Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Rear_Ramp)
Changed
32 changes
stdItem
Interactions
0:
Opendoor
→
Offhandstore
1:
Closedoor
→
Requestascent
2:
Close
→
Elevatorarrived
3:
Openinventoryui
→
Seatenter
4:
Openlootingui
→
Seatexit
5:
Components_front_open
→
Seatenter_right
6:
Components_front_close
→
Seatexit_right
7:
Fuel_open
→
Seatenter_zerog
8:
Fuel_close
→
Seatexit_zerog
9:
Components_right_open
→
Canopyopen
10:
Components_right_close
→
Canopyclose
11:
Components_left_open
→
Take
12:
Components_left_close
→
Place
13:
Components_top_open
→
Activate remote camera
14:
Components_top_close
→
Turret_gyro_mode
15:
Storage_open
→
Pilotenter
16:
Storage_close
→
Pilotexit
17:
Place
→
Copilotenter
18:
Ascend
→
Copilotexit
19:
Descend
→
Pilotdeploydashboard
20:
Elevatorarrived
→
Pilotretractdashboard
21:
Retrieve
→
Copilotdeploydashboard
22:
Useconsole
→
Copilotretractdashboard
23:
Openinnerdoor
→
Linkeddooranim
24:
Closealldoors
→
Open
25:
Openinnerdoorfinished
→
Close
26:
Closeinnerdoorfinished
→
Toggle
27:
Unlockguarddoor
→
Lock
28:
Activate remote camera
→
Openfinished
29:
Turret_gyro_mode
→
Closefinished
30:
Print
→
Insert
31:
Onprintcompleted
→
Eject
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor)
Changed
34 changes
stdItem
Interactions
0:
Activate remote camera
→
Setthresholdstate_over
1:
Turret_gyro_mode
→
Aimaze
2:
Seatenter
→
Carryables
3:
Seatexit
→
Deathmatch
4:
Placeresourcecanister
→
Bodydragging
5:
Slotoccupied
→
Foodcourt
6:
Slotempty
→
Firehazards
7:
Place
→
Obstacle course
8:
Open
→
Puzzles
9:
Close
→
Pushables
10:
Opencomplete
→
Spaceshiphanger
11:
Closecomplete
→
Weapon range
12:
Pilotenter
→
Wind tunnel
13:
Pilotexit
→
Teleport
14:
Copilotenter
→
Weaponmount
15:
Copilotexit
→
Ladders
16:
Closed
→
Seatenter
17:
Opened
→
Seatexit
18:
Toggle
→
Use
19:
Lock
→
Idle
20:
Openfinished
→
Onready
21:
Closefinished
→
Lasermaterialinsert
22:
Seatenterzerog
→
Firstlens
23:
Seatexitzerog
→
Secondlens
24:
Thirdlens
25:
Fire
26:
Onfire
27:
Poweron
28:
Poweroff
29:
Oncompleted
30:
Reset
31:
Onmachinemoves
32:
Onmovinghead
33:
Animationdone
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Left)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
1:
Carry
→
Openinventoryui
2:
Drop
→
Openlootingui
3:
Place
→
Carry
4:
Store
→
Drop
5:
Equip
→
Place
6:
Equiptowear
→
Store
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Right)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Drop
6:
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Opendoor
→
Activate remote camera
1:
Closedoor
→
Passengerleftseatenter
2:
Close
→
Passengerleftseatexit
3:
Openinventoryui
→
Passengerseatenter
4:
Openlootingui
→
Passengerseatexit
5:
Cooleropen
→
Seatenter
6:
Coolerclose
→
Seatexit
7:
Fuelopen
→
Openinventoryui
8:
Fuelclose
→
Close
9:
Quantiumdriveopen
→
Openlootingui
10:
Quantiumdriveclose
→
Ladderopen
11:
Powerplantopen
→
Ladderclose
12:
Powerplantclose
→
Canopyopen
13:
Shieldgeneratorleftopen
→
Canopyclose
14:
Shieldgeneratorleftclose
→
Seatenterzerog
15:
Shieldgeneratorrightopen
→
Seatexitzerog
16:
Shieldgeneratorrightclose
→
Battery_open
17:
Batteryopen
→
Battery_close
18:
Batteryclose
→
Cooler_left_open
19:
Radaropen
→
Cooler_left_close
20:
Radarclose
→
Cooler_right_open
21:
Lifesupportopen
→
Cooler_right_close
22:
Lifesupportclose
→
Lifesupport_open
23:
Stepleftdeploy
→
Lifesupport_close
24:
Stepleftretract
→
Powerplant_open
25:
Steprightdeploy
→
Powerplant_close
26:
Steprightretract
→
Quantumdrive_open
27:
Relayopen
→
Quantumdrive_close
28:
Relayclose
→
Shieldgen_left_open
29:
Landingbayopen
→
Shieldgen_left_close
30:
Landingbayclose
→
Shieldgen_right_open
31:
Place
→
Shieldgen_right_close
32:
Open
→
Computer_open
33:
Computer_close
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp_Varient)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Carry
6:
Drop
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Airlock)
Changed
30 changes
stdItem
Interactions
0:
Deactivate
→
Openinnerdoor
1:
Place
→
Closealldoors
2:
Open
→
Openinnerdoorfinished
3:
Close
→
Closeinnerdoorfinished
4:
Seatenter
→
Unlockguarddoor
5:
Seatexit
→
Activate remote camera
6:
Unlock
→
Turret_gyro_mode
7:
Lock
→
Print
8:
Sharedinteractionvfxactive
→
Onprintcompleted
9:
Sharedinteractionvfxinactive
→
Reset
11:
Login
→
Open
12:
Requestdescent
→
Close
13:
Elevatorarrived
→
Lockrequest
14:
Ladderliftenter
→
Unlockrequest
15:
Ladderliftexit
→
Reportlock
16:
Dooropen
→
Reportunlock
17:
Doorclose
→
Lockchildren
18:
Shipenter
→
Unlockchildren
19:
Shipexit
→
Syncchildren
20:
Shipzerogenter
→
Errorreported
21:
Shipzerogexit
→
Triggererror
22:
Carry
→
Triggeralarm
23:
Drop
→
Seatenter
24:
Store
→
Seatexit
25:
Equip
→
Tray01_open
26:
Openexternalinventory
27:
Escpodupperleftenter
28:
Escpodupperleftexit
29:
Savegamelogout
30:
Enterdoorleft_airlock
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor)
Changed
33 changes
stdItem
Interactions
0:
Open
→
Locktrigger
1:
Close
→
Unlocktrigger
2:
Opencomplete
→
Lockself
3:
Closecomplete
→
Unlockself
4:
Idle_search
→
Openrequest
5:
Ascend
→
Closerequest
6:
Descend
→
Closetrigger
7:
Elevatorarrived
→
Closeself
8:
Use
→
Allowclose
9:
Enableinteraction
→
Gate_close
10:
Disableinteraction
→
Set_pressurenormalized
11:
Unlockself
→
Set_pressuredifferential
12:
Lockself
→
Setstate_powered
13:
Request
→
Setstate_unpowered
14:
Activate remote camera
→
Setstate_blocked
15:
Turret_gyro_mode
→
Setstate_unblocked
16:
Startalign
→
Setstate_noaccess
17:
Reset
→
Setstate_access
18:
Endalign
→
Pressurecycle
19:
Turretenter
→
Pressurecyclecomplete
20:
Turretexit
→
Set_airlockconnected
21:
Seatenter
→
Copilotseatenter
22:
Seatexit
→
Copilotseatexit
23:
Top_scan
→
1
24:
Top_extract
→
25:
Top_fracture
→
3
26:
Pilotenter
→
4
27:
Pilotexit
→
5
28:
Pickup
→
6
29:
Lock
→
7
30:
Override
→
8
31:
9
32:
Correctcode
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor_Max)
Changed
2 changes
stdItem
Interactions
5:
Equip
→
Equiptowear
6:
Openinventoryui
Mug
(Drink_cup_coffee_01_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Pump
1:
Take
→
Open
2:
Playerinteract
→
Close
3:
Open panel
4:
Close panel
5:
Override
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Gama_Syulen_Entrance)
Changed
34 changes
stdItem
Interactions
0:
Seatenterzerog
→
Seat_retract
1:
Seatexitzerog
→
Weaponrack_deploy
2:
Openinventoryui
→
Weaponrack_retract
3:
Openlootingui
→
Dashboarddeploy
4:
Close
→
Dashboardretract
5:
Accesscargogrid
→
Openweaponracklarge
6:
Observe
→
Closeweaponracklarge
7:
Open
→
Opencomponentpanelrr
8:
Toggle
→
Closecomponentpanelrr
9:
Lock
→
Opencomponentpanelrc
10:
Openfinished
→
Closecomponentpanelrc
11:
Closefinished
→
Opencomponentpanelrl
12:
Pilot_enter
→
Closecomponentpanelrl
13:
Pilot_exit
→
Opencomponentpanelfr
14:
Opendoor
→
Closecomponentpanelfr
15:
Closedoor
→
Dooropen
16:
Components_front_open
→
Doorclose
17:
Components_front_close
→
Ascentrequest
18:
Fuel_open
→
Descentrequest
19:
Fuel_close
→
Elevatorcancelstop
20:
Components_right_open
→
Openinnerdoor
21:
Components_right_close
→
Closealldoors
22:
Components_left_open
→
Openinnerdoorfinished
23:
Components_left_close
→
Closeinnerdoorfinished
24:
Components_top_open
→
Register
25:
Components_top_close
→
Deactivate
26:
Storage_open
→
Callelevator
27:
Storage_close
→
Seatenter
28:
Seatexit
29:
Open
30:
Close
31:
Lock
32:
Override
33:
Cycle
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_GLSN_Shiv_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Radar_close
→
Radar_open
1:
Powerplant_open
→
Radar_close
2:
Powerplant_close
→
Shieldgen_left_open
3:
Groundfuel_open
→
Shieldgen_left_close
4:
Groundfuel_close
→
Shieldgen_right_open
5:
Avionics_request_open
→
Shieldgen_right_close
6:
Avionics_request_close
→
Turretenter
7:
Coolerleft_request_open
→
Turretexit
8:
Coolerleft_request_close
→
Seatenter
9:
Coolerright_request_open
→
Seatexit
10:
Coolerright_request_close
→
Copilotseatenter
11:
Radar_request_open
→
Copilotseatexit
12:
Radar_request_close
→
Captainseatenter
13:
Groundfuel_request_open
→
Captainseatexit
14:
Groundfuel_request_close
→
Craneseatexit
15:
Powerplant_request_open
→
Craneseatenter
16:
Powerplant_request_close
→
Pilot_enter
17:
Seatenter_zerog
→
Pilot_exit
18:
Seatexit_zerog
→
Seatenterright
19:
Openrequested
→
Seatenterleft
20:
Allowopen
→
Seatexitright
21:
Closerequested
→
Seatexitleft
22:
Dispatchclose
→
Sidedooropen
23:
Closecompleted
→
Sidedoorclose
24:
Force_airlockstate_sealed
→
Sidedoorenter
25:
Force_airlockstate_opened
→
Sidedoorexit
26:
Force_airlockstate_cycling
→
Sidedoorenterzerog
27:
Force_pressurestate_pressurized
→
Sidedoorexitzerog
28:
Force_pressurestate_depressurized
→
Opening
29:
Force_atmospherestate_breathable
→
Closing
30:
Force_atmospherestate_toxic
→
Closed
31:
Updatepressureevaluation
→
Opened
32:
Cyclebegin
→
Activate remote camera
33:
Cyclecomplete
→
Turret_gyro_mode
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MDC_Rear_Cargo_Door)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Equip
→
Place
2:
Openlootingui
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Place
→
Openlootingui
6:
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Ground_Fuel_Port)
Changed
33 changes
stdItem
Interactions
0:
Leftdooropen
→
Unlocktrigger
1:
Leftdoorclose
→
Lockself
2:
Leftseatenter
→
Unlockself
3:
Leftseatexit
→
Openrequest
4:
Leftzerogenter
→
Closerequest
5:
Leftzerogexit
→
Closetrigger
6:
Component_nose_open
→
Closeself
7:
Component_nose_close
→
Allowclose
8:
Openinventoryui
→
Gate_close
9:
Close
→
Set_pressurenormalized
10:
Accesscargogrid
→
Set_pressuredifferential
11:
Openlootingui
→
Setstate_powered
12:
Request
→
Setstate_unpowered
13:
Elevatorarrived
→
Setstate_blocked
14:
Cyclefriendly
→
Setstate_unblocked
15:
Cyclehostile
→
Setstate_noaccess
16:
Cycleall
→
Setstate_access
17:
Cyclepinned
→
Pressurecycle
18:
Enablesubtargeting
→
Pressurecyclecomplete
19:
Disablesubtargeting
→
Set_airlockconnected
20:
Pintarget
→
Close_blocked
21:
Unpintarget
→
Close_unblocked
22:
Cyclesubtarget
→
Seatenter
23:
Activate remote camera
→
Seatexit
24:
Turret_gyro_mode
→
Activate remote camera
25:
Requestfloor0
→
Turret_gyro_mode
26:
Requestfloor1
→
Requestfloor0
27:
Requestfloor
→
Requestfloor1
28:
Requestfloor3
→
Requestfloor
29:
Requestfloor4
→
Elevatorarrived
30:
Requestsurface
→
Ascend
31:
On
→
Descend
32:
Off
→
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Rear_Cargo_Door)
Changed
32 changes
stdItem
Interactions
0:
Eject
→
Mobiglas
1:
Button_activate
→
Struttransformextend
2:
Button_reveal
→
Struttransformretract
3:
Activate remote camera
→
Off
4:
Turret_gyro_mode
→
On
5:
Seatenter
→
Deactivate
6:
Seatexit
→
Open
7:
Place
→
Close
8:
Syncmobiglas
→
Insert
9:
Insert
→
Eject
10:
Decrypt
→
Oninserted
11:
Initializechunck0
→
Ejection
12:
Initializechunck02
→
Enableweapons
13:
Initializechunck03
→
Disableweapons
14:
Initializechunck04
→
Setlagpips
15:
Initializechunck05
→
Setleadpips
16:
Process
→
Setgimballock
17:
Decrypted
→
Setfreegimbal
18:
Reset
→
Setaimassist
19:
Openinnerdoor
→
Setstaggeredfire
20:
Closealldoors
→
Setsynchronousfire
21:
Openinnerdoorfinished
→
Fireweapongroup
22:
Closeinnerdoorfinished
→
Fireweapongroup
23:
Open
→
Right_scan
24:
Close
→
Right_extract
25:
Toggle
→
Right_fracture
26:
Lock
→
Capture
27:
Openfinished
→
Stop
28:
Closefinished
→
Enter
29:
Request
→
Exit
30:
Rummage
31:
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MXC_Entrance_Door)
Changed
34 changes
stdItem
Interactions
0:
Pilotdooropen
→
Sidedooropen
1:
Pilotdoorclose
→
Sidedoorclose
2:
Seatenterground
→
Sidedoorenter
3:
Seatentergroundleft
→
Sidedoorexit
4:
Seatentergroundright
→
Sidedoorenterzerog
5:
Seatexitground
→
Sidedoorexitzerog
6:
Seatenterzerog
→
Lookat
7:
Seatenterzerogright
→
Talk
8:
Seatenterzerogleft
→
Order
9:
Seatexitzerog
→
Serve
10:
Bespokeplace
→
Takeorder
11:
Refill extinguisher
→
Refill ammo
12:
Riderenter
→
Refill grenades
13:
Riderexit
→
Medpen
14:
Seatenter
→
Bodydrag
15:
Seatexit
→
Bodydrop
16:
Turningon
→
Turnover
17:
Turningoff
→
Openinventoryui
18:
Isdestroyedoverheated
→
Unrestrain
19:
Isdestroyed - ballistics
→
Swapoutfit
20:
Disablecooling
→
Restrain
21:
Enablecooling
→
Openlootingui
22:
Increasingheat - to warning
→
Consumeactor
23:
Increasingheat - to critical
→
Turnon
24:
Decreasingheat - to healthy
→
Turnoff
25:
Decreasingheat - to warning
→
Seatenterright
26:
Loweringdatatransfer
→
Seatenterleft
27:
Increasingdatatransfer
→
Seatexit
28:
Accessisgranted
→
Place
29:
Accessisrevoked
→
Open
30:
Tokeypad
→
Close
31:
Increasingheat
→
Opencomplete
32:
Decreasingheat
→
Closecomplete
33:
Tophatchopen
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IgnoreController)
Changed
34 changes
stdItem
Interactions
0:
Loot
→
Seatenter
1:
Carry
→
Seatexit
2:
Drop
→
Destination_a
3:
Inspect
→
Destination_b
4:
Place
→
Destination_c
5:
Attach
→
Elevatorarrived
6:
Store
→
Stepthrough
7:
Requestascent
→
Place
8:
Elevatorarrived
→
Open
9:
Opendockingcollarlarge
→
Close
10:
Closedockingcollarlarge
→
Opencomplete
11:
Sit
→
Closecomplete
12:
Exit
→
Toggle
13:
Jump
→
Lock
14:
Sit_console_a
→
Openfinished
15:
Sit_console_b
→
Closefinished
16:
Sit_console_c
→
Batteryopen
17:
Sit_console_d
→
Batteryclose
18:
Sit_console_e
→
Computeropen
19:
Sit_console_f
→
Computerclose
20:
Blad_1_open
→
Coolerleft_open
21:
Blad_2_open
→
Coolerleft_close
22:
Blad_3_open
→
Coolerright_open
23:
Canopyopen
→
Coolerright_close
24:
Canopyclose
→
Gravitygenerator_open
25:
Seatenter
→
Gravitygenerator_close
26:
Seatexit
→
Powerplant_open
27:
Avionicsopen
→
Powerplant_close
28:
Avionicsclose
→
Quantumdrive_open
29:
Coolerleft_open
→
Quantumdrive_close
30:
Coolerleft_close
31:
Coolerright_open
32:
Coolerright_close
33:
Radar_open
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_CargoLift_Left)
Changed
34 changes
stdItem
Interactions
0:
Offhandstore
→
Storage_panel_close
1:
Activate remote camera
→
Loot
2:
Turret_gyro_mode
→
Ascend
3:
Cycle
→
Descend
4:
Opendoor1
→
Elevatorarrived
5:
Opendoor2
→
Turret_fire_mode
6:
Cycledoor1
→
Turret_gyro_mode
7:
Cycledoor2
→
Turret_sensitivity_increase
8:
Closedoor1
→
Turret_sensitivity_decrease
9:
Closedoor2
→
Turret_sensitivity_reset
10:
Initializedifferential
→
Equip
11:
Countdown
→
Attach
12:
Playbuttonpressed
→
Store
13:
Cooldown
→
Drop
14:
Activaterelay
→
Carry
15:
Deactivaterelay
→
Inspect
16:
Focusinteraction
→
Open
17:
Setdropshipstate_notenroute
→
Close
18:
Setdropshipstate_enroute
→
Toggle
19:
Turretdooropen
→
Lock
20:
Turretdoorclose
→
Openfinished
21:
Turretentergroundleft
→
Closefinished
22:
Turretentergroundright
→
Counter_idle
23:
Turretentergroundfront
→
Override
24:
Turretexitground
→
Stepthrough
25:
Turretseatenterzerogleft
→
Unlock
26:
Turretseatenterzerogright
→
Overrideclose
27:
Turretseatexitzerog
→
Opencomplete
28:
Openinventoryui
→
Closecomplete
29:
Openlootingui
→
Opentrigger
30:
Turretenter
→
Openself
31:
Turretexit
→
Allowopen
32:
Turretenter180
33:
Place
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_CargoLift_Right)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Openinventoryui
1:
Carry
→
Openlootingui
2:
Drop
→
Carry
3:
Place
→
Drop
4:
Store
→
Place
5:
Equip
→
Store
6:
Equiptowear
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_Entrance)
Changed
30 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Open
2:
Toggle
→
Close
3:
Lock
→
Opencomplete
4:
Openfinished
→
Closecomplete
5:
Closefinished
→
Register
6:
Escpodlowerleftenter
→
Deactivate
7:
Escpodlowerleftexit
→
Toggle
8:
Savegamelogoutll
→
Lock
9:
Place
→
Openfinished
10:
Activate remote camera
→
Closefinished
11:
Ascend
→
Wash
12:
Descend
→
Exit
13:
Elevatorarrived
→
Activateshower
14:
Grip
→
Deactivateshower
15:
Release
→
Activate remote camera
16:
Turnhoveron
→
Turret_gyro_mode
17:
Turnhoveroff
→
Seatenter
18:
Turretenter
→
Seatexit
19:
Turretexit
→
Passengerrightseatenter
20:
Turretenter18
→
Passengerrightseatexit
21:
Turnon
→
Opensidefuel
22:
Turnoff
→
Closesidefuel
23:
Hail
→
Place
24:
Dance
→
Prepare
25:
Taunt
→
Selection
26:
Acknowledge
→
Payment
27:
Vending
28:
Vendcomplete
29:
Error
Highball Glass
(Drink_screwdriver_01_a)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Enablechipinteractions
1:
Equip
→
Insert
2:
Openexternalinventory
→
Carry
3:
Carry
→
Drop
4:
Drop
→
Inspect
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP)
Changed
32 changes
stdItem
Interactions
0:
Offhandequip
→
Ondepth1
1:
Store
→
Ondepth2
2:
Offhandstore
→
Ondepth3
3:
Disablechipinteractions
→
Advancetime
4:
Enablechipinteractions
→
Battery3attach
5:
Activate remote camera
→
Battery2attach
6:
Turret_gyro_mode
→
Battery1attach
7:
Open
→
Battery1detach
8:
Close
→
Battery2detach
9:
Lock
→
Battery3detach
10:
Override
→
Batterypoweron
11:
Stepthrough
→
Debug_charge3
12:
Toggle
→
Enter_on_state
13:
Unlock
→
Enter_off_state
14:
Overrideclose
→
User_start
15:
Opencomplete
→
User_stop
16:
Closecomplete
→
Insert
17:
Opentrigger
→
Eject
18:
Openself
→
Pilotenter
19:
Allowopen
→
Pilotexit
20:
Locktrigger
→
Turretenter
21:
Unlocktrigger
→
Turretexit
22:
Lockself
→
Turretenter180
23:
Unlockself
→
Place
24:
Openrequest
→
Pickup
25:
Closerequest
→
Drop
26:
Closetrigger
→
Dockingportopen
27:
Closeself
→
Dockingportclose
28:
Allowclose
→
Deactivate
29:
Gate_close
→
Sidedooropen
30:
Set_pressurenormalized
→
Sidedoorclose
31:
Set_pressuredifferential
→
Sidedoorenter
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Nova)
Changed
9 changes
stdItem
Interactions
0:
Equiptowear
→
Openinventoryui
1:
Carry
→
Openlootingui
2:
Drop
→
Enter
3:
Place
→
Exit
4:
Store
→
Enable
5:
Disable
6:
Toggle
7:
Onenabled
8:
Ondisabled
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Equiptowear
6:
Openinventoryui
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler_Drop)
Changed
14 changes
stdItem
Interactions
0:
Openlootingui
→
Enableesp
1:
Openinventoryui
→
Disableesp
2:
Close
→
Enablecruise
3:
Accesscargogrid
→
Disablecruise
4:
Open
→
Enablevtol
5:
Lock
→
Disablevtol
6:
Unlock
→
Enableproximityassist
7:
Disableproximityassist
8:
Engineon
9:
Engineoff
10:
Enabledecoupled
11:
Disabledecoupled
12:
Enablegsafe
13:
Disablegsafe
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Vanguard_Ramp)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Carry
1:
Place
→
Drop
2:
Store
→
Place
3:
Equiptowear
→
Store
4:
Carry
→
Equiptowear
5:
Openinventoryui
6:
Openlootingui
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_IP_Vulture_Ramp)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
2:
Equiptowear
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Openlootingui
6:
Carry
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Lynx_SideDoor)
Changed
34 changes
stdItem
Interactions
0:
Functiondisruptedtrigger
→
Reset
1:
Functionrestoredtrigger
→
Ladderopen
2:
Disruptioncascade
→
Ladderclose
3:
Restorationcascade
→
Canopyopen
4:
Cascadecompleted
→
Canopyclose
5:
Misfiretrigger
→
Seatenterladder
6:
Misfirerequest
→
Seatexitladder
7:
Setmisfire_none
→
Seatenterzerog
8:
Setmisfire_trivial
→
Seatexitzerog
9:
Setmisfire_minor
→
Dashboarddeploy
10:
Setmisfire_major
→
Dashboardretract
11:
Setmisfire_catastrophic
→
Inventory_open
12:
Use
→
Inventory_close
13:
On
→
Loot
14:
Off
→
Useconsole
15:
Reset
→
Claimbutton
16:
Pickup
→
Claim
17:
Dropoff
→
Retrieve
18:
Place
→
Opendoor
19:
Openhatch
→
Closedoor
20:
Closehatch
→
Cleanup
21:
Lean
→
Dooropen
22:
Openinnerdoor
→
Doorclose
23:
Closealldoors
24:
Openinnerdoorfinished
25:
Closeinnerdoorfinished
26:
Retractrequest
27:
Deployrequest
28:
Requesttop
29:
Requestbottom
30:
Elevatorarrived
31:
Requestmiddle
32:
Lighton
33:
Lightoff
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Mantis)
Changed
33 changes
stdItem
Interactions
0:
On
→
Open
1:
Off
→
Close
2:
Activate remote camera
→
Toggle
3:
Turret_gyro_mode
→
Lock
4:
Destination_a
→
Openfinished
5:
Destination_b
→
Closefinished
6:
Elevatorarrived
→
Insert
7:
Use
→
Eject
8:
Enableusable
→
Pilotenterleft
9:
Disableusable
→
Pilotenterright
10:
Openhatch
→
Seatexit
11:
Closehatch
→
Copilotenterleft
12:
Openinghatch
→
Copilotenterright
13:
Closinghatch
→
Copilotexit
14:
Rear_component_door_left_open
→
Turretenter
15:
Rear_component_door_left_close
→
Turretexit
16:
Rear_component_door_right_open
→
Shopidle
17:
Rear_component_door_right_close
→
Escpodupperrightenter
18:
Fuelfiller_door_open
→
Escpodupperrightexit
19:
Fuelfiller_door_close
→
Savegamelogoutur
20:
Ejectcargo
→
On
21:
Seatenterright
→
Off
22:
Seatenterleft
→
Place
23:
Seatexitright
→
Deployrails
24:
Seatexitleft
→
Retractrails
25:
Carry
→
Deployelevator
26:
Drop
→
Retractelevator
27:
Place
→
Lock_interactions
28:
Pilot_enter
→
Unlock_interactions
29:
Pilot_exit
→
Carry
30:
Seatenterzerog
→
Drop
31:
Seatexitzerog
→
Inspect
32:
Store
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Meteor)
Changed
34 changes
stdItem
Interactions
0:
Leftseatenter
→
Seatenterzerog
1:
Leftseatexit
→
Seatexitzerog
2:
Leftzerogenter
→
Useconsole
3:
Leftzerogexit
→
Pilot_enter
4:
Openinventoryui
→
Pilot_exit
5:
Openlootingui
→
Request
6:
Close
→
Elevatorarrived
7:
Accesscargogrid
→
Openinnerdoor
8:
Place
→
Closealldoors
9:
Turretenter
→
Openinnerdoorfinished
10:
Turretexit
→
Closeinnerdoorfinished
11:
Canceltransfer
→
Activate remote camera
12:
Transfersuccess
→
Turret_gyro_mode
13:
Cradle_open
→
Pickup
14:
Place
→
Equip
15:
Cradle_close
→
Inspect
16:
Open
→
Deploylandinggear
17:
Toggle
→
Retractlandinggear
18:
Lock
→
Open
19:
Openfinished
→
Close
20:
Closefinished
→
Toggle
21:
Seatenter
→
Burpee
22:
Seatexit
→
Cherrypick
23:
Request
→
Legraises
24:
Elevatorarrived
→
Lunges
25:
Setlighton
→
Mountainclimbertwist
26:
Setlightoff
→
Plankjacks
27:
Togglelight
→
Planks
28:
Insert
→
Pushups
29:
Shadowboxing
30:
Situps
31:
Squats
32:
Windmills
33:
Warmup
Door
(Door_RN_RoomConnector_Exterior_AEGS_Retaliator_Front_TorpedoBay)
Changed
34 changes
stdItem
Interactions
0:
Off
→
Forward06
1:
Activate remote camera
→
Reverse06
2:
Turret_gyro_mode
→
Carry
3:
Requestascent
→
Drop
4:
Elevatorarrived
→
Inspect
5:
Open
→
Place
6:
Close
→
Store
7:
Place
→
Offhandstore
8:
Seatenter_left
→
Activate remote camera
9:
Seatexit_left
→
Turret_gyro_mode
10:
Seatenter_right
→
Cycle
11:
Seatexit_right
→
Opendoor
12:
Seatenter_zerog
→
Opendoor
13:
Seatexit_zerog
→
Cycledoor
14:
Radar_panel_open
→
Cycledoor2
15:
Radar_panel_close
→
Closedoor
16:
Cooler_panel_open
→
Closedoor2
17:
Cooler_panel_close
→
Initializedifferential
18:
Powerplant_panel_open
→
Countdown
19:
Powerplant_panel_close
→
Playbuttonpressed
20:
Storage_panel_open
→
Cooldown
21:
Storage_panel_close
→
Activaterelay
22:
Fuel_panel_open
→
Deactivaterelay
23:
Fuel_panel_close
→
Focusinteraction
24:
Relay_panel_open
→
Setdropshipstate_notenroute
25:
Relay_panel_close
→
Setdropshipstate_enroute
26:
Openinventoryui
→
Turretdooropen
27:
Openlootingui
→
Turretdoorclose
28:
Turretentergroundleft
29:
Turretentergroundright
30:
Turretentergroundfront
31:
Turretexitground
32:
Turretseatenterzerogleft
33:
Turretseatenterzerogright
Door
(Door_RN_RoomConnector_Exterior_AEGS_Retaliator_Rear_TorpedoBay)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openinventoryui
1:
Drop
→
Openlootingui
2:
Place
→
Carry
3:
Store
→
Drop
4:
Equip
→
Place
5:
Openlootingui
→
Store
6:
Equiptowear
<= PLACEHOLDER =>
(MISC_Fury_Thruster_FixedMav_Bottom)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Polaris_Airlock_Interior)
Changed
28 changes
stdItem
Interactions
0:
Seatenter
→
Open
1:
Seatexit
→
Close
2:
Keypadsuccess
→
Opencomplete
3:
Open
→
Closecomplete
4:
Close
→
Usetoilet
5:
Onunlocked
→
Exit
6:
Lockeddisplay
→
Inputinglasert1
7:
Unlocktrigger
→
Inputinglasert2
8:
Requestdescent
→
Inputinglasert3
9:
Elevatorarrived
→
Inputinglasert4
10:
Place_fuse
→
Activate
11:
Attack
→
Outputinglasert
12:
Defend
→
Outputinglasert
13:
Formup
→
Outputinglasert
14:
Disperse
→
Outputinglasert
15:
Place
→
Stoplaser
16:
Opencomplete
→
Reset
17:
Closecomplete
→
Onopeningcompleted
18:
Lightson
→
Requestascent
19:
Lightsoff
→
Elevatorarrived
20:
Activate
→
Idle_stare
21:
Deactivate
→
Toggle
22:
Lockself
→
Lock
23:
Unlockself
→
Openfinished
24:
Reportlock
→
Closefinished
25:
Reportunlock
→
Lockerequipall
26:
Lockerswapall
27:
Dropuserin
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Prowler_Utility_Left_Cargo)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Enable
1:
Equiptowear
→
Disable
2:
Carry
→
Toggle
3:
Drop
→
Onenabled
4:
Place
→
Ondisabled
5:
Acceptcontract
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Prowler_Utility_Right_Cargo)
Changed
33 changes
stdItem
Interactions
0:
Setstate_powered
→
Sidedoorexit
1:
Setstate_unpowered
→
Sidedoorenterzerog
2:
Setstate_blocked
→
Sidedoorexitzerog
3:
Setstate_unblocked
→
Powerplantopen
4:
Setstate_noaccess
→
Powerplantclose
5:
Setstate_access
→
Pilotenter
6:
Pressurecycle
→
Pilotexit
7:
Pressurecyclecomplete
→
Openinventoryui
8:
Set_airlockconnected
→
Openlootingui
9:
Close_blocked
→
Close
10:
Close_unblocked
→
Accesscargogrid
11:
Seatenter
→
Requestdescent
12:
Seatexit
→
Elevatorarrived
13:
Activate remote camera
→
Lower
14:
Turret_gyro_mode
→
Extend
15:
Requestfloor0
→
Retract
16:
Requestfloor
→
Raise
17:
Requestfloor2
→
Stepthrough
18:
Elevatorarrived
→
Requestfloor0
19:
Ascend
→
Requestfloor
20:
Descend
→
Requestfloor
21:
Place
→
Requestfloor3
22:
Open
→
Requestfloor4
23:
Close
→
Requestsurface
24:
Opencomplete
→
Place
25:
Closecomplete
→
Open
26:
Usetoilet
→
Opencomplete
27:
Exit
→
Closecomplete
28:
Inputinglasert1
→
Take
29:
Inputinglasert2
→
Activate
30:
Inputinglasert
→
Kopionconsumed
31:
Inputinglasert4
32:
Activate
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Starfarer_CargoDoor)
Changed
28 changes
stdItem
Interactions
0:
Seatexit
→
Tophatchclose
1:
Seatenterzerog
→
Tophatchenter
2:
Seatexitzerog
→
Tophatchexit
7:
Inventory_open
→
Seatenterladder
8:
Loot
→
Seatexitladder
9:
Activate remote camera
→
Seatenterzerog
10:
Turret_gyro_mode
→
Seatexitzerog
11:
Withdraw
→
Inventory_open
12:
Shutdown
→
Loot
13:
Cancel
→
Ramp_open
14:
Activate
→
Ramp_close
15:
Deactivate
→
Dooropen
16:
Open
→
Doorclose
17:
Close
→
Place
18:
Toptobottom
→
Open
19:
Bottomtotop
→
Close
20:
Snaptobottomstate
→
Trigger_dooropen
21:
Snaptotopstate
→
Trigger_doorclose
22:
Cycleturretposition
→
Trigger_doorlock
23:
Openinventoryui
→
Trigger_doorunlock
24:
Sit
→
Cargodeploy
25:
Sidedooropen
→
Cargoretract
26:
Sidedoorclose
→
Opencomplete
27:
Sidedoorenter
→
Closecomplete
28:
Sidedoorexit
→
Enableproximitysensor
29:
Turnon
→
Disableproximitysensor
30:
Turnoff
→
Turretenter
31:
Turretexit
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Starlancer_TAC)
Changed
34 changes
stdItem
Interactions
0:
Sit_7
→
Activate remote camera
1:
Sit_8
→
Turret_gyro_mode
2:
Sit_9
→
Copilotenter
3:
Sit_10
→
Copilotexit
4:
Sit_11
→
Copilotentereva
5:
Seatenter
→
Copilotexiteva
6:
Seatexit
→
Openhatch
7:
Trigger_startusing
→
Closehatch
8:
Trigger_idle
→
Open
9:
Trigger_stopusing
→
Close
10:
Trigger_dormant
→
Place
11:
Turretenter
→
Closed
12:
Turretexit
→
Opened
13:
Output_scu
→
Request
14:
Observe
→
Elevatorarrived
15:
Jump
→
Turnon
16:
Off
→
Turnoff
17:
On
→
Place
18:
Openinnerdoor
→
Opencomplete
19:
Closealldoors
→
Closecomplete
20:
Openinnerdoorfinished
→
Seatenter
21:
Closeinnerdoorfinished
→
Seatexit
22:
Openleftdoor
→
Pilot_enter
23:
Closeleftdoor
→
Pilot_exit
24:
Openrightdoor
→
Thresholdstate_initiaize
25:
Closerightdoor
→
Setthresholdstate_under
26:
Seatenterleft
27:
Seatexitleft
28:
Seatenterright
29:
Seatexitright
30:
Seatenterleftzerog
31:
Seatexitleftzerog
32:
Seatenterrightzerog
33:
Seatexitrightzerog
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Starlancer_TAC_L)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equip
→
Drop
4:
Openlootingui
→
Place
5:
Carry
→
Store
6:
Equiptowear
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Zeus_Airlock_Interior)
Changed
30 changes
stdItem
Interactions
0:
Conveyorreset
→
Open
1:
Onconveyordeployed
→
Close
2:
Onconveyorretracted
→
Opencomplete
3:
Resourcetobusy
→
Closecomplete
4:
Resourcetoidle
→
Pilot_enter
5:
Ladderenter
→
Pilot_exit
6:
Ladderexit
→
Carry
7:
Ladderopen
→
Drop
8:
Ladderclose
→
Inspect
9:
Fuelport_open
→
Place
10:
Fuelport_close
→
Equip
11:
On
→
Offhandequip
12:
Off
→
Store
13:
Seatenter
→
Offhandstore
14:
Seatexit
→
Disablechipinteractions
15:
Retrieve
→
Enablechipinteractions
16:
Starttimer
→
Activate remote camera
17:
Finishtimer
→
Turret_gyro_mode
18:
Resettimer
→
Lock
19:
Ontimerstarted
→
Override
20:
Ontimerfinished
→
Stepthrough
21:
Chicken
→
Toggle
22:
Place
→
Unlock
23:
Open
→
Overrideclose
24:
Close
→
Opentrigger
25:
Openlootingui
→
Openself
26:
Rackfilled
→
Allowopen
27:
Rackempty
→
Locktrigger
28:
Leftladderopen
29:
Leftladderclose
Docking Collar
(Door_RN_RoomConnector_Docking_Animator_MISC_Starlancer)
Changed
34 changes
stdItem
Interactions
0:
Main_flap_left_close
→
Canopyopen
1:
Main_flap_right_open
→
Canopyclose
2:
Main_flap_right_close
→
Seatenter
3:
Loot
→
Seatexit
4:
Openinventory
→
Avionicsopen
5:
Turnon
→
Avionicsclose
6:
Turnoff
→
Coolerleft_open
7:
Place
→
Coolerleft_close
8:
Open
→
Coolerright_open
9:
Close
→
Coolerright_close
10:
Playentrance
→
Radar_open
11:
Playentrance02
→
Radar_close
12:
Opencomplete
→
Powerplant_open
13:
Closecomplete
→
Powerplant_close
14:
Spawn
→
Groundfuel_open
15:
Lock
→
Groundfuel_close
16:
Unlock
→
Avionics_request_open
17:
Reset
→
Avionics_request_close
18:
Pilotenter
→
Coolerleft_request_open
19:
Pilotexit
→
Coolerleft_request_close
20:
Canopyopen
→
Coolerright_request_open
21:
Canopyclose
→
Coolerright_request_close
22:
Avionics_open
→
Radar_request_open
23:
Avionics_close
→
Radar_request_close
24:
Jumpdrive_open
→
Groundfuel_request_open
25:
Jumpdrive_close
→
Groundfuel_request_close
26:
Radar_open
→
Powerplant_request_open
27:
Radar_close
→
Powerplant_request_close
28:
Cooler_open
→
Seatenter_zerog
29:
Cooler_close
→
Seatexit_zerog
30:
Power_open
→
Openrequested
31:
Allowopen
32:
Closerequested
33:
Dispatchclose
Door
(Door_RN_RoomConnector_Exterior_Corsair_DockingCollar)
Changed
34 changes
stdItem
Interactions
0:
Offhandstore
→
Openwindshield
1:
Equip
→
Closewindshield
2:
Offhandequip
→
Opennacelle
3:
Prime
→
Closenacelle
4:
Unprime
→
Sit_0
5:
Retrieve
→
Sit_1
6:
Requestfloor0
→
Sit_2
7:
Requestfloor1
→
Sit_3
8:
Requestfloor2
→
Sit_4
9:
Requestfloor3
→
Sit_5
10:
Requestfloor4
→
Sit_6
11:
Elevatorarrived
→
Sit_7
12:
Requestsurface
→
Sit_8
13:
Ascend
→
Sit_9
14:
Descend
→
Sit_10
15:
Place
→
Sit_
16:
Insertcard
→
Seatenter
17:
Ejectcard
→
Seatexit
18:
Hack
→
Trigger_startusing
19:
Debug_bypasshacksucceed
→
Trigger_idle
20:
Debug_bypasshackfail
→
Trigger_stopusing
21:
Debug_resethack
→
Trigger_dormant
22:
Onhacksucceed_notshown
→
Turretenter
23:
Onhackfailed_notshown
→
Turretexit
24:
Onhackreset_notshown
→
Output_scu
25:
Open
→
Observe
26:
Close
→
Jump
27:
Insertcard_enable
→
Off
28:
Insertcard_disable
→
On
29:
Activate remote camera
→
Openinnerdoor
30:
Turret_gyro_mode
→
Closealldoors
31:
Openattacheddoors
→
Openinnerdoorfinished
32:
Closeattacheddoors
→
Closeinnerdoorfinished
33:
Openleftdoor
Door
(Door_RN_RoomConnector_Exterior_Corsair_DockingDoor)
Changed
26 changes
stdItem
Interactions
0:
Passengerseatenter
→
Place
1:
Passengerseatexit
→
Seatenter
2:
Door_open
→
Seatexit
3:
Door_close
→
Open
4:
Turretenter
→
Close
5:
Turretexit
→
Toggle
6:
Disarm
→
Lock
7:
Boom
→
Openfinished
8:
Request
→
Closefinished
9:
Elevatorarrived
→
Escpodlowerleftenter
10:
Place
→
Escpodlowerleftexit
11:
Seatenter
→
Savegamelogoutll
12:
Seatexit
→
Place
13:
Retrieve
→
Activate remote camera
14:
Copilotseatenter
→
Ascend
15:
Copilotseatexit
→
Descend
16:
Captainseatenter
→
Elevatorarrived
17:
Captainseatexit
→
Grip
18:
Craneseatexit
→
Release
19:
Craneseatenter
→
Turnhoveron
20:
Turret_fire_mode
→
Turnhoveroff
21:
Turret_gyro_mode
→
Turretenter
22:
Turret_sensitivity_increase
→
Turretexit
23:
Turret_sensitivity_decrease
→
Turretenter180
24:
Turret_sensitivity_reset
→
Turnon
25:
Use
→
Turnoff
Door
(Door_RN_RoomConnector_Exterior_DRAK_Clipper_Lift)
Changed
32 changes
stdItem
Interactions
0:
Components_top_rear_close
→
Setlightoff
1:
Use
→
Togglelight
2:
Exit
→
Seatenter
3:
Open
→
Seatexit
4:
Close
→
Insert
5:
Open panel
→
Eject
6:
Close panel
→
Button_activate
7:
Override
→
Button_reveal
8:
Pump
→
Activate remote camera
9:
Override disabled
→
Turret_gyro_mode
10:
Off override
→
Place
11:
Default override
→
Syncmobiglas
12:
Auxiliary override
→
Insert
13:
Emergency override
→
Decrypt
14:
Cinematic override
→
Initializechunck0
15:
Turretenter
→
Initializechunck02
16:
Turretexit
→
Initializechunck03
17:
Pilotenter
→
Initializechunck04
18:
Pilotexit
→
Initializechunck05
19:
Copilotenter
→
Process
20:
Copilotexit
→
Decrypted
21:
Activate remote camera
→
Reset
22:
Turret_gyro_mode
→
Openinnerdoor
23:
Take
→
Closealldoors
24:
Place
→
Openinnerdoorfinished
25:
Request
→
Closeinnerdoorfinished
26:
Elevatorarrived
→
Open
27:
Ladderopen
→
Close
28:
Ladderclose
29:
Frontcanopyopen
30:
Frontcanopyclose
31:
Rearcanopyopen
Door
(Door_RN_RoomConnector_Exterior_DRAK_Clipper_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Savegamelogout
→
Climb
1:
Exitbed
→
Leftladderopen
2:
Close
→
Leftladderclose
3:
Enterbed
→
Leftdooropen
4:
Togglepower
→
Leftdoorclose
5:
Useconsole
→
Leftseatenter
6:
Exitconsole
→
Leftseatexit
7:
Lock_01
→
Leftzerogenter
8:
Lock_02
→
Leftzerogexit
9:
Lock_03
→
Openinventoryui
10:
Unlock_
→
Openlootingui
11:
Unlock_02
→
Close
12:
Unlock_03
→
Accesscargogrid
13:
Mainlock
→
Place
14:
Mainunlock
→
Turretenter
15:
Consumekeys
→
Turretexit
16:
Stepthrough
→
Canceltransfer
17:
Carry
→
Transfersuccess
18:
Drop
→
Cradle_open
19:
Inspect
→
Place
20:
Place
→
Cradle_close
21:
Equip
→
Open
22:
Offhandequip
→
Toggle
23:
Store
→
Lock
24:
Offhandstore
→
Openfinished
25:
Blinkinglight_notshown
→
Closefinished
26:
Stopblinking_notshown
→
Seatenter
27:
Pilotenter
→
Seatexit
28:
Pilotexit
→
Request
29:
Components_front_open
→
Elevatorarrived
30:
Components_front_close
→
Setlighton
31:
Components_top_front_open
32:
Components_top_front_close
33:
Components_top_rear_open
Door
(Door_RN_RoomConnector_Exterior_Intrepid_CargoLift)
Changed
34 changes
stdItem
Interactions
0:
Rearcanopyclose
→
Toggle
1:
Pilotladderenter
→
Lock
2:
Pilotladderexit
→
Openfinished
3:
Copilotladderenter
→
Closefinished
4:
Copilotladderexit
→
Request
5:
Pilotcanopyenter
→
Elevatorarrived
6:
Pilotcanopyexit
→
Ladderopen
7:
Copilotcanopyenter
→
Ladderclose
8:
Copilotcanopyexit
→
Canopyopen
9:
Inventory_open
→
Canopyclose
10:
Loot
→
Seatenterladder
11:
Openbottom
→
Seatexitladder
12:
Closebottom
→
Seatenterzerog
13:
Opentop
→
Seatexitzerog
14:
Closetop
→
Shield_open
15:
Use
→
Shield_close
16:
Place
→
Radar_open
17:
Placeonhook
→
Radar_close
18:
Pilot_enter
→
Jumpdrive_open
19:
Pilot_exit
→
Jumpdrive_close
20:
Open
→
Cooler_center_open
21:
Exit
→
Cooler_center_close
22:
Enter
→
Power_panel_left_open
23:
Heatinghands
→
Power_panel_left_close
24:
Showbutton
→
Power_panel_right_open
25:
Pressbutton
→
Power_panel_right_close
26:
Reset
→
Inventory_panel_open
27:
Turnon
→
Inventory_panel_close
28:
Turnoff
→
Cooler_left_open
29:
Seatenter
→
Cooler_left_close
30:
Seatexit
→
Cooler_right_open
31:
Activate remote camera
→
Cooler_right_close
32:
Turret_gyro_mode
→
Login
33:
Seatenter
Door
(Door_RN_RoomConnector_Exterior_Intrepid_CargoLift_right)
Changed
7 changes
stdItem
Interactions
0:
Equip
→
Equiptowear
1:
Openlootingui
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
5:
Store
→
Openinventoryui
6:
Openlootingui
Door
(Door_RN_RoomConnector_Exterior_MISC_Starlancer_Cargo)
Changed
34 changes
stdItem
Interactions
0:
Lock
→
Turretseatexitzerog
1:
Override
→
Openinventoryui
2:
Stepthrough
→
Openlootingui
3:
Toggle
→
Turretenter
4:
Unlock
→
Turretexit
5:
Overrideclose
→
Turretenter180
6:
Opencomplete
→
Activate remote camera
7:
Closecomplete
→
Turret_gyro_mode
8:
Opentrigger
→
Place
9:
Openself
→
Open
10:
Allowopen
→
Close
11:
Locktrigger
→
Opencomplete
12:
Unlocktrigger
→
Closecomplete
13:
Lockself
→
Idle_search
14:
Unlockself
→
Ascend
15:
Openrequest
→
Descend
16:
Closerequest
→
Elevatorarrived
17:
Closetrigger
→
Use
18:
Closeself
→
Enableinteraction
19:
Allowclose
→
Disableinteraction
20:
Gate_close
→
Unlockself
21:
Set_pressurenormalized
→
Lockself
22:
Set_pressuredifferential
→
Request
23:
Setstate_powered
→
Startalign
24:
Setstate_unpowered
→
Reset
25:
Setstate_blocked
→
Endalign
26:
Setstate_unblocked
→
Seatenter
27:
Setstate_noaccess
→
Seatexit
28:
Setstate_access
→
Top_scan
29:
Pressurecycle
30:
Pressurecyclecomplete
31:
Set_airlockconnected
32:
Stow
33:
Dooropen
Door
(Door_RN_RoomConnector_Exterior_MISC_Starlancer_DockInt)
Changed
31 changes
stdItem
Interactions
0:
Turnoff
→
Seatexit
1:
Open
→
Canopyopen
2:
Close
→
Canopyclose
3:
Toggle
→
Seatenterground
4:
Lock
→
Seatexitground
5:
Openfinished
→
Seatenterzerog
6:
Closefinished
→
Seatexitzerog
7:
Copilotleftenter
→
Openinventoryui
8:
Copilotleftexit
→
Openlootingui
9:
Dockingportopen
→
Close
10:
Dockingportclose
→
Accesscargogrid
11:
Idle_stare
→
Observe
12:
Place
→
Open
13:
Dispose
→
Toggle
14:
Pilot_enter
→
Lock
15:
Pilot_exit
→
Openfinished
16:
Copilot_enter
→
Closefinished
17:
Copilot_exit
→
Pilot_enter
18:
Supportseatleft_enter
→
Pilot_exit
19:
Supportseatleft_exit
→
Opendoor
20:
Supportseatright_enter
→
Closedoor
21:
Supportseatright_exit
→
Components_front_open
22:
Engineering_enter
→
Components_front_close
23:
Engineering_exit
→
Fuel_open
24:
Turrettop_enter
→
Fuel_close
25:
Turrettop_exit
→
Components_right_open
26:
Turretbottom_enter
→
Components_right_close
27:
Turretbottom_exit
→
Components_left_open
28:
Tractorbeamleft_enter
29:
Tractorbeamleft_exit
30:
Tractorbeamright_enter
IFR-A77 Turret
(AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection:
false