Star Citizen Patch V0.9.2.2
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Additions Gladiator is now hangar ready
Added Holiday Wreath to game files but it is not yet visible in game
Added drunk effect for the Liquor Cabinet (Please drink responsibly)
Known Issues Strafe up and down is inconsistent in Hornet
Power plant explosions don’t inherit velocity of the ship they emanate from
Wingmen stop flying between waves in Vanduul Swarm
Wingman don’t react to being shot by allies
Game Client steals mouse focus when loading into the hangar
AI ships are not aware of all asteroids as obstacles, resulting in collisions
Added Holiday Wreath to game files but it is not yet visible in game
Added drunk effect for the Liquor Cabinet (Please drink responsibly)
Known Issues Strafe up and down is inconsistent in Hornet
Power plant explosions don’t inherit velocity of the ship they emanate from
Wingmen stop flying between waves in Vanduul Swarm
Wingman don’t react to being shot by allies
Game Client steals mouse focus when loading into the hangar
AI ships are not aware of all asteroids as obstacles, resulting in collisions
Ergänzungen Gladiator ist jetzt Hangar bereit hinzugefügt Holiday Wreath zu Spiel-Dateien, aber es ist noch nicht sichtbar im Spiel hinzugefügt betrunken Effekt für die Liquor Cabinet (Bitte trinken Sie verantwortungsbewusst) Bekannte Probleme Strafe auf und ab ist inkonsistent in Hornet Kraftwerk Explosionen erben nicht Geschwindigkeit des Schiffes, das sie von Wingmen ausgehen stoppen fliegen zwischen den Wellen in Vanduul Swarm Wingman reagieren nicht darauf, von Verbündeten erschossen zu werden Game Client stiehlt Maus Fokus beim Laden in den Hangar AI Schiffe sind nicht bekannt, alle Asteroiden als Hindernisse, was zu Kollisionen führt
Additions Gladiator is now hangar ready
Added Holiday Wreath to game files but it is not yet visible in game
Added drunk effect for the Liquor Cabinet (Please drink responsibly)
Known Issues Strafe up and down is inconsistent in Hornet
Power plant explosions don’t inherit velocity of the ship they emanate from
Wingmen stop flying between waves in Vanduul Swarm
Wingman don’t react to being shot by allies
Game Client steals mouse focus when loading into the hangar
AI ships are not aware of all asteroids as obstacles, resulting in collisions
Added Holiday Wreath to game files but it is not yet visible in game
Added drunk effect for the Liquor Cabinet (Please drink responsibly)
Known Issues Strafe up and down is inconsistent in Hornet
Power plant explosions don’t inherit velocity of the ship they emanate from
Wingmen stop flying between waves in Vanduul Swarm
Wingman don’t react to being shot by allies
Game Client steals mouse focus when loading into the hangar
AI ships are not aware of all asteroids as obstacles, resulting in collisions
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Metadata
- CIG ID
- 14367
- Channel
- Undefined
- Category
- Undefined
- Series
- None
- Comments
- 46
- Published
- 11 years ago (2014-12-10T00:00:00+00:00)