Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Rear_Ramp)
Changed
32 changes
stdItem
Interactions
0: Opendoor → Offhandstore
1: Closedoor → Requestascent
2: Close → Elevatorarrived
3: Openinventoryui → Seatenter
4: Openlootingui → Seatexit
5: Components_front_open → Seatenter_right
6: Components_front_close → Seatexit_right
7: Fuel_open → Seatenter_zerog
8: Fuel_close → Seatexit_zerog
9: Components_right_open → Canopyopen
10: Components_right_close → Canopyclose
11: Components_left_open → Take
12: Components_left_close → Place
13: Components_top_open → Activate remote camera
14: Components_top_close → Turret_gyro_mode
15: Storage_open → Pilotenter
16: Storage_close → Pilotexit
17: Place → Copilotenter
18: Ascend → Copilotexit
19: Descend → Pilotdeploydashboard
20: Elevatorarrived → Pilotretractdashboard
21: Retrieve → Copilotdeploydashboard
22: Useconsole → Copilotretractdashboard
23: Openinnerdoor → Linkeddooranim
24: Closealldoors → Open
25: Openinnerdoorfinished → Close
26: Closeinnerdoorfinished → Toggle
27: Unlockguarddoor → Lock
28: Activate remote camera → Openfinished
29: Turret_gyro_mode → Closefinished
30: Print → Insert
31: Onprintcompleted → Eject
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor)
Changed
34 changes
stdItem
Interactions
0: Activate remote camera → Setthresholdstate_over
1: Turret_gyro_mode → Aimaze
2: Seatenter → Carryables
3: Seatexit → Deathmatch
4: Placeresourcecanister → Bodydragging
5: Slotoccupied → Foodcourt
6: Slotempty → Firehazards
7: Place → Obstacle course
8: Open → Puzzles
9: Close → Pushables
10: Opencomplete → Spaceshiphanger
11: Closecomplete → Weapon range
12: Pilotenter → Wind tunnel
13: Pilotexit → Teleport
14: Copilotenter → Weaponmount
15: Copilotexit → Ladders
16: Closed → Seatenter
17: Opened → Seatexit
18: Toggle → Use
19: Lock → Idle
20: Openfinished → Onready
21: Closefinished → Lasermaterialinsert
22: Seatenterzerog → Firstlens
23: Seatexitzerog → Secondlens
24: Thirdlens
25: Fire
26: Onfire
27: Poweron
28: Poweroff
29: Oncompleted
30: Reset
31: Onmachinemoves
32: Onmovinghead
33: Animationdone
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Left)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equip → Place
6: Equiptowear → Store
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Right)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Store
1: Carry → Equiptowear
2: Drop → Openinventoryui
3: Place → Openlootingui
4: Store → Carry
5: Drop
6: Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp)
Changed
34 changes
stdItem
Interactions
0: Opendoor → Activate remote camera
1: Closedoor → Passengerleftseatenter
2: Close → Passengerleftseatexit
3: Openinventoryui → Passengerseatenter
4: Openlootingui → Passengerseatexit
5: Cooleropen → Seatenter
6: Coolerclose → Seatexit
7: Fuelopen → Openinventoryui
8: Fuelclose → Close
9: Quantiumdriveopen → Openlootingui
10: Quantiumdriveclose → Ladderopen
11: Powerplantopen → Ladderclose
12: Powerplantclose → Canopyopen
13: Shieldgeneratorleftopen → Canopyclose
14: Shieldgeneratorleftclose → Seatenterzerog
15: Shieldgeneratorrightopen → Seatexitzerog
16: Shieldgeneratorrightclose → Battery_open
17: Batteryopen → Battery_close
18: Batteryclose → Cooler_left_open
19: Radaropen → Cooler_left_close
20: Radarclose → Cooler_right_open
21: Lifesupportopen → Cooler_right_close
22: Lifesupportclose → Lifesupport_open
23: Stepleftdeploy → Lifesupport_close
24: Stepleftretract → Powerplant_open
25: Steprightdeploy → Powerplant_close
26: Steprightretract → Quantumdrive_open
27: Relayopen → Quantumdrive_close
28: Relayclose → Shieldgen_left_open
29: Landingbayopen → Shieldgen_left_close
30: Landingbayclose → Shieldgen_right_open
31: Place → Shieldgen_right_close
32: Open → Computer_open
33: Computer_close
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp_Varient)
Changed
7 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Store
2: Carry → Equiptowear
3: Drop → Openinventoryui
4: Place → Openlootingui
5: Carry
6: Drop
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Airlock)
Changed
30 changes
stdItem
Interactions
0: Deactivate → Openinnerdoor
1: Place → Closealldoors
2: Open → Openinnerdoorfinished
3: Close → Closeinnerdoorfinished
4: Seatenter → Unlockguarddoor
5: Seatexit → Activate remote camera
6: Unlock → Turret_gyro_mode
7: Lock → Print
8: Sharedinteractionvfxactive → Onprintcompleted
9: Sharedinteractionvfxinactive → Reset
11: Login → Open
12: Requestdescent → Close
13: Elevatorarrived → Lockrequest
14: Ladderliftenter → Unlockrequest
15: Ladderliftexit → Reportlock
16: Dooropen → Reportunlock
17: Doorclose → Lockchildren
18: Shipenter → Unlockchildren
19: Shipexit → Syncchildren
20: Shipzerogenter → Errorreported
21: Shipzerogexit → Triggererror
22: Carry → Triggeralarm
23: Drop → Seatenter
24: Store → Seatexit
25: Equip → Tray01_open
26: Openexternalinventory
27: Escpodupperleftenter
28: Escpodupperleftexit
29: Savegamelogout
30: Enterdoorleft_airlock
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor)
Changed
33 changes
stdItem
Interactions
0: Open → Locktrigger
1: Close → Unlocktrigger
2: Opencomplete → Lockself
3: Closecomplete → Unlockself
4: Idle_search → Openrequest
5: Ascend → Closerequest
6: Descend → Closetrigger
7: Elevatorarrived → Closeself
8: Use → Allowclose
9: Enableinteraction → Gate_close
10: Disableinteraction → Set_pressurenormalized
11: Unlockself → Set_pressuredifferential
12: Lockself → Setstate_powered
13: Request → Setstate_unpowered
14: Activate remote camera → Setstate_blocked
15: Turret_gyro_mode → Setstate_unblocked
16: Startalign → Setstate_noaccess
17: Reset → Setstate_access
18: Endalign → Pressurecycle
19: Turretenter → Pressurecyclecomplete
20: Turretexit → Set_airlockconnected
21: Seatenter → Copilotseatenter
22: Seatexit → Copilotseatexit
23: Top_scan → 1
24: Top_extract →
25: Top_fracture → 3
26: Pilotenter → 4
27: Pilotexit → 5
28: Pickup → 6
29: Lock → 7
30: Override → 8
31: 9
32: Correctcode
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor_Max)
Changed
2 changes
stdItem
Interactions
5: Equip → Equiptowear
6: Openinventoryui
Mug (Drink_cup_coffee_01_a)
Changed
6 changes
stdItem
Interactions
0: Place → Pump
1: Take → Open
2: Playerinteract → Close
3: Open panel
4: Close panel
5: Override
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Gama_Syulen_Entrance)
Changed
34 changes
stdItem
Interactions
0: Seatenterzerog → Seat_retract
1: Seatexitzerog → Weaponrack_deploy
2: Openinventoryui → Weaponrack_retract
3: Openlootingui → Dashboarddeploy
4: Close → Dashboardretract
5: Accesscargogrid → Openweaponracklarge
6: Observe → Closeweaponracklarge
7: Open → Opencomponentpanelrr
8: Toggle → Closecomponentpanelrr
9: Lock → Opencomponentpanelrc
10: Openfinished → Closecomponentpanelrc
11: Closefinished → Opencomponentpanelrl
12: Pilot_enter → Closecomponentpanelrl
13: Pilot_exit → Opencomponentpanelfr
14: Opendoor → Closecomponentpanelfr
15: Closedoor → Dooropen
16: Components_front_open → Doorclose
17: Components_front_close → Ascentrequest
18: Fuel_open → Descentrequest
19: Fuel_close → Elevatorcancelstop
20: Components_right_open → Openinnerdoor
21: Components_right_close → Closealldoors
22: Components_left_open → Openinnerdoorfinished
23: Components_left_close → Closeinnerdoorfinished
24: Components_top_open → Register
25: Components_top_close → Deactivate
26: Storage_open → Callelevator
27: Storage_close → Seatenter
28: Seatexit
29: Open
30: Close
31: Lock
32: Override
33: Cycle
Door (Door_RN_RoomConnector_Breachable_OpenReverse_GLSN_Shiv_Ramp)
Changed
34 changes
stdItem
Interactions
0: Radar_close → Radar_open
1: Powerplant_open → Radar_close
2: Powerplant_close → Shieldgen_left_open
3: Groundfuel_open → Shieldgen_left_close
4: Groundfuel_close → Shieldgen_right_open
5: Avionics_request_open → Shieldgen_right_close
6: Avionics_request_close → Turretenter
7: Coolerleft_request_open → Turretexit
8: Coolerleft_request_close → Seatenter
9: Coolerright_request_open → Seatexit
10: Coolerright_request_close → Copilotseatenter
11: Radar_request_open → Copilotseatexit
12: Radar_request_close → Captainseatenter
13: Groundfuel_request_open → Captainseatexit
14: Groundfuel_request_close → Craneseatexit
15: Powerplant_request_open → Craneseatenter
16: Powerplant_request_close → Pilot_enter
17: Seatenter_zerog → Pilot_exit
18: Seatexit_zerog → Seatenterright
19: Openrequested → Seatenterleft
20: Allowopen → Seatexitright
21: Closerequested → Seatexitleft
22: Dispatchclose → Sidedooropen
23: Closecompleted → Sidedoorclose
24: Force_airlockstate_sealed → Sidedoorenter
25: Force_airlockstate_opened → Sidedoorexit
26: Force_airlockstate_cycling → Sidedoorenterzerog
27: Force_pressurestate_pressurized → Sidedoorexitzerog
28: Force_pressurestate_depressurized → Opening
29: Force_atmospherestate_breathable → Closing
30: Force_atmospherestate_toxic → Closed
31: Updatepressureevaluation → Opened
32: Cyclebegin → Activate remote camera
33: Cyclecomplete → Turret_gyro_mode
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MDC_Rear_Cargo_Door)
Changed
7 changes
stdItem
Interactions
0: Store → Drop
1: Equip → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Place → Openlootingui
6: Carry
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Ground_Fuel_Port)
Changed
33 changes
stdItem
Interactions
0: Leftdooropen → Unlocktrigger
1: Leftdoorclose → Lockself
2: Leftseatenter → Unlockself
3: Leftseatexit → Openrequest
4: Leftzerogenter → Closerequest
5: Leftzerogexit → Closetrigger
6: Component_nose_open → Closeself
7: Component_nose_close → Allowclose
8: Openinventoryui → Gate_close
9: Close → Set_pressurenormalized
10: Accesscargogrid → Set_pressuredifferential
11: Openlootingui → Setstate_powered
12: Request → Setstate_unpowered
13: Elevatorarrived → Setstate_blocked
14: Cyclefriendly → Setstate_unblocked
15: Cyclehostile → Setstate_noaccess
16: Cycleall → Setstate_access
17: Cyclepinned → Pressurecycle
18: Enablesubtargeting → Pressurecyclecomplete
19: Disablesubtargeting → Set_airlockconnected
20: Pintarget → Close_blocked
21: Unpintarget → Close_unblocked
22: Cyclesubtarget → Seatenter
23: Activate remote camera → Seatexit
24: Turret_gyro_mode → Activate remote camera
25: Requestfloor0 → Turret_gyro_mode
26: Requestfloor1 → Requestfloor0
27: Requestfloor → Requestfloor1
28: Requestfloor3 → Requestfloor
29: Requestfloor4 → Elevatorarrived
30: Requestsurface → Ascend
31: On → Descend
32: Off → Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Rear_Cargo_Door)
Changed
32 changes
stdItem
Interactions
0: Eject → Mobiglas
1: Button_activate → Struttransformextend
2: Button_reveal → Struttransformretract
3: Activate remote camera → Off
4: Turret_gyro_mode → On
5: Seatenter → Deactivate
6: Seatexit → Open
7: Place → Close
8: Syncmobiglas → Insert
9: Insert → Eject
10: Decrypt → Oninserted
11: Initializechunck0 → Ejection
12: Initializechunck02 → Enableweapons
13: Initializechunck03 → Disableweapons
14: Initializechunck04 → Setlagpips
15: Initializechunck05 → Setleadpips
16: Process → Setgimballock
17: Decrypted → Setfreegimbal
18: Reset → Setaimassist
19: Openinnerdoor → Setstaggeredfire
20: Closealldoors → Setsynchronousfire
21: Openinnerdoorfinished → Fireweapongroup
22: Closeinnerdoorfinished → Fireweapongroup
23: Open → Right_scan
24: Close → Right_extract
25: Toggle → Right_fracture
26: Lock → Capture
27: Openfinished → Stop
28: Closefinished → Enter
29: Request → Exit
30: Rummage
31: Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MXC_Entrance_Door)
Changed
34 changes
stdItem
Interactions
0: Pilotdooropen → Sidedooropen
1: Pilotdoorclose → Sidedoorclose
2: Seatenterground → Sidedoorenter
3: Seatentergroundleft → Sidedoorexit
4: Seatentergroundright → Sidedoorenterzerog
5: Seatexitground → Sidedoorexitzerog
6: Seatenterzerog → Lookat
7: Seatenterzerogright → Talk
8: Seatenterzerogleft → Order
9: Seatexitzerog → Serve
10: Bespokeplace → Takeorder
11: Refill extinguisher → Refill ammo
12: Riderenter → Refill grenades
13: Riderexit → Medpen
14: Seatenter → Bodydrag
15: Seatexit → Bodydrop
16: Turningon → Turnover
17: Turningoff → Openinventoryui
18: Isdestroyedoverheated → Unrestrain
19: Isdestroyed - ballistics → Swapoutfit
20: Disablecooling → Restrain
21: Enablecooling → Openlootingui
22: Increasingheat - to warning → Consumeactor
23: Increasingheat - to critical → Turnon
24: Decreasingheat - to healthy → Turnoff
25: Decreasingheat - to warning → Seatenterright
26: Loweringdatatransfer → Seatenterleft
27: Increasingdatatransfer → Seatexit
28: Accessisgranted → Place
29: Accessisrevoked → Open
30: Tokeypad → Close
31: Increasingheat → Opencomplete
32: Decreasingheat → Closecomplete
33: Tophatchopen
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IgnoreController)
Changed
34 changes
stdItem
Interactions
0: Loot → Seatenter
1: Carry → Seatexit
2: Drop → Destination_a
3: Inspect → Destination_b
4: Place → Destination_c
5: Attach → Elevatorarrived
6: Store → Stepthrough
7: Requestascent → Place
8: Elevatorarrived → Open
9: Opendockingcollarlarge → Close
10: Closedockingcollarlarge → Opencomplete
11: Sit → Closecomplete
12: Exit → Toggle
13: Jump → Lock
14: Sit_console_a → Openfinished
15: Sit_console_b → Closefinished
16: Sit_console_c → Batteryopen
17: Sit_console_d → Batteryclose
18: Sit_console_e → Computeropen
19: Sit_console_f → Computerclose
20: Blad_1_open → Coolerleft_open
21: Blad_2_open → Coolerleft_close
22: Blad_3_open → Coolerright_open
23: Canopyopen → Coolerright_close
24: Canopyclose → Gravitygenerator_open
25: Seatenter → Gravitygenerator_close
26: Seatexit → Powerplant_open
27: Avionicsopen → Powerplant_close
28: Avionicsclose → Quantumdrive_open
29: Coolerleft_open → Quantumdrive_close
30: Coolerleft_close
31: Coolerright_open
32: Coolerright_close
33: Radar_open
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_CargoLift_Left)
Changed
34 changes
stdItem
Interactions
0: Offhandstore → Storage_panel_close
1: Activate remote camera → Loot
2: Turret_gyro_mode → Ascend
3: Cycle → Descend
4: Opendoor1 → Elevatorarrived
5: Opendoor2 → Turret_fire_mode
6: Cycledoor1 → Turret_gyro_mode
7: Cycledoor2 → Turret_sensitivity_increase
8: Closedoor1 → Turret_sensitivity_decrease
9: Closedoor2 → Turret_sensitivity_reset
10: Initializedifferential → Equip
11: Countdown → Attach
12: Playbuttonpressed → Store
13: Cooldown → Drop
14: Activaterelay → Carry
15: Deactivaterelay → Inspect
16: Focusinteraction → Open
17: Setdropshipstate_notenroute → Close
18: Setdropshipstate_enroute → Toggle
19: Turretdooropen → Lock
20: Turretdoorclose → Openfinished
21: Turretentergroundleft → Closefinished
22: Turretentergroundright → Counter_idle
23: Turretentergroundfront → Override
24: Turretexitground → Stepthrough
25: Turretseatenterzerogleft → Unlock
26: Turretseatenterzerogright → Overrideclose
27: Turretseatexitzerog → Opencomplete
28: Openinventoryui → Closecomplete
29: Openlootingui → Opentrigger
30: Turretenter → Openself
31: Turretexit → Allowopen
32: Turretenter180
33: Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_CargoLift_Right)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Openinventoryui
1: Carry → Openlootingui
2: Drop → Carry
3: Place → Drop
4: Store → Place
5: Equip → Store
6: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_Entrance)
Changed
30 changes
stdItem
Interactions
0: Open → Place
1: Close → Open
2: Toggle → Close
3: Lock → Opencomplete
4: Openfinished → Closecomplete
5: Closefinished → Register
6: Escpodlowerleftenter → Deactivate
7: Escpodlowerleftexit → Toggle
8: Savegamelogoutll → Lock
9: Place → Openfinished
10: Activate remote camera → Closefinished
11: Ascend → Wash
12: Descend → Exit
13: Elevatorarrived → Activateshower
14: Grip → Deactivateshower
15: Release → Activate remote camera
16: Turnhoveron → Turret_gyro_mode
17: Turnhoveroff → Seatenter
18: Turretenter → Seatexit
19: Turretexit → Passengerrightseatenter
20: Turretenter18 → Passengerrightseatexit
21: Turnon → Opensidefuel
22: Turnoff → Closesidefuel
23: Hail → Place
24: Dance → Prepare
25: Taunt → Selection
26: Acknowledge → Payment
27: Vending
28: Vendcomplete
29: Error
Highball Glass (Drink_screwdriver_01_a)
Changed
5 changes
stdItem
Interactions
0: Store → Enablechipinteractions
1: Equip → Insert
2: Openexternalinventory → Carry
3: Carry → Drop
4: Drop → Inspect
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP)
Changed
32 changes
stdItem
Interactions
0: Offhandequip → Ondepth1
1: Store → Ondepth2
2: Offhandstore → Ondepth3
3: Disablechipinteractions → Advancetime
4: Enablechipinteractions → Battery3attach
5: Activate remote camera → Battery2attach
6: Turret_gyro_mode → Battery1attach
7: Open → Battery1detach
8: Close → Battery2detach
9: Lock → Battery3detach
10: Override → Batterypoweron
11: Stepthrough → Debug_charge3
12: Toggle → Enter_on_state
13: Unlock → Enter_off_state
14: Overrideclose → User_start
15: Opencomplete → User_stop
16: Closecomplete → Insert
17: Opentrigger → Eject
18: Openself → Pilotenter
19: Allowopen → Pilotexit
20: Locktrigger → Turretenter
21: Unlocktrigger → Turretexit
22: Lockself → Turretenter180
23: Unlockself → Place
24: Openrequest → Pickup
25: Closerequest → Drop
26: Closetrigger → Dockingportopen
27: Closeself → Dockingportclose
28: Allowclose → Deactivate
29: Gate_close → Sidedooropen
30: Set_pressurenormalized → Sidedoorclose
31: Set_pressuredifferential → Sidedoorenter
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Nova)
Changed
9 changes
stdItem
Interactions
0: Equiptowear → Openinventoryui
1: Carry → Openlootingui
2: Drop → Enter
3: Place → Exit
4: Store → Enable
5: Disable
6: Toggle
7: Onenabled
8: Ondisabled
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Equiptowear
6: Openinventoryui
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler_Drop)
Changed
14 changes
stdItem
Interactions
0: Openlootingui → Enableesp
1: Openinventoryui → Disableesp
2: Close → Enablecruise
3: Accesscargogrid → Disablecruise
4: Open → Enablevtol
5: Lock → Disablevtol
6: Unlock → Enableproximityassist
7: Disableproximityassist
8: Engineon
9: Engineoff
10: Enabledecoupled
11: Disabledecoupled
12: Enablegsafe
13: Disablegsafe
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Vanguard_Ramp)
Changed
7 changes
stdItem
Interactions
0: Drop → Carry
1: Place → Drop
2: Store → Place
3: Equiptowear → Store
4: Carry → Equiptowear
5: Openinventoryui
6: Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Vulture_Ramp)
Changed
7 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
2: Equiptowear → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Openlootingui
6: Carry
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Lynx_SideDoor)
Changed
34 changes
stdItem
Interactions
0: Functiondisruptedtrigger → Reset
1: Functionrestoredtrigger → Ladderopen
2: Disruptioncascade → Ladderclose
3: Restorationcascade → Canopyopen
4: Cascadecompleted → Canopyclose
5: Misfiretrigger → Seatenterladder
6: Misfirerequest → Seatexitladder
7: Setmisfire_none → Seatenterzerog
8: Setmisfire_trivial → Seatexitzerog
9: Setmisfire_minor → Dashboarddeploy
10: Setmisfire_major → Dashboardretract
11: Setmisfire_catastrophic → Inventory_open
12: Use → Inventory_close
13: On → Loot
14: Off → Useconsole
15: Reset → Claimbutton
16: Pickup → Claim
17: Dropoff → Retrieve
18: Place → Opendoor
19: Openhatch → Closedoor
20: Closehatch → Cleanup
21: Lean → Dooropen
22: Openinnerdoor → Doorclose
23: Closealldoors
24: Openinnerdoorfinished
25: Closeinnerdoorfinished
26: Retractrequest
27: Deployrequest
28: Requesttop
29: Requestbottom
30: Elevatorarrived
31: Requestmiddle
32: Lighton
33: Lightoff
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Mantis)
Changed
33 changes
stdItem
Interactions
0: On → Open
1: Off → Close
2: Activate remote camera → Toggle
3: Turret_gyro_mode → Lock
4: Destination_a → Openfinished
5: Destination_b → Closefinished
6: Elevatorarrived → Insert
7: Use → Eject
8: Enableusable → Pilotenterleft
9: Disableusable → Pilotenterright
10: Openhatch → Seatexit
11: Closehatch → Copilotenterleft
12: Openinghatch → Copilotenterright
13: Closinghatch → Copilotexit
14: Rear_component_door_left_open → Turretenter
15: Rear_component_door_left_close → Turretexit
16: Rear_component_door_right_open → Shopidle
17: Rear_component_door_right_close → Escpodupperrightenter
18: Fuelfiller_door_open → Escpodupperrightexit
19: Fuelfiller_door_close → Savegamelogoutur
20: Ejectcargo → On
21: Seatenterright → Off
22: Seatenterleft → Place
23: Seatexitright → Deployrails
24: Seatexitleft → Retractrails
25: Carry → Deployelevator
26: Drop → Retractelevator
27: Place → Lock_interactions
28: Pilot_enter → Unlock_interactions
29: Pilot_exit → Carry
30: Seatenterzerog → Drop
31: Seatexitzerog → Inspect
32: Store
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Meteor)
Changed
34 changes
stdItem
Interactions
0: Leftseatenter → Seatenterzerog
1: Leftseatexit → Seatexitzerog
2: Leftzerogenter → Useconsole
3: Leftzerogexit → Pilot_enter
4: Openinventoryui → Pilot_exit
5: Openlootingui → Request
6: Close → Elevatorarrived
7: Accesscargogrid → Openinnerdoor
8: Place → Closealldoors
9: Turretenter → Openinnerdoorfinished
10: Turretexit → Closeinnerdoorfinished
11: Canceltransfer → Activate remote camera
12: Transfersuccess → Turret_gyro_mode
13: Cradle_open → Pickup
14: Place → Equip
15: Cradle_close → Inspect
16: Open → Deploylandinggear
17: Toggle → Retractlandinggear
18: Lock → Open
19: Openfinished → Close
20: Closefinished → Toggle
21: Seatenter → Burpee
22: Seatexit → Cherrypick
23: Request → Legraises
24: Elevatorarrived → Lunges
25: Setlighton → Mountainclimbertwist
26: Setlightoff → Plankjacks
27: Togglelight → Planks
28: Insert → Pushups
29: Shadowboxing
30: Situps
31: Squats
32: Windmills
33: Warmup
Door (Door_RN_RoomConnector_Exterior_AEGS_Retaliator_Front_TorpedoBay)
Changed
34 changes
stdItem
Interactions
0: Off → Forward06
1: Activate remote camera → Reverse06
2: Turret_gyro_mode → Carry
3: Requestascent → Drop
4: Elevatorarrived → Inspect
5: Open → Place
6: Close → Store
7: Place → Offhandstore
8: Seatenter_left → Activate remote camera
9: Seatexit_left → Turret_gyro_mode
10: Seatenter_right → Cycle
11: Seatexit_right → Opendoor
12: Seatenter_zerog → Opendoor
13: Seatexit_zerog → Cycledoor
14: Radar_panel_open → Cycledoor2
15: Radar_panel_close → Closedoor
16: Cooler_panel_open → Closedoor2
17: Cooler_panel_close → Initializedifferential
18: Powerplant_panel_open → Countdown
19: Powerplant_panel_close → Playbuttonpressed
20: Storage_panel_open → Cooldown
21: Storage_panel_close → Activaterelay
22: Fuel_panel_open → Deactivaterelay
23: Fuel_panel_close → Focusinteraction
24: Relay_panel_open → Setdropshipstate_notenroute
25: Relay_panel_close → Setdropshipstate_enroute
26: Openinventoryui → Turretdooropen
27: Openlootingui → Turretdoorclose
28: Turretentergroundleft
29: Turretentergroundright
30: Turretentergroundfront
31: Turretexitground
32: Turretseatenterzerogleft
33: Turretseatenterzerogright
Door (Door_RN_RoomConnector_Exterior_AEGS_Retaliator_Rear_TorpedoBay)
Changed
7 changes
stdItem
Interactions
0: Carry → Openinventoryui
1: Drop → Openlootingui
2: Place → Carry
3: Store → Drop
4: Equip → Place
5: Openlootingui → Store
6: Equiptowear
<= PLACEHOLDER => (MISC_Fury_Thruster_FixedMav_Bottom)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Polaris_Airlock_Interior)
Changed
28 changes
stdItem
Interactions
0: Seatenter → Open
1: Seatexit → Close
2: Keypadsuccess → Opencomplete
3: Open → Closecomplete
4: Close → Usetoilet
5: Onunlocked → Exit
6: Lockeddisplay → Inputinglasert1
7: Unlocktrigger → Inputinglasert2
8: Requestdescent → Inputinglasert3
9: Elevatorarrived → Inputinglasert4
10: Place_fuse → Activate
11: Attack → Outputinglasert
12: Defend → Outputinglasert
13: Formup → Outputinglasert
14: Disperse → Outputinglasert
15: Place → Stoplaser
16: Opencomplete → Reset
17: Closecomplete → Onopeningcompleted
18: Lightson → Requestascent
19: Lightsoff → Elevatorarrived
20: Activate → Idle_stare
21: Deactivate → Toggle
22: Lockself → Lock
23: Unlockself → Openfinished
24: Reportlock → Closefinished
25: Reportunlock → Lockerequipall
26: Lockerswapall
27: Dropuserin
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Prowler_Utility_Left_Cargo)
Changed
6 changes
stdItem
Interactions
0: Store → Enable
1: Equiptowear → Disable
2: Carry → Toggle
3: Drop → Onenabled
4: Place → Ondisabled
5: Acceptcontract
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Prowler_Utility_Right_Cargo)
Changed
33 changes
stdItem
Interactions
0: Setstate_powered → Sidedoorexit
1: Setstate_unpowered → Sidedoorenterzerog
2: Setstate_blocked → Sidedoorexitzerog
3: Setstate_unblocked → Powerplantopen
4: Setstate_noaccess → Powerplantclose
5: Setstate_access → Pilotenter
6: Pressurecycle → Pilotexit
7: Pressurecyclecomplete → Openinventoryui
8: Set_airlockconnected → Openlootingui
9: Close_blocked → Close
10: Close_unblocked → Accesscargogrid
11: Seatenter → Requestdescent
12: Seatexit → Elevatorarrived
13: Activate remote camera → Lower
14: Turret_gyro_mode → Extend
15: Requestfloor0 → Retract
16: Requestfloor → Raise
17: Requestfloor2 → Stepthrough
18: Elevatorarrived → Requestfloor0
19: Ascend → Requestfloor
20: Descend → Requestfloor
21: Place → Requestfloor3
22: Open → Requestfloor4
23: Close → Requestsurface
24: Opencomplete → Place
25: Closecomplete → Open
26: Usetoilet → Opencomplete
27: Exit → Closecomplete
28: Inputinglasert1 → Take
29: Inputinglasert2 → Activate
30: Inputinglasert → Kopionconsumed
31: Inputinglasert4
32: Activate
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starfarer_CargoDoor)
Changed
28 changes
stdItem
Interactions
0: Seatexit → Tophatchclose
1: Seatenterzerog → Tophatchenter
2: Seatexitzerog → Tophatchexit
7: Inventory_open → Seatenterladder
8: Loot → Seatexitladder
9: Activate remote camera → Seatenterzerog
10: Turret_gyro_mode → Seatexitzerog
11: Withdraw → Inventory_open
12: Shutdown → Loot
13: Cancel → Ramp_open
14: Activate → Ramp_close
15: Deactivate → Dooropen
16: Open → Doorclose
17: Close → Place
18: Toptobottom → Open
19: Bottomtotop → Close
20: Snaptobottomstate → Trigger_dooropen
21: Snaptotopstate → Trigger_doorclose
22: Cycleturretposition → Trigger_doorlock
23: Openinventoryui → Trigger_doorunlock
24: Sit → Cargodeploy
25: Sidedooropen → Cargoretract
26: Sidedoorclose → Opencomplete
27: Sidedoorenter → Closecomplete
28: Sidedoorexit → Enableproximitysensor
29: Turnon → Disableproximitysensor
30: Turnoff → Turretenter
31: Turretexit
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starlancer_TAC)
Changed
34 changes
stdItem
Interactions
0: Sit_7 → Activate remote camera
1: Sit_8 → Turret_gyro_mode
2: Sit_9 → Copilotenter
3: Sit_10 → Copilotexit
4: Sit_11 → Copilotentereva
5: Seatenter → Copilotexiteva
6: Seatexit → Openhatch
7: Trigger_startusing → Closehatch
8: Trigger_idle → Open
9: Trigger_stopusing → Close
10: Trigger_dormant → Place
11: Turretenter → Closed
12: Turretexit → Opened
13: Output_scu → Request
14: Observe → Elevatorarrived
15: Jump → Turnon
16: Off → Turnoff
17: On → Place
18: Openinnerdoor → Opencomplete
19: Closealldoors → Closecomplete
20: Openinnerdoorfinished → Seatenter
21: Closeinnerdoorfinished → Seatexit
22: Openleftdoor → Pilot_enter
23: Closeleftdoor → Pilot_exit
24: Openrightdoor → Thresholdstate_initiaize
25: Closerightdoor → Setthresholdstate_under
26: Seatenterleft
27: Seatexitleft
28: Seatenterright
29: Seatexitright
30: Seatenterleftzerog
31: Seatexitleftzerog
32: Seatenterrightzerog
33: Seatexitrightzerog
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starlancer_TAC_L)
Changed
7 changes
stdItem
Interactions
0: Drop → Openinventoryui
1: Place → Openlootingui
2: Store → Carry
3: Equip → Drop
4: Openlootingui → Place
5: Carry → Store
6: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Zeus_Airlock_Interior)
Changed
30 changes
stdItem
Interactions
0: Conveyorreset → Open
1: Onconveyordeployed → Close
2: Onconveyorretracted → Opencomplete
3: Resourcetobusy → Closecomplete
4: Resourcetoidle → Pilot_enter
5: Ladderenter → Pilot_exit
6: Ladderexit → Carry
7: Ladderopen → Drop
8: Ladderclose → Inspect
9: Fuelport_open → Place
10: Fuelport_close → Equip
11: On → Offhandequip
12: Off → Store
13: Seatenter → Offhandstore
14: Seatexit → Disablechipinteractions
15: Retrieve → Enablechipinteractions
16: Starttimer → Activate remote camera
17: Finishtimer → Turret_gyro_mode
18: Resettimer → Lock
19: Ontimerstarted → Override
20: Ontimerfinished → Stepthrough
21: Chicken → Toggle
22: Place → Unlock
23: Open → Overrideclose
24: Close → Opentrigger
25: Openlootingui → Openself
26: Rackfilled → Allowopen
27: Rackempty → Locktrigger
28: Leftladderopen
29: Leftladderclose
Docking Collar (Door_RN_RoomConnector_Docking_Animator_MISC_Starlancer)
Changed
34 changes
stdItem
Interactions
0: Main_flap_left_close → Canopyopen
1: Main_flap_right_open → Canopyclose
2: Main_flap_right_close → Seatenter
3: Loot → Seatexit
4: Openinventory → Avionicsopen
5: Turnon → Avionicsclose
6: Turnoff → Coolerleft_open
7: Place → Coolerleft_close
8: Open → Coolerright_open
9: Close → Coolerright_close
10: Playentrance → Radar_open
11: Playentrance02 → Radar_close
12: Opencomplete → Powerplant_open
13: Closecomplete → Powerplant_close
14: Spawn → Groundfuel_open
15: Lock → Groundfuel_close
16: Unlock → Avionics_request_open
17: Reset → Avionics_request_close
18: Pilotenter → Coolerleft_request_open
19: Pilotexit → Coolerleft_request_close
20: Canopyopen → Coolerright_request_open
21: Canopyclose → Coolerright_request_close
22: Avionics_open → Radar_request_open
23: Avionics_close → Radar_request_close
24: Jumpdrive_open → Groundfuel_request_open
25: Jumpdrive_close → Groundfuel_request_close
26: Radar_open → Powerplant_request_open
27: Radar_close → Powerplant_request_close
28: Cooler_open → Seatenter_zerog
29: Cooler_close → Seatexit_zerog
30: Power_open → Openrequested
31: Allowopen
32: Closerequested
33: Dispatchclose
Door (Door_RN_RoomConnector_Exterior_Corsair_DockingCollar)
Changed
34 changes
stdItem
Interactions
0: Offhandstore → Openwindshield
1: Equip → Closewindshield
2: Offhandequip → Opennacelle
3: Prime → Closenacelle
4: Unprime → Sit_0
5: Retrieve → Sit_1
6: Requestfloor0 → Sit_2
7: Requestfloor1 → Sit_3
8: Requestfloor2 → Sit_4
9: Requestfloor3 → Sit_5
10: Requestfloor4 → Sit_6
11: Elevatorarrived → Sit_7
12: Requestsurface → Sit_8
13: Ascend → Sit_9
14: Descend → Sit_10
15: Place → Sit_
16: Insertcard → Seatenter
17: Ejectcard → Seatexit
18: Hack → Trigger_startusing
19: Debug_bypasshacksucceed → Trigger_idle
20: Debug_bypasshackfail → Trigger_stopusing
21: Debug_resethack → Trigger_dormant
22: Onhacksucceed_notshown → Turretenter
23: Onhackfailed_notshown → Turretexit
24: Onhackreset_notshown → Output_scu
25: Open → Observe
26: Close → Jump
27: Insertcard_enable → Off
28: Insertcard_disable → On
29: Activate remote camera → Openinnerdoor
30: Turret_gyro_mode → Closealldoors
31: Openattacheddoors → Openinnerdoorfinished
32: Closeattacheddoors → Closeinnerdoorfinished
33: Openleftdoor
Door (Door_RN_RoomConnector_Exterior_Corsair_DockingDoor)
Changed
26 changes
stdItem
Interactions
0: Passengerseatenter → Place
1: Passengerseatexit → Seatenter
2: Door_open → Seatexit
3: Door_close → Open
4: Turretenter → Close
5: Turretexit → Toggle
6: Disarm → Lock
7: Boom → Openfinished
8: Request → Closefinished
9: Elevatorarrived → Escpodlowerleftenter
10: Place → Escpodlowerleftexit
11: Seatenter → Savegamelogoutll
12: Seatexit → Place
13: Retrieve → Activate remote camera
14: Copilotseatenter → Ascend
15: Copilotseatexit → Descend
16: Captainseatenter → Elevatorarrived
17: Captainseatexit → Grip
18: Craneseatexit → Release
19: Craneseatenter → Turnhoveron
20: Turret_fire_mode → Turnhoveroff
21: Turret_gyro_mode → Turretenter
22: Turret_sensitivity_increase → Turretexit
23: Turret_sensitivity_decrease → Turretenter180
24: Turret_sensitivity_reset → Turnon
25: Use → Turnoff
Door (Door_RN_RoomConnector_Exterior_DRAK_Clipper_Lift)
Changed
32 changes
stdItem
Interactions
0: Components_top_rear_close → Setlightoff
1: Use → Togglelight
2: Exit → Seatenter
3: Open → Seatexit
4: Close → Insert
5: Open panel → Eject
6: Close panel → Button_activate
7: Override → Button_reveal
8: Pump → Activate remote camera
9: Override disabled → Turret_gyro_mode
10: Off override → Place
11: Default override → Syncmobiglas
12: Auxiliary override → Insert
13: Emergency override → Decrypt
14: Cinematic override → Initializechunck0
15: Turretenter → Initializechunck02
16: Turretexit → Initializechunck03
17: Pilotenter → Initializechunck04
18: Pilotexit → Initializechunck05
19: Copilotenter → Process
20: Copilotexit → Decrypted
21: Activate remote camera → Reset
22: Turret_gyro_mode → Openinnerdoor
23: Take → Closealldoors
24: Place → Openinnerdoorfinished
25: Request → Closeinnerdoorfinished
26: Elevatorarrived → Open
27: Ladderopen → Close
28: Ladderclose
29: Frontcanopyopen
30: Frontcanopyclose
31: Rearcanopyopen
Door (Door_RN_RoomConnector_Exterior_DRAK_Clipper_Ramp)
Changed
34 changes
stdItem
Interactions
0: Savegamelogout → Climb
1: Exitbed → Leftladderopen
2: Close → Leftladderclose
3: Enterbed → Leftdooropen
4: Togglepower → Leftdoorclose
5: Useconsole → Leftseatenter
6: Exitconsole → Leftseatexit
7: Lock_01 → Leftzerogenter
8: Lock_02 → Leftzerogexit
9: Lock_03 → Openinventoryui
10: Unlock_ → Openlootingui
11: Unlock_02 → Close
12: Unlock_03 → Accesscargogrid
13: Mainlock → Place
14: Mainunlock → Turretenter
15: Consumekeys → Turretexit
16: Stepthrough → Canceltransfer
17: Carry → Transfersuccess
18: Drop → Cradle_open
19: Inspect → Place
20: Place → Cradle_close
21: Equip → Open
22: Offhandequip → Toggle
23: Store → Lock
24: Offhandstore → Openfinished
25: Blinkinglight_notshown → Closefinished
26: Stopblinking_notshown → Seatenter
27: Pilotenter → Seatexit
28: Pilotexit → Request
29: Components_front_open → Elevatorarrived
30: Components_front_close → Setlighton
31: Components_top_front_open
32: Components_top_front_close
33: Components_top_rear_open
Door (Door_RN_RoomConnector_Exterior_Intrepid_CargoLift)
Changed
34 changes
stdItem
Interactions
0: Rearcanopyclose → Toggle
1: Pilotladderenter → Lock
2: Pilotladderexit → Openfinished
3: Copilotladderenter → Closefinished
4: Copilotladderexit → Request
5: Pilotcanopyenter → Elevatorarrived
6: Pilotcanopyexit → Ladderopen
7: Copilotcanopyenter → Ladderclose
8: Copilotcanopyexit → Canopyopen
9: Inventory_open → Canopyclose
10: Loot → Seatenterladder
11: Openbottom → Seatexitladder
12: Closebottom → Seatenterzerog
13: Opentop → Seatexitzerog
14: Closetop → Shield_open
15: Use → Shield_close
16: Place → Radar_open
17: Placeonhook → Radar_close
18: Pilot_enter → Jumpdrive_open
19: Pilot_exit → Jumpdrive_close
20: Open → Cooler_center_open
21: Exit → Cooler_center_close
22: Enter → Power_panel_left_open
23: Heatinghands → Power_panel_left_close
24: Showbutton → Power_panel_right_open
25: Pressbutton → Power_panel_right_close
26: Reset → Inventory_panel_open
27: Turnon → Inventory_panel_close
28: Turnoff → Cooler_left_open
29: Seatenter → Cooler_left_close
30: Seatexit → Cooler_right_open
31: Activate remote camera → Cooler_right_close
32: Turret_gyro_mode → Login
33: Seatenter
Door (Door_RN_RoomConnector_Exterior_Intrepid_CargoLift_right)
Changed
7 changes
stdItem
Interactions
0: Equip → Equiptowear
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store → Openinventoryui
6: Openlootingui
Door (Door_RN_RoomConnector_Exterior_MISC_Starlancer_Cargo)
Changed
34 changes
stdItem
Interactions
0: Lock → Turretseatexitzerog
1: Override → Openinventoryui
2: Stepthrough → Openlootingui
3: Toggle → Turretenter
4: Unlock → Turretexit
5: Overrideclose → Turretenter180
6: Opencomplete → Activate remote camera
7: Closecomplete → Turret_gyro_mode
8: Opentrigger → Place
9: Openself → Open
10: Allowopen → Close
11: Locktrigger → Opencomplete
12: Unlocktrigger → Closecomplete
13: Lockself → Idle_search
14: Unlockself → Ascend
15: Openrequest → Descend
16: Closerequest → Elevatorarrived
17: Closetrigger → Use
18: Closeself → Enableinteraction
19: Allowclose → Disableinteraction
20: Gate_close → Unlockself
21: Set_pressurenormalized → Lockself
22: Set_pressuredifferential → Request
23: Setstate_powered → Startalign
24: Setstate_unpowered → Reset
25: Setstate_blocked → Endalign
26: Setstate_unblocked → Seatenter
27: Setstate_noaccess → Seatexit
28: Setstate_access → Top_scan
29: Pressurecycle
30: Pressurecyclecomplete
31: Set_airlockconnected
32: Stow
33: Dooropen
Door (Door_RN_RoomConnector_Exterior_MISC_Starlancer_DockInt)
Changed
31 changes
stdItem
Interactions
0: Turnoff → Seatexit
1: Open → Canopyopen
2: Close → Canopyclose
3: Toggle → Seatenterground
4: Lock → Seatexitground
5: Openfinished → Seatenterzerog
6: Closefinished → Seatexitzerog
7: Copilotleftenter → Openinventoryui
8: Copilotleftexit → Openlootingui
9: Dockingportopen → Close
10: Dockingportclose → Accesscargogrid
11: Idle_stare → Observe
12: Place → Open
13: Dispose → Toggle
14: Pilot_enter → Lock
15: Pilot_exit → Openfinished
16: Copilot_enter → Closefinished
17: Copilot_exit → Pilot_enter
18: Supportseatleft_enter → Pilot_exit
19: Supportseatleft_exit → Opendoor
20: Supportseatright_enter → Closedoor
21: Supportseatright_exit → Components_front_open
22: Engineering_enter → Components_front_close
23: Engineering_exit → Fuel_open
24: Turrettop_enter → Fuel_close
25: Turrettop_exit → Components_right_open
26: Turretbottom_enter → Components_right_close
27: Turretbottom_exit → Components_left_open
28: Tractorbeamleft_enter
29: Tractorbeamleft_exit
30: Tractorbeamright_enter
IFR-A77 Turret (AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection: false