Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Quell Suppressor2
(arma_barrel_supp_s2_02)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Equip
1:
Pressurecycle
→
Inspect
2:
Pressurecyclecomplete
→
Open
3:
Set_airlockconnected
→
Close
4:
Turnon
→
Toggle
5:
Turnoff
→
Lock
6:
Openfinished
Bed
(Bed_Single_DRAK_Corsair)
Changed
6 changes
stdItem
Interactions
0:
Fix
→
Sit
1:
Break
→
Exit
2:
Carrylowered
3:
Drop
4:
Inspect
5:
Place
Tacit Suppressor2
(arma_barrel_supp_s2)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Place
1:
Openrequest
→
Store
2:
Closerequest
→
Equip
3:
Closetrigger
→
Inspect
4:
Closeself
→
Carry
5:
Allowclose
→
Drop
6:
Gate_close
Bed
(Bed_Single_DRAK_Cutter)
Changed
6 changes
stdItem
Interactions
0:
Lockdoorinteraction
→
Exit
1:
Unlockdoorinteraction
→
Sit
2:
Dooropenlightinteraction
3:
Doorclosedlightinteraction
4:
Place
5:
Open
Stoic Suppressor1
(arma_barrel_supp_s1_03)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Gate_close
1:
Setstate_access
→
Set_pressurenormalized
2:
Pressurecycle
→
Set_pressuredifferential
3:
Pressurecyclecomplete
→
Setstate_powered
4:
Set_airlockconnected
→
Setstate_unpowered
5:
Open
→
Setstate_blocked
6:
Close
→
Setstate_unblocked
Bed
(Bed_Single_Front_Spawnpoint)
Changed
5 changes
stdItem
Interactions
0:
Elevatorarrived
→
Open
1:
Useconsole
→
Lock
2:
On
→
Unlock
3:
Off
→
Openlootingui
4:
Insert
→
Openinventoryui
Bed
(Bed_Single_Front_Spawnpoint_No_Persistent_Hab)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Sit
1:
Drop
→
Exit
2:
Place
3:
Store
4:
Equiptowear
Bed
(Bed_Single_Herald_DRAK)
Changed
2 changes
stdItem
Interactions
0:
Acceptcontract
→
Sit
1:
Exit
Quell Suppressor1
(arma_barrel_supp_s1_02)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Reportlock
1:
Opentrigger
→
Reportunlock
2:
Openself
→
Sync
3:
Allowopen
→
Reporterror
4:
Locktrigger
→
Repair
5:
Unlocktrigger
→
Carry
6:
Lockself
→
Drop
Medical Bed
(Bed_Single_Medical_Terrapin)
Changed
9 changes
stdItem
Interactions
0:
Open
→
Engineon
1:
Lock
→
Engineoff
2:
Unlock
→
Enabledecoupled
3:
Openlootingui
→
Disabledecoupled
4:
Openinventoryui
→
Enablegsafe
5:
Close
→
Disablegsafe
6:
Accesscargogrid
→
Enableesp
7:
Disableesp
8:
Enablecruise
Medical Bed
(Bed_Single_Large_Medical_Idris)
Changed
10 changes
stdItem
Interactions
0:
Lock
→
Enablecruise
1:
Unlock
→
Disablecruise
2:
Openlootingui
→
Enablevtol
3:
Openinventoryui
→
Disablevtol
4:
Close
→
Enableproximityassist
5:
Accesscargogrid
→
Disableproximityassist
6:
Open
→
Engineon
7:
Engineoff
8:
Enabledecoupled
9:
Disabledecoupled
Bed
(Bed_Single_Mantis_RSI)
Changed
2 changes
stdItem
Interactions
0:
Extend
→
Exit
1:
Retract
→
Sit
Tacit Suppressor1
(arma_barrel_supp_s1)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Setstate_noaccess
1:
Override
→
Setstate_access
2:
Stepthrough
→
Pressurecycle
3:
Toggle
→
Pressurecyclecomplete
4:
Proximitysensordisable
→
Set_airlockconnected
5:
Overrideclose
→
Lockself
6:
Proximitysensorenable
→
Unlockself
Medical Bed
(Bed_Single_Medical_Apollo_Tier_1)
Changed
7 changes
stdItem
Interactions
0:
Enable
→
Drink
1:
Disable
→
Open
2:
Toggle
→
Close
3:
Onenabled
→
Sit
4:
Ondisabled
→
Exit
5:
Type
6:
Order
Medical Bed
(Bed_Single_Medical_Carrack)
Changed
10 changes
stdItem
Interactions
0:
Accesscargogrid
→
Disablecruise
1:
Open
→
Enablevtol
2:
Lock
→
Disablevtol
3:
Unlock
→
Enableproximityassist
4:
Openlootingui
→
Disableproximityassist
5:
Openinventoryui
→
Transformdeploy
6:
Close
→
Transformretract
7:
Transformcycle
8:
Engineon
9:
Engineoff
Medical Bed
(Bed_Single_Medical_Destructible)
Changed
7 changes
stdItem
Interactions
0:
Enter
→
Type
1:
Exit
→
Order
2:
Enable
→
Drink
3:
Disable
→
Open
4:
Toggle
→
Close
5:
Onenabled
→
Exit
6:
Ondisabled
Escalate Stabilizer3
(arma_barrel_stab_s3_02)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Equip
1:
Turnon
→
Openinventoryui
2:
Openlootingui
3:
Close
4:
Overrideclose
Medical Bed
(Bed_Single_Medical_Instance_Ambulance_Delves)
Changed
11 changes
stdItem
Interactions
0:
Fireweapongroup1
→
Setstate_unblocked
1:
Fireweapongroup2
→
Setstate_noaccess
2:
Enableweapons
→
Setstate_access
3:
Disableweapons
→
Pressurecycle
4:
Setlagpips
→
Pressurecyclecomplete
5:
Setleadpips
→
Set_airlockconnected
6:
Setgimballock
→
Open
7:
Setfreegimbal
→
Close
8:
Setaimassist
→
Lock
9:
Setstaggeredfire
→
Override
10:
Setsynchronousfire
→
Stepthrough
Medical Bed
(Bed_Single_Medical_Instance_Ambulance_Template)
Changed
11 changes
stdItem
Interactions
0:
Accesscargogrid
→
Enableesp
1:
Open
→
Disableesp
2:
Lock
→
Enablecruise
3:
Unlock
→
Disablecruise
4:
Openlootingui
→
Enablevtol
5:
Openinventoryui
→
Disablevtol
6:
Close
→
Enableproximityassist
7:
Disableproximityassist
8:
Engineon
9:
Engineoff
10:
Enabledecoupled
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Delves)
Changed
10 changes
stdItem
Interactions
0:
Setfreegimbal
→
Setstate_powered
1:
Setaimassist
→
Setstate_unpowered
2:
Setstaggeredfire
→
Setstate_blocked
3:
Setsynchronousfire
→
Setstate_unblocked
4:
Fireweapongroup1
→
Setstate_noaccess
5:
Fireweapongroup2
→
Setstate_access
6:
Enableweapons
→
Pressurecycle
7:
Disableweapons
→
Pressurecyclecomplete
8:
Setlagpips
→
Set_airlockconnected
9:
Setleadpips
→
Open
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Delves_noRespawn)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Lock
1:
Carry
→
Unlock
2:
Drop
→
Open
3:
Place
→
Close
4:
Store
→
Use
5:
Equiptowear
→
Place
6:
Openinventoryui
→
Placeonhook
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Kaboos_noRespawn)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Open
2:
Openinventoryui
→
Drop
5:
Drop
→
Close
6:
Place
M9A Cannon
(BEHR_LaserCannon_S7_LowPoly)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
1.05
→
0.02
NearRadius:
0.53
→
0.02
BasePenetrationDistance:
10.5
→
0.4335
Medical Bed
(Bed_Single_Medical_Instance_Hospital_StormBreaker)
Changed
10 changes
stdItem
Interactions
0:
Fireweapongroup1
→
Toggle
1:
Fireweapongroup2
→
Unlock
2:
Enableweapons
→
Overrideclose
3:
Disableweapons
→
Opencomplete
4:
Setlagpips
→
Closecomplete
5:
Setleadpips
→
Opentrigger
6:
Setgimballock
→
Openself
7:
Setfreegimbal
→
Allowopen
8:
Setaimassist
→
Locktrigger
9:
Setstaggeredfire
→
Unlocktrigger
<= PLACEHOLDER =>
(KRIG_l22_AlphaWolf_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Template)
Changed
11 changes
stdItem
Interactions
0:
Openlootingui
→
Disabledecoupled
1:
Openinventoryui
→
Enablegsafe
2:
Close
→
Disablegsafe
3:
Accesscargogrid
→
Enableesp
4:
Open
→
Disableesp
5:
Lock
→
Enablecruise
6:
Unlock
→
Disablecruise
7:
Enablevtol
8:
Disablevtol
9:
Enableproximityassist
10:
Disableproximityassist
<= PLACEHOLDER =>
(AEGS_Vanguard_Harbinger_Thruster_Main_01)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Medical Bed
(Bed_Single_Medical_Location_NoCanister_Template)
Changed
10 changes
stdItem
Interactions
0:
Place
→
Openinventoryui
1:
Open
→
Close
2:
Close
→
Accesscargogrid
3:
Take
→
Open
4:
Requestdescent
→
Lock
5:
Elevatorarrived
→
Unlock
6:
Cockpitopen
→
Openlootingui
7:
Cockpitclose
8:
Pilotseatenterright
9:
Pilotseatenterleft
<= PLACEHOLDER =>
(AEGS_Reclaimer_Thruster_Mav_Fixed_Top_Front)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Medical Bed
(Bed_Single_Medical_MISC_Starlancer_TAC_R)
Changed
8 changes
stdItem
Interactions
0:
Setgimballock
→
Allowopen
1:
Setfreegimbal
→
Locktrigger
2:
Setaimassist
→
Unlocktrigger
3:
Setstaggeredfire
→
Lockself
4:
Setsynchronousfire
→
Unlockself
5:
Fireweapongroup1
→
Openrequest
6:
Fireweapongroup2
→
Closerequest
7:
Enableweapons
→
Closetrigger
Medical Bed
(Bed_Single_Medical_Mission_Canister_Template)
Changed
10 changes
stdItem
Interactions
0:
Attach
→
Openlootingui
1:
Open
→
Openinventoryui
3:
Lockerequipall
→
Accesscargogrid
4:
Lockerswapall
→
Open
5:
Extractor_disabled_trigger
→
Lock
6:
Extractor_active_trigger
→
Unlock
7:
Left_scan
8:
Left_extract
9:
Left_fracture
10:
Right_scan
Medical Bed
(Bed_Single_Medical_Mission_NoCanister_Template)
Changed
11 changes
stdItem
Interactions
0:
Right_extract
→
Open
1:
Right_fracture
→
Lock
2:
Center_scan
→
Unlock
3:
Center_extract
→
Openlootingui
4:
Center_fracture
→
Openinventoryui
5:
Top_scan
→
Close
6:
Top_extract
→
Accesscargogrid
7:
Top_fracture
8:
Insert
9:
Onfunctional
10:
Onnonfunctional
Emod Stabilizer3
(arma_barrel_stab_s3)
Changed
3 changes
stdItem
Interactions
0:
Turnon
→
Datapad_check_floor
1:
Turnoff
→
Datapad_check_low
2:
Datapad_check_high
Medical Bed
(Bed_Single_Medical_RSI_T2_Left)
Changed
10 changes
stdItem
Interactions
0:
Openinventoryui
→
Enablegsafe
1:
Close
→
Disablegsafe
2:
Accesscargogrid
→
Enableesp
3:
Open
→
Disableesp
4:
Lock
→
Enablecruise
5:
Unlock
→
Disablecruise
6:
Openlootingui
→
Enablevtol
7:
Disablevtol
8:
Enableproximityassist
9:
Disableproximityassist
Rabat Hat Covalex
(ctl_hat_01_cvx01_01)
Changed
2 changes
name:
Rabat Hat Blue
→
Rabat Hat Covalex
stdItem
Name:
Rabat Hat Blue
→
Rabat Hat Covalex
Medical Bed
(Bed_Single_Medical_RSI_T2_Right)
Changed
10 changes
stdItem
Interactions
0:
Oncheckfailed
→
Setstate_unblocked
1:
Onchecksucceeded
→
Setstate_noaccess
2:
Reset
→
Setstate_access
3:
Enableweapons
→
Pressurecycle
4:
Disableweapons
→
Pressurecyclecomplete
5:
Setlagpips
→
Set_airlockconnected
6:
Setleadpips
→
Open
7:
Setgimballock
→
Close
8:
Setfreegimbal
→
Lock
9:
Setaimassist
→
Override
Emod "Tweaker" Stabilizer2
(arma_barrel_stab_s2_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Sync
1:
Chakmafirstselecttake
→
Reporterror
2:
Chakmatake
→
Repair
3:
Customize
→
Open
4:
Bespokeplace
→
Close
5:
Holdready
→
Print
6:
Holster
→
Seatenter
Medical Bed
(Bed_Single_Medical_Ship_Canister_T2_Template)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Open
1:
Equiptowear
→
Close
2:
Openinventoryui
→
Sit
3:
Openlootingui
→
Exit
4:
Carry
→
Type
5:
Drop
→
Order
6:
Place
→
Drink
Medical Bed
(Bed_Single_Medical_Ship_Canister_T3_Template)
Changed
7 changes
stdItem
Interactions
0:
Acceptcontract
→
Drink
1:
Open
2:
Close
3:
Sit
4:
Exit
5:
Type
6:
Order
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_T1_Template)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Type
1:
Drop
→
Order
2:
Place
→
Drink
3:
Store
→
Open
4:
Equiptowear
→
Close
5:
Openinventoryui
→
Sit
6:
Openlootingui
→
Exit
Escalate Stabilizer2
(arma_barrel_stab_s2_02)
Changed
6 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Equip
3:
Openexternalinventory
4:
Carry
5:
Drop
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_T2_Template)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Exit
1:
Place
→
Sit
2:
Store
3:
Equiptowear
4:
Openinventoryui
5:
Openlootingui
6:
Carry
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_T3_Apollo)
Changed
10 changes
stdItem
Interactions
0:
Close
→
Enableproximityassist
1:
Accesscargogrid
→
Disableproximityassist
2:
Open
→
Engineon
3:
Lock
→
Engineoff
4:
Unlock
→
Enabledecoupled
5:
Openlootingui
→
Disabledecoupled
6:
Openinventoryui
→
Enablegsafe
7:
Disablegsafe
8:
Enableesp
9:
Disableesp
Medical Bed
(Bed_Single_Medical_Ship_NoCanister_T3_Template)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Exit
1:
Openinventoryui
→
Sit
2:
Openlootingui
→
Type
3:
Carry
→
Order
4:
Drop
→
Drink
5:
Place
→
Open
6:
Store
→
Close
Emod Stabilizer2
(arma_barrel_stab_s2)
Changed
6 changes
stdItem
Interactions
0:
Turnon
→
Store
1:
Turnoff
→
Equip
2:
Openexternalinventory
3:
Carry
4:
Drop
5:
Place
Medical Bed
(Bed_Single_Medical_Simple_AEGS_Idris)
Changed
9 changes
stdItem
Interactions
0:
Applydata
→
Closetrigger
1:
Insert
→
Closeself
2:
Eject
→
Allowclose
3:
Oninserted
→
Gate_close
4:
Check
→
Set_pressurenormalized
5:
Set_pressuredifferential
6:
Setstate_powered
7:
Setstate_unpowered
8:
Setstate_blocked
Medical Bed
(Bed_Single_Medical_Simple_Template)
Changed
9 changes
stdItem
Interactions
0:
Unlock
→
Enableproximityassist
1:
Openlootingui
→
Disableproximityassist
2:
Openinventoryui
→
Engineon
3:
Close
→
Engineoff
4:
Accesscargogrid
→
Enabledecoupled
5:
Open
→
Disabledecoupled
6:
Lock
→
Enablegsafe
7:
Disablegsafe
8:
Enableesp
Bed
(Bed_Single_Side_Spawnpoint_Right)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Sit
1:
Store
→
Exit
2:
Open
3:
Close
4:
Hack
5:
Repair
Emod "Scorched" Stabilizer1
(arma_barrel_stab_s1_firerats01)
Changed
7 changes
stdItem
Interactions
0:
Offhandholster
→
Seatexit
1:
Store
→
Canopyopen
2:
Offhandstore
→
Canopyclose
3:
Drop
→
Ladderdeploy
4:
Carrylowered
→
Ladderretract
5:
Inspect
→
Seatenter_exterior
6:
Place
→
Seatexit_exterior
Escalate Stabilizer1
(arma_barrel_stab_s1_02)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Datapad_check_low
1:
Turnon
→
Datapad_check_high
2:
Repair
3:
Show hint
4:
Activate remote camera
5:
Turret_gyro_mode
6:
Onstate_itemportstate_empty