Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Ship Showdown '52 Carrack Coin
(Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0:
Sensors_on
→
Store
1:
Sensors_off
→
Offhandstore
2:
Ping
→
Place
3:
Scan_enable
→
Equip
4:
Scan_disable
→
Inspect
Ship Showdown '52 Coin
(Carryable_1H_SQ_Flair_Coin_1_e)
Changed
5 changes
stdItem
Interactions
0:
Weapons_off
→
Offhandstore
1:
Transponder_on
→
Place
2:
Transponder_off
→
Equip
3:
Suppression_on
→
Inspect
4:
Suppression_off
→
Drop
Stoic Suppressor1
(arma_barrel_supp_s1_03)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Gate_close
1:
Setstate_access
→
Set_pressurenormalized
2:
Pressurecycle
→
Set_pressuredifferential
3:
Pressurecyclecomplete
→
Setstate_powered
4:
Set_airlockconnected
→
Setstate_unpowered
5:
Open
→
Setstate_blocked
6:
Close
→
Setstate_unblocked
Year of the Dog Coin
(Carryable_1H_SQ_Flair_Coin_1_g)
Changed
5 changes
stdItem
Interactions
0:
Unpintarget
→
Store
1:
Scanrange_setlong
→
Offhandstore
2:
Scanrange_setmedium
→
Place
3:
Scanrange_setshort
→
Equip
4:
Headlights_on
→
Inspect
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_h)
Changed
5 changes
stdItem
Interactions
0:
Gsafe_setactive
→
Open
1:
Gsafe_setinactive
→
Close
2:
Esp_setactive
→
Change
3:
Esp_setinactive
→
Movetoopen
4:
Cruisecontrol_setactive
→
Movetoclose
Stella Fortuna '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0:
Landinggear_invalid
→
Carry
1:
Cyclefriendly
→
Store
2:
Cyclehostile
→
Offhandstore
3:
Cycleall
→
Place
4:
Cyclepinned
→
Equip
Quell Suppressor1
(arma_barrel_supp_s1_02)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Reportlock
1:
Opentrigger
→
Reportunlock
2:
Openself
→
Sync
3:
Allowopen
→
Reporterror
4:
Locktrigger
→
Repair
5:
Unlocktrigger
→
Carry
6:
Lockself
→
Drop
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_k)
Changed
5 changes
stdItem
Interactions
0:
Selfdestruct_disengage
→
Place
1:
Alarm_on
→
Equip
2:
Alarm_off
→
Inspect
3:
Hailtarget_start
→
Drop
4:
Hailtarget_stop
→
Carry
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_l)
Changed
5 changes
stdItem
Interactions
0:
Proximityassist_setinactive
→
Selfdestruct_engaged
1:
Flighthud_invalid
→
Selfdestruct_disengaged
2:
Scanninghud_invalid
→
Place
3:
Comms_acceptcall
4:
Comms_declinecall
Levski Coin
(Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
5 changes
stdItem
Interactions
0:
Screens_on
→
Carry
1:
Screens_off
→
Store
2:
Darkfilter_on
→
Offhandstore
3:
Darkfilter_off
→
Place
4:
Convergencerange_setlong
→
Equip
Tacit Suppressor1
(arma_barrel_supp_s1)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Setstate_noaccess
1:
Override
→
Setstate_access
2:
Stepthrough
→
Pressurecycle
3:
Toggle
→
Pressurecyclecomplete
4:
Proximitysensordisable
→
Set_airlockconnected
5:
Overrideclose
→
Lockself
6:
Proximitysensorenable
→
Unlockself
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_m)
Changed
5 changes
stdItem
Interactions
0:
Subtarget_cycle
→
Place
1:
Openaccesspoints
2:
Closeaccesspoints
3:
Flight_ready
4:
Landinggear_deploy
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_n)
Changed
5 changes
stdItem
Interactions
0:
Missiles_armmissile
→
Equip
1:
Missiles_disarmmissiles
→
Inspect
2:
Missiles_cyclemissiles
→
Drop
3:
Missiles_firemissiles
→
Carry
4:
Weapons_on
→
Store
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_o)
Changed
5 changes
stdItem
Interactions
0:
Flighthud_invalid
→
Store
1:
Scanninghud_invalid
→
Offhandstore
2:
Comms_acceptcall
→
Place
3:
Comms_declinecall
→
Equip
4:
Subtarget_cycle
→
Inspect
Escalate Stabilizer3
(arma_barrel_stab_s3_02)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Equip
1:
Turnon
→
Openinventoryui
2:
Openlootingui
3:
Close
4:
Overrideclose
Foundation Festival '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_q)
Changed
5 changes
stdItem
Interactions
0:
Convergencerange_setmid
→
Inspect
1:
Convergencerange_setshort
→
Drop
2:
Powersafety_on
→
Carry
3:
Powersafety_off
→
Store
4:
Countermeasures_chaff
→
Offhandstore
Day of the Vara '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_r)
Changed
5 changes
stdItem
Interactions
0:
Headlights_off
→
Place
1:
Vtol_setactive
→
Equip
2:
Vtol_setinactive
→
Inspect
3:
Proximityassist_setactive
→
Drop
4:
Proximityassist_setinactive
→
Carry
WiDoW
(Carryable_2H_FL_05x05x05_Commodity_drug_widow_a)
Changed
4 changes
stdItem
Interactions
0:
Setphase_03_idle
→
Offhandstore
1:
Setphase_04_engaged
→
Equip
2:
Setphase_05_shutdown
→
Inspect
3:
Setpairing
→
Carry
<= PLACEHOLDER =>
(KRIG_l22_AlphaWolf_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
CitizenCon '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0:
Gimbaltype_setfixed
→
Seatexit
1:
Gimbaltype_setgimbal
→
Carry
2:
Gimbaltype_setaimassist
→
Store
3:
Firepattern_setstaggered
→
Offhandstore
4:
Firepattern_setsynchronized
→
Place
Invictus Launch Week Coin
(Carryable_1H_SQ_Flair_Coin_SQ42_FW25)
Changed
5 changes
stdItem
Interactions
0:
Cruisecontrol_setinactive
→
Open
1:
Quantumspool_setactive
→
Close
2:
Quantumspool_setinactive
→
Change
3:
Quantumtravel_setactive
→
Movetoopen
4:
Quantumtravel_setinactive
→
Movetoclose
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_alien_4_a)
Changed
6 changes
stdItem
Interactions
0:
Seatexitright
→
Lockdoor
1:
Ejectcargo
→
Unlockdoor
2:
Openinventory
→
Opencomplete
3:
Recv_openmech
→
Closecomplete
4:
Recv_closemech
→
Syncopen
5:
Syncclose
<= PLACEHOLDER =>
(AEGS_Vanguard_Harbinger_Thruster_Main_01)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_oza_1_a)
Changed
6 changes
stdItem
Interactions
0:
Radar_open
→
Turnoff
1:
Radar_close
→
Place
2:
Cooler_open
→
Place
3:
Cooler_close
→
Open
4:
Power_open
→
Close
5:
Power_close
<= PLACEHOLDER =>
(Carryable_1H_SQ_Harddrive_1)
Changed
5 changes
stdItem
Interactions
0:
Turretdeploy
→
Equip
1:
Turretretract
→
Inspect
2:
Activate remote camera
→
Drop
3:
Openaccesspoints
→
Carry
4:
Closeaccesspoints
→
Store
<= PLACEHOLDER =>
(Carryable_1H_SQ_medical_bag_1_blood_a)
Changed
5 changes
stdItem
Interactions
0:
Stasisdisable
→
Turn off
1:
Carry
→
Dooropen
2:
Drop
→
Doorclose
3:
Place
4:
Open
<= PLACEHOLDER =>
(AEGS_Reclaimer_Thruster_Mav_Fixed_Top_Front)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox_01)
Changed
5 changes
stdItem
Interactions
0:
Copilotcanopyexit
→
Open
1:
Inventory_open
→
Close
2:
Loot
→
Opencomplete
3:
Openbottom
→
Closecomplete
4:
Closebottom
→
Register
Emod Stabilizer3
(arma_barrel_stab_s3)
Changed
3 changes
stdItem
Interactions
0:
Turnon
→
Datapad_check_floor
1:
Turnoff
→
Datapad_check_low
2:
Datapad_check_high
Pico the Penguin Party Animal Orange Plushie
(Carryable_2H_CY_toy_plushie_penguin_2_b_Triggerfish)
Changed
6 changes
stdItem
Interactions
0:
Unlockself
→
Closedoor
1:
Openrequest
→
Setstate_playstate_charging
2:
Closerequest
→
Setstate_playstate_blasting
3:
Closetrigger
→
Firedsuccess
4:
Closeself
→
Firedfail
5:
Allowclose
→
Puzzlesolved
Emod "Tweaker" Stabilizer2
(arma_barrel_stab_s2_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Sync
1:
Chakmafirstselecttake
→
Reporterror
2:
Chakmatake
→
Repair
3:
Customize
→
Open
4:
Bespokeplace
→
Close
5:
Holdready
→
Print
6:
Holster
→
Seatenter
Pico the Penguin Plushie
(Carryable_2H_CY_toy_plushie_penguin_3_a_Triggerfish)
Changed
6 changes
stdItem
Interactions
0:
Opentrigger
→
Onnewstage
1:
Openself
→
Setstate_alldestroyed
2:
Allowopen
→
Setstate_allnotdestroyed
3:
Locktrigger
→
Onalldestroyed
4:
Unlocktrigger
→
Onallnotdestroyed
5:
Lockself
→
Opendoor
Francis the Stormwal Large Plushie
(Carryable_2H_CY_toy_plushy_orison_whale_1_b)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Onreset
1:
Close
→
Encounterdone
2:
Lock
→
Onactivateexit
3:
Override
→
Onhazard
4:
Stepthrough
→
Quickreset
5:
Toggle
→
Onready
Finley the Stormwal Large Luminalia Plushie
(Carryable_2H_CY_toy_plushy_orison_whale_1_c)
Changed
6 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Setstate_salvagepipesstate_broken
1:
Setstate_noaccess
→
Onstate_puzzlestate_solved
2:
Setstate_access
→
Onstate_puzzlestate_unsolved
3:
Pressurecycle
→
Onplayersjoined
4:
Pressurecyclecomplete
→
Activateencounter
5:
Set_airlockconnected
→
Reset
Escalate Stabilizer2
(arma_barrel_stab_s2_02)
Changed
6 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Equip
3:
Openexternalinventory
4:
Carry
5:
Drop
Francis the Party Animal Plushie
(Carryable_2H_CY_toy_plushy_orison_whale_1_d)
Changed
6 changes
stdItem
Interactions
0:
Unlock
→
Open
1:
Overrideclose
→
Close
2:
Opencomplete
→
Lock
3:
Closecomplete
→
Override
4:
Opentrigger
→
Stepthrough
5:
Openself
→
Toggle
<= PLACEHOLDER =>
(Carryable_2H_CY_weight_barbell_bumperplate_1_10kg_b)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Depth3
1:
Setstate_access
→
Oninitialized
2:
Pressurecycle
→
Onplayersjoined
3:
Pressurecyclecomplete
→
Onstage_01
4:
Set_airlockconnected
→
Oninterlude_01
<= PLACEHOLDER =>
(Carryable_2H_CY_weight_barbell_bumperplate_1_20kg_b)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Encountercompleted
1:
Unlock
→
Playersjoined
2:
Overrideclose
→
Nextstage
3:
Opencomplete
→
Reset
4:
Closecomplete
→
Onarenacleared
Emod Stabilizer2
(arma_barrel_stab_s2)
Changed
6 changes
stdItem
Interactions
0:
Turnon
→
Store
1:
Turnoff
→
Equip
2:
Openexternalinventory
3:
Carry
4:
Drop
5:
Place
Container
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico)
Changed
6 changes
stdItem
Interactions
0:
Unlocktrigger
→
Unlockself
1:
Lockself
→
Openrequest
2:
Unlockself
→
Closerequest
3:
Openrequest
→
Closetrigger
4:
Closerequest
→
Closeself
5:
Closetrigger
→
Allowclose
Container
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Combustible)
Changed
7 changes
stdItem
Temperature
UseParentRoomOccupant:
0
Interactions
0:
Customize
→
Turretexit
1:
Bespokeplace
→
Pilotenter
2:
Holdready
→
Pilotexit
3:
Holster
→
Copilotenter
4:
Offhandholster
→
Copilotexit
5:
Store
→
Activate remote camera
Battery
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Health)
Changed
7 changes
stdItem
Temperature
UseParentRoomOccupant:
0
Interactions
0:
Bespokeplace
→
Close panel
1:
Holdready
→
Override
2:
Holster
→
Pump
3:
Offhandholster
→
Override disabled
4:
Store
→
Off override
5:
Offhandstore
→
Default override
Emod "Scorched" Stabilizer1
(arma_barrel_stab_s1_firerats01)
Changed
7 changes
stdItem
Interactions
0:
Offhandholster
→
Seatexit
1:
Store
→
Canopyopen
2:
Offhandstore
→
Canopyclose
3:
Drop
→
Ladderdeploy
4:
Carrylowered
→
Ladderretract
5:
Inspect
→
Seatenter_exterior
6:
Place
→
Seatexit_exterior
Container
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_WithInventory)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Auxiliary override
1:
Carrylowered
→
Emergency override
2:
Inspect
→
Cinematic override
3:
Place
→
Open
4:
Chakmafirstselecttake
→
Close
5:
Chakmatake
→
Turretenter
CK13-GID Seed Blend
(Carryable_2H_FL_05x05x05_Commodity_agricultural_CK13SeedBlend)
Changed
4 changes
stdItem
Interactions
0:
Offhandstore
→
Place
1:
Drop
→
Request
2:
Carrylowered
→
Elevatorarrived
3:
Inspect
→
Open
Agricultural Supplies
(Carryable_2H_FL_05x05x05_Commodity_agricultural_supplies_a)
Changed
4 changes
stdItem
Interactions
0:
Holdready
→
Proximitysensordisable
1:
Holster
→
Overrideclose
2:
Offhandholster
→
Proximitysensorenable
3:
Store
→
Activate remote camera
Distilled Spirits
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_distilledspirits_a)
Changed
5 changes
stdItem
Interactions
0:
Setpower_normal
→
Place
1:
Setpower_low
→
Store
2:
Setpower_lost
→
Offhandstore
3:
Setphase_00_off
→
Equip
4:
Setphase_01_startup
→
Inspect
HLX99 Hyperprocessors
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_HLX99Processors)
Changed
5 changes
stdItem
Interactions
0:
Setphase_02_bios
→
Carry
1:
Setphase_03_idle
→
Drop
2:
Setphase_04_engaged
→
Place
3:
Setphase_05_shutdown
→
Store
4:
Setpairing
→
Offhandstore
Osoian Hides
(Carryable_2H_FL_05x05x05_Commodity_consumer_goods_OsoianHides)
Changed
4 changes
stdItem
Interactions
0:
Enable
→
Drop
1:
Disable
→
Place
2:
Toggle
→
Store
3:
Purchase
→
Offhandstore
Escalate Stabilizer1
(arma_barrel_stab_s1_02)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Datapad_check_low
1:
Turnon
→
Datapad_check_high
2:
Repair
3:
Show hint
4:
Activate remote camera
5:
Turret_gyro_mode
6:
Onstate_itemportstate_empty