Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Cargo)
Changed
27 changes
stdItem
Interactions
0: Carry → Toggle
1: Drop → Onenabled
2: Place → Ondisabled
3: Store → Poweron
4: Equiptowear → Deploy
5: Retract
6: Open
7: Close
8: Cook
9: Open
10: Close
11: Openlootingui
12: Place
13: Openracktrigger
14: Closeracktrigger
15: Turnon
16: Turnoff
17: Turnoninternal
18: Turnoffinternal
19: Stow
20: Dooropen
21: Doorclose
22: Liedown
23: Sit
24: Exit
25: Sleep
26: Situp
Norfield (Fuel_Nozzle_GRIN_NozzleFast)
Changed
5 changes
sub_type: UNDEFINED → Fuel
classification: Ship.FuelNozzle
stdItem
Type: DockingCollar.UNDEFINED → DockingCollar.Fuel
subType: UNDEFINED → Fuel
<= PLACEHOLDER => (ORIG_m80_Thruster_Retro_underright)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Bridge)
Changed
18 changes
stdItem
Interactions
0: Openinventoryui → Inspect
1: Openlootingui → Place
2: Carry → Store
3: Drop → Carrylowered
4: Place → Drop
5: Store → Open
6: Equiptowear → Close
7: Hack
8: Repair
9: Syncopen
10: Syncclose
11: Opencomplete
12: Closecomplete
13: Deploy
14: Retract
15: Syncdeploy
16: Syncretract
17: Retractclose
Door (Door_RN_NoRoomConnector_Exterior_AEGS_Hammerhead_GS_Airlock)
Changed
34 changes
stdItem
Interactions
0: Openinnerdoor → Closecomplete
1: Closealldoors → Turretenter
2: Openinnerdoorfinished → Turretexit
3: Closeinnerdoorfinished → Seatenter
4: Activate remote camera → Seatexit
5: Turret_gyro_mode → Openinventoryui
6: Seatenter → Close
7: Seatexit → Openlootingui
8: Copilotenter → Ladderopen
9: Copilotexit → Ladderclose
10: Copilotentereva → Canopyopen
11: Copilotexiteva → Canopyclose
12: Openhatch → Seatenterzerog
13: Closehatch → Seatexitzerog
14: Open → Battery_open
15: Close → Battery_close
16: Place → Cooler_left_open
17: Closed → Cooler_left_close
18: Opened → Cooler_right_open
19: Request → Cooler_right_close
20: Elevatorarrived → Lifesupport_open
21: Turnon → Lifesupport_close
22: Turnoff → Powerplant_open
23: Place → Powerplant_close
24: Opencomplete → Quantumdrive_open
25: Closecomplete → Quantumdrive_close
26: Shieldgen_left_open
27: Shieldgen_left_close
28: Shieldgen_right_open
29: Shieldgen_right_close
30: Computer_open
31: Computer_close
32: Retrieve
33: Cancel
Door (Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Front)
Changed
30 changes
stdItem
Interactions
0: Copilotenter → Opendockingcollarsmall
1: Copilotexit → Closedockingcollarsmall
2: Openinventoryui → Autoopendockingcollarsmallrequest
3: Openlootingui → Autoclosedockingcollarsmallrequest
4: Close → Setdockingcollarsmallauto
5: Accesscargogrid → Setdockingcollarsmallmanualopen
6: Place → Setdockingcollarsmallmanualclose
7: Open → Keypadsuccess
8: Opencomplete → Open
9: Closecomplete → Close
10: Take → Onunlocked
11: Seatenterright → Lockeddisplay
12: Seatenterleft → Unlocktrigger
13: Seatexit → Place
14: Activate remote camera → Pilotenter
15: Turret_gyro_mode → Pilotexit
16: Ascend → Use
17: Descend → Enableinteraction
18: Elevatorarrived → Disableinteraction
19: Lights_poweron → Onattach
20: Lights_poweroff → Ondetach
21: Triggermisfire → Reset
22: Placeitem → Seatenterpilot
23: Seatexitpilot
24: Activate remote camera
25: Turret_gyro_mode
26: Exteriorlightson
27: Exteriorlightslow
28: Place
29: Opencomplete
Door (Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Rear)
Changed
27 changes
stdItem
Interactions
0: Drop → Retracttrigger
1: Place → Deployrequest
2: Store → Retractrequest
3: Equiptowear → Gatedeploy
4: Openinventoryui → Allowdeploy
5: Openlootingui → Grip
6: Carry → Release
7: Deploy
8: Retract
9: Deploycomplete
10: Retractcomplete
11: Deploytrigger
12: Useconsole
13: Touchscreen
14: Dooropen
15: Doorclose
16: _finishedclosingimpl
17: _finishedopeningimpl
18: Callelevator
19: Hideprompt
20: Showprompt
21: Activatingpanel
22: Deactivatingpanel
23: Rebootrequired_reboot
24: Rebootrequired_shuttingdown
25: Turnon
26: Turnoff
Door (Door_RN_RoomConnector_Breachable_OpenClose_Caterpillar_Docking_Collar)
Changed
32 changes
stdItem
Interactions
2: Lock → Seatenter
3: Override → Seatexit
4: Stepthrough → Activate remote camera
5: Toggle → Turret_gyro_mode
6: Unlock → Openlootingui
7: Overrideclose → Toggle
8: Opencomplete → Lockdoor
9: Closecomplete → Unlockdoor
10: Opentrigger → Openfinished
11: Openself → Closefinished
12: Allowopen → Place
13: Locktrigger → Runcheck
14: Unlocktrigger → Enableproximitysensor
15: Lockself → Disableproximitysensor
16: Unlockself → Activate
17: Openrequest → Deactivate
18: Closerequest → Bespokeplace
19: Closetrigger → Ascend
20: Closeself → Descend
21: Allowclose → Elevatorarrived
22: Gate_close → Pilotenter
23: Set_pressurenormalized → Pilotexit
24: Set_pressuredifferential → Pilotdeploydashboard
25: Setstate_powered → Pilotretractdashboard
26: Setstate_unpowered
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_DRAK_Ironclad_Docking)
Changed
34 changes
stdItem
Interactions
0: Open → Setwindowstate_closewindow
1: Close → Touchscreen
2: Lock → Exitkiosk_interaction
3: Override → Setstate_firingrangestate_splash
4: Stepthrough → Setstate_firingrangestate_weaponselect
5: Toggle → Setstate_firingrangestate_weaponlandingbasic
6: Unlock → Setstate_firingrangestate_weaponlandingadvanced
7: Overrideclose → Setstate_firingrangestate_timer
8: Opencomplete → Setstate_firingrangestate_results
9: Closecomplete → Setstate_firingrangestate_targetpractice
10: Opentrigger → Setstate_currentweaponstate_none
11: Openself → Weapons/[0000]/setstate_currentweaponstate_pistol
12: Allowopen → Weapons/[0001]/setstate_currentweaponstate_smg
13: Locktrigger → Weapons/[0002]/setstate_currentweaponstate_ar
14: Unlocktrigger → Weapons/[0003]/setstate_currentweaponstate_shotgun
15: Lockself → Weapons/[0004]/setstate_currentweaponstate_lmg
16: Unlockself → Weapons/[0005]/setstate_currentweaponstate_sniper
17: Openrequest → Setstate_challengestate_notstarted
18: Closerequest → Setstate_challengestate_countdown
19: Closetrigger → Setstate_challengestate_inprogress
20: Closeself → Setstate_challengestate_abortedoutofbounds
21: Allowclose → Setstate_challengestate_abortedwrongweapon
22: Gate_close → Setstate_challengestate_results
23: Set_pressurenormalized → Setstate_challengetype_none
24: Set_pressuredifferential → Setstate_challengetype_basic
25: Setstate_powered → Setstate_challengetype_advanced
26: Setstate_unpowered → Setstate_userstatus_nouser
27: Setstate_blocked → Setstate_userstatus_playeruser
28: Setstate_unblocked → Setstate_userstatus_aiuser
29: Setstate_noaccess → Flowgraphdebug_unlockbasiccerts
30: Setstate_access → Flowgraphdebug_unlockadvancedcerts
31: Pressurecycle → Turretenter
32: Pressurecyclecomplete → Turretexit
33: Set_airlockconnected → Seatenter
Door (Door_RN_RoomConnector_Breachable_OpenClose_m80_cargo_ramp)
Changed
34 changes
stdItem
Interactions
0: Open → Turret_gyro_mode
1: Close → Requestascent
2: Lock → Elevatorarrived
3: Override → Place
4: Stepthrough → Open
5: Toggle → Close
6: Unlock → Opencomplete
7: Overrideclose → Closecomplete
8: Opencomplete → Activate remote camera
9: Closecomplete → Seatenter_left
10: Opentrigger → Seatexit_left
11: Openself → Seatenter_right
12: Allowopen → Seatexit_right
13: Locktrigger → Seatenter_zerog
14: Unlocktrigger → Seatexit_zerog
15: Lockself → Radar_panel_open
16: Unlockself → Radar_panel_close
17: Openrequest → Cooler_panel_open
18: Closerequest → Cooler_panel_close
19: Closetrigger → Powerplant_panel_open
20: Closeself → Powerplant_panel_close
21: Allowclose → Storage_panel_open
22: Gate_close → Storage_panel_close
23: Set_pressurenormalized → Fuel_panel_open
24: Set_pressuredifferential → Fuel_panel_close
25: Setstate_powered → Relay_panel_open
26: Setstate_unpowered → Relay_panel_close
27: Setstate_blocked → Openinventoryui
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_MISC_Starlite)
Changed
32 changes
stdItem
Interactions
2: Lock → Openleftdoor
3: Override → Closeleftdoor
4: Stepthrough → Openrightdoor
5: Toggle → Closerightdoor
6: Unlock → Seatenterleft
7: Overrideclose → Seatexitleft
8: Opencomplete → Seatenterright
9: Closecomplete → Seatexitright
10: Opentrigger → Seatenterleftzerog
11: Openself → Seatexitleftzerog
12: Allowopen → Seatenterrightzerog
13: Locktrigger → Seatexitrightzerog
14: Unlocktrigger → Lightshield_left_open
15: Lockself → Lightshield_left_close
16: Unlockself → Lightshield_right_open
17: Openrequest → Lightshield_right_close
18: Closerequest → Lightavionics_open
19: Closetrigger → Lightavionics_close
20: Closeself → Cooler_open
21: Allowclose → Cooler_close
22: Gate_close → Power_open
23: Set_pressurenormalized → Power_close
24: Set_pressuredifferential → Lifesupport_open
25: Setstate_powered → Lifesupport_close
26: Setstate_unpowered → Radar_open
27: Setstate_blocked → Radar_close
28: Setstate_unblocked → Fake
29: Setstate_noaccess → Fake_
30: Setstate_access → Openinventoryui
31: Pressurecycle → Accesscargogrid
32: Pressurecyclecomplete → Openlootingui
33: Set_airlockconnected
<= PLACEHOLDER => (ORIG_m80_Thruster_Retro_underleft)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door (Door_RN_RoomConnector_Breachable_OpenClose_m80_entrance_ramp)
Changed
34 changes
stdItem
Interactions
0: Open → Reporterror
1: Close → Repair
2: Lock → Open
3: Override → Close
4: Stepthrough → Print
5: Toggle → Seatenter
6: Unlock → Seatexit
7: Overrideclose → Canopyopen
8: Opencomplete → Canopyclose
9: Closecomplete → Ladderdeploy
10: Opentrigger → Ladderretract
11: Openself → Seatenter_exterior
12: Allowopen → Seatexit_exterior
13: Locktrigger → Seatenter_zerog
14: Unlocktrigger → Seatexit_zerog
15: Lockself → Pilotenter
16: Unlockself → Pilotexit
17: Openrequest → Openinnerdoor
18: Closerequest → Closealldoors
19: Closetrigger → Openinnerdoorfinished
20: Closeself → Closeinnerdoorfinished
21: Allowclose → Idle_guard
22: Gate_close → Activate remote camera
23: Set_pressurenormalized → Turret_gyro_mode
24: Set_pressuredifferential → Turret_sensitivity_increase
25: Setstate_powered → Turret_sensitivity_decrease
26: Setstate_unpowered → Turret_sensitivity_reset
27: Setstate_blocked → Turretdeploy
28: Setstate_unblocked → Turretretract
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Command_Module)
Changed
34 changes
stdItem
Interactions
0: Cycle → Dooropen
1: Initializedifferential → Doorclose
2: Initializeairlockconnection → Ascentrequest
3: Setstate_airlockdisabled → Descentrequest
4: Setstate_airlockopened → Instagatehack
5: Reacttoblastsuccess → Debug_bypasshacksucceed
6: Reacttoblastfail → Debug_bypasshackfail
7: Consumecanister → Debug_resethack
8: Firedsuccess → Onhacksucceed_notshown
9: Firedfail → Onhackfailed_notshown
10: Deploy → Onhackreset_notshown
11: Retract → Seatenterright
12: Loot → Seatexit
13: Openinventoryui → Lift_open
14: Retrieve → Lift_close
15: Cancel → Ramp_open
16: Poweron → Ramp_close
17: Poweroff → Open
18: Activate → Close
19: Place → Toggle
20: Turretenter → Lock
21: Turretexit → Openfinished
22: Open → Closefinished
23: Close → Take
24: Opencomplete → Place
25: Closecomplete → Drop
26: Pilot_enter → Use
27: Pilot_exit → Enableinteraction
28: Carry → Disableinteraction
29: Drop → Unlockself
30: Inspect → Lockself
31: Equip → Light1On
32: Light2On
33: Light3On
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Airlock_Interior)
Changed
34 changes
stdItem
Interactions
0: Cycle → Resetentity
1: Openalldoors → Poweron
2: Closealldoors → Poweroff
3: Lockalldoors → Onsuccess
4: Unlockalldoors → Enter
5: Halfopenalldoors → Alignmentcomplete
6: Eject → Success
7: Close → Carry
8: Stepthrough → Drop
9: Place → Inspect
10: Open → Place
11: Close → Store
12: Opencomplete → Turretenter
13: Closecomplete → Turretexit
14: Destination_a → Pilot_enter
15: Destination_b → Pilot_exit
16: Elevatorarrived → Pump
17: Trigger_dooropen → Activate
18: Trigger_doorclose → Open
19: Trigger_doorlock → Retrieve
20: Trigger_doorunlock → Opendoor
21: Toggle → Closedoor
22: Lock → Enableproximitysensor
23: Openfinished → Disableproximitysensor
24: Closefinished → Lockdoor
25: Jump → Unlockdoor
26: Sit → Opencomplete
27: Seatenter → Closecomplete
28: Seatexit → Syncopen
29: Activate remote camera → Syncclose
30: Turret_gyro_mode → Hidelocks
31: Synclock
32: Syncunlock
33: Lightson
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Int_Docking)
Changed
33 changes
stdItem
Interactions
0: Openhatch → Seatenterright
1: Closehatch → Seatenterleft
2: Open → Seatexitright
3: Close → Seatexitleft
4: Enableproximitysensor → Carry
5: Disableproximitysensor → Drop
6: Proximitysensoroccupied → Place
7: Proximitysensorunoccupied → Pilot_enter
8: Proximitysensorattached → Pilot_exit
9: Change → Seatenterzerog
10: Movetoopen → Seatexitzerog
11: Movetoclose → Opendoor
12: Seatenter → Closedoor
13: Seatexit → Close
14: Guide_ship → Openinventoryui
15: Pull(wasclose) → Openlootingui
16: Locked → Components_front_open
17: Showbutton → Components_front_close
18: Hidebutton → Fuel_open
19: Pressbutton → Fuel_close
20: Opentop → Components_right_open
21: Closetop → Components_right_close
22: Openbottom → Components_left_open
23: Closebottom → Components_left_close
24: Opentriggertop → Components_top_open
25: Closetriggerbottom → Components_top_close
26: Opentriggerbottom → Storage_open
27: Closetriggertop → Storage_close
28: Activate → Ascend
29: Descend
30: Elevatorarrived
31: Retrieve
32: Useconsole
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starlite)
Changed
32 changes
stdItem
Interactions
0: Elevatorarrived → Turnoff
1: Ladderopen → Place
2: Ladderclose → Open
3: Canopyopen → Close
4: Canopyclose → Seatenter
5: Seatenterladder → Seatexit
6: Seatexitladder → Carry
7: Seatenterzerog → Drop
8: Seatexitzerog → Refill ammo
9: Shield_open → Pick up
10: Shield_close → Medpen
11: Radar_open → Refill grenades
12: Radar_close → Swap outfit
13: Jumpdrive_open → Activate remote camera
14: Jumpdrive_close → Turret_gyro_mode
15: Cooler_center_open → Makecoffee
16: Cooler_center_close → On
17: Power_panel_left_open → Off
18: Power_panel_left_close → Pilotenter
19: Power_panel_right_open → Pilotexit
20: Power_panel_right_close → Canopyopen
21: Inventory_panel_open → Canopyclose
22: Inventory_panel_close → Seat_deploy
23: Cooler_left_open
24: Cooler_left_close
25: Cooler_right_open
26: Cooler_right_close
27: Login
28: Seatenter
29: Seatexit
30: Seatenterground
31: Seatexitground
Door (Door_RN_RoomConnector_Docking_Animator_DRAK_Command_Module)
Changed
32 changes
stdItem
Interactions
0: Useconsole → Increasingheat - to critical
1: Onattach → Decreasingheat - to healthy
2: Ondetach → Decreasingheat - to warning
3: Reset → Loweringdatatransfer
4: Idle_leanback → Increasingdatatransfer
5: Activate remote camera → Accessisgranted
6: Turret_gyro_mode → Accessisrevoked
7: Seatenter → Tokeypad
8: Seatexit → Increasingheat
9: Opendoor → Decreasingheat
10: Closedoor → Seatenter
11: Poweron → Seatexit
12: Poweroff → Seatenterzerog
13: On → Seatexitzerog
14: Off → Ladderopen
15: Open → Ladderclose
16: Close → Canopyopen
17: Movetoopen → Canopyclose
18: Movetoclose → Inventory_open
19: Cook → Loot
20: Place → Activate remote camera
21: Opencomplete → Turret_gyro_mode
22: Closecomplete → Withdraw
23: Ladderopen → Shutdown
24: Ladderclose → Cancel
25: Canopyopen → Activate
26: Canopyclose → Deactivate
27: Seatenterladder → Open
28: Close
29: Toptobottom
30: Bottomtotop
31: Snaptobottomstate
Door (Door_RN_RoomConnector_Docking_Animator_DRAK_Ironclad)
Changed
34 changes
stdItem
Interactions
0: Seatexitladder → Snaptotopstate
1: Seatenterzerog → Cycleturretposition
2: Seatexitzerog → Loot
3: Seatenterladderoneway → Openinventoryui
4: Seatexitladderoneway → Sit
5: Entrance_open → Sidedooropen
6: Entrance_close → Sidedoorclose
7: Diagnostics_open → Sidedoorenter
8: Diagnostics_close → Sidedoorexit
9: Cooler_r_open → Turnon
10: Cooler_r_close → Turnoff
11: Cooler_l_open → Carry
12: Cooler_l_close → Drop
13: Jumpdrive_open → Inspect
14: Jumpdrive_close → Place
15: Fuelport_open → Attach
16: Fuelport_close → Store
17: Radar_open → Requestascent
18: Radar_close → Elevatorarrived
19: Power_open → Opendockingcollarlarge
20: Power_close → Closedockingcollarlarge
21: Shield_open → Exit
22: Shield_close → Jump
23: Storage_open → Sit_console_a
24: Storage_close → Sit_console_b
25: Rudder_left_open → Sit_console_c
26: Rudder_left_close → Sit_console_d
27: Rudder_right_open → Sit_console_e
28: Rudder_right_close → Sit_console_f
29: Rear_flap_left_open → Blad_1_open
30: Rear_flap_left_close → Blad_2_open
31: Rear_flap_right_open → Blad_3_open
32: Rear_flap_right_close
33: Main_flap_left_open
Door (Door_RN_RoomConnector_Docking_Animator_DRAK_Caterpillar)
Changed
34 changes
stdItem
Interactions
0: Setstate_firingrangestate_splash → Stepleftdeploy
1: Setstate_firingrangestate_weaponselect → Stepleftretract
2: Setstate_firingrangestate_weaponlandingbasic → Steprightdeploy
3: Setstate_firingrangestate_weaponlandingadvanced → Steprightretract
4: Setstate_firingrangestate_timer → Relayopen
5: Setstate_firingrangestate_results → Relayclose
6: Setstate_firingrangestate_targetpractice → Landingbayopen
7: Setstate_currentweaponstate_none → Landingbayclose
8: Weapons/[0000]/setstate_currentweaponstate_pistol → Place
9: Weapons/[0001]/setstate_currentweaponstate_smg → Open
10: Weapons/[0002]/setstate_currentweaponstate_ar → Close
11: Weapons/[0003]/setstate_currentweaponstate_shotgun → Pilotdooropen
12: Weapons/[0004]/setstate_currentweaponstate_lmg → Pilotdoorclose
13: Weapons/[0005]/setstate_currentweaponstate_sniper → Seatenterground
14: Setstate_challengestate_notstarted → Seatentergroundleft
15: Setstate_challengestate_countdown → Seatentergroundright
16: Setstate_challengestate_inprogress → Seatexitground
17: Setstate_challengestate_abortedoutofbounds → Seatenterzerog
18: Setstate_challengestate_abortedwrongweapon → Seatenterzerogright
19: Setstate_challengestate_results → Seatenterzerogleft
20: Setstate_challengetype_none → Seatexitzerog
21: Setstate_challengetype_basic → Bespokeplace
22: Setstate_challengetype_advanced → Refill extinguisher
23: Setstate_userstatus_nouser → Riderenter
24: Setstate_userstatus_playeruser → Riderexit
25: Setstate_userstatus_aiuser → Seatenter
26: Flowgraphdebug_unlockbasiccerts → Seatexit
27: Flowgraphdebug_unlockadvancedcerts → Turningon
28: Turretenter → Turningoff
29: Turretexit → Isdestroyedoverheated
30: Seatenter → Isdestroyed - ballistics
31: Seatexit → Disablecooling
32: Openhatch → Enablecooling
33: Closehatch → Increasingheat - to warning
Door (Door_RN_RoomConnector_Docking_Animator_DRAK_Ironclad_Command_Module)
Changed
32 changes
stdItem
Interactions
0: Seatenter → Closeleftdoor
1: Seatexit → Openrightdoor
2: Open → Closerightdoor
3: Close → Seatenterleft
4: Lockerequipall → Seatexitleft
5: Lockerswapallclothes → Seatenterright
6: Lockerswapallundersuit → Seatexitright
7: Lockerswapallhelmet → Seatenterleftzerog
8: Lockerswapallcore → Seatexitleftzerog
9: Movetoopen → Seatenterrightzerog
10: Movetoclose → Seatexitrightzerog
11: Lockerswapundersuitclothes → Activate remote camera
12: Openlootingui → Turret_gyro_mode
13: Carry → Seatenter
14: Drop → Seatexit
15: Place → Placeresourcecanister
16: Requestfloor0 → Slotoccupied
17: Requestfloor → Slotempty
18: Requestfloor2 → Place
19: Requestfloor3 → Open
20: Requestfloor4 → Close
21: Elevatorarrived → Opencomplete
22: Requestsurface → Closecomplete
23: Toggle → Pilotenter
24: Lock → Pilotexit
25: Openfinished → Copilotenter
26: Closefinished → Copilotexit
27: Enableturrets → Closed
28: Disableturrets → Opened
29: Ladderopen
30: Ladderclose
31: Canopyopen
Marlin (Fuel_Nozzle_GRIN_NozzleSecure)
Changed
5 changes
sub_type: UNDEFINED → Fuel
classification: Ship.FuelNozzle
stdItem
Type: DockingCollar.UNDEFINED → DockingCollar.Fuel
subType: UNDEFINED → Fuel
Mauler Power Plant (POWR_VNCL_S04_Mauler)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Mauler Quantum Drive (QDRV_S04_VNCL_Mauler)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Airlock_Inner_Door)
Changed
32 changes
stdItem
Interactions
0: Reportunlock → Poweroff
1: Sync → On
2: Reporterror → Off
3: Repair → Activate
4: Open → Deactivate
5: Close → Setlightslow
6: Print → Setlightsalarm
7: Seatenter → Functiondisruptedtrigger
8: Seatexit → Functionrestoredtrigger
9: Canopyopen → Disruptioncascade
10: Canopyclose → Restorationcascade
11: Ladderdeploy → Cascadecompleted
12: Ladderretract → Misfiretrigger
13: Seatenter_exterior → Misfirerequest
14: Seatexit_exterior → Setmisfire_none
15: Seatenter_zerog → Setmisfire_trivial
16: Seatexit_zerog → Setmisfire_minor
17: Pilotenter → Setmisfire_major
18: Pilotexit → Setmisfire_catastrophic
19: Openinnerdoor → Use
20: Closealldoors → Reset
21: Openinnerdoorfinished → Pickup
22: Closeinnerdoorfinished → Dropoff
23: Idle_guard → Place
24: Activate remote camera → Openhatch
25: Turret_gyro_mode → Closehatch
26: Turret_sensitivity_increase → Lean
27: Turret_sensitivity_decrease → Openinnerdoor
28: Turret_sensitivity_reset → Closealldoors
29: Turretdeploy → Openinnerdoorfinished
30: Closeinnerdoorfinished
31: Retractrequest
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_CargoLift)
Changed
34 changes
stdItem
Interactions
0: Onspawncompleted → Opentriggerbottom
1: Onresetting → Closetriggertop
2: Unlock → Activate
3: Lock → Deactivate
4: Reset → Place
5: Deployed → Open
6: Openinventory → Close
7: Loot → Seatenter
8: Opendoor → Seatexit
9: Closedoor → Unlock
10: Pilotdooropen → Lock
11: Pilotdoorclose → Sharedinteractionvfxactive
12: Canopyopen → Sharedinteractionvfxinactive
13: Canopyclose → Place
14: Seatentergroundleft → Login
15: Seatentergroundright → Requestdescent
16: Seatentergroundfront → Elevatorarrived
17: Seatexitground → Ladderliftenter
18: Seatenterzerogleft → Ladderliftexit
19: Seatenterzerogright → Dooropen
20: Seatenterzerogfront → Doorclose
21: Seatexitzerog → Shipenter
22: Turretdooropen → Shipexit
23: Turretdoorclose → Shipzerogenter
24: Turretentergroundleft → Shipzerogexit
25: Turretentergroundright → Carry
26: Turretentergroundfront → Drop
27: Turretexitground → Store
28: Turretseatenterzerogleft → Equip
29: Turretseatenterzerogright → Openexternalinventory
30: Turretseatexitzerog → Escpodupperleftenter
31: Openinventoryui
32: Openlootingui
33: Jump
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Left)
Changed
33 changes
stdItem
Interactions
0: Turnon → Open
1: Turnoff → Close
2: Sit → Place
3: Use → Turretenter
4: Place → Turretexit
5: Ascend → Activate remote camera
6: Descend → Turret_gyro_mode
7: Elevatorarrived → Trigger
8: Stand-console_idle_medium → Consume
9: Startchargeinteraction → Wash
10: Cancelchargeinteraction → Toilet
11: Disperseinteraction → Exit
12: Setjammerswitchon → Opendoor
13: Setjammerswitchoff → Closedoor
14: Maindeviceswitchon → Opentoilet
15: Maindeviceswitchoff → Closetoilet
16: Activate remote camera → Opensink
17: Turret_gyro_mode → Closesink
18: Enter → Openshower
19: Exit → Closeshower
20: Copilotenter → Pilotenter
21: Copilotexit → Pilotexit
22: Open → Turnon
23: Close → Turnoff
24: Lock → Toptobottom
25: Unlocktrigger → Bottomtotop
26: Unlock → Snaptobottomstate
27: Lockeddisplay → Snaptotopstate
28: Seatenter → Cycleturretposition
29: Seatexit → Extractor_disabled_trigger
30: Lockself → Extractor_active_trigger
31: Unlockself → Poweron
32: Reportlock
Door (Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Right)
Changed
7 changes
stdItem
Interactions
0: Place → Openlootingui
1: Store → Carry
2: Equip → Drop
3: Openlootingui → Place
4: Carry → Store
5: Drop → Equiptowear
6: Openinventoryui
Door (Door_RN_RoomConnector_Exterior_DRAK_Caterpillar)
Changed
34 changes
stdItem
Interactions
0: Turretretract → Deployrequest
1: Seatenter → Requesttop
2: Seatexit → Requestbottom
3: Carry → Elevatorarrived
4: Place → Requestmiddle
5: Drop → Lighton
6: Stow → Lightoff
7: Inspect → On
8: Startgrinder → Off
9: Stopgrinder → Ladderopen
10: Activate remote camera → Ladderclose
11: Turret_gyro_mode → Frontcanopyopen
12: Turretenter → Frontcanopyclose
13: Turretexit → Rearcanopyopen
14: Open → Rearcanopyclose
15: Close → Pilotladderenter
16: Opencomplete → Pilotladderexit
17: Closecomplete → Copilotladderenter
18: Onattach → Copilotladderexit
19: Ondetach → Pilotcanopyenter
20: Reset → Pilotcanopyexit
21: Inputinglasert1 → Copilotcanopyenter
22: Inputinglasert → Copilotcanopyexit
23: Inputinglasert3 → Inventory_open
24: Outputinglasert1 → Loot
25: Outputinglasert → Open
26: Outputinglasert3 → Close
27: Outputinglasert4 → Toggle
28: Stoplaser → Lock
29: Printlens → Openfinished
30: Onprintcompleted → Closefinished
31: Carry
32: Drop
33: Place
Door (Door_RN_RoomConnector_Exterior_DRAK_Ironclad_Hanger_Door)
Changed
32 changes
stdItem
Interactions
0: Onlensdetached → Activate remote camera
1: Onprinting → Startgrinder
2: Consumelens → Stopgrinder
3: Escpodupperleftenter → Deploycomplete
4: Escpodupperleftexit → Retractcomplete
5: Escpodupperrightenter → Retrieve
6: Escpodupperrightexit → Idle
7: Escpodlowerleftenter → Place
8: Escpodlowerleftexit → Open
9: Escpodlowerrightenter → Close
10: Escpodlowerrightexit → Opencomplete
11: Escpodrearleftenter → Closecomplete
12: Escpodrearleftexit → Seatenter
13: Escpodrearrightenter → Seatexit
14: Escpodrearrightexit → Toggle
15: Savegamelogoutul → Lock
16: Savegamelogoutur → Openfinished
17: Savegamelogoutll → Closefinished
18: Savegamelogoutlr → Stand-console_idle_medium
19: Savegamelogoutrl → Forward01
20: Savegamelogoutrr → Reverse01
21: Pickup → Forward0
22: Place → Reverse0
23: Turnon → Forward03
24: Turnoff → Reverse03
25: Next → Forward04
26: Previous → Reverse04
27: Setstate_playstate_up → Forward05
28: Setstate_playstate_down → Reverse05
29: Seatenter
30: Seatexit
31: On
Door (Door_RN_RoomConnector_Exterior_DRAK_Ironclad_Ramp)
Changed
34 changes
stdItem
Interactions
0: Supportenter → Openfinished
1: Supportenterleft → Closefinished
2: Supportexit → Jump
3: Supportexitleft → Sit
4: Turnontransitsystem → Seatenter
5: Turnofftransitsystem → Seatexit
6: Ascend → Activate remote camera
7: Descend → Turret_gyro_mode
8: Elevatorarrived → Open
9: Playsolved → Close
10: Onplaying → Startfire
11: Onstopped → Stopfire
12: Playunsolved → Setlighton
13: Playreset → Setlightoff
14: Onstate_playstate_stoppedpipeconnected → Togglelight
15: Onstate_playstate_stoppedpipedisconnected → Pickup
16: Debug_togglestate_gunkstate → Place
17: Scannerenter → Ladderopen
18: Scannerexit → Ladderclose
19: Scanner2enter → Canopyopen
20: Scanner2Exit → Canopyclose
21: Turretenter → Seatenterladder
22: Turretexit → Seatexitladder
23: Turret2Enter → Seatenterzerog
24: Turret2Exit → Seatexitzerog
25: Deactivate → Inventory_open
26: Activate → Inventory_close
27: Maindeviceswitchon → Avionics_open
28: Maindeviceswitchoff → Avionics_close
29: Startchargeinteraction → Fuelport_open
30: Cancelchargeinteraction → Fuelport_close
31: Disperseinteraction → Panel_right_open
32: Setjammerswitchon
33: Setjammerswitchoff
Door (Door_RN_RoomConnector_Exterior_DRAK_Command_Module_Ladder)
Changed
32 changes
stdItem
Interactions
0: Open → Escpodupperleftexit
1: Close → Savegamelogout
2: Toggle → Enterdoorleft_airlock
3: Lock → Exitdoorleft_airlock
4: Openfinished → Openleft_airlock
5: Closefinished → Closeleft_airlock
6: Play → Openleft_ladder
7: Onplaying → Closeleft_ladder
8: Onstopped → Enterdoorright_airlock
9: Blast → Exitdoorright_airlock
10: Charging → Openright_airlock
11: Blast_hazard-temp → Closeright_airlock
12: Charging_hazard-temp → Openright_ladder
13: Preparehowitzer → Closeright_ladder
14: Login → Enterdoorleft_airlock_eva
15: Vaultleft → Exitdoorleft_airlock_eva
16: Vaultright → Enterdoorright_airlock_eva
17: Closealldoors → Exitdoorright_airlock_eva
18: Openinnerdoor → Place
19: Openinnerdoorfinished → Open
20: Closeinnerdoorfinished → Close
21: Place → Opencomplete
22: Set_dooropenstate_closed → Closecomplete
23: Set_dooropenstate_opening → Carry
24: Set_dooropenstate_opened → Drop
25: Set_dooropenstate_closing → Activate pump
26: Set_doorlockstate_doorunlocked → Detach
27: Set_doorlockstate_doorlocked → Purge
28: Set_proximitysensorenabledstate_proximitysensorenabled
29: Set_proximitysensorenabledstate_proximitysensordisabled
30: Set_proximitysensorstate_proximitysensorunoccupied
31: Set_proximitysensorstate_proximitysensoroccupied
<= PLACEHOLDER => (DRAK_Command_Module)
Changed
13 changes
entity_tags
5: ef734509-be28-47c9-87df-2775db104d38 → 06b95616-40d0-4f0d-9709-4c85599532fb
6: b1f95343-7078-4f5e-83d0-95896dc4630b → 4b276423-c998-4b02-80c8-c2ab3a2a16df
7: cbf5484a-2262-4105-ae60-48f8b10d0a21 → ef734509-be28-47c9-87df-2775db104d38
8: b1f95343-7078-4f5e-83d0-95896dc4630b
9: cbf5484a-2262-4105-ae60-48f8b10d0a21
entity_tag_map
5
tag: ef734509-be28-47c9-87df-2775db104d38 → 06b95616-40d0-4f0d-9709-4c85599532fb
name: Fighter → CommandModule
6
tag: b1f95343-7078-4f5e-83d0-95896dc4630b → 4b276423-c998-4b02-80c8-c2ab3a2a16df
name: CombatShip → CommandModule
7
tag: cbf5484a-2262-4105-ae60-48f8b10d0a21 → ef734509-be28-47c9-87df-2775db104d38
name: LightFighter → Fighter
8
tag: b1f95343-7078-4f5e-83d0-95896dc4630b
name: CombatShip
9
tag: cbf5484a-2262-4105-ae60-48f8b10d0a21
name: LightFighter
Bed (DRAK_Command_Module_Bed_Lower_Right)
Changed
4 changes
stdItem
Seat
HasEjection: false
Interactions
0: Locktrigger → Droneleftseatenter
1: Unlocktrigger → Droneleftseatexit
2: Lockself → Dronerightseatenter
Bed (DRAK_Command_Module_Bed_Upper_Right)
Changed
1 change
stdItem
Seat
HasEjection: false
Door Control (Drak_command_module_ground_fuelport)
Changed
34 changes
stdItem
Interactions
0: Openaccesspoints → Closeaccesspoints
1: Closeaccesspoints → Flight_ready
2: Flight_ready → Dummyinteraction
3: Dummyinteraction → Commsinteraction
4: Commsinteraction → Opencanopy
5: Opencanopy → Closecanopy
6: Closecanopy → Deployladder
7: Deployladder → Retractladder
8: Retractladder → Landinggear_deploy
9: Landinggear_deploy → Landinggear_retract
10: Landinggear_retract → Autoland_setactive
11: Autoland_setactive → Autoland_setinactive
12: Autoland_setinactive → Coupled_setcoupled
13: Coupled_setcoupled → Coupled_setdecoupled
14: Coupled_setdecoupled → Gsafe_setactive
15: Gsafe_setactive → Gsafe_setinactive
16: Gsafe_setinactive → Esp_setactive
17: Esp_setactive → Esp_setinactive
18: Esp_setinactive → Cruisecontrol_setactive
19: Cruisecontrol_setactive → Cruisecontrol_setinactive
20: Cruisecontrol_setinactive → Quantumspool_setactive
21: Quantumspool_setactive → Quantumspool_setinactive
22: Quantumspool_setinactive → Quantumtravel_setactive
23: Quantumtravel_setactive → Quantumtravel_setinactive
24: Quantumtravel_setinactive → Navfilter_setnone
25: Navfilter_setnone → Navfilter_setpoi
26: Navfilter_setpoi → Navfilter_setquantum
27: Navfilter_setquantum → Weaponcontroller_setactive
28: Weaponcontroller_setactive → Weaponcontroller_setinactive
29: Weaponcontroller_setinactive → Gimbaltype_setfixed
30: Gimbaltype_setfixed → Gimbaltype_setgimbal
31: Gimbaltype_setgimbal → Gimbaltype_setaimassist
32: Gimbaltype_setaimassist → Firepattern_setstaggered
33: Firepattern_setstaggered → Firepattern_setsynchronized
<= PLACEHOLDER => (DRAK_Command_Module_SCItem_Seat_Console)
Changed
1 change
stdItem
Seat
HasEjection: false
<= PLACEHOLDER => (DRAK_Command_Module_SCItem_Seat_Console_Turret)
Changed
1 change
stdItem
Seat
HasEjection: false
TRGT. STATUS (DRAK_Command_Module_SCItem_SeatDashboard_CoPilot)
Changed
1 change
stdItem
Seat
HasEjection: false
TRGT. STATUS (DRAK_Command_Module_SCItem_SeatDashboard_Pilot)
Changed
1 change
stdItem
Seat
HasEjection: false
<= PLACEHOLDER => (DRAK_Command_Module_Thruster)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (DRAK_Command_Module_Thruster_Mav_Fixed)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (DRAK_Command_Module_Thruster_Main)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (DRAK_Command_Module_Thruster_Main_Lower)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (DRAK_Command_Module_Thruster_Mav_Fixed_Top)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (DRAK_Command_Module_Thruster_Mav_Fixed_Bottom)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (DRAK_Command_Module_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (DRAK_Command_Module_Thruster_Retro_Right)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (DRAK_Ironclad_Assault_Thruster_Main)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Drake Ironclad Assault (DRAK_Ironclad_Assault)
Changed
6 changes
stdItem
Interactions
0: Blinkinglight_notshown → Disabledecoupled
1: Stopblinking_notshown → Enablegsafe
2: Carry → Disablegsafe
3: Drop → Enableesp
4: Inspect → Disableesp
5: Place → Enablecruise