Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Lightstrike I Cannon
(ESPR_LaserCannon_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.09
→
0
NearRadius:
0.05
→
0
BasePenetrationDistance:
0.9
→
0.0238
Lightstrike II Cannon
(ESPR_LaserCannon_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.12
→
0
NearRadius:
0.06
→
0
BasePenetrationDistance:
1.2
→
0.0255
Lightstrike III Cannon
(ESPR_LaserCannon_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.23
→
0
NearRadius:
0.11
→
0
BasePenetrationDistance:
2.25
→
0.0289
Lightstrike IV Cannon
(ESPR_LaserCannon_S4)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.3
→
0
NearRadius:
0.15
→
0
BasePenetrationDistance:
3
→
0.0816
Lightstrike V Cannon
(ESPR_LaserCannon_S5)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.45
→
0
NearRadius:
0.23
→
0
BasePenetrationDistance:
4.5
→
0.085
Lightstrike VI Cannon
(ESPR_LaserCannon_S6)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.75
→
0
NearRadius:
0.38
→
0
BasePenetrationDistance:
7.5
→
0.0918
Door Control
(ESPR_Prowler_Door_Ladder_Int)
Changed
34 changes
stdItem
Interactions
0:
Proximityassist_setactive
→
Close
1:
Proximityassist_setinactive
→
Accesscargogrid
2:
Flighthud_invalid
→
Opened
3:
Scanninghud_invalid
→
Lock
4:
Comms_acceptcall
→
Unlock
5:
Comms_declinecall
→
Closed
6:
Subtarget_cycle
→
Onattach
7:
Seatexit
→
Ondetach
8:
Opendoor
→
Reset
9:
Closedoor
→
Ondamaged
10:
Opencomplete
→
Onhealthyrequest
11:
Closecomplete
→
Carrylowered
12:
Syncopen
→
Drop
13:
Syncclose
→
Inspect
14:
Openaccesspoints
→
Place
15:
Closeaccesspoints
→
Equip
16:
Flight_ready
→
Offhandequip
17:
Dummyinteraction
→
Store
18:
Commsinteraction
→
Offhandstore
19:
Openrearramp
→
Activate
20:
Closerearramp
→
Carry
21:
Deployladder
→
Openexternalinventory
22:
Retractladder
23:
Landinggear_deploy
24:
Landinggear_retract
25:
Autoland_setactive
26:
Autoland_setinactive
27:
Coupled_setcoupled
28:
Coupled_setdecoupled
29:
Gsafe_setactive
30:
Gsafe_setinactive
31:
Esp_setactive
32:
Esp_setinactive
33:
Cruisecontrol_setactive
Door Control
(ESPR_Prowler_Door_Rear_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Hailtarget_stop
→
Open
1:
Sensors_on
→
Close
2:
Sensors_off
→
Store
3:
Ping
→
Offhandstore
4:
Scan_enable
→
Carry
5:
Scan_disable
→
Drop
6:
Shields_on
→
Inspect
7:
Shields_off
→
Place
8:
Subtarget_setnone
→
Take
9:
Subtarget_setengines
→
Playerinteract
10:
Subtarget_setturrets
→
Activate
11:
Missiles_armmissile
→
Deactivate
12:
Missiles_disarmmissiles
→
Serve
13:
Missiles_cyclemissiles
→
Clean
14:
Missiles_firemissiles
→
Order
15:
Weapons_on
→
Prepareorder
16:
Weapons_off
→
Takeorder
17:
Transponder_on
→
Fillglas
18:
Transponder_off
→
Drink
19:
Suppression_on
→
1
20:
Suppression_off
→
21:
Screens_on
→
3
22:
Screens_off
→
4
23:
Darkfilter_on
→
5
24:
Darkfilter_off
→
6
25:
Cyclehud_quantum
→
7
26:
Cyclehud_flight
→
8
27:
Cyclehud_scanning
28:
Convergencerange_setlong
29:
Convergencerange_setmid
30:
Convergencerange_setshort
31:
Powersafety_on
32:
Powersafety_off
33:
Countermeasures_chaff
TRGT. STATUS
(ESPR_Prowler_Seat_CoPilot)
Changed
1 change
stdItem
Seat
HasEjection:
false
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_A)
Changed
1 change
stdItem
Seat
HasEjection:
false
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_A_01)
Changed
1 change
stdItem
Seat
HasEjection:
false
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_A_02)
Changed
1 change
stdItem
Seat
HasEjection:
false
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_A_04)
Changed
1 change
stdItem
Seat
HasEjection:
false
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_A_13)
Changed
1 change
stdItem
Seat
HasEjection:
false
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_A_14)
Changed
1 change
stdItem
Seat
HasEjection:
false
TRGT. STATUS
(ESPR_Prowler_Seat_Drop_B)
Changed
1 change
stdItem
Seat
HasEjection:
false
<= PLACEHOLDER =>
(MISC_Fury_Thruster_Main_Bottom_LX)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Buster's Chocolate Bar
(Food_bar_busters_01_a)
Changed
6 changes
stdItem
Interactions
0:
Seatenterright
→
Syncopen
1:
Seatenterleft
→
Syncclose
2:
Seatexit
→
Hidelocks
3:
Openvent
4:
Closevent
5:
Setatmosphere_normal
Cal-O-Meal "Chocolate Deluxe" Protein Bar
(Food_bar_com_01_a)
Changed
6 changes
stdItem
Interactions
0:
Seatenterright
→
Setatmosphere_vacuum
1:
Seatenterleft
→
Setatmosphere_exterior
2:
Seatexit
→
Securityclearanceneeded
3:
Override
4:
Opendoor
5:
Closedoor
Cal-O-Meal "Lunes" Protein Bar
(Food_bar_com_01_lunes_a)
Changed
6 changes
stdItem
Interactions
0:
Requestfloor4
→
Turnover
1:
Elevatorarrived
→
Openinventoryui
2:
Requestsurface
→
Unrestrain
3:
On
→
Swapoutfit
4:
Off
→
Restrain
5:
Seatenter
→
Openlootingui
Cal-O-Meal "Vanilla" Protein Bar
(Food_bar_com_01_vanilla_a)
Changed
6 changes
stdItem
Interactions
0:
Activate remote camera
→
Takeorder
1:
Turret_gyro_mode
→
Refill ammo
2:
Requestfloor0
→
Refill grenades
3:
Requestfloor1
→
Medpen
4:
Requestfloor2
→
Bodydrag
5:
Requestfloor3
→
Bodydrop
Karoby Energy Bar (Tahini & Carob)
(Food_bar_karoby_01_a)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Synclock
1:
Equip
→
Syncunlock
2:
Activate remote camera
→
Turret_fire_mode
3:
Sit
→
Turret_gyro_mode
4:
Turret_sensitivity_increase
5:
Turret_sensitivity_decrease
Karoby Energy Bar (Cranberry, Green Tea & Carob)
(Food_bar_karoby_01_cranberry_a)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Loot
1:
Lightson
→
Ramp_open
2:
Lightsoff
→
Ramp_close
3:
Activate
→
Dooropen
4:
Deactivate
→
Doorclose
5:
Lockself
→
Place
OneMeal Nutrition Bar (Roast Chicken)
(Food_bar_onemeal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Seatenterright
→
Enableproximitysensor
1:
Seatenterleft
→
Disableproximitysensor
2:
Seatexit
→
Lockdoor
3:
Unlockdoor
4:
Opencomplete
5:
Closecomplete
OneMeal Nutrition Bar (Spicy Salmon)
(Food_bar_onemeal_01_salmon_a)
Changed
6 changes
stdItem
Interactions
0:
Leftzerogexit
→
Quantumdrive_open
1:
Component_nose_open
→
Quantumdrive_close
2:
Component_nose_close
→
Shieldgen_left_open
3:
Openinventoryui
→
Shieldgen_left_close
4:
Close
→
Shieldgen_right_open
5:
Accesscargogrid
→
Shieldgen_right_close
OneMeal Nutrition Bar (Grilled Steak)
(Food_bar_onemeal_01_steak_a)
Changed
6 changes
stdItem
Interactions
0:
Cyclepinned
→
Sidedoorenterzerog
1:
Enablesubtargeting
→
Sidedoorexitzerog
2:
Disablesubtargeting
→
Lookat
3:
Pintarget
→
Talk
4:
Unpintarget
→
Order
5:
Cyclesubtarget
→
Serve
OneMeal Nutrition Bar (Fried Tofu)
(Food_bar_onemeal_01_tofu_a)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Computer_open
1:
Request
→
Computer_close
2:
Elevatorarrived
→
Sidedooropen
3:
Cyclefriendly
→
Sidedoorclose
4:
Cyclehostile
→
Sidedoorenter
5:
Cycleall
→
Sidedoorexit
Snaggle Stick (Original)
(Food_bar_snaggle_01_a)
Changed
6 changes
stdItem
Interactions
0:
Seatenterright
→
Lockdoor
1:
Seatenterleft
→
Unlockdoor
2:
Seatexit
→
Opencomplete
3:
Carry
→
Closecomplete
4:
Drop
→
Syncopen
5:
Place
→
Syncclose
Snaggle Stick (New Austin Bold)
(Food_bar_snaggle_01_newaustin_a)
Changed
6 changes
stdItem
Interactions
0:
Seatexit
→
Consumeactor
1:
Keypadsuccess
→
Turnon
2:
Open
→
Turnoff
3:
Close
→
Seatenterright
4:
Onunlocked
→
Seatenterleft
5:
Lockeddisplay
→
Seatexit
Snaggle Protein Stick (Pepper^3)
(Food_bar_snaggle_01_pepper_a)
Changed
6 changes
stdItem
Interactions
0:
Onunlocked
→
Tophatchclose
1:
Lockeddisplay
→
Tophatchenter
2:
Unlocktrigger
→
Tophatchexit
3:
Place_fuse
→
Ladderopen
4:
Attack
→
Ladderclose
5:
Defend
→
Canopyopen
Snaggle Stick (Smoke Daddy)
(Food_bar_snaggle_01_smoke_a)
Changed
6 changes
stdItem
Interactions
0:
Formup
→
Canopyclose
1:
Disperse
→
Seatenterladder
2:
Place
→
Seatexitladder
3:
Open
→
Seatenterzerog
4:
Close
→
Seatexitzerog
5:
Opencomplete
→
Inventory_open
Snaggle Stick (Tikoro Bite)
(Food_bar_snaggle_01_tikoro_a)
Changed
6 changes
stdItem
Interactions
0:
Unlocktrigger
→
Place
1:
Requestdescent
→
Open
2:
Elevatorarrived
→
Close
3:
Keypadsuccess
→
Opencomplete
4:
Open
→
Closecomplete
5:
Close
→
Tophatchopen
Ringaling
(Food_Biscuit_1_a)
Changed
5 changes
stdItem
Interactions
0:
Lockerswapall
→
Openlootingui
1:
Open
→
Openinventoryui
3:
Lockerequipall
→
Accesscargogrid
4:
Extractor_disabled_trigger
→
Open
5:
Lock
<= PLACEHOLDER =>
(Food_bowl_cereal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Extractor_active_trigger
→
Unlock
1:
Insert
→
Openlootingui
2:
Onfunctional
→
Openinventoryui
3:
Onnonfunctional
→
Close
4:
Accesscargogrid
5:
Open
<= PLACEHOLDER =>
(Food_bowl_cereal_01_b)
Changed
6 changes
stdItem
Interactions
0:
Onhacksucceed_notshown
→
Finishdeactivating
1:
Onhackfailed_notshown
→
Turnon
2:
Onhackreset_notshown
→
Turnoff
3:
Open
→
Activate remote camera
4:
Close
→
Turret_gyro_mode
5:
Insertcard_enable
→
Seatenter
<= PLACEHOLDER =>
(Food_bowl_cereal_01_c)
Changed
6 changes
stdItem
Interactions
0:
Insertcard
→
Copilotexit
1:
Ejectcard
→
Copilotdeploydashboard
2:
Hack
→
Copilotretractdashboard
3:
Debug_bypasshacksucceed
→
Activate
4:
Debug_bypasshackfail
→
Deactivate
5:
Debug_resethack
→
Finishactivating
<= PLACEHOLDER =>
(Food_bowl_chowder_01_a)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Close
1:
Drop
→
Accesscargogrid
2:
Place
→
Open
3:
Store
→
Lock
4:
Equip
→
Unlock
5:
Openexternalinventory
→
Openlootingui
<= PLACEHOLDER =>
(Food_bowl_oatmeal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Open
1:
Open
→
Lock
2:
Close
→
Unlock
3:
Openlootingui
4:
Openinventoryui
5:
Close
<= PLACEHOLDER =>
(Food_bowl_puree_01_a)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Accesscargogrid
1:
Drop
→
Open
2:
Place
→
Lock
3:
Store
→
Unlock
4:
Equip
→
Openlootingui
5:
Openexternalinventory
→
Openinventoryui
<= PLACEHOLDER =>
(Food_bowl_puree_01_b)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Elevatorarrived
1:
Drop
→
Turret_fire_mode
2:
Place
→
Turret_gyro_mode
3:
Requestfloor0
→
Turret_sensitivity_increase
4:
Requestfloor1
→
Turret_sensitivity_decrease
5:
Requestfloor2
→
Turret_sensitivity_reset
<= PLACEHOLDER =>
(Food_bowl_puree_01_c)
Changed
6 changes
stdItem
Interactions
0:
Lockerswapallhelmet
→
Powerplant_panel_close
1:
Lockerswapallcore
→
Storage_panel_open
2:
Movetoopen
→
Storage_panel_close
3:
Movetoclose
→
Loot
4:
Lockerswapundersuitclothes
→
Ascend
5:
Openlootingui
→
Descend
<= PLACEHOLDER =>
(Food_bowl_rice_01_a)
Changed
6 changes
stdItem
Interactions
0:
Onnonfunctional
→
Lock
1:
Insert
→
Unlock
2:
Onfunctional
→
Openlootingui
3:
Stop playing
→
Openinventoryui
4:
Play moonlight sonata
→
Close
5:
Accesscargogrid
<= PLACEHOLDER =>
(Food_bowl_rice_01_b)
Changed
6 changes
stdItem
Interactions
0:
Insertcard_disable
→
Seatexit
1:
Activate remote camera
→
Seatenter_right
2:
Turret_gyro_mode
→
Seatexit_right
3:
Openattacheddoors
→
Seatenter_zerog
4:
Closeattacheddoors
→
Seatexit_zerog
5:
Seatenter
→
Radar_panel_open
Lo Classic Kacho
(Food_box_bbk_01_a)
Changed
6 changes
stdItem
Interactions
0:
Engineon
→
Accesscargogrid
1:
Engineoff
→
Open
2:
Place
→
Lock
3:
Unlock
4:
Openlootingui
5:
Openinventoryui
Agrodolce Delight Kacho
(Food_box_bbk_01_agrodolce_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_firingrangestate_results
→
5
1:
Setstate_firingrangestate_targetpractice
→
6
2:
Setstate_currentweaponstate_none
→
7
3:
Weapons/[0000]/setstate_currentweaponstate_pistol
→
8
4:
Weapons/[0001]/setstate_currentweaponstate_smg
→
9
5:
Weapons/[0002]/setstate_currentweaponstate_ar
→
Correctcode
Coconut Curry Kacho
(Food_box_bbk_01_curry_a)
Changed
6 changes
stdItem
Interactions
0:
Openkeyboard
→
Setstate_noaccess
1:
Starttyping
→
Setstate_access
2:
Stoptyping
→
Pressurecycle
3:
Closekeyboard
→
Pressurecyclecomplete
4:
Setwindowstate_closewindow
→
Set_airlockconnected
5:
Touchscreen
→
Copilotseatenter
Fhaal Fire Kacho
(Food_box_bbk_01_fhaal_a)
Changed
6 changes
stdItem
Interactions
0:
Exitkiosk_interaction
→
Copilotseatexit
1:
Setstate_firingrangestate_splash
→
1
2:
Setstate_firingrangestate_weaponselect
→
2
3:
Setstate_firingrangestate_weaponlandingbasic
→
3
4:
Setstate_firingrangestate_weaponlandingadvanced
→
4
5:
Setstate_firingrangestate_timer
Ginger Five-Spice Kacho
(Food_box_bbk_01_ginger_a)
Changed
6 changes
stdItem
Interactions
0:
Hidden_pumpopen
→
Openself
1:
Hidden_pumpclose
→
Allowopen
2:
Seatenter
→
Locktrigger
3:
Seatexit
→
Unlocktrigger
4:
Openinnerdoor
→
Lockself
5:
Closealldoors
→
Unlockself
Imperial Trio Kacho
(Food_box_bbk_01_imperial_a)
Changed
6 changes
stdItem
Interactions
0:
Deactivate
→
Set_pressurenormalized
1:
Tap
→
Set_pressuredifferential
2:
Swipeleft
→
Setstate_powered
3:
Swiperight
→
Setstate_unpowered
4:
Swipeup
→
Setstate_blocked
5:
Swipedown
→
Setstate_unblocked
IFR-A77 Turret
(AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection:
false