Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Shoyu Lapsha (Food_box_noodle_01_a)
Changed
6 changes
stdItem
Interactions
0: Engineon → Lock
1: Engineoff → Unlock
2: Openlootingui
3: Openinventoryui
4: Close
5: Accesscargogrid
Shoyu Lapsha (Food_box_noodle_01_a_Animation)
Changed
6 changes
stdItem
Interactions
0: Requestfloor3 → Equip
1: Requestfloor4 → Attach
2: Elevatorarrived → Store
3: Requestsurface → Drop
4: Open → Carry
5: Close → Inspect
<= PLACEHOLDER => (Food_box_noodle_01_closed_a)
Changed
6 changes
stdItem
Interactions
0: Carry → Openinventoryui
1: Drop → Close
2: Place → Accesscargogrid
3: Store → Open
4: Equip → Lock
5: Openexternalinventory → Unlock
<= PLACEHOLDER => (Food_box_noodle_01_open_a)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Openinventoryui
1: Place → Close
2: Keypadsuccess → Accesscargogrid
4: Close → Lock
5: Onunlocked → Unlock
Shoyu Lapsha (Food_box_noodle_01_ramian_a)
Changed
6 changes
stdItem
Interactions
0: Ladderopen → Counter_idle
1: Ladderclose → Open
2: Canopyopen → Close
3: Canopyclose → Lock
4: Seatenterladder → Override
5: Seatexitladder → Stepthrough
<= PLACEHOLDER => (Food_box_noodle_01_super_a)
Changed
5 changes
stdItem
Interactions
0: Place → Close
1: Keypadsuccess → Accesscargogrid
3: Close → Lock
4: Onunlocked → Unlock
5: Lockeddisplay → Openlootingui
Mushroom Pad Thai (Food_box_noodle_02_a)
Changed
6 changes
stdItem
Interactions
0: Engineon → Open
1: Engineoff → Lock
2: Unlock
3: Openlootingui
4: Openinventoryui
5: Close
<= PLACEHOLDER => (Food_box_noodle_02_closed_a)
Changed
6 changes
stdItem
Interactions
0: Engineon → Openlootingui
1: Engineoff → Openinventoryui
2: Close
3: Accesscargogrid
4: Open
5: Lock
Green Curry Primavera (Food_box_noodle_02_curry_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterzerog → Toggle
1: Seatexitzerog → Unlock
2: Open → Overrideclose
3: Close → Opencomplete
4: Playpowerbanksdone → Closecomplete
5: Playbuttonpressed → Opentrigger
<= PLACEHOLDER => (Food_box_noodle_02_open_b)
Changed
6 changes
stdItem
Interactions
0: Engineon → Unlock
1: Engineoff → Openlootingui
2: Openinventoryui
3: Close
4: Accesscargogrid
5: Open
<= PLACEHOLDER => (Food_burger_01_a)
Changed
6 changes
stdItem
Interactions
0: Offhandstore → Inspect
1: Equip → Place
2: Offhandequip → Equip
3: Prime → Offhandequip
4: Unprime → Store
5: Carrylowered → Offhandstore
Whamburger (Food_burger_wham_01_a)
Changed
6 changes
stdItem
Interactions
0: Offhandstore → Activate
1: Equip → Carrylowered
2: Offhandequip → Drop
3: Prime → Inspect
4: Unprime → Place
5: Carrylowered → Equip
Chicken Wham (Food_burger_wham_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0: Retrieve → Turret_gyro_mode
1: Requestfloor0 → Enterturret
2: Requestfloor1 → Power_on
3: Requestfloor2 → Power_off
4: Requestfloor3 → Turret_sensitivity_increase
5: Requestfloor4 → Turret_sensitivity_decrease
Whamburger D-Lux (Food_burger_wham_01_dlux_a)
Changed
6 changes
stdItem
Interactions
0: Elevatorarrived → Turret_sensitivity_reset
1: Requestsurface → Turret_gyro_mode
2: Ascend → Turret_fire_mode
3: Descend → Activatespotlight
4: Place → Deactivatespotlight
5: Copilotenter
Slayer Cannon (HRST_Nova_BallisticCannon_S5)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 1.16 → 0.54
NearRadius: 0.58 → 0.54
BasePenetrationDistance: 11.55 → 10.8
Veggie Wham (Food_burger_wham_01_veggie_a)
Changed
6 changes
stdItem
Interactions
0: Carry → Set_pressuredifferential
1: Drop → Setstate_powered
2: Place → Setstate_unpowered
3: Activate → Setstate_blocked
4: Deactivate → Setstate_unblocked
5: Store → Setstate_noaccess
Whamburger (Food_burger_wham_3bite)
Changed
7 changes
stdItem
Interactions
0: Store → Openrequest
1: Pickup → Closerequest
2: Drop → Closetrigger
3: Power_on → Closeself
4: Copilotenter → Allowclose
5: Copilotexit → Gate_close
6: Activate remote camera → Set_pressurenormalized
Whamburger (Food_burger_wham_beef_patty_01_a)
Changed
5 changes
stdItem
Interactions
0: Offhandstore → Setstate_access
1: Equip → Pressurecycle
2: Offhandequip → Pressurecyclecomplete
3: Prime → Set_airlockconnected
4: Unprime → Activate remote camera
Dak Galbi Chicken Burrito (Food_burrito_01_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterright → Closecomplete
1: Seatenterleft → Syncopen
2: Seatexit → Syncclose
3: Hidelocks
4: Synclock
5: Syncunlock
Citrus Beef Burrito (Food_burrito_01_beef_a)
Changed
6 changes
stdItem
Interactions
0: Close → Setthresholdstate_over
1: Useconsole → Aimaze
2: Shopidle → Carryables
3: Openinnerdoor → Deathmatch
4: Closealldoors → Bodydragging
5: Openinnerdoorfinished → Foodcourt
Chile Birria Burrito (Food_burrito_01_chile_a)
Changed
6 changes
stdItem
Interactions
0: Dispenseropen → Use
1: Dispenserclose → Idle
2: Ejectcargobox → Onready
3: Conveyorreset → Lasermaterialinsert
4: Onconveyordeployed → Firstlens
5: Onconveyorretracted → Secondlens
Musaka Burrito (Food_burrito_01_musaka_a)
Changed
6 changes
stdItem
Interactions
0: Turret_gyro_mode → Wind tunnel
1: Toptobottom → Teleport
2: Bottomtotop → Weaponmount
3: Snaptobottomstate → Ladders
4: Snaptotopstate → Seatenter
5: Cycleturretposition → Seatexit
Dak Galbi Chicken Burrito (Food_burrito_01_NPE_a)
Changed
6 changes
stdItem
Interactions
0: Closeinnerdoorfinished → Firehazards
1: Pilotenter → Obstacle course
2: Pilotexit → Puzzles
3: Pilotdeploydashboard → Pushables
4: Pilotretractdashboard → Spaceshiphanger
5: Activate remote camera → Weapon range
Tilapia Verde Burrito (Food_burrito_02_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterright → Opendoor
1: Seatenterleft → Closedoor
2: Seatexit → Enableproximitysensor
3: Disableproximitysensor
4: Lockdoor
5: Unlockdoor
Carnita-ritas Burrito (Food_burrito_torp_01_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterright → Lightson
1: Seatenterleft → Lightsoff
2: Seatexit → Lightslow
3: Lightsalarm
4: Checkcredentials
5: Override
Cheddar Ham Burrito (Food_burrito_torp_01_ham_a)
Changed
6 changes
stdItem
Interactions
0: Retrieve → Passengerleftseatexit
1: Starttimer → Passengerseatenter
2: Finishtimer → Passengerseatexit
3: Resettimer → Seatenter
4: Ontimerstarted → Seatexit
5: Ontimerfinished → Openinventoryui
Madras Asada Burrito (Food_burrito_torp_01_madras_a)
Changed
6 changes
stdItem
Interactions
0: Chicken → Close
1: Place → Openlootingui
2: Open → Ladderopen
3: Close → Ladderclose
4: Canopyopen
5: Canopyclose
Shrimp Typhoon Burrito (Food_burrito_torp_01_shrimp_a)
Changed
6 changes
stdItem
Interactions
0: Fuelport_open → Reset
1: Fuelport_close → Onmachinemoves
2: On → Onmovinghead
3: Off → Animationdone
4: Seatenter → Activate remote camera
5: Seatexit → Passengerleftseatenter
Strog-N-Off Burrito (Food_burrito_torp_01_strog_a)
Changed
6 changes
stdItem
Interactions
0: Resourcetobusy → Thirdlens
1: Resourcetoidle → Fire
2: Ladderenter → Onfire
3: Ladderexit → Poweron
4: Ladderopen → Poweroff
5: Ladderclose → Oncompleted
Locked-on Lentil Burrito (Food_burrito_torp_02_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterright → Lightson
1: Seatenterleft → Lightsoff
2: Seatexit → Lightslow
3: Lightsalarm
4: Opendoor
5: Closedoor
Vegan Delight Omni Pack (Food_tin_omni_01_vegan_a)
Changed
6 changes
stdItem
Interactions
0: On → Lightsalarm
1: Off → Idle
2: Open → On
3: Close → Off
4: Movetoopen → Toggle
5: Movetoclose → Proccliptriggeredleverdown
Locked-on Lentil Burrito (Food_burrito_torp_02_lentil_a)
Changed
6 changes
stdItem
Interactions
0: Leftladderclose → Cooler_right_open
1: Leftdooropen → Cooler_right_close
2: Leftdoorclose → Lifesupport_open
3: Leftseatenter → Lifesupport_close
4: Leftseatexit → Powerplant_open
5: Leftzerogenter → Powerplant_close
PPC Burrito (Food_burrito_torp_02_ppc_a)
Changed
6 changes
stdItem
Interactions
0: Openlootingui → Seatenterzerog
1: Place → Seatexitzerog
2: Rackfilled → Battery_open
3: Rackempty → Battery_close
4: Leftladderopen → Cooler_left_open
5: Cooler_left_close
Carafi Cube (Food_Carafi_Plain)
Changed
6 changes
stdItem
Interactions
0: Carry → Activate
1: Drop → Carrylowered
2: Place → Drop
3: Activate → Inspect
4: Deactivate → Place
5: Store → Equip
<= PLACEHOLDER => (Food_fruit_alien_01_a)
Changed
6 changes
stdItem
Interactions
0: Swipeleft → Lightson
1: Swiperight → Lightsoff
2: Swipeup → Lightslow
3: Swipedown → Lightsalarm
4: Openkeyboard → Requestlightson
5: Starttyping → Requestlightsoff
Vermillion Apple (Food_fruit_apple_01_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterright → Closedoor
1: Seatenterleft → Enableproximitysensor
2: Seatexit → Disableproximitysensor
3: Lockdoor
4: Unlockdoor
5: Opencomplete
<= PLACEHOLDER => (Food_fruit_decari_pod_01)
Changed
6 changes
stdItem
Interactions
0: Stoptyping → Select3
1: Closekeyboard → Lockbuttons
2: Setwindowstate_closewindow → Unlockbuttons
3: Seatenterright → Set_buttonmode_list
4: Seatenterleft → Set_buttonmode_cycle
5: Seatexit → Opendoor
<= PLACEHOLDER => (Food_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0: Stoptyping → Requestlightslow
1: Closekeyboard → Requestlightsalarm
2: Setwindowstate_closewindow → Poweron
3: Useconsole → Poweroff
4: Exitconsole → Unlock
5: Tap → Accessgranted
<= PLACEHOLDER => (Food_fruit_oza_1_a)
Changed
6 changes
stdItem
Interactions
0: Swipeleft → Accessdenied
1: Swiperight → Button
2: Swipeup → Button
3: Swipedown → Button
4: Openkeyboard → Select1
5: Starttyping → Select2
Watermelon (Slice) (Food_fruit_watermelon_01_a)
Changed
6 changes
stdItem
Interactions
0: Stoptyping → Dockingcollarlargeautocloserequest
1: Closekeyboard → Opendockingcollarsmall
2: Setwindowstate_closewindow → Closedockingcollarsmall
3: Useconsole → Setdockingcollarsmallauto
4: Exitconsole → Dockingcollarsmallautoopenrequest
5: Tap → Dockingcollarsmallautocloserequest
Fried Seanut with Sauce (Food_Grub_Seanut_1_Lemon)
Changed
6 changes
stdItem
Interactions
0: Weapons/[0003]/setstate_currentweaponstate_shotgun → Resetentity
1: Weapons/[0004]/setstate_currentweaponstate_lmg → Poweron
2: Weapons/[0005]/setstate_currentweaponstate_sniper → Poweroff
3: Setstate_challengestate_notstarted → Onsuccess
4: Setstate_challengestate_countdown → Enter
5: Setstate_challengestate_inprogress → Alignmentcomplete
Seanut (Food_Grub_Seanut_1_Live)
Changed
6 changes
stdItem
Interactions
0: Setstate_challengestate_abortedoutofbounds → Success
1: Setstate_challengestate_abortedwrongweapon → Carry
2: Setstate_challengestate_results → Drop
3: Setstate_challengetype_none → Inspect
4: Setstate_challengetype_basic → Place
5: Setstate_challengetype_advanced → Store
Fried Seanut (Food_Grub_Seanut_1_Plain)
Changed
6 changes
stdItem
Interactions
0: Supportseat_exit → Open
1: Activate remote camera → Close
2: Turret_gyro_mode → Place
3: Seatenter → Closed
4: Seatexit → Opened
5: Openinventoryui → Broken
Seanut (Food_Grub_Seanut_1_Swim)
Changed
6 changes
stdItem
Interactions
0: Setstate_userstatus_nouser → Turretenter
1: Setstate_userstatus_playeruser → Turretexit
2: Setstate_userstatus_aiuser → Pilot_enter
3: Flowgraphdebug_unlockbasiccerts → Pilot_exit
4: Flowgraphdebug_unlockadvancedcerts → Pump
5: Turretenter → Activate
<= PLACEHOLDER => (Food_Grub_Seanut_2_Fried)
Changed
6 changes
stdItem
Interactions
0: Openinventoryui → Open
1: Openlootingui → Close
2: Carry → Movetoopen
3: Drop → Movetoclose
4: Place → Swap outfit
5: Store → Carry
<= PLACEHOLDER => (Food_Grub_Seanut_2_Plain)
Changed
6 changes
stdItem
Interactions
0: Turretexit → Open
1: Seatenter → Retrieve
2: Seatexit → Opendoor
3: Openhatch → Closedoor
4: Closehatch → Enableproximitysensor
5: Useconsole → Disableproximitysensor
Classic Dog (Food_hotdog_01_a)
Changed
6 changes
stdItem
Interactions
0: Carrylowered → Offhandequip
1: Drop → Store
2: Inspect → Offhandstore
3: Place → Blinkinglight_notshown
4: Equip → Stopblinking_notshown
5: Offhandequip → Carry
Breakfast Dog (Food_hotdog_01_breakfast_a)
Changed
6 changes
stdItem
Interactions
0: Place → Sidedooropen
1: Open → Sidedoorclose
2: Close → Sidedoorenter
3: Seatenter → Sidedoorexit
4: Seatexit → Sidedoorenterzerog
5: Unlock → Sidedoorexitzerog
<= PLACEHOLDER => (Food_hotdog_01_bun_a)
Changed
7 changes
stdItem
Interactions
0: Unlock → Blinkinglight_notshown
1: Closed → Stopblinking_notshown
2: Onattach → Carry
3: Ondetach → Drop
4: Reset → Inspect
5: Ondamaged → Place
6: Onhealthyrequest → Equip
IFR-A77 Turret (AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection: false