Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Iodine (Carryable_2H_FL_05x05x05_Commodity_gas_inert_iodine_a)
Changed
4 changes
stdItem
Interactions
0: Closealldoors → Equip
1: Lockalldoors → Inspect
2: Unlockalldoors → Carry
3: Halfopenalldoors → Drop
Medical Supplies (Carryable_2H_FL_05x05x05_Commodity_medical_supplies_a)
Changed
4 changes
stdItem
Interactions
0: Offhandstore → Turret_gyro_mode
1: Drop → Take
2: Carrylowered → Place
3: Inspect → Request
Agricium (Carryable_2H_FL_05x05x05_Commodity_metal_agricium_a)
Changed
4 changes
stdItem
Interactions
0: Carrylowered → Pilot_enter
1: Inspect → Pilot_exit
2: Place → Open
3: Chakmafirstselecttake → Exit
Aluminum (Carryable_2H_FL_05x05x05_Commodity_metal_aluminium_a)
Changed
4 changes
stdItem
Interactions
0: Drop → Seatexit
1: Carrylowered → Activate remote camera
2: Inspect → Turret_gyro_mode
3: Place → Turnon
Gold (Carryable_2H_FL_05x05x05_Commodity_metal_gold_a)
Changed
4 changes
stdItem
Interactions
0: Offhandholster → Closetop
1: Store → Use
2: Offhandstore → Place
3: Drop → Placeonhook
Titanium (Carryable_2H_FL_05x05x05_Commodity_metal_titanium_a)
Changed
4 changes
stdItem
Interactions
0: Inspect → Pilotcanopyexit
1: Place → Copilotcanopyenter
2: Chakmafirstselecttake → Copilotcanopyexit
3: Chakmatake → Inventory_open
Tungsten (Carryable_2H_FL_05x05x05_Commodity_metal_tungsten_a)
Changed
4 changes
stdItem
Interactions
0: Chakmatake → Enter
1: Customize → Heatinghands
2: Bespokeplace → Showbutton
3: Holdready → Pressbutton
Aphorite (Carryable_2H_FL_05x05x05_Commodity_minerals_aphorite_a)
Changed
5 changes
stdItem
Interactions
0: Offhandstore → Supportseatleft_enter
1: Drop → Supportseatleft_exit
2: Carrylowered → Supportseatright_enter
3: Inspect → Supportseatright_exit
4: Place → Engineering_enter
Beryl (Carryable_2H_FL_05x05x05_Commodity_minerals_beryl_a)
Changed
4 changes
stdItem
Interactions
0: Offhandstore → Tractorbeamright_exit
1: Drop → Requestdescent
2: Carrylowered → Elevatorarrived
3: Inspect → Open
Corundum (Carryable_2H_FL_05x05x05_Commodity_minerals_corundum_a)
Changed
4 changes
stdItem
Interactions
0: Chakmafirstselecttake → Engineering_exit
1: Chakmatake → Turrettop_enter
2: Customize → Turrettop_exit
3: Bespokeplace → Turretbottom_enter
Diamond (Carryable_2H_FL_05x05x05_Commodity_minerals_diamond_a)
Changed
4 changes
stdItem
Interactions
0: Place → Idle_stare
1: Chakmafirstselecttake → Place
2: Chakmatake → Open
3: Customize → Close
Dolivine (Carryable_2H_FL_05x05x05_Commodity_minerals_dolivine_a)
Changed
5 changes
stdItem
Interactions
0: Bespokeplace → Dispose
1: Holdready → Pilot_enter
2: Holster → Pilot_exit
3: Offhandholster → Copilot_enter
4: Store → Copilot_exit
Hadanite (Carryable_2H_FL_05x05x05_Commodity_minerals_hadanite_a)
Changed
5 changes
stdItem
Interactions
0: Place → Close
1: Chakmafirstselecttake → Lock
2: Chakmatake → Override
3: Customize → Stepthrough
4: Bespokeplace → Disable
Laranite (Carryable_2H_FL_05x05x05_Commodity_minerals_laranite_a)
Changed
4 changes
stdItem
Interactions
0: Offhandstore → Copilotleftenter
1: Drop → Copilotleftexit
2: Carrylowered → Dockingportopen
3: Inspect → Dockingportclose
Quartz (Carryable_2H_FL_05x05x05_Commodity_minerals_quartz_a)
Changed
4 changes
stdItem
Interactions
0: Holdready → Turretbottom_exit
1: Holster → Tractorbeamleft_enter
2: Offhandholster → Tractorbeamleft_exit
3: Store → Tractorbeamright_enter
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_Commodity_Nonmetal)
Changed
4 changes
stdItem
Interactions
0: Setstate_unpowered → Setstate_unblocked
1: Setstate_blocked → Setstate_noaccess
2: Setstate_unblocked → Setstate_access
3: Setstate_noaccess → Pressurecycle
Scrap (Carryable_2H_FL_05x05x05_Commodity_scrap_a)
Changed
4 changes
stdItem
Interactions
0: Chakmafirstselecttake → Turnoff
1: Chakmatake → Open
2: Customize → Close
3: Bespokeplace
Waste (Carryable_2H_FL_05x05x05_Commodity_waste_a)
Changed
4 changes
stdItem
Interactions
0: Holdready → Toggle
1: Holster → Lock
2: Offhandholster → Openfinished
3: Store → Closefinished
GEO Resource Pod (Carryable_2H_FL_05x05x05_inventory_argoGeo)
Changed
6 changes
stdItem
Interactions
0: Pressurecyclecomplete → Setstate_noaccess
1: Set_airlockconnected → Setstate_access
2: Open → Pressurecycle
3: Close → Pressurecyclecomplete
4: Lock → Set_airlockconnected
5: Override → Open
Ammunition Crate (Carryable_2H_FL_05x05x05_MissionItem_AmmoCrate)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Setstate_unpowered
1: Setstate_powered → Setstate_blocked
2: Setstate_unpowered → Setstate_unblocked
3: Setstate_blocked → Setstate_noaccess
4: Setstate_unblocked → Setstate_access
5: Setstate_noaccess → Pressurecycle
6: Setstate_access → Pressurecyclecomplete
Basketball (Carryable_2H_FL_05x05x05_MissionItem_Basketball)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Set_airlockconnected
1: Pressurecyclecomplete → Open
2: Set_airlockconnected → Close
3: Open → Lock
4: Close → Override
Evidence (Carryable_2H_FL_05x05x05_MissionItem_EvidenceBox)
Changed
4 changes
stdItem
Interactions
0: Overrideclose → Closecomplete
1: Opencomplete → Opentrigger
2: Closecomplete → Openself
3: Opentrigger → Allowopen
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_Jackolantern)
Changed
4 changes
stdItem
Interactions
0: Allowclose → Closerequest
1: Gate_close → Closetrigger
2: Set_pressurenormalized → Closeself
3: Set_pressuredifferential → Allowclose
Medical Supplies (Carryable_2H_FL_05x05x05_MissionItem_medical_samples)
Changed
4 changes
stdItem
Interactions
0: Drop → Place
1: Carrylowered → Seatenter
2: Inspect → Seatexit
3: Place → Retrieve
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_medical_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0: Setstate_noaccess → Pressurecycle
1: Setstate_access → Pressurecyclecomplete
2: Pressurecycle → Set_airlockconnected
3: Pressurecyclecomplete → Open
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_metal_oresamples)
Changed
4 changes
stdItem
Interactions
0: Chakmafirstselecttake → Seatenter
1: Chakmatake → Seatexit
2: Customize → Copilotseatenter
3: Bespokeplace → Copilotseatexit
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_metal_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0: Set_airlockconnected → Close
1: Open → Lock
2: Close → Override
3: Lock → Stepthrough
Pizza Box (Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_a)
Changed
4 changes
stdItem
Interactions
0: Unlock → Onunlocked
1: Overrideclose → Open
2: Opencomplete → Close
3: Closecomplete → Lock
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_b)
Changed
4 changes
stdItem
Interactions
0: Lock → Onopening
1: Override → Onclosed
2: Stepthrough → Onclosing
3: Toggle → Onlocked
carryable_2h_fl_05x05x05_missionitem_present_a (Carryable_2H_FL_05x05x05_MissionItem_Present_a)
Changed
4 changes
stdItem
Interactions
0: Override → Toggle
1: Stepthrough → Unlock
2: Toggle → Overrideclose
3: Unlock → Opencomplete
carryable_2h_fl_05x05x05_missionitem_present_b (Carryable_2H_FL_05x05x05_MissionItem_Present_b)
Changed
4 changes
stdItem
Interactions
0: Holdready → Captainseatenter
1: Holster → Captainseatexit
2: Offhandholster → Craneseatexit
3: Store → Craneseatenter
carryable_2h_fl_05x05x05_missionitem_present_c (Carryable_2H_FL_05x05x05_MissionItem_Present_c)
Changed
4 changes
stdItem
Interactions
0: Offhandstore → Seatenter
1: Drop → Seatexit
2: Carrylowered
3: Inspect
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_waste_bloody_a)
Changed
4 changes
stdItem
Interactions
0: Closeself → Gate_close
1: Allowclose → Set_pressurenormalized
2: Gate_close → Set_pressuredifferential
3: Set_pressurenormalized → Setstate_powered
<= PLACEHOLDER => (ESPR_Prowler_Thruster_Mav_01)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Flight Recorder (Carryable_2H_FL_075x05x05_MissionItem_blackbox)
Changed
4 changes
stdItem
Interactions
0: Gate_close → Closetrigger
1: Set_pressurenormalized → Closeself
2: Set_pressuredifferential → Allowclose
3: Setstate_powered → Gate_close
<= PLACEHOLDER => (Carryable_2H_FL_075x05x05_MissionItem_Climbable)
Changed
4 changes
stdItem
Interactions
0: Closerequest → Lockself
1: Closetrigger → Unlockself
2: Closeself → Openrequest
3: Allowclose → Closerequest
<= PLACEHOLDER => (Carryable_2H_FL_box_ammo_1_a)
Changed
8 changes
stdItem
Interactions
0: Drop → Lock_01
1: Carrylowered → Lock_02
2: Inspect → Lock_03
3: Place → Unlock_01
4: Chakmafirstselecttake → Unlock_02
5: Chakmatake → Unlock_03
6: Customize → Mainlock
7: Bespokeplace → Mainunlock
<= PLACEHOLDER => (Carryable_2H_FL_box_openable_1_a)
Changed
8 changes
stdItem
Interactions
0: Offhandstore → Placeonhook
1: Drop → Open
2: Carrylowered → Close
3: Inspect → Toggle
4: Place → Lock
5: Chakmafirstselecttake → Openfinished
6: Chakmatake → Closefinished
7: Customize → Dooropen
Field Medic Kit (Carryable_2H_FL_Container_Anim_multitool_1_citizencon2953_1_a)
Changed
10 changes
stdItem
Interactions
0: Opentrigger → Override
1: Openself → Stepthrough
2: Allowopen → Toggle
3: Locktrigger → Unlock
4: Unlocktrigger → Overrideclose
5: Lockself → Opencomplete
6: Unlockself → Closecomplete
7: Openrequest → Opentrigger
8: Closerequest → Openself
9: Closetrigger → Allowopen
<= PLACEHOLDER => (Carryable_2H_FL_crate_weapon_3_01x005x00375_a)
Changed
8 changes
stdItem
Interactions
0: Chakmatake → Open
1: Customize → Savegamelogout
2: Bespokeplace → Exitbed
3: Holdready → Close
4: Holster → Enterbed
5: Offhandholster → Togglepower
6: Store → Useconsole
7: Offhandstore → Exitconsole
<= PLACEHOLDER => (Carryable_2H_FL_crate_weapon_3_075x045x00375_a)
Changed
8 changes
stdItem
Interactions
0: Offhandholster → Seatexitladder
1: Store → Seatenterzerog
2: Offhandstore → Seatexitzerog
3: Drop → Seatenterdocked
4: Carrylowered → Seatexitdocked
5: Inspect → Inventory_open
6: Place → Inventory_close
7: Chakmafirstselecttake → Loot
<= PLACEHOLDER => (Carryable_2H_FL_crate_weapon_3_075x045x00375_b)
Changed
7 changes
stdItem
Interactions
0: Closedoor2 → Store
1: Cycle → Equiptowear
2: Opendoor1 → Carry
3: Opendoor2 → Drop
4: Cycledoor1 → Place
5: Cycledoor2
6: Closedoor1
<= PLACEHOLDER => (Carryable_2H_FL_crate_weapon_3_075x045x00375_c)
Changed
5 changes
stdItem
Interactions
0: Grip → Equiptowear
1: Release → Carry
2: Drop
3: Place
4: Store
<= PLACEHOLDER => (Carryable_2H_FL_crate_weapon_3_075x050x050_a)
Changed
5 changes
stdItem
Interactions
0: Seatenter → Drop
1: Seatexit → Place
2: Grip → Store
3: Release → Equiptowear
4: Carry
<= PLACEHOLDER => (Carryable_2H_FL_drug_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0: Setstate_powered → Gate_close
1: Setstate_unpowered → Set_pressurenormalized
2: Setstate_blocked → Set_pressuredifferential
3: Setstate_unblocked → Setstate_powered
Confidential (Carryable_2H_FL_MissionItem_ClassifiedFiles_a)
Changed
5 changes
stdItem
Interactions
0: Drop → Set_dooropenstate_opened
1: Carrylowered → Set_dooropenstate_closing
2: Inspect → Set_doorlockstate_doorunlocked
3: Place → Set_doorlockstate_doorlocked
4: Chakmafirstselecttake → Set_proximitysensorenabledstate_proximitysensorenabled
Shipment (Carryable_2H_FL_MissionItem_covalex_a)
Changed
4 changes
stdItem
Interactions
0: Customize → Play
1: Bespokeplace → Onplaying
2: Holdready → Onstopped
3: Holster → Blast
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_covalex_empty_a)
Changed
4 changes
stdItem
Interactions
0: Chakmatake → Set_proximitysensorenabledstate_proximitysensordisabled
1: Customize → Set_proximitysensorstate_proximitysensorunoccupied
2: Bespokeplace → Set_proximitysensorstate_proximitysensoroccupied
3: Holdready → Passengerseatenter
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_covalex_empty_damaged_a)
Changed
4 changes
stdItem
Interactions
0: Carrylowered → Login
1: Inspect → Vaultleft
2: Place → Vaultright
3: Chakmafirstselecttake → Closealldoors
IFR-A77 Turret (AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection: false