Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock)
Changed
7 changes
stdItem
Interactions
0: Equip → Store
1: Openlootingui → Equip
2: Carry → Openlootingui
3: Drop → Carry
4: Place → Drop
5: Store → Place
6: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_Dock)
Changed
4 changes
stdItem
Interactions
3: Equiptowear → Equip
4: Openinventoryui → Openlootingui
5: Openlootingui → Carry
6: Carry
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_DockingCollar)
Changed
20 changes
stdItem
Interactions
0: Lean → Enablegsafe
1: Runwater → Disablegsafe
2: Inactive → Enableesp
3: Wash → Disableesp
4: Exit → Enablecruise
5: Flightready → Disablecruise
6: Selfdestruct_engage → Enablevtol
7: Selfdestruct_disengage → Disablevtol
8: Exteriorlights_on → Enableproximityassist
9: Exteriorlights_off → Disableproximityassist
10: Shields_on → Engineon
11: Shields_off → Engineoff
12: Openmissiles → Enabledecoupled
13: Closemissiles → Disabledecoupled
14: Outrigger_deploy
15: Outrigger_retract
16: Outrigger_toggle
17: Opencargohatch
18: Closecargohatch
19: Lockdoors
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Ladder_Lift_Door)
Changed
17 changes
stdItem
Interactions
0: Place → Shiptransformretract
1: Open → Shiptransformcycle
2: Close → Engineon
3: Fuse_removed → Engineoff
4: Fuse_placed → Enabledecoupled
5: Sitdown → Disabledecoupled
6: Seatenterright → Enablegsafe
7: Seatexitright → Disablegsafe
8: Seatenterleft → Enableesp
9: Seatexitleft → Disableesp
10: Activate remote camera → Enablecruise
11: Turret_gyro_mode → Disablecruise
12: Wash → Enablevtol
13: Exit → Disablevtol
14: Lean → Enableproximityassist
15: Runwater → Disableproximityassist
16: Inactive
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Redeemer)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equip
6: Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reliant)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Store
1: Carry → Equip
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equiptowear → Place
6: Openinventoryui
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Left)
Changed
21 changes
stdItem
Interactions
0: Unlockdoors → Enablevtol
1: Flightready → Disablevtol
2: Selfdestruct_engage → Enableproximityassist
3: Selfdestruct_disengage → Disableproximityassist
4: Openmissiles → Engineon
5: Closemissiles → Engineoff
6: Opencargohatch → Enabledecoupled
7: Closecargohatch → Disabledecoupled
8: Lockdoors → Enablegsafe
9: Deployfront → Disablegsafe
10: Retractfront → Enableesp
11: Seatexit → Disableesp
12: Opendoor → Enablecruise
13: Closedoor → Disablecruise
14: Opencanopy
15: Closecanopy
16: Cyclefriendly
17: Cyclehostile
18: Cycleall
19: Cyclepinned
20: Exteriorlights_on
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Right)
Changed
30 changes
stdItem
Interactions
0: Exteriorlights_off → Enabledecoupled
1: Interiorlights_on → Disabledecoupled
2: Interiorlights_off → Enablegsafe
3: Selfdestruct_engage → Disablegsafe
4: Selfdestruct_disengage → Enableesp
5: Sensors_on → Disableesp
6: Sensors_off → Enablecruise
7: Ping → Disablecruise
8: Scan_enable → Enablevtol
9: Scan_disable → Disablevtol
10: Shields_on → Enableproximityassist
11: Shields_off → Disableproximityassist
12: Weapons_on → Engineon
13: Weapons_off → Engineoff
14: Countermeasures_chaff
15: Countermeasures_flare
16: Doors_lockall
17: Doors_unlockall
18: Deployweaponrack
19: Retractweaponrack
20: Turretdeploy
21: Turretretract
22: Exit_button_request
23: Turn on
24: Turn off
25: Place
26: Open
27: Close
28: Dooropen
29: Doorclose
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Starrunner_Table)
Changed
7 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equip
3: Equiptowear → Openlootingui
4: Openinventoryui → Carry
5: Openlootingui → Drop
6: Carry
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Terrapin)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Drop
1: Openlootingui → Place
2: Carry → Store
3: Drop → Equip
4: Place → Openlootingui
5: Store → Carry
6: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie)
Changed
6 changes
stdItem
Interactions
0: Carry → Equiptowear
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equip → Store
5: Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_L)
Changed
17 changes
stdItem
Interactions
0: Drop → Disablevtol
1: Inspect → Enableproximityassist
2: Place → Disableproximityassist
3: Equip → Shiptransformcycle
4: Offhandequip → Shiptransformretract
5: Store → Shiptransformdeploy
6: Offhandstore → Engineon
7: Activate → Engineoff
8: Carrylowered → Enabledecoupled
9: Disabledecoupled
10: Enablegsafe
11: Disablegsafe
12: Enableesp
13: Disableesp
14: Enablecruise
15: Disablecruise
16: Enablevtol
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_R)
Changed
25 changes
stdItem
Interactions
0: Doorclose → Enablecruise
1: Useconsole → Disablecruise
2: Open → Enablevtol
3: Close → Disablevtol
4: Toggle → Enableproximityassist
5: Onclosed → Disableproximityassist
6: Onopening → Engineon
7: Onopened → Engineoff
8: Onclosing → Enabledecoupled
9: Setstate_closed → Disabledecoupled
10: Setstate_opening → Enablegsafe
11: Setstate_opened → Disablegsafe
12: Setstate_closing → Enableesp
13: Exit → Disableesp
14: Activateshower → Transformdeploy
15: Deactivateshower → Transformretract
16: Turretenter → Transformcycle
17: Turretexit
18: Carrylowered
19: Drop
20: Inspect
21: Place
22: Store
23: Offhandstore
24: Activate
Door (Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Cargo_Left)
Changed
34 changes
stdItem
Interactions
0: Open → Turnoff
1: Close → Open
2: Lock → Close
3: Override → Toggle
4: Stepthrough → Lock
5: Secondaryopen → Openfinished
6: Unlock → Closefinished
7: Overrideclose → Copilotleftenter
8: Opencomplete → Copilotleftexit
9: Closecomplete → Dockingportopen
10: Opentrigger → Dockingportclose
11: Openself → Idle_stare
12: Allowopen → Place
13: Locktrigger → Dispose
14: Unlocktrigger → Pilot_enter
15: Lockself → Pilot_exit
16: Unlockself → Copilot_enter
17: Openrequest → Copilot_exit
18: Closerequest → Supportseatleft_enter
19: Closetrigger → Supportseatleft_exit
20: Closeself → Supportseatright_enter
21: Allowclose → Supportseatright_exit
22: Gate_close → Engineering_enter
23: Set_pressurenormalized → Engineering_exit
24: Set_pressuredifferential → Turrettop_enter
25: Setstate_powered → Turrettop_exit
26: Setstate_unpowered → Turretbottom_enter
27: Setstate_blocked → Turretbottom_exit
28: Setstate_unblocked → Tractorbeamleft_enter
29: Setstate_noaccess → Tractorbeamleft_exit
30: Setstate_access → Tractorbeamright_enter
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Cargo_Rear)
Changed
34 changes
stdItem
Interactions
0: Open → Canopyopen
1: Close → Canopyclose
2: Lock → Seatenterladder
3: Override → Seatexitladder
4: Stepthrough → Seatenterzerog
5: Secondaryopen → Seatexitzerog
6: Unlock → Seatenterladderoneway
7: Overrideclose → Seatexitladderoneway
8: Opencomplete → Entrance_open
9: Closecomplete → Entrance_close
10: Opentrigger → Diagnostics_open
11: Openself → Diagnostics_close
12: Allowopen → Cooler_r_open
13: Locktrigger → Cooler_r_close
14: Unlocktrigger → Cooler_l_open
15: Lockself → Cooler_l_close
16: Unlockself → Jumpdrive_open
17: Openrequest → Jumpdrive_close
18: Closerequest → Fuelport_open
19: Closetrigger → Fuelport_close
20: Closeself → Radar_open
21: Allowclose → Radar_close
22: Gate_close → Power_open
23: Set_pressurenormalized → Power_close
24: Set_pressuredifferential → Shield_open
25: Setstate_powered → Shield_close
26: Setstate_unpowered → Storage_open
27: Setstate_blocked → Storage_close
28: Setstate_unblocked → Rudder_left_open
29: Setstate_noaccess → Rudder_left_close
30: Setstate_access → Rudder_right_open
31: Pressurecycle → Rudder_right_close
32: Pressurecyclecomplete → Rear_flap_left_open
33: Set_airlockconnected → Rear_flap_left_close
Door (Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Cargo_Right)
Changed
34 changes
stdItem
Interactions
0: Open → Seatexit
1: Close → Openhatch
2: Lock → Closehatch
3: Override → Useconsole
4: Stepthrough → Onattach
5: Secondaryopen → Ondetach
6: Unlock → Reset
7: Overrideclose → Idle_leanback
8: Opencomplete → Activate remote camera
9: Closecomplete → Turret_gyro_mode
10: Opentrigger → Seatenter
11: Openself → Opendoor
12: Allowopen → Closedoor
13: Locktrigger → Poweron
14: Unlocktrigger → Poweroff
15: Lockself → On
16: Unlockself → Off
17: Openrequest → Open
18: Closerequest → Close
19: Closetrigger → Movetoopen
20: Closeself → Movetoclose
21: Allowclose → Cook
22: Gate_close → Place
23: Set_pressurenormalized → Opencomplete
24: Set_pressuredifferential → Closecomplete
25: Setstate_powered → Ladderopen
26: Setstate_unpowered → Ladderclose
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_Entrance_Interior)
Changed
7 changes
stdItem
Interactions
0: Store → Carry
1: Equip → Drop
2: Openlootingui → Place
3: Carry → Store
4: Drop → Equiptowear
5: Place → Openinventoryui
6: Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenClose_MPUV_Transport_Rear)
Changed
32 changes
stdItem
Interactions
0: Place → Dispenseropen
1: Open → Dispenserclose
2: Close → Ejectcargobox
3: Fuse_removed → Conveyorreset
4: Fuse_placed → Onconveyordeployed
5: On → Onconveyorretracted
6: Off → Resourcetobusy
7: Closealldoors → Resourcetoidle
8: Openinnerdoor → Ladderenter
9: Openinnerdoorfinished → Ladderexit
10: Closeinnerdoorfinished → Ladderopen
11: Sitdown → Ladderclose
12: Seatenterright → Fuelport_open
13: Seatexitright → Fuelport_close
14: Seatenterleft → On
15: Seatexitleft → Off
16: Ladderopen → Seatenter
17: Ladderclose → Seatexit
18: Canopyopen → Retrieve
19: Canopyclose → Starttimer
20: Seatenterladder → Finishtimer
21: Seatexitladder → Resettimer
22: Seatentereva → Ontimerstarted
23: Seatexiteva → Ontimerfinished
24: Inventory_open → Chicken
25: Loot → Place
26: Activate remote camera → Open
27: Turret_gyro_mode → Close
28: Seatenter → Openlootingui
29: Seatexit → Rackfilled
30: Play → Rackempty
31: Wash
Door (Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_Elevator)
Changed
34 changes
stdItem
Interactions
0: Open → Turret_gyro_mode
1: Close → Request
2: Lock → Elevatorarrived
3: Override → Supportenter
4: Stepthrough → Supportenterleft
5: Toggle → Supportexit
6: Unlock → Supportexitleft
7: Overrideclose → Turnontransitsystem
8: Opencomplete → Turnofftransitsystem
9: Closecomplete → Ascend
10: Opentrigger → Descend
11: Openself → Playsolved
12: Allowopen → Onplaying
13: Locktrigger → Onstopped
14: Unlocktrigger → Playunsolved
15: Lockself → Playreset
16: Unlockself → Onstate_playstate_stoppedpipeconnected
17: Openrequest → Onstate_playstate_stoppedpipedisconnected
18: Closerequest → Debug_togglestate_gunkstate
19: Closetrigger → Scannerenter
20: Closeself → Scannerexit
21: Allowclose → Scanner2Enter
22: Gate_close → Scanner2Exit
23: Set_pressurenormalized → Turretenter
24: Set_pressuredifferential → Turretexit
25: Setstate_powered → Turret2Enter
26: Setstate_unpowered → Turret2Exit
27: Setstate_blocked → Deactivate
28: Setstate_unblocked → Activate
29: Setstate_noaccess → Maindeviceswitchon
30: Setstate_access → Maindeviceswitchoff
31: Pressurecycle → Startchargeinteraction
32: Pressurecyclecomplete → Cancelchargeinteraction
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_MX_Elevator)
Changed
3 changes
stdItem
Interactions
0: Equip → Store
1: Openlootingui → Equiptowear
5: Store
Door (Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Airlock_Ext)
Changed
34 changes
stdItem
Interactions
0: Open → Sit
1: Close → Use
2: Lock → Place
3: Override → Ascend
4: Stepthrough → Descend
5: Toggle → Elevatorarrived
6: Unlock → Stand-console_idle_medium
7: Overrideclose → Startchargeinteraction
8: Opencomplete → Cancelchargeinteraction
9: Closecomplete → Disperseinteraction
10: Opentrigger → Setjammerswitchon
11: Openself → Setjammerswitchoff
12: Allowopen → Maindeviceswitchon
13: Locktrigger → Maindeviceswitchoff
14: Unlocktrigger → Activate remote camera
15: Lockself → Turret_gyro_mode
16: Unlockself → Enter
17: Openrequest → Exit
18: Closerequest → Copilotenter
19: Closetrigger → Copilotexit
20: Closeself → Open
21: Allowclose → Close
22: Gate_close → Lock
23: Set_pressurenormalized → Unlocktrigger
24: Set_pressuredifferential → Unlock
25: Setstate_powered → Lockeddisplay
26: Setstate_unpowered → Seatenter
27: Setstate_blocked → Seatexit
28: Setstate_unblocked → Lockself
29: Setstate_noaccess → Unlockself
30: Setstate_access → Reportlock
31: Pressurecycle → Reportunlock
32: Pressurecyclecomplete → Sync
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Airlock_Int)
Changed
34 changes
stdItem
Interactions
0: Open → Exit
1: Close → Lean
2: Lock → Runwater
3: Override → Inactive
4: Stepthrough → Openinnerdoor
5: Toggle → Closealldoors
6: Unlock → Openinnerdoorfinished
7: Overrideclose → Closeinnerdoorfinished
8: Opencomplete → Ascend
9: Closecomplete → Descend
10: Opentrigger → Elevatorarrived
11: Openself → Seatenter
12: Allowopen → Seatexit
13: Locktrigger → Damage
14: Unlocktrigger → Fix
15: Lockself → Activate remote camera
16: Unlockself → Turret_gyro_mode
17: Openrequest → Place
18: Closerequest → Open
19: Closetrigger → Close
20: Closeself → Dooropen
21: Allowclose → Doorclose
22: Gate_close → Opencomplete
23: Set_pressurenormalized → Closecomplete
24: Set_pressuredifferential → Useconsole
25: Setstate_powered → Place
26: Setstate_unpowered → Use
27: Setstate_blocked → Pilot_enter_front
28: Setstate_unblocked → Pilot_exit_front
29: Setstate_noaccess → Pilot_enter_rear
30: Setstate_access → Pilot_exit_rear
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Airlock_Int_Mid)
Changed
34 changes
stdItem
Interactions
0: Open → Openlootingui
1: Close → Open
2: Lock → Close
3: Override → Lock
4: Stepthrough → Override
5: Toggle → Stepthrough
6: Unlock → Toggle
7: Overrideclose → Unlock
8: Opencomplete → Overrideclose
9: Closecomplete → Opencomplete
10: Opentrigger → Closecomplete
11: Openself → Opentrigger
12: Allowopen → Openself
13: Locktrigger → Allowopen
14: Unlocktrigger → Locktrigger
15: Lockself → Unlocktrigger
16: Unlockself → Lockself
17: Openrequest → Unlockself
18: Closerequest → Openrequest
19: Closetrigger → Closerequest
20: Closeself → Closetrigger
21: Allowclose → Closeself
22: Gate_close → Allowclose
23: Set_pressurenormalized → Gate_close
24: Set_pressuredifferential → Set_pressurenormalized
25: Setstate_powered → Set_pressuredifferential
26: Setstate_unpowered → Setstate_powered
27: Setstate_blocked → Setstate_unpowered
28: Setstate_unblocked → Setstate_blocked
29: Setstate_noaccess → Setstate_unblocked
30: Setstate_access → Setstate_noaccess
31: Pressurecycle → Setstate_access
32: Pressurecyclecomplete → Pressurecycle
33: Set_airlockconnected → Pressurecyclecomplete
Door (Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Cargo_Lift)
Changed
30 changes
stdItem
Interactions
0: Setstate_access → Unlockself
1: Pressurecycle → Reportlock
2: Pressurecyclecomplete → Reportunlock
3: Set_airlockconnected → Sync
4: Open → Reporterror
5: Close → Repair
6: Toggle → Seatenter
7: Onclosed → Seatexit
8: Onopening → Set_operable
9: Onopened → Set_inoperable
10: Onclosing → Activate remote camera
11: Setstate_closed → Ascend
12: Setstate_opening → Descend
13: Setstate_opened → Elevatorarrived
14: Setstate_closing → Pickup
15: Exit → Place
16: Turretenter → Use_lever
17: Turretexit → Override
18: Carrylowered → Activate
19: Drop → Carrylowered
20: Inspect → Drop
21: Place → Inspect
22: Equip → Store
23: Offhandequip → Open
24: Store → Close
25: Offhandstore → Hack
26: Activate → Syncopen
27: Seatenter → Syncclose
28: Seatexit
29: Reset
Door (Door_RN_RoomConnector_Breachable_OpenClose_RAFT)
Changed
34 changes
stdItem
Interactions
0: Open → Place
1: Close → Open
2: Lock → Close
3: Override → Fuse_removed
4: Stepthrough → Fuse_placed
5: Toggle → On
6: Unlock → Off
7: Overrideclose → Closealldoors
8: Opencomplete → Openinnerdoor
9: Closecomplete → Openinnerdoorfinished
10: Opentrigger → Closeinnerdoorfinished
11: Openself → Sitdown
12: Allowopen → Seatenterright
13: Locktrigger → Seatexitright
14: Unlocktrigger → Seatenterleft
15: Lockself → Seatexitleft
16: Unlockself → Ladderopen
17: Openrequest → Ladderclose
18: Closerequest → Canopyopen
19: Closetrigger → Canopyclose
20: Closeself → Seatenterladder
21: Allowclose → Seatexitladder
22: Gate_close → Seatentereva
23: Set_pressurenormalized → Seatexiteva
24: Set_pressuredifferential → Inventory_open
25: Setstate_powered → Loot
26: Setstate_unpowered → Activate remote camera
27: Setstate_blocked → Turret_gyro_mode
28: Setstate_unblocked → Seatenter
29: Setstate_noaccess → Seatexit
30: Setstate_access → Play
31: Pressurecycle → Wash
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Reclaimer_Drone_Door)
Changed
34 changes
stdItem
Interactions
0: Open → Seatexit
1: Close → Carry
2: Lock → Place
3: Override → Drop
4: Stepthrough → Stow
5: Toggle → Inspect
6: Unlock → Startgrinder
7: Overrideclose → Stopgrinder
8: Opencomplete → Activate remote camera
9: Closecomplete → Turret_gyro_mode
10: Opentrigger → Turretenter
11: Openself → Turretexit
12: Allowopen → Open
13: Locktrigger → Close
14: Unlocktrigger → Opencomplete
15: Lockself → Closecomplete
16: Unlockself → Onattach
17: Openrequest → Ondetach
18: Closerequest → Reset
19: Closetrigger → Inputinglasert1
20: Closeself → Inputinglasert
21: Allowclose → Inputinglasert3
22: Gate_close → Outputinglasert1
23: Set_pressurenormalized → Outputinglasert
24: Set_pressuredifferential → Outputinglasert3
25: Setstate_powered → Outputinglasert4
26: Setstate_unpowered → Stoplaser
27: Setstate_blocked → Printlens
28: Setstate_unblocked → Onprintcompleted
29: Setstate_noaccess → Onlensdetached
30: Setstate_access → Onprinting
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Elevator)
Changed
34 changes
stdItem
Interactions
0: Open → Set_airlockconnected
1: Close → Stow
2: Lock → Dooropen
3: Override → Doorclose
4: Stepthrough → Place
5: Toggle → Open
6: Unlock → Close
7: Overrideclose → Opencomplete
8: Opencomplete → Closecomplete
9: Closecomplete → Ascend
10: Opentrigger → Descend
11: Openself → Elevatorarrived
12: Allowopen → Poweron
13: Locktrigger → Poweroff
14: Unlocktrigger → Clean_mop
15: Lockself → Startcracking
16: Unlockself → Onglow
17: Openrequest → Onpiece1Dissolved
18: Closerequest → Onpiece2dissolved
19: Closetrigger → Onpiece3dissolved
20: Closeself → Onpiece4dissolved
21: Allowclose → Onpiece5dissolved
22: Gate_close → Onpiece6dissolved
23: Set_pressurenormalized → Onpiece78dissolved
24: Set_pressuredifferential → Teststartglow
25: Setstate_powered → Testpiece1
26: Setstate_unpowered → Testpiece
27: Setstate_blocked → Testpiece3
28: Setstate_unblocked → Testpiece4
29: Setstate_noaccess → Testpiece5
30: Setstate_access → Testpiece6
31: Pressurecycle → Testpiece78
32: Pressurecyclecomplete → Reset
33: Set_airlockconnected → Activate remote camera
Door (Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Ramp)
Changed
34 changes
stdItem
Interactions
0: Open → Passengerseatenter
1: Close → Passengerseatexit
2: Lock → Door_open
3: Override → Door_close
4: Stepthrough → Turretenter
5: Toggle → Turretexit
6: Unlock → Disarm
7: Overrideclose → Boom
8: Opencomplete → Request
9: Closecomplete → Elevatorarrived
10: Opentrigger → Place
11: Openself → Seatenter
12: Allowopen → Seatexit
13: Locktrigger → Retrieve
14: Unlocktrigger → Copilotseatenter
15: Lockself → Copilotseatexit
16: Unlockself → Captainseatenter
17: Openrequest → Captainseatexit
18: Closerequest → Craneseatexit
19: Closetrigger → Craneseatenter
20: Closeself → Turret_fire_mode
21: Allowclose → Turret_gyro_mode
22: Gate_close → Turret_sensitivity_increase
23: Set_pressurenormalized → Turret_sensitivity_decrease
24: Set_pressuredifferential → Turret_sensitivity_reset
25: Setstate_powered → Use
26: Setstate_unpowered
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Spirit)
Changed
34 changes
stdItem
Interactions
0: Open → Components_top_rear_close
1: Close → Use
2: Lock → Exit
3: Override → Open
4: Stepthrough → Close
5: Toggle → Open panel
6: Unlock → Close panel
7: Overrideclose → Override
8: Opencomplete → Pump
9: Closecomplete → Override disabled
10: Opentrigger → Off override
11: Openself → Default override
12: Allowopen → Auxiliary override
13: Locktrigger → Emergency override
14: Unlocktrigger → Cinematic override
15: Lockself → Turretenter
16: Unlockself → Turretexit
17: Openrequest → Pilotenter
18: Closerequest → Pilotexit
19: Closetrigger → Copilotenter
20: Closeself → Copilotexit
21: Allowclose → Activate remote camera
22: Gate_close → Turret_gyro_mode
23: Set_pressurenormalized → Take
24: Set_pressuredifferential → Place
25: Setstate_powered → Request
26: Setstate_unpowered → Elevatorarrived
27: Setstate_blocked → Ladderopen
28: Setstate_unblocked → Ladderclose
29: Setstate_noaccess → Frontcanopyopen
30: Setstate_access → Frontcanopyclose
31: Pressurecycle → Rearcanopyopen
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_StarRunner)
Changed
34 changes
stdItem
Interactions
0: Open → Turretexit
1: Close → Start
2: Lock → Finishline
3: Override → Lap
4: Stepthrough → Openinventoryui
5: Toggle → Close
6: Unlock → Accesscargogrid
7: Overrideclose → Open
8: Opencomplete → Lock
9: Closecomplete → Unlock
10: Opentrigger → Openlootingui
11: Openself → Place
12: Allowopen → Closed
13: Locktrigger → Opened
14: Unlocktrigger → Take
15: Lockself → Activate remote camera
16: Unlockself → Turret_gyro_mode
17: Openrequest → Overheat
18: Closerequest → Repair
19: Closetrigger → Leftdooropen
20: Closeself → Leftdoorclose
21: Allowclose → Leftladderopen
22: Gate_close → Leftladderclose
23: Set_pressurenormalized → Leftladderenter
24: Set_pressuredifferential → Leftladderexit
25: Setstate_powered → Leftzerogenter
26: Setstate_unpowered → Leftzerogexit
27: Setstate_blocked → Poweron
28: Setstate_unblocked → Poweroff
29: Setstate_noaccess → Elementdetached
30: Setstate_access → Checkcounter
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Ramp)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Store
1: Openlootingui → Equip
2: Carry → Openlootingui
3: Drop → Carry
4: Place → Drop
5: Store → Place
6: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Side)
Changed
15 changes
stdItem
Interactions
0: Enableesp → Openlootingui
1: Disableesp → Carry
2: Enablecruise → Drop
3: Disablecruise → Place
4: Enablevtol → Store
5: Disablevtol → Equip
6: Enableproximityassist
7: Disableproximityassist
8: Carry
9: Drop
10: Place
11: Store
12: Equiptowear
13: Openinventoryui
14: Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Ramp)
Changed
32 changes
stdItem
Interactions
2: Lock → Toggle
3: Override → Lock
4: Stepthrough → Openfinished
5: Toggle → Closefinished
6: Unlock → Play
7: Overrideclose → Onplaying
8: Opencomplete → Onstopped
9: Closecomplete → Blast
10: Opentrigger → Charging
11: Openself → Blast_hazard-temp
12: Allowopen → Charging_hazard-temp
13: Locktrigger → Preparehowitzer
14: Unlocktrigger → Login
15: Lockself → Vaultleft
16: Unlockself → Vaultright
17: Openrequest → Closealldoors
18: Closerequest → Openinnerdoor
19: Closetrigger → Openinnerdoorfinished
20: Closeself → Closeinnerdoorfinished
21: Allowclose → Place
22: Gate_close → Set_dooropenstate_closed
23: Set_pressurenormalized → Set_dooropenstate_opening
24: Set_pressuredifferential → Set_dooropenstate_opened
25: Setstate_powered → Set_dooropenstate_closing
26: Setstate_unpowered → Set_doorlockstate_doorunlocked
27: Setstate_blocked → Set_doorlockstate_doorlocked
28: Setstate_unblocked → Set_proximitysensorenabledstate_proximitysensorenabled
29: Setstate_noaccess → Set_proximitysensorenabledstate_proximitysensordisabled
30: Setstate_access → Set_proximitysensorstate_proximitysensorunoccupied
31: Pressurecycle → Set_proximitysensorstate_proximitysensoroccupied
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Side)
Changed
34 changes
stdItem
Interactions
0: Open → Onspawncompleted
1: Close → Onresetting
2: Lock → Unlock
3: Override → Lock
4: Stepthrough → Reset
5: Toggle → Deployed
6: Unlock → Openinventory
7: Overrideclose → Loot
8: Opencomplete → Opendoor
9: Closecomplete → Closedoor
10: Opentrigger → Pilotdooropen
11: Openself → Pilotdoorclose
12: Allowopen → Canopyopen
13: Locktrigger → Canopyclose
14: Unlocktrigger → Seatentergroundleft
15: Lockself → Seatentergroundright
16: Unlockself → Seatentergroundfront
17: Openrequest → Seatexitground
18: Closerequest → Seatenterzerogleft
19: Closetrigger → Seatenterzerogright
20: Closeself → Seatenterzerogfront
21: Allowclose → Seatexitzerog
22: Gate_close → Turretdooropen
23: Set_pressurenormalized → Turretdoorclose
24: Set_pressuredifferential → Turretentergroundleft
25: Setstate_powered → Turretentergroundright
26: Setstate_unpowered → Turretentergroundfront
27: Setstate_blocked → Turretexitground
28: Setstate_unblocked → Turretseatenterzerogleft
29: Setstate_noaccess → Turretseatenterzerogright
30: Setstate_access → Turretseatexitzerog
31: Pressurecycle → Openinventoryui
32: Pressurecyclecomplete → Openlootingui
33: Set_airlockconnected → Jump
Door (Door_RN_RoomConnector_Breachable_OpenClose_VNCL_Stinger_Ramp)
Changed
34 changes
stdItem
Interactions
0: Open → Setstate_access
1: Close → Pressurecycle
2: Lock → Pressurecyclecomplete
3: Override → Set_airlockconnected
4: Stepthrough → Open
5: Toggle → Close
6: Unlock → Toggle
7: Overrideclose → Onclosed
8: Opencomplete → Onopening
9: Closecomplete → Onopened
10: Opentrigger → Onclosing
11: Openself → Setstate_closed
12: Allowopen → Setstate_opening
13: Locktrigger → Setstate_opened
14: Unlocktrigger → Setstate_closing
15: Lockself → Exit
16: Unlockself → Turretenter
17: Openrequest → Turretexit
18: Closerequest → Carrylowered
19: Closetrigger → Drop
20: Closeself → Inspect
21: Allowclose → Place
22: Gate_close → Equip
23: Set_pressurenormalized → Offhandequip
24: Set_pressuredifferential → Store
25: Setstate_powered → Offhandstore
26: Setstate_unpowered → Activate
27: Setstate_blocked → Seatenter
28: Setstate_unblocked → Seatexit
29: Setstate_noaccess → Reset
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Zeus_Airlock)
Changed
34 changes
stdItem
Interactions
0: Open → Rearcanopyclose
1: Close → Pilotladderenter
2: Lock → Pilotladderexit
3: Override → Copilotladderenter
4: Stepthrough → Copilotladderexit
5: Toggle → Pilotcanopyenter
6: Unlock → Pilotcanopyexit
7: Overrideclose → Copilotcanopyenter
8: Opencomplete → Copilotcanopyexit
9: Closecomplete → Inventory_open
10: Opentrigger → Loot
11: Openself → Openbottom
12: Allowopen → Closebottom
13: Locktrigger → Opentop
14: Unlocktrigger → Closetop
15: Lockself → Use
16: Unlockself → Place
17: Openrequest → Placeonhook
18: Closerequest → Pilot_enter
19: Closetrigger → Pilot_exit
20: Closeself → Open
21: Allowclose → Exit
22: Gate_close → Enter
23: Set_pressurenormalized → Heatinghands
24: Set_pressuredifferential → Showbutton
25: Setstate_powered → Pressbutton
26: Setstate_unpowered → Reset
27: Setstate_blocked → Turnon
28: Setstate_unblocked → Turnoff
29: Setstate_noaccess → Seatenter
30: Setstate_access → Seatexit
31: Pressurecycle → Activate remote camera
32: Pressurecyclecomplete → Turret_gyro_mode
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Zeus_Ladder_Gate)
Changed
34 changes
stdItem
Interactions
0: Open → Turret_gyro_mode
1: Close → Openattacheddoors
2: Lock → Closeattacheddoors
3: Override → Seatenter
4: Stepthrough → Seatexit
5: Toggle → Open
6: Unlock → Close
7: Overrideclose → Lockerequipall
8: Opencomplete → Lockerswapallclothes
9: Closecomplete → Lockerswapallundersuit
10: Opentrigger → Lockerswapallhelmet
11: Openself → Lockerswapallcore
12: Allowopen → Movetoopen
13: Locktrigger → Movetoclose
14: Unlocktrigger → Lockerswapundersuitclothes
15: Lockself → Openlootingui
16: Unlockself → Carry
17: Openrequest → Drop
18: Closerequest → Place
19: Closetrigger → Requestfloor0
20: Closeself → Requestfloor1
21: Allowclose → Requestfloor
22: Gate_close → Requestfloor3
23: Set_pressurenormalized → Requestfloor4
24: Set_pressuredifferential → Elevatorarrived
25: Setstate_powered → Requestsurface
26: Setstate_unpowered → Toggle
27: Setstate_blocked → Lock
28: Setstate_unblocked → Openfinished
29: Setstate_noaccess → Closefinished
30: Setstate_access → Enableturrets
31: Pressurecycle → Disableturrets
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Zeus_Ramp)
Changed
34 changes
stdItem
Interactions
0: Open → Savegamelogout
1: Close → Exitbed
2: Lock → Close
3: Override → Enterbed
4: Stepthrough → Togglepower
5: Toggle → Useconsole
6: Unlock → Exitconsole
7: Overrideclose → Lock_01
8: Opencomplete → Lock_02
9: Closecomplete → Lock_03
10: Opentrigger → Unlock_
11: Openself → Unlock_02
12: Allowopen → Unlock_03
13: Locktrigger → Mainlock
14: Unlocktrigger → Mainunlock
15: Lockself → Consumekeys
16: Unlockself → Stepthrough
17: Openrequest → Carry
18: Closerequest → Drop
19: Closetrigger → Inspect
20: Closeself → Place
21: Allowclose → Equip
22: Gate_close → Offhandequip
23: Set_pressurenormalized → Store
24: Set_pressuredifferential → Offhandstore
25: Setstate_powered → Blinkinglight_notshown
26: Setstate_unpowered → Stopblinking_notshown
27: Setstate_blocked → Pilotenter
28: Setstate_unblocked → Pilotexit
29: Setstate_noaccess → Components_front_open
30: Setstate_access → Components_front_close
31: Pressurecycle → Components_top_front_open
32: Pressurecyclecomplete → Components_top_front_close
33: Set_airlockconnected → Components_top_rear_open
Door (Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor)
Changed
28 changes
stdItem
Interactions
0: Sync → Onunlocked
1: Reporterror → Activate remote camera
2: Repair → Turret_gyro_mode
3: Seatenter → Openinnerdoor
4: Seatexit → Closealldoors
5: Set_operable → Openinnerdoorfinished
6: Set_inoperable → Closeinnerdoorfinished
7: Activate remote camera → Seatenter
8: Ascend → Seatexit
9: Descend → On
10: Elevatorarrived → Off
11: Pickup → Destination_a
12: Place → Destination_b
13: Use_lever → Elevatorarrived
14: Override → Use
15: Activate → Enableusable
16: Carrylowered → Disableusable
17: Drop → Openhatch
18: Inspect → Closehatch
19: Store → Openinghatch
20: Open → Closinghatch
21: Close → Rear_component_door_left_open
22: Hack → Rear_component_door_left_close
23: Syncopen → Rear_component_door_right_open
24: Syncclose → Rear_component_door_right_close
25: Opencomplete → Fuelfiller_door_open
26: Closecomplete → Fuelfiller_door_close
27: Ejectcargo
Door (Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor_Rear)
Changed
7 changes
stdItem
Interactions
0: Equip → Equiptowear
1: Openlootingui → Openinventoryui
2: Carry → Openlootingui
3: Drop → Carry
4: Place → Drop
5: Store → Place
6: Store
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Left)
Changed
36 changes
stdItem
Interactions
0: Setlightsoff → Place
1: Setlightslow → Open
2: Setlightsalarm → Close
3: Functiondisruptedtrigger → Opencomplete
4: Functionrestoredtrigger → Closecomplete
5: Disruptioncascade → Take
6: Restorationcascade → Seatenterright
7: Cascadecompleted → Seatenterleft
8: Misfiretrigger → Seatexit
9: Misfirerequest → Activate remote camera
10: Setmisfire_none → Turret_gyro_mode
11: Setmisfire_trivial → Ascend
12: Setmisfire_minor → Descend
13: Setmisfire_major → Elevatorarrived
14: Setmisfire_catastrophic → Lights_poweron
15: Seatenter → Lights_poweroff
16: Seatexit → Triggermisfire
17: Seatenter_right → Placeitem
18: Seatexit_right → Openinnerdoor
19: Seatenter_zerog → Closealldoors
20: Seatexit_zerog → Openinnerdoorfinished
21: Screendeploy → Closeinnerdoorfinished
22: Screenretract → Seatenter
23: Opencowling
24: Closecowling
25: Openwindshield
26: Closewindshield
27: Opennacelle
28: Closenacelle
29: Sit_0
30: Sit_1
31: Sit_2
32: Sit_
33: Sit_4
34: Sit_5
35: Sit_6
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Right)
Changed
7 changes
stdItem
Interactions
0: Drop → Equiptowear
1: Place → Openinventoryui
2: Store → Openlootingui
3: Equip → Carry
4: Openlootingui → Drop
5: Carry → Place
6: Store
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Paladin_Entrance)
Changed
34 changes
stdItem
Interactions
0: Activate remote camera → Setstate_unblocked
1: Turret_gyro_mode → Setstate_noaccess
2: Wash → Setstate_access
3: Toilet → Pressurecycle
4: Exit → Pressurecyclecomplete
5: Opendoor → Set_airlockconnected
6: Closedoor → Canopyopen
7: Opentoilet → Canopyclose
8: Closetoilet → Seatenterladder
9: Opensink → Seatexitladder
10: Closesink → Seatenterzerog_left
11: Openshower → Seatexitzerog_left
12: Closeshower → Groundfuel_open
13: Pilotenter → Groundfuel_close
14: Pilotexit → Storage_open
15: Turnon → Storage_close
16: Turnoff → Seatenterzerog_right
17: Toptobottom → Seatexitzerog_right
18: Bottomtotop → Openinventory
19: Snaptobottomstate → Loot
20: Snaptotopstate → Request
21: Cycleturretposition → Elevatorarrived
22: Extractor_disabled_trigger → Driverseatenter
23: Extractor_active_trigger → Driverseatexit
24: Poweron → Bonnet_open
25: Poweroff → Bonnet_close
26: On → Fuelport_open
27: Off → Fuelport_close
28: Activate → Grille_open
29: Deactivate → Grille_close
30: Setlightslow → Boot_open
31: Setlightsalarm → Boot_close
32: Glow
33: Dissolve
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Argo_mpuv_1T_Door_Right)
Changed
31 changes
stdItem
Interactions
0: Turretexit → Close
1: Start → Opencomplete
2: Finishline → Closecomplete
3: Lap → Openhatch
4: Openinventoryui → Closehatch
5: Close → Open
6: Accesscargogrid → Enableproximitysensor
7: Open → Disableproximitysensor
8: Lock → Proximitysensoroccupied
9: Unlock → Proximitysensorunoccupied
10: Openlootingui → Proximitysensorattached
11: Place → Change
12: Closed → Movetoopen
13: Opened → Movetoclose
14: Take → Seatenter
15: Activate remote camera → Seatexit
16: Turret_gyro_mode → Guide_ship
17: Overheat → Pull(wasclose)
18: Repair → Locked
19: Leftdooropen → Showbutton
20: Leftdoorclose → Hidebutton
21: Leftladderopen → Pressbutton
22: Leftladderclose → Opentop
23: Leftladderenter → Closetop
24: Leftladderexit → Openbottom
25: Leftzerogenter → Closebottom
26: Leftzerogexit → Opentriggertop
27: Poweron → Closetriggerbottom
28: Poweroff
29: Elementdetached
30: Checkcounter
Door (Door_RN_RoomConnector_Breachable_OpenReverse_CNOU_Nomad_Side)
Changed
34 changes
stdItem
Interactions
0: On → Ascentrequest
1: Off → Descentrequest
2: Ladderopen → Cancelstop
3: Ladderclose → Gatewayopen
4: Frontcanopyopen → Open
5: Frontcanopyclose → Close
6: Rearcanopyopen → Pilotenter
7: Rearcanopyclose → Pilotexit
8: Pilotladderenter → Openinnerdoor
9: Pilotladderexit → Closealldoors
10: Copilotladderenter → Openinnerdoorfinished
11: Copilotladderexit → Closeinnerdoorfinished
12: Pilotcanopyenter → Poweron
13: Pilotcanopyexit → Poweroff
14: Copilotcanopyenter → Sharedinteractionattached
15: Copilotcanopyexit → Sharedinteractiondetached
16: Inventory_open → Requestascent
17: Loot → Elevatorarrived
18: Open → Togglepower
19: Close → Carry
20: Toggle → Drop
21: Lock → Place
22: Openfinished → Inspect
23: Closefinished → Store
24: Carry → Lock
25: Drop → Override
26: Place → Stepthrough
27: Activate remote camera
28: Startgrinder
29: Stopgrinder
30: Deploycomplete
31: Retractcomplete
32: Retrieve
33: Idle
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass)
Changed
33 changes
stdItem
Interactions
0: Place → Turret_sensitivity_increase
1: Open → Turret_sensitivity_decrease
2: Close → Turret_sensitivity_reset
3: Opencomplete → Turret_gyro_mode
4: Closecomplete → Turret_fire_mode
5: Seatenter → Activatespotlight
6: Seatexit → Deactivatespotlight
7: Toggle → Copilotenter
8: Lock → Copilotexit
9: Openfinished → Copilotdeploydashboard
10: Closefinished → Copilotretractdashboard
11: Stand-console_idle_medium → Activate
12: Forward0 → Deactivate
13: Reverse0 → Finishactivating
14: Forward02 → Finishdeactivating
15: Reverse → Turnon
16: Forward03 → Turnoff
17: Reverse03 → Activate remote camera
18: Forward04 → Seatenter
19: Reverse0 → Seatexit
20: Forward0 → Seatenter_right
21: Reverse05 → Seatexit_right
22: Forward06 → Seatenter_zerog
23: Reverse06 → Seatexit_zerog
24: Carry → Radar_panel_open
25: Drop → Radar_panel_close
26: Inspect → Cooler_panel_open
27: Store → Cooler_panel_close
28: Avionics_panel_open
29: Avionics_panel_close
30: Powerplant_panel_open
31: Powerplant_panel_close
32: Storage_panel_open
CRUZ Flow (Drink_bottle_cruz_01_a)
Changed
6 changes
stdItem
Interactions
0: Turretenter → Enablevtol
1: Turretexit → Disablevtol
2: Turret_sensitivity_increase → Enableproximityassist
3: Turret_sensitivity_decrease → Disableproximityassist
4: Turret_sensitivity_reset → Engineon
5: Turret_fire_mode → Engineoff
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar)
Changed
34 changes
stdItem
Interactions
0: Seatexit → Lightsoff
1: Open → Lightslow
2: Close → Lightsalarm
3: Startfire → Idle
4: Stopfire → On
5: Setlighton → Off
6: Setlightoff → Toggle
7: Togglelight → Proccliptriggeredleverdown
8: Pickup → Proccliptriggeredleverup
9: Place → Proccliptriggeredleverswitch
10: Ladderopen → Setstate_leverstate_up
11: Ladderclose → Setstate_leverstate_down
12: Canopyopen → Enableforcefields
13: Canopyclose → Disableforcefields
14: Seatenterladder → Request
15: Seatexitladder → Elevatorarrived
16: Seatenterzerog → Open
17: Seatexitzerog → Close
18: Inventory_open → Lock
19: Inventory_close → Openfinished
20: Avionics_open → Closefinished
21: Avionics_close → Center_scan
22: Fuelport_open → Center_extract
23: Fuelport_close → Center_fracture
24: Panel_right_open → Place
25: Panel_right_close → Pickup
26: Panel_left_open → Copilotenter
27: Panel_left_close → Copilotexit
28: Loot → Openinventoryui
29: Openinventory → Openlootingui
30: Opensidefuel → Accesscargogrid
31: Closesidefuel
32: Pick up
33: Setlightson
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar_NoRoomConnector)
Changed
7 changes
stdItem
Interactions
0: Store → Openinventoryui
1: Equip → Openlootingui
2: Openlootingui → Carry
3: Carry → Drop
4: Drop → Place
5: Place → Store
6: Equiptowear
IFR-A77 Turret (AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection: false