Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock)
Changed
7 changes
stdItem
Interactions
0:
Equip
→
Store
1:
Openlootingui
→
Equip
2:
Carry
→
Openlootingui
3:
Drop
→
Carry
4:
Place
→
Drop
5:
Store
→
Place
6:
Equiptowear
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_Dock)
Changed
4 changes
stdItem
Interactions
3:
Equiptowear
→
Equip
4:
Openinventoryui
→
Openlootingui
5:
Openlootingui
→
Carry
6:
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_DockingCollar)
Changed
20 changes
stdItem
Interactions
0:
Lean
→
Enablegsafe
1:
Runwater
→
Disablegsafe
2:
Inactive
→
Enableesp
3:
Wash
→
Disableesp
4:
Exit
→
Enablecruise
5:
Flightready
→
Disablecruise
6:
Selfdestruct_engage
→
Enablevtol
7:
Selfdestruct_disengage
→
Disablevtol
8:
Exteriorlights_on
→
Enableproximityassist
9:
Exteriorlights_off
→
Disableproximityassist
10:
Shields_on
→
Engineon
11:
Shields_off
→
Engineoff
12:
Openmissiles
→
Enabledecoupled
13:
Closemissiles
→
Disabledecoupled
14:
Outrigger_deploy
15:
Outrigger_retract
16:
Outrigger_toggle
17:
Opencargohatch
18:
Closecargohatch
19:
Lockdoors
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Ladder_Lift_Door)
Changed
17 changes
stdItem
Interactions
0:
Place
→
Shiptransformretract
1:
Open
→
Shiptransformcycle
2:
Close
→
Engineon
3:
Fuse_removed
→
Engineoff
4:
Fuse_placed
→
Enabledecoupled
5:
Sitdown
→
Disabledecoupled
6:
Seatenterright
→
Enablegsafe
7:
Seatexitright
→
Disablegsafe
8:
Seatenterleft
→
Enableesp
9:
Seatexitleft
→
Disableesp
10:
Activate remote camera
→
Enablecruise
11:
Turret_gyro_mode
→
Disablecruise
12:
Wash
→
Enablevtol
13:
Exit
→
Disablevtol
14:
Lean
→
Enableproximityassist
15:
Runwater
→
Disableproximityassist
16:
Inactive
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Redeemer)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equip
6:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reliant)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equip
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equiptowear
→
Place
6:
Openinventoryui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Left)
Changed
21 changes
stdItem
Interactions
0:
Unlockdoors
→
Enablevtol
1:
Flightready
→
Disablevtol
2:
Selfdestruct_engage
→
Enableproximityassist
3:
Selfdestruct_disengage
→
Disableproximityassist
4:
Openmissiles
→
Engineon
5:
Closemissiles
→
Engineoff
6:
Opencargohatch
→
Enabledecoupled
7:
Closecargohatch
→
Disabledecoupled
8:
Lockdoors
→
Enablegsafe
9:
Deployfront
→
Disablegsafe
10:
Retractfront
→
Enableesp
11:
Seatexit
→
Disableesp
12:
Opendoor
→
Enablecruise
13:
Closedoor
→
Disablecruise
14:
Opencanopy
15:
Closecanopy
16:
Cyclefriendly
17:
Cyclehostile
18:
Cycleall
19:
Cyclepinned
20:
Exteriorlights_on
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Right)
Changed
30 changes
stdItem
Interactions
0:
Exteriorlights_off
→
Enabledecoupled
1:
Interiorlights_on
→
Disabledecoupled
2:
Interiorlights_off
→
Enablegsafe
3:
Selfdestruct_engage
→
Disablegsafe
4:
Selfdestruct_disengage
→
Enableesp
5:
Sensors_on
→
Disableesp
6:
Sensors_off
→
Enablecruise
7:
Ping
→
Disablecruise
8:
Scan_enable
→
Enablevtol
9:
Scan_disable
→
Disablevtol
10:
Shields_on
→
Enableproximityassist
11:
Shields_off
→
Disableproximityassist
12:
Weapons_on
→
Engineon
13:
Weapons_off
→
Engineoff
14:
Countermeasures_chaff
15:
Countermeasures_flare
16:
Doors_lockall
17:
Doors_unlockall
18:
Deployweaponrack
19:
Retractweaponrack
20:
Turretdeploy
21:
Turretretract
22:
Exit_button_request
23:
Turn on
24:
Turn off
25:
Place
26:
Open
27:
Close
28:
Dooropen
29:
Doorclose
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Starrunner_Table)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equip
3:
Equiptowear
→
Openlootingui
4:
Openinventoryui
→
Carry
5:
Openlootingui
→
Drop
6:
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Terrapin)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Drop
1:
Openlootingui
→
Place
2:
Carry
→
Store
3:
Drop
→
Equip
4:
Place
→
Openlootingui
5:
Store
→
Carry
6:
Equiptowear
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equip
→
Store
5:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_L)
Changed
17 changes
stdItem
Interactions
0:
Drop
→
Disablevtol
1:
Inspect
→
Enableproximityassist
2:
Place
→
Disableproximityassist
3:
Equip
→
Shiptransformcycle
4:
Offhandequip
→
Shiptransformretract
5:
Store
→
Shiptransformdeploy
6:
Offhandstore
→
Engineon
7:
Activate
→
Engineoff
8:
Carrylowered
→
Enabledecoupled
9:
Disabledecoupled
10:
Enablegsafe
11:
Disablegsafe
12:
Enableesp
13:
Disableesp
14:
Enablecruise
15:
Disablecruise
16:
Enablevtol
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_R)
Changed
25 changes
stdItem
Interactions
0:
Doorclose
→
Enablecruise
1:
Useconsole
→
Disablecruise
2:
Open
→
Enablevtol
3:
Close
→
Disablevtol
4:
Toggle
→
Enableproximityassist
5:
Onclosed
→
Disableproximityassist
6:
Onopening
→
Engineon
7:
Onopened
→
Engineoff
8:
Onclosing
→
Enabledecoupled
9:
Setstate_closed
→
Disabledecoupled
10:
Setstate_opening
→
Enablegsafe
11:
Setstate_opened
→
Disablegsafe
12:
Setstate_closing
→
Enableesp
13:
Exit
→
Disableesp
14:
Activateshower
→
Transformdeploy
15:
Deactivateshower
→
Transformretract
16:
Turretenter
→
Transformcycle
17:
Turretexit
18:
Carrylowered
19:
Drop
20:
Inspect
21:
Place
22:
Store
23:
Offhandstore
24:
Activate
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Cargo_Left)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Turnoff
1:
Close
→
Open
2:
Lock
→
Close
3:
Override
→
Toggle
4:
Stepthrough
→
Lock
5:
Secondaryopen
→
Openfinished
6:
Unlock
→
Closefinished
7:
Overrideclose
→
Copilotleftenter
8:
Opencomplete
→
Copilotleftexit
9:
Closecomplete
→
Dockingportopen
10:
Opentrigger
→
Dockingportclose
11:
Openself
→
Idle_stare
12:
Allowopen
→
Place
13:
Locktrigger
→
Dispose
14:
Unlocktrigger
→
Pilot_enter
15:
Lockself
→
Pilot_exit
16:
Unlockself
→
Copilot_enter
17:
Openrequest
→
Copilot_exit
18:
Closerequest
→
Supportseatleft_enter
19:
Closetrigger
→
Supportseatleft_exit
20:
Closeself
→
Supportseatright_enter
21:
Allowclose
→
Supportseatright_exit
22:
Gate_close
→
Engineering_enter
23:
Set_pressurenormalized
→
Engineering_exit
24:
Set_pressuredifferential
→
Turrettop_enter
25:
Setstate_powered
→
Turrettop_exit
26:
Setstate_unpowered
→
Turretbottom_enter
27:
Setstate_blocked
→
Turretbottom_exit
28:
Setstate_unblocked
→
Tractorbeamleft_enter
29:
Setstate_noaccess
→
Tractorbeamleft_exit
30:
Setstate_access
→
Tractorbeamright_enter
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Cargo_Rear)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Canopyopen
1:
Close
→
Canopyclose
2:
Lock
→
Seatenterladder
3:
Override
→
Seatexitladder
4:
Stepthrough
→
Seatenterzerog
5:
Secondaryopen
→
Seatexitzerog
6:
Unlock
→
Seatenterladderoneway
7:
Overrideclose
→
Seatexitladderoneway
8:
Opencomplete
→
Entrance_open
9:
Closecomplete
→
Entrance_close
10:
Opentrigger
→
Diagnostics_open
11:
Openself
→
Diagnostics_close
12:
Allowopen
→
Cooler_r_open
13:
Locktrigger
→
Cooler_r_close
14:
Unlocktrigger
→
Cooler_l_open
15:
Lockself
→
Cooler_l_close
16:
Unlockself
→
Jumpdrive_open
17:
Openrequest
→
Jumpdrive_close
18:
Closerequest
→
Fuelport_open
19:
Closetrigger
→
Fuelport_close
20:
Closeself
→
Radar_open
21:
Allowclose
→
Radar_close
22:
Gate_close
→
Power_open
23:
Set_pressurenormalized
→
Power_close
24:
Set_pressuredifferential
→
Shield_open
25:
Setstate_powered
→
Shield_close
26:
Setstate_unpowered
→
Storage_open
27:
Setstate_blocked
→
Storage_close
28:
Setstate_unblocked
→
Rudder_left_open
29:
Setstate_noaccess
→
Rudder_left_close
30:
Setstate_access
→
Rudder_right_open
31:
Pressurecycle
→
Rudder_right_close
32:
Pressurecyclecomplete
→
Rear_flap_left_open
33:
Set_airlockconnected
→
Rear_flap_left_close
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Cargo_Right)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Seatexit
1:
Close
→
Openhatch
2:
Lock
→
Closehatch
3:
Override
→
Useconsole
4:
Stepthrough
→
Onattach
5:
Secondaryopen
→
Ondetach
6:
Unlock
→
Reset
7:
Overrideclose
→
Idle_leanback
8:
Opencomplete
→
Activate remote camera
9:
Closecomplete
→
Turret_gyro_mode
10:
Opentrigger
→
Seatenter
11:
Openself
→
Opendoor
12:
Allowopen
→
Closedoor
13:
Locktrigger
→
Poweron
14:
Unlocktrigger
→
Poweroff
15:
Lockself
→
On
16:
Unlockself
→
Off
17:
Openrequest
→
Open
18:
Closerequest
→
Close
19:
Closetrigger
→
Movetoopen
20:
Closeself
→
Movetoclose
21:
Allowclose
→
Cook
22:
Gate_close
→
Place
23:
Set_pressurenormalized
→
Opencomplete
24:
Set_pressuredifferential
→
Closecomplete
25:
Setstate_powered
→
Ladderopen
26:
Setstate_unpowered
→
Ladderclose
27:
Setstate_blocked
28:
Setstate_unblocked
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_Entrance_Interior)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equip
→
Drop
2:
Openlootingui
→
Place
3:
Carry
→
Store
4:
Drop
→
Equiptowear
5:
Place
→
Openinventoryui
6:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Transport_Rear)
Changed
32 changes
stdItem
Interactions
0:
Place
→
Dispenseropen
1:
Open
→
Dispenserclose
2:
Close
→
Ejectcargobox
3:
Fuse_removed
→
Conveyorreset
4:
Fuse_placed
→
Onconveyordeployed
5:
On
→
Onconveyorretracted
6:
Off
→
Resourcetobusy
7:
Closealldoors
→
Resourcetoidle
8:
Openinnerdoor
→
Ladderenter
9:
Openinnerdoorfinished
→
Ladderexit
10:
Closeinnerdoorfinished
→
Ladderopen
11:
Sitdown
→
Ladderclose
12:
Seatenterright
→
Fuelport_open
13:
Seatexitright
→
Fuelport_close
14:
Seatenterleft
→
On
15:
Seatexitleft
→
Off
16:
Ladderopen
→
Seatenter
17:
Ladderclose
→
Seatexit
18:
Canopyopen
→
Retrieve
19:
Canopyclose
→
Starttimer
20:
Seatenterladder
→
Finishtimer
21:
Seatexitladder
→
Resettimer
22:
Seatentereva
→
Ontimerstarted
23:
Seatexiteva
→
Ontimerfinished
24:
Inventory_open
→
Chicken
25:
Loot
→
Place
26:
Activate remote camera
→
Open
27:
Turret_gyro_mode
→
Close
28:
Seatenter
→
Openlootingui
29:
Seatexit
→
Rackfilled
30:
Play
→
Rackempty
31:
Wash
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_Elevator)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Turret_gyro_mode
1:
Close
→
Request
2:
Lock
→
Elevatorarrived
3:
Override
→
Supportenter
4:
Stepthrough
→
Supportenterleft
5:
Toggle
→
Supportexit
6:
Unlock
→
Supportexitleft
7:
Overrideclose
→
Turnontransitsystem
8:
Opencomplete
→
Turnofftransitsystem
9:
Closecomplete
→
Ascend
10:
Opentrigger
→
Descend
11:
Openself
→
Playsolved
12:
Allowopen
→
Onplaying
13:
Locktrigger
→
Onstopped
14:
Unlocktrigger
→
Playunsolved
15:
Lockself
→
Playreset
16:
Unlockself
→
Onstate_playstate_stoppedpipeconnected
17:
Openrequest
→
Onstate_playstate_stoppedpipedisconnected
18:
Closerequest
→
Debug_togglestate_gunkstate
19:
Closetrigger
→
Scannerenter
20:
Closeself
→
Scannerexit
21:
Allowclose
→
Scanner2Enter
22:
Gate_close
→
Scanner2Exit
23:
Set_pressurenormalized
→
Turretenter
24:
Set_pressuredifferential
→
Turretexit
25:
Setstate_powered
→
Turret2Enter
26:
Setstate_unpowered
→
Turret2Exit
27:
Setstate_blocked
→
Deactivate
28:
Setstate_unblocked
→
Activate
29:
Setstate_noaccess
→
Maindeviceswitchon
30:
Setstate_access
→
Maindeviceswitchoff
31:
Pressurecycle
→
Startchargeinteraction
32:
Pressurecyclecomplete
→
Cancelchargeinteraction
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_MX_Elevator)
Changed
3 changes
stdItem
Interactions
0:
Equip
→
Store
1:
Openlootingui
→
Equiptowear
5:
Store
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Airlock_Ext)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Sit
1:
Close
→
Use
2:
Lock
→
Place
3:
Override
→
Ascend
4:
Stepthrough
→
Descend
5:
Toggle
→
Elevatorarrived
6:
Unlock
→
Stand-console_idle_medium
7:
Overrideclose
→
Startchargeinteraction
8:
Opencomplete
→
Cancelchargeinteraction
9:
Closecomplete
→
Disperseinteraction
10:
Opentrigger
→
Setjammerswitchon
11:
Openself
→
Setjammerswitchoff
12:
Allowopen
→
Maindeviceswitchon
13:
Locktrigger
→
Maindeviceswitchoff
14:
Unlocktrigger
→
Activate remote camera
15:
Lockself
→
Turret_gyro_mode
16:
Unlockself
→
Enter
17:
Openrequest
→
Exit
18:
Closerequest
→
Copilotenter
19:
Closetrigger
→
Copilotexit
20:
Closeself
→
Open
21:
Allowclose
→
Close
22:
Gate_close
→
Lock
23:
Set_pressurenormalized
→
Unlocktrigger
24:
Set_pressuredifferential
→
Unlock
25:
Setstate_powered
→
Lockeddisplay
26:
Setstate_unpowered
→
Seatenter
27:
Setstate_blocked
→
Seatexit
28:
Setstate_unblocked
→
Lockself
29:
Setstate_noaccess
→
Unlockself
30:
Setstate_access
→
Reportlock
31:
Pressurecycle
→
Reportunlock
32:
Pressurecyclecomplete
→
Sync
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Airlock_Int)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Exit
1:
Close
→
Lean
2:
Lock
→
Runwater
3:
Override
→
Inactive
4:
Stepthrough
→
Openinnerdoor
5:
Toggle
→
Closealldoors
6:
Unlock
→
Openinnerdoorfinished
7:
Overrideclose
→
Closeinnerdoorfinished
8:
Opencomplete
→
Ascend
9:
Closecomplete
→
Descend
10:
Opentrigger
→
Elevatorarrived
11:
Openself
→
Seatenter
12:
Allowopen
→
Seatexit
13:
Locktrigger
→
Damage
14:
Unlocktrigger
→
Fix
15:
Lockself
→
Activate remote camera
16:
Unlockself
→
Turret_gyro_mode
17:
Openrequest
→
Place
18:
Closerequest
→
Open
19:
Closetrigger
→
Close
20:
Closeself
→
Dooropen
21:
Allowclose
→
Doorclose
22:
Gate_close
→
Opencomplete
23:
Set_pressurenormalized
→
Closecomplete
24:
Set_pressuredifferential
→
Useconsole
25:
Setstate_powered
→
Place
26:
Setstate_unpowered
→
Use
27:
Setstate_blocked
→
Pilot_enter_front
28:
Setstate_unblocked
→
Pilot_exit_front
29:
Setstate_noaccess
→
Pilot_enter_rear
30:
Setstate_access
→
Pilot_exit_rear
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Airlock_Int_Mid)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Openlootingui
1:
Close
→
Open
2:
Lock
→
Close
3:
Override
→
Lock
4:
Stepthrough
→
Override
5:
Toggle
→
Stepthrough
6:
Unlock
→
Toggle
7:
Overrideclose
→
Unlock
8:
Opencomplete
→
Overrideclose
9:
Closecomplete
→
Opencomplete
10:
Opentrigger
→
Closecomplete
11:
Openself
→
Opentrigger
12:
Allowopen
→
Openself
13:
Locktrigger
→
Allowopen
14:
Unlocktrigger
→
Locktrigger
15:
Lockself
→
Unlocktrigger
16:
Unlockself
→
Lockself
17:
Openrequest
→
Unlockself
18:
Closerequest
→
Openrequest
19:
Closetrigger
→
Closerequest
20:
Closeself
→
Closetrigger
21:
Allowclose
→
Closeself
22:
Gate_close
→
Allowclose
23:
Set_pressurenormalized
→
Gate_close
24:
Set_pressuredifferential
→
Set_pressurenormalized
25:
Setstate_powered
→
Set_pressuredifferential
26:
Setstate_unpowered
→
Setstate_powered
27:
Setstate_blocked
→
Setstate_unpowered
28:
Setstate_unblocked
→
Setstate_blocked
29:
Setstate_noaccess
→
Setstate_unblocked
30:
Setstate_access
→
Setstate_noaccess
31:
Pressurecycle
→
Setstate_access
32:
Pressurecyclecomplete
→
Pressurecycle
33:
Set_airlockconnected
→
Pressurecyclecomplete
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Cargo_Lift)
Changed
30 changes
stdItem
Interactions
0:
Setstate_access
→
Unlockself
1:
Pressurecycle
→
Reportlock
2:
Pressurecyclecomplete
→
Reportunlock
3:
Set_airlockconnected
→
Sync
4:
Open
→
Reporterror
5:
Close
→
Repair
6:
Toggle
→
Seatenter
7:
Onclosed
→
Seatexit
8:
Onopening
→
Set_operable
9:
Onopened
→
Set_inoperable
10:
Onclosing
→
Activate remote camera
11:
Setstate_closed
→
Ascend
12:
Setstate_opening
→
Descend
13:
Setstate_opened
→
Elevatorarrived
14:
Setstate_closing
→
Pickup
15:
Exit
→
Place
16:
Turretenter
→
Use_lever
17:
Turretexit
→
Override
18:
Carrylowered
→
Activate
19:
Drop
→
Carrylowered
20:
Inspect
→
Drop
21:
Place
→
Inspect
22:
Equip
→
Store
23:
Offhandequip
→
Open
24:
Store
→
Close
25:
Offhandstore
→
Hack
26:
Activate
→
Syncopen
27:
Seatenter
→
Syncclose
28:
Seatexit
29:
Reset
Door
(Door_RN_RoomConnector_Breachable_OpenClose_RAFT)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Open
2:
Lock
→
Close
3:
Override
→
Fuse_removed
4:
Stepthrough
→
Fuse_placed
5:
Toggle
→
On
6:
Unlock
→
Off
7:
Overrideclose
→
Closealldoors
8:
Opencomplete
→
Openinnerdoor
9:
Closecomplete
→
Openinnerdoorfinished
10:
Opentrigger
→
Closeinnerdoorfinished
11:
Openself
→
Sitdown
12:
Allowopen
→
Seatenterright
13:
Locktrigger
→
Seatexitright
14:
Unlocktrigger
→
Seatenterleft
15:
Lockself
→
Seatexitleft
16:
Unlockself
→
Ladderopen
17:
Openrequest
→
Ladderclose
18:
Closerequest
→
Canopyopen
19:
Closetrigger
→
Canopyclose
20:
Closeself
→
Seatenterladder
21:
Allowclose
→
Seatexitladder
22:
Gate_close
→
Seatentereva
23:
Set_pressurenormalized
→
Seatexiteva
24:
Set_pressuredifferential
→
Inventory_open
25:
Setstate_powered
→
Loot
26:
Setstate_unpowered
→
Activate remote camera
27:
Setstate_blocked
→
Turret_gyro_mode
28:
Setstate_unblocked
→
Seatenter
29:
Setstate_noaccess
→
Seatexit
30:
Setstate_access
→
Play
31:
Pressurecycle
→
Wash
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Reclaimer_Drone_Door)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Seatexit
1:
Close
→
Carry
2:
Lock
→
Place
3:
Override
→
Drop
4:
Stepthrough
→
Stow
5:
Toggle
→
Inspect
6:
Unlock
→
Startgrinder
7:
Overrideclose
→
Stopgrinder
8:
Opencomplete
→
Activate remote camera
9:
Closecomplete
→
Turret_gyro_mode
10:
Opentrigger
→
Turretenter
11:
Openself
→
Turretexit
12:
Allowopen
→
Open
13:
Locktrigger
→
Close
14:
Unlocktrigger
→
Opencomplete
15:
Lockself
→
Closecomplete
16:
Unlockself
→
Onattach
17:
Openrequest
→
Ondetach
18:
Closerequest
→
Reset
19:
Closetrigger
→
Inputinglasert1
20:
Closeself
→
Inputinglasert
21:
Allowclose
→
Inputinglasert3
22:
Gate_close
→
Outputinglasert1
23:
Set_pressurenormalized
→
Outputinglasert
24:
Set_pressuredifferential
→
Outputinglasert3
25:
Setstate_powered
→
Outputinglasert4
26:
Setstate_unpowered
→
Stoplaser
27:
Setstate_blocked
→
Printlens
28:
Setstate_unblocked
→
Onprintcompleted
29:
Setstate_noaccess
→
Onlensdetached
30:
Setstate_access
→
Onprinting
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Elevator)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Set_airlockconnected
1:
Close
→
Stow
2:
Lock
→
Dooropen
3:
Override
→
Doorclose
4:
Stepthrough
→
Place
5:
Toggle
→
Open
6:
Unlock
→
Close
7:
Overrideclose
→
Opencomplete
8:
Opencomplete
→
Closecomplete
9:
Closecomplete
→
Ascend
10:
Opentrigger
→
Descend
11:
Openself
→
Elevatorarrived
12:
Allowopen
→
Poweron
13:
Locktrigger
→
Poweroff
14:
Unlocktrigger
→
Clean_mop
15:
Lockself
→
Startcracking
16:
Unlockself
→
Onglow
17:
Openrequest
→
Onpiece1Dissolved
18:
Closerequest
→
Onpiece2dissolved
19:
Closetrigger
→
Onpiece3dissolved
20:
Closeself
→
Onpiece4dissolved
21:
Allowclose
→
Onpiece5dissolved
22:
Gate_close
→
Onpiece6dissolved
23:
Set_pressurenormalized
→
Onpiece78dissolved
24:
Set_pressuredifferential
→
Teststartglow
25:
Setstate_powered
→
Testpiece1
26:
Setstate_unpowered
→
Testpiece
27:
Setstate_blocked
→
Testpiece3
28:
Setstate_unblocked
→
Testpiece4
29:
Setstate_noaccess
→
Testpiece5
30:
Setstate_access
→
Testpiece6
31:
Pressurecycle
→
Testpiece78
32:
Pressurecyclecomplete
→
Reset
33:
Set_airlockconnected
→
Activate remote camera
Door
(Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Passengerseatenter
1:
Close
→
Passengerseatexit
2:
Lock
→
Door_open
3:
Override
→
Door_close
4:
Stepthrough
→
Turretenter
5:
Toggle
→
Turretexit
6:
Unlock
→
Disarm
7:
Overrideclose
→
Boom
8:
Opencomplete
→
Request
9:
Closecomplete
→
Elevatorarrived
10:
Opentrigger
→
Place
11:
Openself
→
Seatenter
12:
Allowopen
→
Seatexit
13:
Locktrigger
→
Retrieve
14:
Unlocktrigger
→
Copilotseatenter
15:
Lockself
→
Copilotseatexit
16:
Unlockself
→
Captainseatenter
17:
Openrequest
→
Captainseatexit
18:
Closerequest
→
Craneseatexit
19:
Closetrigger
→
Craneseatenter
20:
Closeself
→
Turret_fire_mode
21:
Allowclose
→
Turret_gyro_mode
22:
Gate_close
→
Turret_sensitivity_increase
23:
Set_pressurenormalized
→
Turret_sensitivity_decrease
24:
Set_pressuredifferential
→
Turret_sensitivity_reset
25:
Setstate_powered
→
Use
26:
Setstate_unpowered
27:
Setstate_blocked
28:
Setstate_unblocked
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Spirit)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Components_top_rear_close
1:
Close
→
Use
2:
Lock
→
Exit
3:
Override
→
Open
4:
Stepthrough
→
Close
5:
Toggle
→
Open panel
6:
Unlock
→
Close panel
7:
Overrideclose
→
Override
8:
Opencomplete
→
Pump
9:
Closecomplete
→
Override disabled
10:
Opentrigger
→
Off override
11:
Openself
→
Default override
12:
Allowopen
→
Auxiliary override
13:
Locktrigger
→
Emergency override
14:
Unlocktrigger
→
Cinematic override
15:
Lockself
→
Turretenter
16:
Unlockself
→
Turretexit
17:
Openrequest
→
Pilotenter
18:
Closerequest
→
Pilotexit
19:
Closetrigger
→
Copilotenter
20:
Closeself
→
Copilotexit
21:
Allowclose
→
Activate remote camera
22:
Gate_close
→
Turret_gyro_mode
23:
Set_pressurenormalized
→
Take
24:
Set_pressuredifferential
→
Place
25:
Setstate_powered
→
Request
26:
Setstate_unpowered
→
Elevatorarrived
27:
Setstate_blocked
→
Ladderopen
28:
Setstate_unblocked
→
Ladderclose
29:
Setstate_noaccess
→
Frontcanopyopen
30:
Setstate_access
→
Frontcanopyclose
31:
Pressurecycle
→
Rearcanopyopen
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_StarRunner)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Turretexit
1:
Close
→
Start
2:
Lock
→
Finishline
3:
Override
→
Lap
4:
Stepthrough
→
Openinventoryui
5:
Toggle
→
Close
6:
Unlock
→
Accesscargogrid
7:
Overrideclose
→
Open
8:
Opencomplete
→
Lock
9:
Closecomplete
→
Unlock
10:
Opentrigger
→
Openlootingui
11:
Openself
→
Place
12:
Allowopen
→
Closed
13:
Locktrigger
→
Opened
14:
Unlocktrigger
→
Take
15:
Lockself
→
Activate remote camera
16:
Unlockself
→
Turret_gyro_mode
17:
Openrequest
→
Overheat
18:
Closerequest
→
Repair
19:
Closetrigger
→
Leftdooropen
20:
Closeself
→
Leftdoorclose
21:
Allowclose
→
Leftladderopen
22:
Gate_close
→
Leftladderclose
23:
Set_pressurenormalized
→
Leftladderenter
24:
Set_pressuredifferential
→
Leftladderexit
25:
Setstate_powered
→
Leftzerogenter
26:
Setstate_unpowered
→
Leftzerogexit
27:
Setstate_blocked
→
Poweron
28:
Setstate_unblocked
→
Poweroff
29:
Setstate_noaccess
→
Elementdetached
30:
Setstate_access
→
Checkcounter
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Ramp)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Store
1:
Openlootingui
→
Equip
2:
Carry
→
Openlootingui
3:
Drop
→
Carry
4:
Place
→
Drop
5:
Store
→
Place
6:
Equiptowear
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Side)
Changed
15 changes
stdItem
Interactions
0:
Enableesp
→
Openlootingui
1:
Disableesp
→
Carry
2:
Enablecruise
→
Drop
3:
Disablecruise
→
Place
4:
Enablevtol
→
Store
5:
Disablevtol
→
Equip
6:
Enableproximityassist
7:
Disableproximityassist
8:
Carry
9:
Drop
10:
Place
11:
Store
12:
Equiptowear
13:
Openinventoryui
14:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Ramp)
Changed
32 changes
stdItem
Interactions
2:
Lock
→
Toggle
3:
Override
→
Lock
4:
Stepthrough
→
Openfinished
5:
Toggle
→
Closefinished
6:
Unlock
→
Play
7:
Overrideclose
→
Onplaying
8:
Opencomplete
→
Onstopped
9:
Closecomplete
→
Blast
10:
Opentrigger
→
Charging
11:
Openself
→
Blast_hazard-temp
12:
Allowopen
→
Charging_hazard-temp
13:
Locktrigger
→
Preparehowitzer
14:
Unlocktrigger
→
Login
15:
Lockself
→
Vaultleft
16:
Unlockself
→
Vaultright
17:
Openrequest
→
Closealldoors
18:
Closerequest
→
Openinnerdoor
19:
Closetrigger
→
Openinnerdoorfinished
20:
Closeself
→
Closeinnerdoorfinished
21:
Allowclose
→
Place
22:
Gate_close
→
Set_dooropenstate_closed
23:
Set_pressurenormalized
→
Set_dooropenstate_opening
24:
Set_pressuredifferential
→
Set_dooropenstate_opened
25:
Setstate_powered
→
Set_dooropenstate_closing
26:
Setstate_unpowered
→
Set_doorlockstate_doorunlocked
27:
Setstate_blocked
→
Set_doorlockstate_doorlocked
28:
Setstate_unblocked
→
Set_proximitysensorenabledstate_proximitysensorenabled
29:
Setstate_noaccess
→
Set_proximitysensorenabledstate_proximitysensordisabled
30:
Setstate_access
→
Set_proximitysensorstate_proximitysensorunoccupied
31:
Pressurecycle
→
Set_proximitysensorstate_proximitysensoroccupied
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Side)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Onspawncompleted
1:
Close
→
Onresetting
2:
Lock
→
Unlock
3:
Override
→
Lock
4:
Stepthrough
→
Reset
5:
Toggle
→
Deployed
6:
Unlock
→
Openinventory
7:
Overrideclose
→
Loot
8:
Opencomplete
→
Opendoor
9:
Closecomplete
→
Closedoor
10:
Opentrigger
→
Pilotdooropen
11:
Openself
→
Pilotdoorclose
12:
Allowopen
→
Canopyopen
13:
Locktrigger
→
Canopyclose
14:
Unlocktrigger
→
Seatentergroundleft
15:
Lockself
→
Seatentergroundright
16:
Unlockself
→
Seatentergroundfront
17:
Openrequest
→
Seatexitground
18:
Closerequest
→
Seatenterzerogleft
19:
Closetrigger
→
Seatenterzerogright
20:
Closeself
→
Seatenterzerogfront
21:
Allowclose
→
Seatexitzerog
22:
Gate_close
→
Turretdooropen
23:
Set_pressurenormalized
→
Turretdoorclose
24:
Set_pressuredifferential
→
Turretentergroundleft
25:
Setstate_powered
→
Turretentergroundright
26:
Setstate_unpowered
→
Turretentergroundfront
27:
Setstate_blocked
→
Turretexitground
28:
Setstate_unblocked
→
Turretseatenterzerogleft
29:
Setstate_noaccess
→
Turretseatenterzerogright
30:
Setstate_access
→
Turretseatexitzerog
31:
Pressurecycle
→
Openinventoryui
32:
Pressurecyclecomplete
→
Openlootingui
33:
Set_airlockconnected
→
Jump
Door
(Door_RN_RoomConnector_Breachable_OpenClose_VNCL_Stinger_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Setstate_access
1:
Close
→
Pressurecycle
2:
Lock
→
Pressurecyclecomplete
3:
Override
→
Set_airlockconnected
4:
Stepthrough
→
Open
5:
Toggle
→
Close
6:
Unlock
→
Toggle
7:
Overrideclose
→
Onclosed
8:
Opencomplete
→
Onopening
9:
Closecomplete
→
Onopened
10:
Opentrigger
→
Onclosing
11:
Openself
→
Setstate_closed
12:
Allowopen
→
Setstate_opening
13:
Locktrigger
→
Setstate_opened
14:
Unlocktrigger
→
Setstate_closing
15:
Lockself
→
Exit
16:
Unlockself
→
Turretenter
17:
Openrequest
→
Turretexit
18:
Closerequest
→
Carrylowered
19:
Closetrigger
→
Drop
20:
Closeself
→
Inspect
21:
Allowclose
→
Place
22:
Gate_close
→
Equip
23:
Set_pressurenormalized
→
Offhandequip
24:
Set_pressuredifferential
→
Store
25:
Setstate_powered
→
Offhandstore
26:
Setstate_unpowered
→
Activate
27:
Setstate_blocked
→
Seatenter
28:
Setstate_unblocked
→
Seatexit
29:
Setstate_noaccess
→
Reset
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Zeus_Airlock)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Rearcanopyclose
1:
Close
→
Pilotladderenter
2:
Lock
→
Pilotladderexit
3:
Override
→
Copilotladderenter
4:
Stepthrough
→
Copilotladderexit
5:
Toggle
→
Pilotcanopyenter
6:
Unlock
→
Pilotcanopyexit
7:
Overrideclose
→
Copilotcanopyenter
8:
Opencomplete
→
Copilotcanopyexit
9:
Closecomplete
→
Inventory_open
10:
Opentrigger
→
Loot
11:
Openself
→
Openbottom
12:
Allowopen
→
Closebottom
13:
Locktrigger
→
Opentop
14:
Unlocktrigger
→
Closetop
15:
Lockself
→
Use
16:
Unlockself
→
Place
17:
Openrequest
→
Placeonhook
18:
Closerequest
→
Pilot_enter
19:
Closetrigger
→
Pilot_exit
20:
Closeself
→
Open
21:
Allowclose
→
Exit
22:
Gate_close
→
Enter
23:
Set_pressurenormalized
→
Heatinghands
24:
Set_pressuredifferential
→
Showbutton
25:
Setstate_powered
→
Pressbutton
26:
Setstate_unpowered
→
Reset
27:
Setstate_blocked
→
Turnon
28:
Setstate_unblocked
→
Turnoff
29:
Setstate_noaccess
→
Seatenter
30:
Setstate_access
→
Seatexit
31:
Pressurecycle
→
Activate remote camera
32:
Pressurecyclecomplete
→
Turret_gyro_mode
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Zeus_Ladder_Gate)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Turret_gyro_mode
1:
Close
→
Openattacheddoors
2:
Lock
→
Closeattacheddoors
3:
Override
→
Seatenter
4:
Stepthrough
→
Seatexit
5:
Toggle
→
Open
6:
Unlock
→
Close
7:
Overrideclose
→
Lockerequipall
8:
Opencomplete
→
Lockerswapallclothes
9:
Closecomplete
→
Lockerswapallundersuit
10:
Opentrigger
→
Lockerswapallhelmet
11:
Openself
→
Lockerswapallcore
12:
Allowopen
→
Movetoopen
13:
Locktrigger
→
Movetoclose
14:
Unlocktrigger
→
Lockerswapundersuitclothes
15:
Lockself
→
Openlootingui
16:
Unlockself
→
Carry
17:
Openrequest
→
Drop
18:
Closerequest
→
Place
19:
Closetrigger
→
Requestfloor0
20:
Closeself
→
Requestfloor1
21:
Allowclose
→
Requestfloor
22:
Gate_close
→
Requestfloor3
23:
Set_pressurenormalized
→
Requestfloor4
24:
Set_pressuredifferential
→
Elevatorarrived
25:
Setstate_powered
→
Requestsurface
26:
Setstate_unpowered
→
Toggle
27:
Setstate_blocked
→
Lock
28:
Setstate_unblocked
→
Openfinished
29:
Setstate_noaccess
→
Closefinished
30:
Setstate_access
→
Enableturrets
31:
Pressurecycle
→
Disableturrets
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Zeus_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Savegamelogout
1:
Close
→
Exitbed
2:
Lock
→
Close
3:
Override
→
Enterbed
4:
Stepthrough
→
Togglepower
5:
Toggle
→
Useconsole
6:
Unlock
→
Exitconsole
7:
Overrideclose
→
Lock_01
8:
Opencomplete
→
Lock_02
9:
Closecomplete
→
Lock_03
10:
Opentrigger
→
Unlock_
11:
Openself
→
Unlock_02
12:
Allowopen
→
Unlock_03
13:
Locktrigger
→
Mainlock
14:
Unlocktrigger
→
Mainunlock
15:
Lockself
→
Consumekeys
16:
Unlockself
→
Stepthrough
17:
Openrequest
→
Carry
18:
Closerequest
→
Drop
19:
Closetrigger
→
Inspect
20:
Closeself
→
Place
21:
Allowclose
→
Equip
22:
Gate_close
→
Offhandequip
23:
Set_pressurenormalized
→
Store
24:
Set_pressuredifferential
→
Offhandstore
25:
Setstate_powered
→
Blinkinglight_notshown
26:
Setstate_unpowered
→
Stopblinking_notshown
27:
Setstate_blocked
→
Pilotenter
28:
Setstate_unblocked
→
Pilotexit
29:
Setstate_noaccess
→
Components_front_open
30:
Setstate_access
→
Components_front_close
31:
Pressurecycle
→
Components_top_front_open
32:
Pressurecyclecomplete
→
Components_top_front_close
33:
Set_airlockconnected
→
Components_top_rear_open
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor)
Changed
28 changes
stdItem
Interactions
0:
Sync
→
Onunlocked
1:
Reporterror
→
Activate remote camera
2:
Repair
→
Turret_gyro_mode
3:
Seatenter
→
Openinnerdoor
4:
Seatexit
→
Closealldoors
5:
Set_operable
→
Openinnerdoorfinished
6:
Set_inoperable
→
Closeinnerdoorfinished
7:
Activate remote camera
→
Seatenter
8:
Ascend
→
Seatexit
9:
Descend
→
On
10:
Elevatorarrived
→
Off
11:
Pickup
→
Destination_a
12:
Place
→
Destination_b
13:
Use_lever
→
Elevatorarrived
14:
Override
→
Use
15:
Activate
→
Enableusable
16:
Carrylowered
→
Disableusable
17:
Drop
→
Openhatch
18:
Inspect
→
Closehatch
19:
Store
→
Openinghatch
20:
Open
→
Closinghatch
21:
Close
→
Rear_component_door_left_open
22:
Hack
→
Rear_component_door_left_close
23:
Syncopen
→
Rear_component_door_right_open
24:
Syncclose
→
Rear_component_door_right_close
25:
Opencomplete
→
Fuelfiller_door_open
26:
Closecomplete
→
Fuelfiller_door_close
27:
Ejectcargo
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor_Rear)
Changed
7 changes
stdItem
Interactions
0:
Equip
→
Equiptowear
1:
Openlootingui
→
Openinventoryui
2:
Carry
→
Openlootingui
3:
Drop
→
Carry
4:
Place
→
Drop
5:
Store
→
Place
6:
Store
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Left)
Changed
36 changes
stdItem
Interactions
0:
Setlightsoff
→
Place
1:
Setlightslow
→
Open
2:
Setlightsalarm
→
Close
3:
Functiondisruptedtrigger
→
Opencomplete
4:
Functionrestoredtrigger
→
Closecomplete
5:
Disruptioncascade
→
Take
6:
Restorationcascade
→
Seatenterright
7:
Cascadecompleted
→
Seatenterleft
8:
Misfiretrigger
→
Seatexit
9:
Misfirerequest
→
Activate remote camera
10:
Setmisfire_none
→
Turret_gyro_mode
11:
Setmisfire_trivial
→
Ascend
12:
Setmisfire_minor
→
Descend
13:
Setmisfire_major
→
Elevatorarrived
14:
Setmisfire_catastrophic
→
Lights_poweron
15:
Seatenter
→
Lights_poweroff
16:
Seatexit
→
Triggermisfire
17:
Seatenter_right
→
Placeitem
18:
Seatexit_right
→
Openinnerdoor
19:
Seatenter_zerog
→
Closealldoors
20:
Seatexit_zerog
→
Openinnerdoorfinished
21:
Screendeploy
→
Closeinnerdoorfinished
22:
Screenretract
→
Seatenter
23:
Opencowling
24:
Closecowling
25:
Openwindshield
26:
Closewindshield
27:
Opennacelle
28:
Closenacelle
29:
Sit_0
30:
Sit_1
31:
Sit_2
32:
Sit_
33:
Sit_4
34:
Sit_5
35:
Sit_6
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Right)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Equiptowear
1:
Place
→
Openinventoryui
2:
Store
→
Openlootingui
3:
Equip
→
Carry
4:
Openlootingui
→
Drop
5:
Carry
→
Place
6:
Store
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Paladin_Entrance)
Changed
34 changes
stdItem
Interactions
0:
Activate remote camera
→
Setstate_unblocked
1:
Turret_gyro_mode
→
Setstate_noaccess
2:
Wash
→
Setstate_access
3:
Toilet
→
Pressurecycle
4:
Exit
→
Pressurecyclecomplete
5:
Opendoor
→
Set_airlockconnected
6:
Closedoor
→
Canopyopen
7:
Opentoilet
→
Canopyclose
8:
Closetoilet
→
Seatenterladder
9:
Opensink
→
Seatexitladder
10:
Closesink
→
Seatenterzerog_left
11:
Openshower
→
Seatexitzerog_left
12:
Closeshower
→
Groundfuel_open
13:
Pilotenter
→
Groundfuel_close
14:
Pilotexit
→
Storage_open
15:
Turnon
→
Storage_close
16:
Turnoff
→
Seatenterzerog_right
17:
Toptobottom
→
Seatexitzerog_right
18:
Bottomtotop
→
Openinventory
19:
Snaptobottomstate
→
Loot
20:
Snaptotopstate
→
Request
21:
Cycleturretposition
→
Elevatorarrived
22:
Extractor_disabled_trigger
→
Driverseatenter
23:
Extractor_active_trigger
→
Driverseatexit
24:
Poweron
→
Bonnet_open
25:
Poweroff
→
Bonnet_close
26:
On
→
Fuelport_open
27:
Off
→
Fuelport_close
28:
Activate
→
Grille_open
29:
Deactivate
→
Grille_close
30:
Setlightslow
→
Boot_open
31:
Setlightsalarm
→
Boot_close
32:
Glow
33:
Dissolve
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Argo_mpuv_1T_Door_Right)
Changed
31 changes
stdItem
Interactions
0:
Turretexit
→
Close
1:
Start
→
Opencomplete
2:
Finishline
→
Closecomplete
3:
Lap
→
Openhatch
4:
Openinventoryui
→
Closehatch
5:
Close
→
Open
6:
Accesscargogrid
→
Enableproximitysensor
7:
Open
→
Disableproximitysensor
8:
Lock
→
Proximitysensoroccupied
9:
Unlock
→
Proximitysensorunoccupied
10:
Openlootingui
→
Proximitysensorattached
11:
Place
→
Change
12:
Closed
→
Movetoopen
13:
Opened
→
Movetoclose
14:
Take
→
Seatenter
15:
Activate remote camera
→
Seatexit
16:
Turret_gyro_mode
→
Guide_ship
17:
Overheat
→
Pull(wasclose)
18:
Repair
→
Locked
19:
Leftdooropen
→
Showbutton
20:
Leftdoorclose
→
Hidebutton
21:
Leftladderopen
→
Pressbutton
22:
Leftladderclose
→
Opentop
23:
Leftladderenter
→
Closetop
24:
Leftladderexit
→
Openbottom
25:
Leftzerogenter
→
Closebottom
26:
Leftzerogexit
→
Opentriggertop
27:
Poweron
→
Closetriggerbottom
28:
Poweroff
29:
Elementdetached
30:
Checkcounter
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_CNOU_Nomad_Side)
Changed
34 changes
stdItem
Interactions
0:
On
→
Ascentrequest
1:
Off
→
Descentrequest
2:
Ladderopen
→
Cancelstop
3:
Ladderclose
→
Gatewayopen
4:
Frontcanopyopen
→
Open
5:
Frontcanopyclose
→
Close
6:
Rearcanopyopen
→
Pilotenter
7:
Rearcanopyclose
→
Pilotexit
8:
Pilotladderenter
→
Openinnerdoor
9:
Pilotladderexit
→
Closealldoors
10:
Copilotladderenter
→
Openinnerdoorfinished
11:
Copilotladderexit
→
Closeinnerdoorfinished
12:
Pilotcanopyenter
→
Poweron
13:
Pilotcanopyexit
→
Poweroff
14:
Copilotcanopyenter
→
Sharedinteractionattached
15:
Copilotcanopyexit
→
Sharedinteractiondetached
16:
Inventory_open
→
Requestascent
17:
Loot
→
Elevatorarrived
18:
Open
→
Togglepower
19:
Close
→
Carry
20:
Toggle
→
Drop
21:
Lock
→
Place
22:
Openfinished
→
Inspect
23:
Closefinished
→
Store
24:
Carry
→
Lock
25:
Drop
→
Override
26:
Place
→
Stepthrough
27:
Activate remote camera
28:
Startgrinder
29:
Stopgrinder
30:
Deploycomplete
31:
Retractcomplete
32:
Retrieve
33:
Idle
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass)
Changed
33 changes
stdItem
Interactions
0:
Place
→
Turret_sensitivity_increase
1:
Open
→
Turret_sensitivity_decrease
2:
Close
→
Turret_sensitivity_reset
3:
Opencomplete
→
Turret_gyro_mode
4:
Closecomplete
→
Turret_fire_mode
5:
Seatenter
→
Activatespotlight
6:
Seatexit
→
Deactivatespotlight
7:
Toggle
→
Copilotenter
8:
Lock
→
Copilotexit
9:
Openfinished
→
Copilotdeploydashboard
10:
Closefinished
→
Copilotretractdashboard
11:
Stand-console_idle_medium
→
Activate
12:
Forward0
→
Deactivate
13:
Reverse0
→
Finishactivating
14:
Forward02
→
Finishdeactivating
15:
Reverse
→
Turnon
16:
Forward03
→
Turnoff
17:
Reverse03
→
Activate remote camera
18:
Forward04
→
Seatenter
19:
Reverse0
→
Seatexit
20:
Forward0
→
Seatenter_right
21:
Reverse05
→
Seatexit_right
22:
Forward06
→
Seatenter_zerog
23:
Reverse06
→
Seatexit_zerog
24:
Carry
→
Radar_panel_open
25:
Drop
→
Radar_panel_close
26:
Inspect
→
Cooler_panel_open
27:
Store
→
Cooler_panel_close
28:
Avionics_panel_open
29:
Avionics_panel_close
30:
Powerplant_panel_open
31:
Powerplant_panel_close
32:
Storage_panel_open
CRUZ Flow
(Drink_bottle_cruz_01_a)
Changed
6 changes
stdItem
Interactions
0:
Turretenter
→
Enablevtol
1:
Turretexit
→
Disablevtol
2:
Turret_sensitivity_increase
→
Enableproximityassist
3:
Turret_sensitivity_decrease
→
Disableproximityassist
4:
Turret_sensitivity_reset
→
Engineon
5:
Turret_fire_mode
→
Engineoff
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar)
Changed
34 changes
stdItem
Interactions
0:
Seatexit
→
Lightsoff
1:
Open
→
Lightslow
2:
Close
→
Lightsalarm
3:
Startfire
→
Idle
4:
Stopfire
→
On
5:
Setlighton
→
Off
6:
Setlightoff
→
Toggle
7:
Togglelight
→
Proccliptriggeredleverdown
8:
Pickup
→
Proccliptriggeredleverup
9:
Place
→
Proccliptriggeredleverswitch
10:
Ladderopen
→
Setstate_leverstate_up
11:
Ladderclose
→
Setstate_leverstate_down
12:
Canopyopen
→
Enableforcefields
13:
Canopyclose
→
Disableforcefields
14:
Seatenterladder
→
Request
15:
Seatexitladder
→
Elevatorarrived
16:
Seatenterzerog
→
Open
17:
Seatexitzerog
→
Close
18:
Inventory_open
→
Lock
19:
Inventory_close
→
Openfinished
20:
Avionics_open
→
Closefinished
21:
Avionics_close
→
Center_scan
22:
Fuelport_open
→
Center_extract
23:
Fuelport_close
→
Center_fracture
24:
Panel_right_open
→
Place
25:
Panel_right_close
→
Pickup
26:
Panel_left_open
→
Copilotenter
27:
Panel_left_close
→
Copilotexit
28:
Loot
→
Openinventoryui
29:
Openinventory
→
Openlootingui
30:
Opensidefuel
→
Accesscargogrid
31:
Closesidefuel
32:
Pick up
33:
Setlightson
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar_NoRoomConnector)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Openinventoryui
1:
Equip
→
Openlootingui
2:
Openlootingui
→
Carry
3:
Carry
→
Drop
4:
Drop
→
Place
5:
Place
→
Store
6:
Equiptowear
IFR-A77 Turret
(AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection:
false