Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Door Control
(ControlPanel_Screen_DoorControl_Physical_CM_OpenIndicatorLight_Top_Entrance)
Changed
13 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Store
2:
Turn on
→
Equiptowear
3:
Turn off
→
Carry
4:
Extend
→
Drop
5:
Retract
6:
Play
7:
Idle
8:
Stage
9:
Stage2
10:
Win
11:
Lose
12:
Leaderboard
Door Control
(ControlPanel_Screen_DoorControl_9x16_Orig_Phyical_Exterior)
Changed
19 changes
stdItem
Interactions
0:
Open
→
Setpower_lost
1:
Close
→
Setphase_00_off
2:
Hack
→
Setphase_01_startup
3:
Setphase_02_bios
4:
Setphase_03_idle
5:
Setphase_04_engaged
6:
Setphase_05_shutdown
7:
Setpairing
8:
Setpairingcomplete
9:
Setscreen_off
10:
Setscreen_on
11:
Cyclepairingmode
12:
Setstate_01_fresh
13:
Setstate_02_weathered
14:
Setstate_03_critical
15:
Setstate_04_dead
16:
Enable
17:
Disable
18:
Toggle
Door Control
(ControlPanel_Screen_DoorControl_9x16_Orig_physical)
Changed
15 changes
stdItem
Interactions
0:
Consumekeys
→
Deploy
1:
Place
→
Retract
2:
Opendoor
→
Place
3:
Closedoor
→
Open
4:
Break01
→
Close
5:
Break02
6:
Break03
7:
Eject_02
8:
Openinnerdoor
9:
Closealldoors
10:
Openinnerdoorfinished
11:
Closeinnerdoorfinished
12:
Idle_guard
13:
Seatenter
14:
Seatexit
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_AEGS)
Changed
18 changes
stdItem
Interactions
0:
Openlootingui
→
Closealldoors
1:
Open
→
Lockalldoors
2:
Close
→
Unlockalldoors
3:
Carry
→
Halfopenalldoors
4:
Drop
→
Inserted
5:
Processed
6:
Driveremoved
7:
Ondownloaded
8:
Enable
9:
Disable
10:
Toggle
11:
Enterinternalscreen
12:
Downloadauthorised
13:
Downloadunauthorised
14:
Prereqsmet
15:
Prereqsunmet
16:
Download
17:
Onreject
Door Control
(ControlPanel_Screen_DoorControl_Hull_C_FrontLiftUpDown)
Changed
18 changes
stdItem
Interactions
0:
Lookat
→
Holdready
1:
Talk
→
Holster
2:
Order
→
Offhandholster
3:
Serve
→
Store
4:
Takeorder
→
Offhandstore
5:
Refill ammo
→
Drop
6:
Refill grenades
→
Carrylowered
7:
Medpen
→
Inspect
8:
Bodydrag
→
Place
9:
Bodydrop
→
Chakmafirstselecttake
10:
Turnover
→
Chakmatake
11:
Openinventoryui
→
Customize
12:
Unrestrain
→
Bespokeplace
13:
Swapoutfit
14:
Restrain
15:
Openlootingui
16:
Consumeactor
17:
Commstap
Door Control
(ControlPanel_Screen_DoorControl_M80_Cargo)
Changed
11 changes
stdItem
Interactions
0:
Canopyopen
→
Carry
1:
Canopyclose
→
Drop
2:
Seatenterladder
→
Inspect
3:
Seatexitladder
→
Place
4:
Seatenterzerog
→
Store
5:
Seatexitzerog
→
Offhandstore
6:
Seatenter
7:
Seatexit
8:
Playerinteract
9:
Activate
10:
Deactivate
<= PLACEHOLDER =>
(RSI_Scorpius_Thruster_Main_Bottom_Left)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door Control
(ControlPanel_Screen_DoorControl_MISC_9x16_Elevator_UpDown)
Changed
19 changes
stdItem
Interactions
0:
Turretexit
→
Tray01_unlock
1:
Turretenter
→
Tray01_animationcomplete
2:
Activate remote camera
→
Tray02_open
3:
Turret_gyro_mode
→
Tray02_close
4:
Toptobottom
→
Tray02_lock
5:
Bottomtotop
→
Tray02_unlock
6:
Snaptobottomstate
→
Tray02_animationcomplete
7:
Snaptotopstate
→
Tray03_open
8:
Cycleturretposition
→
Tray03_close
9:
Reset
→
Tray03_lock
10:
Tray03_unlock
11:
Tray03_animationcomplete
12:
Tray04_open
13:
Tray04_close
14:
Tray04_lock
15:
Tray04_unlock
16:
Tray04_animationcomplete
17:
Column01_opentop
18:
Column01_openbottom
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneLight)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Inspect
3:
Inspect
→
Place
4:
Place
→
Store
5:
Open
6:
Close
<= PLACEHOLDER =>
(ORIG_m80_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_Com_Airlock_Handle)
Changed
18 changes
stdItem
Interactions
0:
Place
→
Refill ammo
1:
Store
→
Refill grenades
2:
Carry
→
Medpen
3:
Drop
→
Bodydrag
4:
Inspect
→
Bodydrop
5:
Playback
→
Turnover
6:
Stop_playback
→
Openinventoryui
7:
Unrestrain
8:
Swapoutfit
9:
Restrain
10:
Openlootingui
11:
Consumeactor
12:
Commstap
13:
Lookat
14:
Talk
15:
Order
16:
Serve
17:
Takeorder
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_Com_Handle)
Changed
14 changes
stdItem
Interactions
0:
Disableesp
→
Useconsole
1:
Enablecruise
→
Turnoff
2:
Disablecruise
→
Carry
3:
Enablevtol
→
Drop
4:
Disablevtol
→
Place
5:
Enableproximityassist
→
Store
6:
Disableproximityassist
→
Equip
7:
Engineon
→
Openexternalinventory
8:
Engineoff
9:
Enabledecoupled
10:
Disabledecoupled
11:
Enablegsafe
12:
Disablegsafe
13:
Enableesp
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_Com_Ramp_Handle)
Changed
18 changes
stdItem
Interactions
0:
Carry
→
Refill grenades
1:
Drop
→
Medpen
2:
Inspect
→
Bodydrag
3:
Place
→
Bodydrop
4:
Store
→
Turnover
5:
Openinventoryui
6:
Unrestrain
7:
Swapoutfit
8:
Restrain
9:
Openlootingui
10:
Consumeactor
11:
Commstap
12:
Lookat
13:
Talk
14:
Order
15:
Serve
16:
Takeorder
17:
Refill ammo
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_Ironclad_Ground_Fuelport)
Changed
18 changes
stdItem
Interactions
0:
Store
→
Serve
1:
Throw
→
Takeorder
2:
Carry
→
Refill ammo
3:
Drop
→
Refill grenades
4:
Inspect
→
Medpen
5:
Place
→
Bodydrag
6:
Consume
→
Bodydrop
7:
Turnover
8:
Openinventoryui
9:
Unrestrain
10:
Swapoutfit
11:
Restrain
12:
Openlootingui
13:
Consumeactor
14:
Commstap
15:
Lookat
16:
Talk
17:
Order
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_Ironclad)
Changed
14 changes
stdItem
Interactions
0:
Engineon
→
Activate
1:
Engineoff
→
Deactivate
2:
Enabledecoupled
→
Store
3:
Disabledecoupled
→
Offhandstore
4:
Enablegsafe
→
Equip
5:
Disablegsafe
→
Offhandequip
6:
Enableesp
→
Prime
7:
Disableesp
→
Unprime
8:
Enablecruise
→
Carry
9:
Disablecruise
→
Drop
10:
Enablevtol
→
Place
11:
Disablevtol
12:
Enableproximityassist
13:
Disableproximityassist
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_NoneNoneLight)
Changed
5 changes
stdItem
Interactions
0:
Closebottomsub
→
Lower
1:
Callelevator
→
Raise
2:
Opentrigger
→
Useconsole
3:
Close
→
Activate remote camera
4:
Turret_gyro_mode
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_OpenLockLight)
Changed
14 changes
stdItem
Interactions
0:
Engineon
→
Enableproximityassist
1:
Engineoff
→
Disableproximityassist
2:
Enabledecoupled
→
Engineon
3:
Disabledecoupled
→
Engineoff
4:
Enablegsafe
→
Enabledecoupled
5:
Disablegsafe
→
Disabledecoupled
6:
Enableesp
→
Enablegsafe
7:
Disableesp
→
Disablegsafe
8:
Enablecruise
→
Enableesp
9:
Disablecruise
→
Disableesp
10:
Enablevtol
→
Enablecruise
11:
Disablevtol
→
Disablecruise
12:
Enableproximityassist
→
Enablevtol
13:
Disableproximityassist
→
Disablevtol
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_OpenLockNone)
Changed
17 changes
stdItem
Interactions
0:
Place
→
Hangerswapall
1:
Activate
→
Hangerequipall
2:
Deactivate
→
Hangerhangall
3:
Grip
→
Hangerequip
4:
Release
→
Hangerhang
5:
Open
→
Hangerswap
6:
Close
→
Useconsole
7:
Hiddenrelease
8:
Carry
9:
Drop
10:
Place
11:
Store
12:
Equip
13:
Openexternalinventory
14:
Opentopsub
15:
Closetopsub
16:
Openbottomsub
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneNone)
Changed
16 changes
stdItem
Interactions
0:
Close
→
Activate remote camera
1:
Callelevator
→
Turret_gyro_mode
2:
Open
→
Torear
3:
Activate pump
→
Tofront
4:
Detach
→
Cycleturretposition
5:
Purge
→
Bespokeplace
6:
Place
→
Print
7:
Play
→
Onprintcompleted
8:
Toggle
→
Reset
9:
Play_on
→
Place
10:
Play_off
→
Poweron
11:
Stop
→
Onlensdetached
12:
Grip
→
Turnon
13:
Release
→
Turnoff
14:
Turnhoveron
15:
Turnhoveroff
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneNone_External)
Changed
19 changes
stdItem
Interactions
0:
Opencomplete
→
Openrequest
1:
Closecomplete
→
Closerequest
2:
Opentrigger
→
Closetrigger
3:
Openself
→
Closeself
4:
Allowopen
→
Allowclose
5:
Locktrigger
→
Gate_close
6:
Unlocktrigger
→
Set_pressurenormalized
7:
Lockself
→
Set_pressuredifferential
8:
Unlockself
→
Setstate_powered
9:
Openrequest
→
Setstate_unpowered
10:
Closerequest
→
Setstate_blocked
11:
Closetrigger
→
Setstate_unblocked
12:
Closeself
→
Setstate_noaccess
13:
Allowclose
→
Setstate_access
14:
Gate_close
→
Pressurecycle
15:
Set_pressurenormalized
→
Pressurecyclecomplete
16:
Set_pressuredifferential
→
Set_airlockconnected
17:
Setstate_powered
→
Open
18:
Setstate_unpowered
→
Close
Door Control
(ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneNone_Internal)
Changed
17 changes
stdItem
Interactions
0:
Drop
→
Openlootingui
1:
Place
→
Open panel
2:
Store
→
Pump
3:
Equiptowear
→
Exit
4:
Openinventoryui
→
Lock
5:
Openlootingui
→
Unlock
6:
Carry
→
Hidden_enable
7:
Engage
8:
Disengage
9:
Keypadsuccess
10:
Open
11:
Close
12:
Onunlocked
13:
Lockeddisplay
14:
Unlocktrigger
15:
Seatenter
16:
Seatexit
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ironclad_OpenIndicatorLight_CM_Docking)
Changed
5 changes
stdItem
Interactions
0:
Retract
→
Store
1:
Open
→
Equiptowear
2:
Close
→
Carry
3:
Extend
→
Drop
4:
Place
Door Control
(ControlPanel_Screen_DoorControl_Physical_MISC_Button_Lower)
Changed
18 changes
stdItem
Interactions
0:
Place
→
Serve
1:
Store
→
Takeorder
2:
Carry
→
Refill ammo
3:
Drop
→
Refill grenades
4:
Inspect
→
Medpen
5:
Bodydrag
6:
Bodydrop
7:
Turnover
8:
Openinventoryui
9:
Unrestrain
10:
Swapoutfit
11:
Restrain
12:
Openlootingui
13:
Consumeactor
14:
Commstap
15:
Lookat
16:
Talk
17:
Order
Door Control
(ControlPanel_Screen_DoorControl_Physical_MISC_Button)
Changed
16 changes
stdItem
Interactions
0:
Engineon
→
Activate
1:
Engineoff
→
Deactivate
2:
Enabledecoupled
→
Missileson
3:
Disabledecoupled
→
Missilesoff
4:
Enablegsafe
→
Open_shield_bay
5:
Disablegsafe
→
Close_shield_bay
6:
Enableesp
→
Activate remote camera
7:
Disableesp
→
Onenter_damagestate_damaged
8:
Enablecruise
→
Onenter_damagestate_notdamaged
9:
Disablecruise
→
Applydamagemap_pristine
10:
Enablevtol
→
Applydamagemap_damaged
11:
Disablevtol
→
Applydamagemap_repaired
12:
Enableproximityassist
→
Pickup
13:
Disableproximityassist
→
Place
14:
Use_lever
15:
Override
Door Control
(ControlPanel_Screen_DoorControl_Physical_MISC_Button_Upper)
Changed
18 changes
stdItem
Interactions
0:
Store
→
Order
1:
Carry
→
Serve
2:
Drop
→
Takeorder
3:
Inspect
→
Refill ammo
4:
Place
→
Refill grenades
5:
Medpen
6:
Bodydrag
7:
Bodydrop
8:
Turnover
9:
Openinventoryui
10:
Unrestrain
11:
Swapoutfit
12:
Restrain
13:
Openlootingui
14:
Consumeactor
15:
Commstap
16:
Lookat
17:
Talk
Thruster Retro Left
(DRAK_Pitbull_Thruster_Retro_Left)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Thruster Retro Right
(DRAK_Pitbull_Thruster_Retro_Right)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door Control
(ControlPanel_Screen_DoorControl_Physical_MultiLink)
Changed
14 changes
stdItem
Interactions
0:
Engineoff
→
Opendoor
1:
Enabledecoupled
→
Closedoor
2:
Disabledecoupled
→
Seatenter
3:
Enablegsafe
→
Seatexit
4:
Disablegsafe
→
Enterdefaultmode
5:
Enableesp
→
Enterquantummode
6:
Disableesp
→
Enterscanmode
7:
Enablecruise
→
Flightready
8:
Disablecruise
9:
Enablevtol
10:
Disablevtol
11:
Enableproximityassist
12:
Disableproximityassist
13:
Engineon
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlite_Drop)
Changed
18 changes
stdItem
Interactions
0:
Store
→
Turnover
1:
Carry
→
Openinventoryui
2:
Drop
→
Unrestrain
3:
Inspect
→
Swapoutfit
4:
Place
→
Restrain
5:
Openlootingui
6:
Consumeactor
7:
Commstap
8:
Lookat
9:
Talk
10:
Order
11:
Serve
12:
Takeorder
13:
Refill ammo
14:
Refill grenades
15:
Medpen
16:
Bodydrag
17:
Bodydrop
Door Control
(ControlPanel_Screen_DoorControl_Starlite_Lift)
Changed
14 changes
stdItem
Interactions
0:
Situp
→
Cycledoor2
1:
Sit
→
Closedoor
2:
Exit
→
Closedoor
3:
Retrieve
→
Seatenter
4:
Starttimer
→
Seatexit
5:
Finishtimer
→
Grip
6:
Resettimer
→
Release
7:
Ontimerstarted_countdowna
8:
Ontimerfinished
9:
Starttimer_countdownb
10:
Ontimerstarted_countdownb
11:
Place
12:
Open
13:
Close
RN-7s
(DockingTube_RefuelNozzle_ArmOnly_Starfarer_AI)
Changed
4 changes
stdItem
Ports
1
Flags
2:
swaponly
Types
0:
DockingCollar
→
DockingCollar.Fuel
DisplayName:
@LOC_EMPTY
→
Nozzle
CompatibleTypes
0
SubTypes
#0:
Fuel
RN-7s
(DockingTube_RefuelNozzle_ArmOnly_Starfarer)
Changed
4 changes
stdItem
Ports
1
Flags
2:
swaponly
Types
0:
DockingCollar
→
DockingCollar.Fuel
DisplayName:
@LOC_EMPTY
→
Nozzle
CompatibleTypes
0
SubTypes
#0:
Fuel
RN-7s
(DockingTube_RefuelNozzle_ArmOnly_StarLite)
Changed
4 changes
stdItem
Ports
1
Flags
2:
swaponly
Types
0:
DockingCollar
→
DockingCollar.Fuel
DisplayName:
@LOC_EMPTY
→
Nozzle
CompatibleTypes
0
SubTypes
#0:
Fuel
<= PLACEHOLDER =>
(Door_NoRoomConnector_AEGS_Hammerhead_GS_Exterior_Right)
Changed
34 changes
stdItem
Interactions
0:
Openinventoryui
→
Ground_fuel_open
1:
Openlootingui
→
Ground_fuel_close
2:
Close
→
Ladderopen
3:
Accesscargogrid
→
Ladderclose
4:
Requestdescent
→
Canopyopen
5:
Elevatorarrived
→
Canopyclose
6:
Lower
→
Seatenterladder
7:
Extend
→
Seatexitladder
8:
Retract
→
Seatenterzerog
9:
Raise
→
Seatexitzerog
10:
Stepthrough
→
Seatenterladderoneway
11:
Requestfloor0
→
Seatexitladderoneway
12:
Requestfloor
→
Seatenter
13:
Requestfloor2
→
Seatexit
14:
Requestfloor3
→
Lockself
15:
Requestfloor4
→
Unlockself
16:
Requestsurface
→
Reportlock
17:
Place
→
Reportunlock
18:
Open
→
Sync
19:
Opencomplete
→
Reporterror
20:
Closecomplete
→
Repair
21:
Take
→
Open
22:
Activate
→
Close
23:
Kopionconsumed
→
Toggle
24:
Humanconsumed
→
Lock
25:
Consumed
→
Unlock
26:
Turretenter
→
Openfinished
27:
Turretexit
→
Closefinished
28:
Turret_hatch_left_open
→
Lightson
29:
Turret_hatch_left_close
→
Lightslow
30:
Requestascent
→
Place
31:
Turretenter
32:
Turretexit
33:
Preventdestruction
<= PLACEHOLDER =>
(Door_NoRoomConnector_Breachable_Tiburon_weaponlocker)
Changed
32 changes
stdItem
Interactions
0:
Eject
→
Detach
1:
Pilotenterleft
→
Purge
2:
Pilotenterright
→
Request
3:
Seatexit
→
Elevatorarrived
4:
Copilotenterleft
→
Pilotenter
5:
Copilotenterright
→
Pilotexit
6:
Copilotexit
→
Pilotentereva
7:
Turretenter
→
Pilotexiteva
8:
Turretexit
→
Inventory_open
9:
Shopidle
→
Inventory_close
10:
Escpodupperrightenter
→
Loot
11:
Escpodupperrightexit
→
Seatenter
12:
Savegamelogoutur
→
Seatexit
13:
On
→
Copilotseatenter
14:
Off
→
Copilotseatexit
15:
Place
→
Suprightseatenter
16:
Deployrails
→
Suprightseatexit
17:
Retractrails
→
Captainseatenter
18:
Deployelevator
→
Captainseatexit
19:
Retractelevator
→
Open
20:
Lock_interactions
→
Close
21:
Unlock_interactions
→
Seatenterright
22:
Carry
→
Seatenterleft
23:
Drop
→
Place
24:
Inspect
→
Pickup
25:
Store
→
Poweron
26:
Offhandstore
→
Poweroff
27:
Requestascent
→
Carry
28:
Elevatorarrived
→
Drop
29:
Seatenter
30:
Seatenter_right
31:
Seatexit_right
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Cargo)
Changed
27 changes
stdItem
Interactions
0:
Carry
→
Toggle
1:
Drop
→
Onenabled
2:
Place
→
Ondisabled
3:
Store
→
Poweron
4:
Equiptowear
→
Deploy
5:
Retract
6:
Open
7:
Close
8:
Cook
9:
Open
10:
Close
11:
Openlootingui
12:
Place
13:
Openracktrigger
14:
Closeracktrigger
15:
Turnon
16:
Turnoff
17:
Turnoninternal
18:
Turnoffinternal
19:
Stow
20:
Dooropen
21:
Doorclose
22:
Liedown
23:
Sit
24:
Exit
25:
Sleep
26:
Situp
Norfield
(Fuel_Nozzle_GRIN_NozzleFast)
Changed
5 changes
sub_type:
UNDEFINED
→
Fuel
classification:
Ship.FuelNozzle
stdItem
Type:
DockingCollar.UNDEFINED
→
DockingCollar.Fuel
subType:
UNDEFINED
→
Fuel
<= PLACEHOLDER =>
(ORIG_m80_Thruster_Retro_underright)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Bridge)
Changed
18 changes
stdItem
Interactions
0:
Openinventoryui
→
Inspect
1:
Openlootingui
→
Place
2:
Carry
→
Store
3:
Drop
→
Carrylowered
4:
Place
→
Drop
5:
Store
→
Open
6:
Equiptowear
→
Close
7:
Hack
8:
Repair
9:
Syncopen
10:
Syncclose
11:
Opencomplete
12:
Closecomplete
13:
Deploy
14:
Retract
15:
Syncdeploy
16:
Syncretract
17:
Retractclose
Door
(Door_RN_NoRoomConnector_Exterior_AEGS_Hammerhead_GS_Airlock)
Changed
34 changes
stdItem
Interactions
0:
Openinnerdoor
→
Closecomplete
1:
Closealldoors
→
Turretenter
2:
Openinnerdoorfinished
→
Turretexit
3:
Closeinnerdoorfinished
→
Seatenter
4:
Activate remote camera
→
Seatexit
5:
Turret_gyro_mode
→
Openinventoryui
6:
Seatenter
→
Close
7:
Seatexit
→
Openlootingui
8:
Copilotenter
→
Ladderopen
9:
Copilotexit
→
Ladderclose
10:
Copilotentereva
→
Canopyopen
11:
Copilotexiteva
→
Canopyclose
12:
Openhatch
→
Seatenterzerog
13:
Closehatch
→
Seatexitzerog
14:
Open
→
Battery_open
15:
Close
→
Battery_close
16:
Place
→
Cooler_left_open
17:
Closed
→
Cooler_left_close
18:
Opened
→
Cooler_right_open
19:
Request
→
Cooler_right_close
20:
Elevatorarrived
→
Lifesupport_open
21:
Turnon
→
Lifesupport_close
22:
Turnoff
→
Powerplant_open
23:
Place
→
Powerplant_close
24:
Opencomplete
→
Quantumdrive_open
25:
Closecomplete
→
Quantumdrive_close
26:
Shieldgen_left_open
27:
Shieldgen_left_close
28:
Shieldgen_right_open
29:
Shieldgen_right_close
30:
Computer_open
31:
Computer_close
32:
Retrieve
33:
Cancel
Door
(Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Front)
Changed
30 changes
stdItem
Interactions
0:
Copilotenter
→
Opendockingcollarsmall
1:
Copilotexit
→
Closedockingcollarsmall
2:
Openinventoryui
→
Autoopendockingcollarsmallrequest
3:
Openlootingui
→
Autoclosedockingcollarsmallrequest
4:
Close
→
Setdockingcollarsmallauto
5:
Accesscargogrid
→
Setdockingcollarsmallmanualopen
6:
Place
→
Setdockingcollarsmallmanualclose
7:
Open
→
Keypadsuccess
8:
Opencomplete
→
Open
9:
Closecomplete
→
Close
10:
Take
→
Onunlocked
11:
Seatenterright
→
Lockeddisplay
12:
Seatenterleft
→
Unlocktrigger
13:
Seatexit
→
Place
14:
Activate remote camera
→
Pilotenter
15:
Turret_gyro_mode
→
Pilotexit
16:
Ascend
→
Use
17:
Descend
→
Enableinteraction
18:
Elevatorarrived
→
Disableinteraction
19:
Lights_poweron
→
Onattach
20:
Lights_poweroff
→
Ondetach
21:
Triggermisfire
→
Reset
22:
Placeitem
→
Seatenterpilot
23:
Seatexitpilot
24:
Activate remote camera
25:
Turret_gyro_mode
26:
Exteriorlightson
27:
Exteriorlightslow
28:
Place
29:
Opencomplete
Door
(Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Rear)
Changed
27 changes
stdItem
Interactions
0:
Drop
→
Retracttrigger
1:
Place
→
Deployrequest
2:
Store
→
Retractrequest
3:
Equiptowear
→
Gatedeploy
4:
Openinventoryui
→
Allowdeploy
5:
Openlootingui
→
Grip
6:
Carry
→
Release
7:
Deploy
8:
Retract
9:
Deploycomplete
10:
Retractcomplete
11:
Deploytrigger
12:
Useconsole
13:
Touchscreen
14:
Dooropen
15:
Doorclose
16:
_finishedclosingimpl
17:
_finishedopeningimpl
18:
Callelevator
19:
Hideprompt
20:
Showprompt
21:
Activatingpanel
22:
Deactivatingpanel
23:
Rebootrequired_reboot
24:
Rebootrequired_shuttingdown
25:
Turnon
26:
Turnoff
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Caterpillar_Docking_Collar)
Changed
32 changes
stdItem
Interactions
2:
Lock
→
Seatenter
3:
Override
→
Seatexit
4:
Stepthrough
→
Activate remote camera
5:
Toggle
→
Turret_gyro_mode
6:
Unlock
→
Openlootingui
7:
Overrideclose
→
Toggle
8:
Opencomplete
→
Lockdoor
9:
Closecomplete
→
Unlockdoor
10:
Opentrigger
→
Openfinished
11:
Openself
→
Closefinished
12:
Allowopen
→
Place
13:
Locktrigger
→
Runcheck
14:
Unlocktrigger
→
Enableproximitysensor
15:
Lockself
→
Disableproximitysensor
16:
Unlockself
→
Activate
17:
Openrequest
→
Deactivate
18:
Closerequest
→
Bespokeplace
19:
Closetrigger
→
Ascend
20:
Closeself
→
Descend
21:
Allowclose
→
Elevatorarrived
22:
Gate_close
→
Pilotenter
23:
Set_pressurenormalized
→
Pilotexit
24:
Set_pressuredifferential
→
Pilotdeploydashboard
25:
Setstate_powered
→
Pilotretractdashboard
26:
Setstate_unpowered
27:
Setstate_blocked
28:
Setstate_unblocked
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_DRAK_Ironclad_Docking)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Setwindowstate_closewindow
1:
Close
→
Touchscreen
2:
Lock
→
Exitkiosk_interaction
3:
Override
→
Setstate_firingrangestate_splash
4:
Stepthrough
→
Setstate_firingrangestate_weaponselect
5:
Toggle
→
Setstate_firingrangestate_weaponlandingbasic
6:
Unlock
→
Setstate_firingrangestate_weaponlandingadvanced
7:
Overrideclose
→
Setstate_firingrangestate_timer
8:
Opencomplete
→
Setstate_firingrangestate_results
9:
Closecomplete
→
Setstate_firingrangestate_targetpractice
10:
Opentrigger
→
Setstate_currentweaponstate_none
11:
Openself
→
Weapons/[0000]/setstate_currentweaponstate_pistol
12:
Allowopen
→
Weapons/[0001]/setstate_currentweaponstate_smg
13:
Locktrigger
→
Weapons/[0002]/setstate_currentweaponstate_ar
14:
Unlocktrigger
→
Weapons/[0003]/setstate_currentweaponstate_shotgun
15:
Lockself
→
Weapons/[0004]/setstate_currentweaponstate_lmg
16:
Unlockself
→
Weapons/[0005]/setstate_currentweaponstate_sniper
17:
Openrequest
→
Setstate_challengestate_notstarted
18:
Closerequest
→
Setstate_challengestate_countdown
19:
Closetrigger
→
Setstate_challengestate_inprogress
20:
Closeself
→
Setstate_challengestate_abortedoutofbounds
21:
Allowclose
→
Setstate_challengestate_abortedwrongweapon
22:
Gate_close
→
Setstate_challengestate_results
23:
Set_pressurenormalized
→
Setstate_challengetype_none
24:
Set_pressuredifferential
→
Setstate_challengetype_basic
25:
Setstate_powered
→
Setstate_challengetype_advanced
26:
Setstate_unpowered
→
Setstate_userstatus_nouser
27:
Setstate_blocked
→
Setstate_userstatus_playeruser
28:
Setstate_unblocked
→
Setstate_userstatus_aiuser
29:
Setstate_noaccess
→
Flowgraphdebug_unlockbasiccerts
30:
Setstate_access
→
Flowgraphdebug_unlockadvancedcerts
31:
Pressurecycle
→
Turretenter
32:
Pressurecyclecomplete
→
Turretexit
33:
Set_airlockconnected
→
Seatenter
Door
(Door_RN_RoomConnector_Breachable_OpenClose_m80_cargo_ramp)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Turret_gyro_mode
1:
Close
→
Requestascent
2:
Lock
→
Elevatorarrived
3:
Override
→
Place
4:
Stepthrough
→
Open
5:
Toggle
→
Close
6:
Unlock
→
Opencomplete
7:
Overrideclose
→
Closecomplete
8:
Opencomplete
→
Activate remote camera
9:
Closecomplete
→
Seatenter_left
10:
Opentrigger
→
Seatexit_left
11:
Openself
→
Seatenter_right
12:
Allowopen
→
Seatexit_right
13:
Locktrigger
→
Seatenter_zerog
14:
Unlocktrigger
→
Seatexit_zerog
15:
Lockself
→
Radar_panel_open
16:
Unlockself
→
Radar_panel_close
17:
Openrequest
→
Cooler_panel_open
18:
Closerequest
→
Cooler_panel_close
19:
Closetrigger
→
Powerplant_panel_open
20:
Closeself
→
Powerplant_panel_close
21:
Allowclose
→
Storage_panel_open
22:
Gate_close
→
Storage_panel_close
23:
Set_pressurenormalized
→
Fuel_panel_open
24:
Set_pressuredifferential
→
Fuel_panel_close
25:
Setstate_powered
→
Relay_panel_open
26:
Setstate_unpowered
→
Relay_panel_close
27:
Setstate_blocked
→
Openinventoryui
28:
Setstate_unblocked
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MISC_Starlite)
Changed
32 changes
stdItem
Interactions
2:
Lock
→
Openleftdoor
3:
Override
→
Closeleftdoor
4:
Stepthrough
→
Openrightdoor
5:
Toggle
→
Closerightdoor
6:
Unlock
→
Seatenterleft
7:
Overrideclose
→
Seatexitleft
8:
Opencomplete
→
Seatenterright
9:
Closecomplete
→
Seatexitright
10:
Opentrigger
→
Seatenterleftzerog
11:
Openself
→
Seatexitleftzerog
12:
Allowopen
→
Seatenterrightzerog
13:
Locktrigger
→
Seatexitrightzerog
14:
Unlocktrigger
→
Lightshield_left_open
15:
Lockself
→
Lightshield_left_close
16:
Unlockself
→
Lightshield_right_open
17:
Openrequest
→
Lightshield_right_close
18:
Closerequest
→
Lightavionics_open
19:
Closetrigger
→
Lightavionics_close
20:
Closeself
→
Cooler_open
21:
Allowclose
→
Cooler_close
22:
Gate_close
→
Power_open
23:
Set_pressurenormalized
→
Power_close
24:
Set_pressuredifferential
→
Lifesupport_open
25:
Setstate_powered
→
Lifesupport_close
26:
Setstate_unpowered
→
Radar_open
27:
Setstate_blocked
→
Radar_close
28:
Setstate_unblocked
→
Fake
29:
Setstate_noaccess
→
Fake_
30:
Setstate_access
→
Openinventoryui
31:
Pressurecycle
→
Accesscargogrid
32:
Pressurecyclecomplete
→
Openlootingui
33:
Set_airlockconnected
<= PLACEHOLDER =>
(ORIG_m80_Thruster_Retro_underleft)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door
(Door_RN_RoomConnector_Breachable_OpenClose_m80_entrance_ramp)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Reporterror
1:
Close
→
Repair
2:
Lock
→
Open
3:
Override
→
Close
4:
Stepthrough
→
Print
5:
Toggle
→
Seatenter
6:
Unlock
→
Seatexit
7:
Overrideclose
→
Canopyopen
8:
Opencomplete
→
Canopyclose
9:
Closecomplete
→
Ladderdeploy
10:
Opentrigger
→
Ladderretract
11:
Openself
→
Seatenter_exterior
12:
Allowopen
→
Seatexit_exterior
13:
Locktrigger
→
Seatenter_zerog
14:
Unlocktrigger
→
Seatexit_zerog
15:
Lockself
→
Pilotenter
16:
Unlockself
→
Pilotexit
17:
Openrequest
→
Openinnerdoor
18:
Closerequest
→
Closealldoors
19:
Closetrigger
→
Openinnerdoorfinished
20:
Closeself
→
Closeinnerdoorfinished
21:
Allowclose
→
Idle_guard
22:
Gate_close
→
Activate remote camera
23:
Set_pressurenormalized
→
Turret_gyro_mode
24:
Set_pressuredifferential
→
Turret_sensitivity_increase
25:
Setstate_powered
→
Turret_sensitivity_decrease
26:
Setstate_unpowered
→
Turret_sensitivity_reset
27:
Setstate_blocked
→
Turretdeploy
28:
Setstate_unblocked
→
Turretretract
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Command_Module)
Changed
34 changes
stdItem
Interactions
0:
Cycle
→
Dooropen
1:
Initializedifferential
→
Doorclose
2:
Initializeairlockconnection
→
Ascentrequest
3:
Setstate_airlockdisabled
→
Descentrequest
4:
Setstate_airlockopened
→
Instagatehack
5:
Reacttoblastsuccess
→
Debug_bypasshacksucceed
6:
Reacttoblastfail
→
Debug_bypasshackfail
7:
Consumecanister
→
Debug_resethack
8:
Firedsuccess
→
Onhacksucceed_notshown
9:
Firedfail
→
Onhackfailed_notshown
10:
Deploy
→
Onhackreset_notshown
11:
Retract
→
Seatenterright
12:
Loot
→
Seatexit
13:
Openinventoryui
→
Lift_open
14:
Retrieve
→
Lift_close
15:
Cancel
→
Ramp_open
16:
Poweron
→
Ramp_close
17:
Poweroff
→
Open
18:
Activate
→
Close
19:
Place
→
Toggle
20:
Turretenter
→
Lock
21:
Turretexit
→
Openfinished
22:
Open
→
Closefinished
23:
Close
→
Take
24:
Opencomplete
→
Place
25:
Closecomplete
→
Drop
26:
Pilot_enter
→
Use
27:
Pilot_exit
→
Enableinteraction
28:
Carry
→
Disableinteraction
29:
Drop
→
Unlockself
30:
Inspect
→
Lockself
31:
Equip
→
Light1On
32:
Light2On
33:
Light3On
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Airlock_Interior)
Changed
34 changes
stdItem
Interactions
0:
Cycle
→
Resetentity
1:
Openalldoors
→
Poweron
2:
Closealldoors
→
Poweroff
3:
Lockalldoors
→
Onsuccess
4:
Unlockalldoors
→
Enter
5:
Halfopenalldoors
→
Alignmentcomplete
6:
Eject
→
Success
7:
Close
→
Carry
8:
Stepthrough
→
Drop
9:
Place
→
Inspect
10:
Open
→
Place
11:
Close
→
Store
12:
Opencomplete
→
Turretenter
13:
Closecomplete
→
Turretexit
14:
Destination_a
→
Pilot_enter
15:
Destination_b
→
Pilot_exit
16:
Elevatorarrived
→
Pump
17:
Trigger_dooropen
→
Activate
18:
Trigger_doorclose
→
Open
19:
Trigger_doorlock
→
Retrieve
20:
Trigger_doorunlock
→
Opendoor
21:
Toggle
→
Closedoor
22:
Lock
→
Enableproximitysensor
23:
Openfinished
→
Disableproximitysensor
24:
Closefinished
→
Lockdoor
25:
Jump
→
Unlockdoor
26:
Sit
→
Opencomplete
27:
Seatenter
→
Closecomplete
28:
Seatexit
→
Syncopen
29:
Activate remote camera
→
Syncclose
30:
Turret_gyro_mode
→
Hidelocks
31:
Synclock
32:
Syncunlock
33:
Lightson