enableproximityassist
5:
Disableproximitysensor
→
Disableproximityassist
6:
Engineon
7:
Engineoff
8:
Enabledecoupled
9:
Disabledecoupled
10:
Enablegsafe
11:
Disablegsafe
12:
Enableesp
13:
Disableesp
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Avenger)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Place
1:
Openinventoryui
→
Store
2:
Openlootingui
→
Equip
3:
Carry
→
Openlootingui
4:
Drop
→
Carry
5:
Place
→
Drop
6:
Store
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Ballista)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Openlootingui
1:
Equiptowear
→
Carry
2:
Openinventoryui
→
Drop
3:
Openlootingui
→
Place
4:
Carry
→
Store
5:
Drop
→
Equip
6:
Place
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Docking)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equip
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_EVA_Door)
Changed
26 changes
stdItem
Interactions
0:
Inspect
→
Enablevtol
1:
Drop
→
Disablevtol
2:
Use
→
Enableproximityassist
3:
Enableinteraction
→
Disableproximityassist
4:
Disableinteraction
→
Engineon
5:
Unlockself
→
Engineoff
6:
Lockself
→
Enabledecoupled
7:
Grip
→
Disabledecoupled
8:
Release
→
Enablegsafe
9:
Lightson
→
Disablegsafe
10:
Lightsoff
→
Enableesp
11:
Activate remote camera
→
Disableesp
12:
Turret_gyro_mode
→
Enablecruise
13:
Gunnerenter
→
Disablecruise
14:
Gunnerexit
15:
Take
16:
Place
17:
Open
18:
Close
19:
Opencomplete
20:
Closecomplete
21:
Requestascent
22:
Requestdescent
23:
Elevatorarrived
24:
Seatenter
25:
Seatexit
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Hanger)
Changed
27 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Enabledecoupled
1:
Open
→
Disabledecoupled
2:
Close
→
Enablegsafe
3:
Toggle
→
Disablegsafe
4:
Lock
→
Enableesp
5:
Openfinished
→
Disableesp
6:
Closefinished
→
Enablecruise
7:
Sit
→
Disablecruise
8:
Requestlobbytop
→
Enablevtol
9:
Requestlobbybottom
→
Disablevtol
10:
Elevatorarrived
→
Enableproximityassist
11:
Requestsurface
→
Disableproximityassist
12:
On
→
Engineon
13:
Off
→
Engineoff
14:
Pilot_enter_front
15:
Pilot_exit_front
16:
Pilot_enter_rear
17:
Pilot_exit_rear
18:
Cockpit_glass_open
19:
Cockpit_glass_close
20:
Cockpit_dome_open
21:
Cockpit_dome_close
22:
Pilot_enter_zerog
23:
Pilot_exit_zerog
24:
Activate remote camera
25:
Requestdescent
26:
Requestascent
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Ramp)
Changed
27 changes
stdItem
Interactions
0:
Idle
→
Enablegsafe
1:
Place
→
Disablegsafe
2:
Open
→
Enableesp
3:
Close
→
Disableesp
4:
Opencomplete
→
Enablecruise
5:
Closecomplete
→
Disablecruise
6:
Activate remote camera
→
Enablevtol
7:
Turret_gyro_mode
→
Disablevtol
8:
Carrylowered
→
Enableproximityassist
9:
Drop
→
Disableproximityassist
10:
Inspect
→
Engineon
11:
Store
→
Engineoff
12:
Work
→
Enabledecoupled
13:
Torear
→
Disabledecoupled
14:
Tofront
15:
Cycleturretposition
16:
Rearstate
17:
Frontstate
18:
Login
19:
Change
20:
Movetoopen
21:
Movetoclose
22:
Seatenter
23:
Seatexit
24:
Carry
25:
Offhandstore
26:
Equip
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Airlock)
Changed
8 changes
stdItem
Interactions
0:
Equiptowear
→
Openlootingui
1:
Openinventoryui
→
Carry
2:
Openlootingui
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
5:
Place
→
Equip
6:
Store
7:
Equip
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay)
Changed
15 changes
stdItem
Interactions
0:
Open
→
Disablecruise
1:
Close
→
Enablevtol
2:
Enableproximitysensor
→
Disablevtol
3:
Disableproximitysensor
→
Enableproximityassist
4:
Activate remote camera
→
Disableproximityassist
5:
Turret_gyro_mode
→
Engineon
6:
Bespokeplace
→
Engineoff
7:
Enablepowerplant
→
Enabledecoupled
8:
Disablepowerplant
→
Disabledecoupled
9:
Enablegsafe
10:
Disablegsafe
11:
Enableesp
12:
Disableesp
13:
Enablecruise
14:
Shiptransformextend
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Aquila)
Changed
34 changes
stdItem
Interactions
0:
Retractlandinggear
→
Closetrigger
1:
Deploylandinggear
→
Closeself
2:
Burpee
→
Allowclose
3:
Cherrypick
→
Gate_close
4:
Legraises
→
Set_pressurenormalized
5:
Lunges
→
Set_pressuredifferential
6:
Mountainclimbertwist
→
Setstate_powered
7:
Plankjacks
→
Setstate_unpowered
8:
Planks
→
Setstate_blocked
9:
Pushups
→
Setstate_unblocked
10:
Shadowboxing
→
Setstate_noaccess
11:
Situps
→
Setstate_access
12:
Squats
→
Pressurecycle
13:
Windmills
→
Pressurecyclecomplete
14:
Warmup
→
Set_airlockconnected
15:
Mobiglas
→
Open
16:
Close
17:
Lock
18:
Override
19:
Stepthrough
20:
Toggle
21:
Unlock
22:
Overrideclose
23:
Opencomplete
24:
Closecomplete
25:
Opentrigger
26:
Openself
27:
Allowopen
28:
Locktrigger
29:
Unlocktrigger
30:
Lockself
31:
Unlockself
32:
Openrequest
33:
Closerequest
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Phoenix)
Changed
34 changes
stdItem
Interactions
0:
Error
→
Closetrigger
1:
Stealcomplete
→
Closeself
2:
Door_open
→
Allowclose
3:
Door_close
→
Gate_close
4:
Dispenser_up
→
Set_pressurenormalized
5:
Dispenser_down
→
Set_pressuredifferential
6:
Opencargodoor
→
Setstate_powered
7:
Closecargodoor
→
Setstate_unpowered
8:
Opencargomech
→
Setstate_blocked
9:
Closecargomech
→
Setstate_unblocked
10:
Useconsole
→
Setstate_noaccess
11:
Pilot_enter
→
Setstate_access
12:
Pilot_exit
→
Pressurecycle
13:
Deploylandinggear
→
Pressurecyclecomplete
14:
Retractlandinggear
→
Set_airlockconnected
15:
Open
16:
Close
17:
Lock
18:
Override
19:
Stepthrough
20:
Toggle
21:
Unlock
22:
Overrideclose
23:
Opencomplete
24:
Closecomplete
25:
Opentrigger
26:
Openself
27:
Allowopen
28:
Locktrigger
29:
Unlocktrigger
30:
Lockself
31:
Unlockself
32:
Openrequest
33:
Closerequest
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Taurus)
Changed
34 changes
stdItem
Interactions
0:
Place
→
Closetrigger
1:
Swapammomag
→
Closeself
2:
Carry
→
Allowclose
3:
Equiptosuit
→
Gate_close
4:
Offhandequiptosuit
→
Set_pressurenormalized
5:
Store
→
Set_pressuredifferential
6:
Offhandstore
→
Setstate_powered
7:
Drop
→
Setstate_unpowered
8:
Inspect
→
Setstate_blocked
9:
Equip
→
Setstate_unblocked
10:
Openexternalinventory
→
Setstate_noaccess
11:
Prepare
→
Setstate_access
12:
Selection
→
Pressurecycle
13:
Payment
→
Pressurecyclecomplete
14:
Vending
→
Set_airlockconnected
15:
Vendcomplete
→
Open
16:
Error
→
Close
17:
Stealcomplete
→
Lock
18:
Door_open
→
Override
19:
Door_close
→
Stepthrough
20:
Dispenser_up
→
Toggle
21:
Dispenser_down
→
Unlock
22:
Makecoffee
→
Overrideclose
23:
Opencomplete
24:
Closecomplete
25:
Opentrigger
26:
Openself
27:
Allowopen
28:
Locktrigger
29:
Unlocktrigger
30:
Lockself
31:
Unlockself
32:
Openrequest
33:
Closerequest
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator)
Changed
17 changes
stdItem
Interactions
0:
Enableproximitysensor
→
Engineon
1:
Disableproximitysensor
→
Engineoff
2:
Open
→
Enabledecoupled
3:
Close
→
Disabledecoupled
4:
Enablegsafe
5:
Disablegsafe
6:
Enableesp
7:
Disableesp
8:
Enablecruise
9:
Disablecruise
10:
Enablevtol
11:
Disablevtol
12:
Enableproximityassist
13:
Disableproximityassist
14:
Transformdeploy
15:
Transformretract
16:
Transformcycle
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator_Aquila)
Changed
34 changes
stdItem
Interactions
0:
Carry
→
Closetrigger
1:
Equiptosuit
→
Closeself
2:
Offhandequiptosuit
→
Allowclose
3:
Store
→
Gate_close
4:
Offhandstore
→
Set_pressurenormalized
5:
Drop
→
Set_pressuredifferential
6:
Inspect
→
Setstate_powered
7:
Place
→
Setstate_unpowered
8:
Swapammomag
→
Setstate_blocked
9:
Setstate_unblocked
10:
Setstate_noaccess
11:
Setstate_access
12:
Pressurecycle
13:
Pressurecyclecomplete
14:
Set_airlockconnected
15:
Open
16:
Close
17:
Lock
18:
Override
19:
Stepthrough
20:
Toggle
21:
Unlock
22:
Overrideclose
23:
Opencomplete
24:
Closecomplete
25:
Opentrigger
26:
Openself
27:
Allowopen
28:
Locktrigger
29:
Unlocktrigger
30:
Lockself
31:
Unlockself
32:
Openrequest
33:
Closerequest
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Merlin_Docking)
Changed
14 changes
stdItem
Interactions
0:
Open
→
Disabledecoupled
1:
Close
→
Enablegsafe
2:
Enableproximitysensor
→
Disablegsafe
3:
Disableproximitysensor
→
Enableesp
4:
Enable
→
Disableesp
5:
Disable
→
Enablecruise
6:
Disablecruise
7:
Enablevtol
8:
Disablevtol
9:
Enableproximityassist
10:
Disableproximityassist
11:
Engineon
12:
Engineoff
13:
Enabledecoupled
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Defender)
Changed
4 changes
stdItem
Interactions
3:
Equiptowear
→
Equip
4:
Openinventoryui
→
Openlootingui
5:
Openlootingui
→
Carry
6:
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equip
6:
Openlootingui
CF-667 Mammoth Repeater
(KLWE_LaserRepeater_S6_LowPoly)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.25
→
0.01
NearRadius:
0.13
→
0.01
BasePenetrationDistance:
2.5
→
0.27
IFR-A77 Turret
(AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection:
false