Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Morningstar Helmet Green (outlaw_legacy_armor_medium_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Enablecruise → Turret_gyro_mode
1: Disablecruise → Place
2: Enablevtol
3: Disablevtol
4: Enableproximityassist
5: Disableproximityassist
6: Engineon
Morningstar Helmet Seagreen (outlaw_legacy_armor_medium_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Shiptransformcycle
1: Disableproximityassist → Shiptransformextend
2: Engineon → Shiptransformretract
3: Engineoff
4: Enabledecoupled
5: Disabledecoupled
6: Enablegsafe
Morningstar Helmet Blue (outlaw_legacy_armor_medium_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Idle
1: Enableesp → Login
2: Disableesp → Seatenter
3: Enablecruise → Seatexit
4: Disablecruise
5: Enablevtol
6: Disablevtol
Inquisitor Legs Earthwork (outlaw_legacy_medium_armor_legs_01_02_20)
Changed
5 changes
stdItem
Interactions
0: Close → Carry
1: Open → Drop
2: Locked → Place
3: Store
4: Equiptowear
Morningstar Helmet Violet (outlaw_legacy_armor_medium_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Shiptransformextend
1: Enableesp → Shiptransformretract
2: Disableesp → Shiptransformcycle
3: Enablecruise → Open
4: Disablecruise
5: Enablevtol
6: Disablevtol
Morningstar Helmet White (outlaw_legacy_armor_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Enablecruise → Place
1: Disablecruise → Open
2: Enablevtol → Close
3: Disablevtol
4: Enableproximityassist
5: Disableproximityassist
6: Shiptransformcycle
Morningstar Helmet Grey (outlaw_legacy_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Shiptransformretract
1: Enableesp → Shiptransformcycle
2: Disableesp → Shiptransformextend
3: Enablecruise
4: Disablecruise
5: Enablevtol
6: Disablevtol
Morningstar Helmet Black (outlaw_legacy_armor_medium_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Turretenter
1: Disableproximityassist → Turretexit
2: Engineon → Activate remote camera
3: Engineoff → Turret_gyro_mode
4: Enabledecoupled → Toptobottom
5: Disabledecoupled → Bottomtotop
6: Enablegsafe → Snaptobottomstate
Morningstar Helmet Dark Red (outlaw_legacy_armor_medium_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Login
1: Disableproximityassist → Activating_level_01
2: Engineon → Activating_level_02
3: Engineoff → Activating_level_03
4: Enabledecoupled → Activating_level_04
5: Disabledecoupled
6: Enablegsafe
Morningstar Helmet Sienna (outlaw_legacy_armor_medium_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Engineoff → Place
1: Enabledecoupled → Deploy
2: Disabledecoupled → Retract
3: Enablegsafe
4: Disablegsafe
5: Enableesp
6: Disableesp
Morningstar Helmet Tan (outlaw_legacy_armor_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Turretexit
1: Enableesp → Turretenter
2: Disableesp
3: Enablecruise
4: Disablecruise
5: Enablevtol
6: Disablevtol
Morningstar Helmet Dark Green (outlaw_legacy_armor_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Close
1: Disableproximityassist → Place
2: Engineon → Turretenter
3: Engineoff → Turretexit
4: Enabledecoupled
5: Disabledecoupled
6: Enablegsafe
Morningstar Helmet Aqua (outlaw_legacy_armor_medium_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Closefinished
1: Enableesp → Activate remote camera
2: Disableesp → Turret_gyro_mode
3: Enablecruise
4: Disablecruise
5: Enablevtol
6: Disablevtol
Morningstar Helmet Twilight (outlaw_legacy_armor_medium_helmet_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Enablecruise → Place
1: Disablecruise
2: Enablevtol
3: Disablevtol
4: Enableproximityassist
5: Disableproximityassist
6: Engineon
Morningstar Helmet Imperial (outlaw_legacy_armor_medium_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Denied
1: Disableproximityassist → Complete
2: Engineon → Activating_level_01
3: Engineoff → Activating_level_02
4: Enabledecoupled → Activating_level_03
5: Disabledecoupled → Activating_level_04
6: Enablegsafe → Activating_level_05
Morningstar Helmet Olive (outlaw_legacy_armor_medium_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Place
1: Enableesp → Left_open
2: Disableesp → Left_close
3: Enablecruise → Right_open
4: Disablecruise → Right_close
5: Enablevtol → Login
6: Disablevtol
Morningstar Helmet (Modified) (outlaw_legacy_armor_medium_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Seatexit
1: Disableproximityassist → Observe
2: Engineon → Open
3: Engineoff → Close
4: Enabledecoupled → Toggle
5: Disabledecoupled → Lock
6: Enablegsafe → Openfinished
Inquisitor Legs Red (outlaw_legacy_armor_medium_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Carry
1: Openlootingui → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equiptowear
5: Store
6: Equiptowear
ExoGen (POWR_AMRS_S02_ExoGen_SCItem)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Inquisitor Legs Orange (outlaw_legacy_armor_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Openinventoryui → Drop
1: Openlootingui → Place
2: Instigatehack → Store
3: Onhacksucceeded_hidden → Equiptowear
4: Onhackfailed_hidden → Carry
Inquisitor Legs Yellow (outlaw_legacy_armor_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Carry
1: Openlootingui → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equiptowear
5: Store
6: Equiptowear
Inquisitor Legs Green (outlaw_legacy_armor_medium_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Drop
1: Openlootingui → Place
2: Carry → Store
3: Drop → Equiptowear
4: Place → Carry
5: Store
6: Equiptowear
Inquisitor Legs Seagreen (outlaw_legacy_armor_medium_legs_01_01_06)
Changed
5 changes
stdItem
Interactions
0: Enterseat → Carry
1: Open → Drop
2: Close → Place
3: Store
4: Equiptowear
Inquisitor Legs Blue (outlaw_legacy_armor_medium_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Equiptowear
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store
6: Equiptowear
Inquisitor Legs Purple (outlaw_legacy_armor_medium_legs_01_01_08)
Changed
5 changes
stdItem
Interactions
0: Open → Place
1: Close → Store
2: Enterseat → Equiptowear
3: Carry
4: Drop
Inquisitor Legs Violet (outlaw_legacy_armor_medium_legs_01_01_09)
Changed
4 changes
stdItem
Interactions
0: Openinventoryui → Store
1: Openlootingui → Equiptowear
5: Store
6: Equiptowear
Inquisitor Legs White (outlaw_legacy_armor_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Canopyclose → Equiptowear
1: Seatenterladder → Carry
2: Seatexitladder → Drop
3: Seatenterzerog → Place
4: Seatexitzerog → Store
5: Inventory_open → Tray01_open
6: Inventory_close
Inquisitor Legs Grey (outlaw_legacy_armor_medium_legs_01_01_11)
Changed
4 changes
stdItem
Interactions
0: Openinventoryui → Store
1: Openlootingui → Equiptowear
5: Store
6: Equiptowear
Inquisitor Legs Black (outlaw_legacy_armor_medium_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Canopyopen → Store
1: Canopyclose → Equiptowear
2: Seatenterladder → Carry
3: Seatexitladder → Drop
4: Seatenterzerog → Place
5: Seatexitzerog
6: Inventory_open
Inquisitor Legs Dark Red (outlaw_legacy_armor_medium_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Drop
1: Openlootingui → Place
2: Carry → Store
3: Drop → Equiptowear
4: Place → Carry
5: Store
6: Equiptowear
Inquisitor Legs Sienna (outlaw_legacy_armor_medium_legs_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Panel_left_open → Place
1: Panel_left_close → Store
2: Loot → Equiptowear
3: Openinventory → Carry
4: Ladderopen → Drop
5: Ladderclose
6: Canopyopen
Inquisitor Legs Tan (outlaw_legacy_armor_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Equiptowear
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store
6: Equiptowear
Inquisitor Legs Dark Green (outlaw_legacy_armor_medium_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Close → Equiptowear
1: Sit → Carry
2: Exit → Drop
3: Sleep → Place
4: Savegamelogout → Store
5: Liedown
6: Open
Inquisitor Legs Aqua (outlaw_legacy_armor_medium_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Place
1: Openlootingui → Store
2: Carry → Equiptowear
3: Drop → Carry
4: Place → Drop
5: Store
6: Equiptowear
Inquisitor Legs Twilight (outlaw_legacy_armor_medium_legs_01_01_18)
Changed
5 changes
stdItem
Interactions
0: Close → Drop
1: Enterseat → Place
2: Open → Store
3: Ladderopen → Equiptowear
4: Ladderclose → Carry
Inquisitor Legs Imperial (outlaw_legacy_armor_medium_legs_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Place
1: Openlootingui → Store
2: Carry → Equiptowear
3: Drop → Carry
4: Place → Drop
5: Store
6: Equiptowear
Inquisitor Legs Olive (outlaw_legacy_armor_medium_legs_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Onhackfailed_hidden → Store
1: Openinternalbottom → Equiptowear
2: Closeinternalbottom → Carry
3: Openinternaltop → Drop
4: Closeinternaltop → Place
5: Open
6: Close
Inquisitor Legs Scorched (outlaw_legacy_armor_medium_legs_01_01_21)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Equiptowear
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store
6: Equiptowear
Inquisitor Legs (Modified) (outlaw_legacy_armor_medium_legs_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Inventory_close → Carry
1: Avionics_open → Drop
2: Avionics_close → Place
3: Fuelport_open → Store
4: Fuelport_close → Equiptowear
5: Panel_right_open
6: Panel_right_close
Citadel Arms Brimstone (outlaw_legacy_heavy_armor_arms_01_02_04)
Changed
5 changes
stdItem
Interactions
0: Equiptosuit → Allowclose
1: Offhandequiptosuit → Gate_close
2: Store → Set_pressurenormalized
3: Offhandstore → Set_pressuredifferential
4: Drop → Setstate_powered
Citadel Arms Ignitor (outlaw_legacy_heavy_armor_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0: Carry → Openself
1: Equiptosuit → Allowopen
2: Offhandequiptosuit → Locktrigger
3: Store → Unlocktrigger
4: Offhandstore → Lockself
Citadel Arms Roughshod (outlaw_legacy_heavy_armor_arms_01_02_12)
Changed
5 changes
stdItem
Interactions
0: Inspect → Setstate_unpowered
1: Place → Setstate_blocked
2: Swapammomag → Setstate_unblocked
3: Carry → Setstate_noaccess
4: Equiptosuit → Setstate_access
Citadel Arms Outcrop (outlaw_legacy_heavy_armor_arms_01_02_18)
Changed
5 changes
stdItem
Interactions
0: Drop → Unlockself
1: Inspect → Openrequest
2: Place → Closerequest
3: Swapammomag → Closetrigger
4: Carry → Closeself
Citadel Arms Earthwork (outlaw_legacy_heavy_armor_arms_01_02_20)
Changed
5 changes
stdItem
Interactions
0: Offhandstore → Unlock
1: Drop → Overrideclose
2: Inspect → Opencomplete
3: Place → Closecomplete
4: Swapammomag → Opentrigger
Citadel-SE Arms White (outlaw_legacy_heavy_armor_arms_02_01_10)
Changed
5 changes
stdItem
Interactions
0: Equiptosuit → Gate_close
1: Offhandequiptosuit → Set_pressurenormalized
2: Store → Set_pressuredifferential
3: Offhandstore → Setstate_powered
4: Drop → Setstate_unpowered
Citadel-SE Arms Dark Green (outlaw_legacy_heavy_armor_arms_02_01_16)
Changed
5 changes
stdItem
Interactions
0: Drop → Openrequest
1: Inspect → Closerequest
2: Place → Closetrigger
3: Swapammomag → Closeself
4: Carry → Allowclose
Citadel Core Icefall (outlaw_legacy_heavy_armor_core_01_02_01)
Changed
1 change
stdItem
ResourceContainer
Capacity
SCU: 0.0001
Unit: SMicroCargoUnit
Value: 100
UnitName: µSCU
Immutable: false
DefaultComposition
#0
Entry: 12181a14-034b-4deb-92b7-2faf2cfd182b
Weight: 1
InclusiveResources
#0: 12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction: 1
Citadel Core Brimstone (outlaw_legacy_heavy_armor_core_01_02_04)
Changed
8 changes
stdItem
Interactions
0: Closetrigger → Unlock
1: Closeself → Overrideclose
2: Allowclose → Opencomplete
3: Gate_close → Closecomplete
4: Set_pressurenormalized → Opentrigger
5: Set_pressuredifferential → Openself
6: Setstate_powered → Allowopen
ResourceContainer
Capacity
SCU: 0.0001
Unit: SMicroCargoUnit
Value: 100
UnitName: µSCU
Immutable: false
DefaultComposition
#0
Entry: 12181a14-034b-4deb-92b7-2faf2cfd182b
Weight: 1
InclusiveResources
#0: 12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction: 1
Citadel Core Ignitor (outlaw_legacy_heavy_armor_core_01_02_11)
Changed
8 changes
stdItem
Interactions
0: Set_airlockconnected → Closeself
1: Open → Allowclose
2: Close → Gate_close
3: Lock → Set_pressurenormalized
4: Override → Set_pressuredifferential
5: Stepthrough → Setstate_powered
6: Toggle → Setstate_unpowered
ResourceContainer
Capacity
SCU: 0.0001
Unit: SMicroCargoUnit
Value: 100
UnitName: µSCU
Immutable: false
DefaultComposition
#0
Entry: 12181a14-034b-4deb-92b7-2faf2cfd182b
Weight: 1
InclusiveResources
#0: 12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction: 1
IFR-A77 Turret (AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection: false