Cloud Imperium Games Opens New Development Office in Frankfurt
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English
FRANKFURT, Germany, July 6, 2015 — Cloud Imperium Games (CIG), the creators of the first person universe space simulator, Star Citizen, formally announced today the opening of its newest development office in Frankfurt, Germany. Managed by CIG’s Foundry 42 Ltd. in Manchester, the Frankfurt office is comprised of some of the top engineers, artists and designers in Europe, many of whom had responsibility in creating the engine technology, CryEngine, which is the foundational framework for Star Citizen.
“These are some of the top game developers in this part of the world,” said CIG’s co-founder and creative director, Chris Roberts. “We are extremely pleased to have them on our team and working with CIG in all aspects of creating Star Citizen. Their experience in working on CryEngine will pay huge dividends for us in the very near future. Some of their contributions are already showing up in in our single player game, Squadron 42, and our first person shooter elements.”
The new Foundry 42 office sits on the western side of Frankfurt in a new business complex close to the city’s convention center and shopping district. There currently are 21 people on the team, but that number is expected to increase to 50 by the end of the year. Cloud Imperium’s job listings, including those currently open in Frankfurt can be found at https://www.cloudimperiumgames.com/jobs.
“This is a dream come true for our entire team,” said Brian Chambers, development director at the Foundry 42 German office. “It’s exciting to be working on an ambitious project like Star Citizen. Our team is small now but we will be growing quickly and recruiting from all over Europe to come work on the game. We have some very interesting ideas about future technology that I think our fans will like and we look forward to talking about those very soon.”
Star Citizen is 100% crowd funded and officially launched on October 10, 2012. Since that time CIG has raised more than $84.6 million from backers all over the world making Star Citizen the top ranking crowd funded project ever and it has been recognized as such by Guinness World Records. People interested in backing the project can do so at https://www.robertsspaceindustries.com/pledge.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts’ leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG’s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen’s first person universe. Star Citizen and Squadron 42 are being marketed and launched via https://www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at https://www.cloudimperiumgames.com.
### Contact:
David Swofford
Cloud Imperium Games
[email protected]
+ 512 750-9098
“These are some of the top game developers in this part of the world,” said CIG’s co-founder and creative director, Chris Roberts. “We are extremely pleased to have them on our team and working with CIG in all aspects of creating Star Citizen. Their experience in working on CryEngine will pay huge dividends for us in the very near future. Some of their contributions are already showing up in in our single player game, Squadron 42, and our first person shooter elements.”
The new Foundry 42 office sits on the western side of Frankfurt in a new business complex close to the city’s convention center and shopping district. There currently are 21 people on the team, but that number is expected to increase to 50 by the end of the year. Cloud Imperium’s job listings, including those currently open in Frankfurt can be found at https://www.cloudimperiumgames.com/jobs.
“This is a dream come true for our entire team,” said Brian Chambers, development director at the Foundry 42 German office. “It’s exciting to be working on an ambitious project like Star Citizen. Our team is small now but we will be growing quickly and recruiting from all over Europe to come work on the game. We have some very interesting ideas about future technology that I think our fans will like and we look forward to talking about those very soon.”
Star Citizen is 100% crowd funded and officially launched on October 10, 2012. Since that time CIG has raised more than $84.6 million from backers all over the world making Star Citizen the top ranking crowd funded project ever and it has been recognized as such by Guinness World Records. People interested in backing the project can do so at https://www.robertsspaceindustries.com/pledge.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts’ leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG’s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen’s first person universe. Star Citizen and Squadron 42 are being marketed and launched via https://www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at https://www.cloudimperiumgames.com.
### Contact:
David Swofford
Cloud Imperium Games
[email protected]
+ 512 750-9098
German
FRANKFURT, Deutschland, 6. Juli 2015 - Cloud Imperium Games (CIG), die Entwickler des First Person Universum Space Simulators Star Citizen, gaben heute die Eröffnung ihres neuesten Entwicklungsbüros in Frankfurt bekannt. Das Frankfurter Büro, das von der CIG Foundry 42 Ltd. in Manchester geleitet wird, besteht aus einigen der besten Ingenieure, Künstler und Designer Europas, von denen viele die Verantwortung für die Entwicklung der Motorentechnologie CryEngine hatten, die den grundlegenden Rahmen für Star Citizen bildet.
"Dies sind einige der besten Spieleentwickler in diesem Teil der Welt", sagte Chris Roberts, Mitbegründer und Kreativdirektor der CIG. "Wir freuen uns sehr, sie in unserem Team zu haben und mit der CIG in allen Aspekten der Schaffung von Star Citizen zusammenzuarbeiten. Ihre Erfahrung in der Arbeit mit CryEngine wird sich in naher Zukunft für uns auszahlen. Einige ihrer Beiträge tauchen bereits in unserem Einzelspieler-Spiel, Squadron 42, und unseren First-Person-Shooter-Elementen auf."
Das neue Büro der Foundry 42 befindet sich im Westen Frankfurts in einem neuen Geschäftskomplex in der Nähe des Kongresszentrums und des Einkaufszentrums der Stadt. Derzeit sind 21 Personen im Team, aber es wird erwartet, dass sich diese Zahl bis zum Ende des Jahres auf 50 erhöht. Die Stellenangebote von Cloud Imperium, einschließlich der derzeit in Frankfurt offenen Stellen, finden Sie unter https://www.cloudimperiumgames.com/jobs.
"Dies ist ein Traum, der für unser gesamtes Team wahr wird", sagte Brian Chambers, Entwicklungsleiter im deutschen Büro von Foundry 42. "Es ist spannend, an einem ehrgeizigen Projekt wie Star Citizen zu arbeiten. Unser Team ist jetzt klein, aber wir werden schnell wachsen und aus ganz Europa rekrutieren, um an der Arbeit am Spiel teilzunehmen. Wir haben einige sehr interessante Ideen über Zukunftstechnologien, die unseren Fans gefallen werden, und wir freuen uns darauf, sehr bald darüber zu sprechen."
Star Citizen ist zu 100% von der Masse finanziert und wurde am 10. Oktober 2012 offiziell gestartet. Seitdem hat die CIG mehr als 84,6 Millionen Dollar von Unterstützern auf der ganzen Welt gesammelt, was Star Citizen zum besten massenfinanzierten Projekt aller Zeiten macht, und es wurde von Guinness World Records als solches anerkannt. Interessenten, die das Projekt unterstützen möchten, können dies unter https://www.robertsspaceindustries.com/pledge. tun.
Über Cloud Imperium Spiele
Die Cloud Imperium Games Corporation und ihre Tochtergesellschaft Roberts Space Industries Corp. wurden im April 2012 von dem renommierten Spieleentwickler Chris Roberts (Wing Commander, Freelancer, Privateer) und seinem Geschäftspartner und langjährigen internationalen Medienanwalt Ortwin Freyermuth gegründet. Cloud Imperium operiert von Los Angeles und Austin aus unter Roberts' Führung und nutzt seine langjährigen Beziehungen im Spielebereich. Cloud Imperium stellte schnell ein erstklassiges Entwicklungsteam für die Erstellung von Kunstwerken, Story-Elementen und einem umfangreichen Prototyp für Star Citizen zusammen. Nachdem die britische Erin Roberts 2013 beigetreten war, um ihren umfangreichen Hintergrund in der Spieleproduktion einzubringen, fügten die Roberts und Freyermuth die internationalen Aktivitäten der CIG in Manchester, Großbritannien, hinzu, um die missionsgesteuerte Squadron 42 zu entwickeln, die im First-Person-Universum von Star Citizen spielt. Star Citizen und Squadron 42 werden über https://www.robertsspaceindustries.com. vermarktet und gestartet. Weitere Informationen über das Unternehmen, einschließlich Jobs und Kontaktinformationen, finden Sie unter https://www.cloudimperiumgames.com.
### Kontakt:
David Swofford
Cloud Imperium Spiele
[email protected]
+ 512 750-9098
"Dies sind einige der besten Spieleentwickler in diesem Teil der Welt", sagte Chris Roberts, Mitbegründer und Kreativdirektor der CIG. "Wir freuen uns sehr, sie in unserem Team zu haben und mit der CIG in allen Aspekten der Schaffung von Star Citizen zusammenzuarbeiten. Ihre Erfahrung in der Arbeit mit CryEngine wird sich in naher Zukunft für uns auszahlen. Einige ihrer Beiträge tauchen bereits in unserem Einzelspieler-Spiel, Squadron 42, und unseren First-Person-Shooter-Elementen auf."
Das neue Büro der Foundry 42 befindet sich im Westen Frankfurts in einem neuen Geschäftskomplex in der Nähe des Kongresszentrums und des Einkaufszentrums der Stadt. Derzeit sind 21 Personen im Team, aber es wird erwartet, dass sich diese Zahl bis zum Ende des Jahres auf 50 erhöht. Die Stellenangebote von Cloud Imperium, einschließlich der derzeit in Frankfurt offenen Stellen, finden Sie unter https://www.cloudimperiumgames.com/jobs.
"Dies ist ein Traum, der für unser gesamtes Team wahr wird", sagte Brian Chambers, Entwicklungsleiter im deutschen Büro von Foundry 42. "Es ist spannend, an einem ehrgeizigen Projekt wie Star Citizen zu arbeiten. Unser Team ist jetzt klein, aber wir werden schnell wachsen und aus ganz Europa rekrutieren, um an der Arbeit am Spiel teilzunehmen. Wir haben einige sehr interessante Ideen über Zukunftstechnologien, die unseren Fans gefallen werden, und wir freuen uns darauf, sehr bald darüber zu sprechen."
Star Citizen ist zu 100% von der Masse finanziert und wurde am 10. Oktober 2012 offiziell gestartet. Seitdem hat die CIG mehr als 84,6 Millionen Dollar von Unterstützern auf der ganzen Welt gesammelt, was Star Citizen zum besten massenfinanzierten Projekt aller Zeiten macht, und es wurde von Guinness World Records als solches anerkannt. Interessenten, die das Projekt unterstützen möchten, können dies unter https://www.robertsspaceindustries.com/pledge. tun.
Über Cloud Imperium Spiele
Die Cloud Imperium Games Corporation und ihre Tochtergesellschaft Roberts Space Industries Corp. wurden im April 2012 von dem renommierten Spieleentwickler Chris Roberts (Wing Commander, Freelancer, Privateer) und seinem Geschäftspartner und langjährigen internationalen Medienanwalt Ortwin Freyermuth gegründet. Cloud Imperium operiert von Los Angeles und Austin aus unter Roberts' Führung und nutzt seine langjährigen Beziehungen im Spielebereich. Cloud Imperium stellte schnell ein erstklassiges Entwicklungsteam für die Erstellung von Kunstwerken, Story-Elementen und einem umfangreichen Prototyp für Star Citizen zusammen. Nachdem die britische Erin Roberts 2013 beigetreten war, um ihren umfangreichen Hintergrund in der Spieleproduktion einzubringen, fügten die Roberts und Freyermuth die internationalen Aktivitäten der CIG in Manchester, Großbritannien, hinzu, um die missionsgesteuerte Squadron 42 zu entwickeln, die im First-Person-Universum von Star Citizen spielt. Star Citizen und Squadron 42 werden über https://www.robertsspaceindustries.com. vermarktet und gestartet. Weitere Informationen über das Unternehmen, einschließlich Jobs und Kontaktinformationen, finden Sie unter https://www.cloudimperiumgames.com.
### Kontakt:
David Swofford
Cloud Imperium Spiele
[email protected]
+ 512 750-9098
Chinese
FRANKFURT, Germany, July 6, 2015 — Cloud Imperium Games (CIG), the creators of the first person universe space simulator, Star Citizen, formally announced today the opening of its newest development office in Frankfurt, Germany. Managed by CIG’s Foundry 42 Ltd. in Manchester, the Frankfurt office is comprised of some of the top engineers, artists and designers in Europe, many of whom had responsibility in creating the engine technology, CryEngine, which is the foundational framework for Star Citizen.
“These are some of the top game developers in this part of the world,” said CIG’s co-founder and creative director, Chris Roberts. “We are extremely pleased to have them on our team and working with CIG in all aspects of creating Star Citizen. Their experience in working on CryEngine will pay huge dividends for us in the very near future. Some of their contributions are already showing up in in our single player game, Squadron 42, and our first person shooter elements.”
The new Foundry 42 office sits on the western side of Frankfurt in a new business complex close to the city’s convention center and shopping district. There currently are 21 people on the team, but that number is expected to increase to 50 by the end of the year. Cloud Imperium’s job listings, including those currently open in Frankfurt can be found at https://www.cloudimperiumgames.com/jobs.
“This is a dream come true for our entire team,” said Brian Chambers, development director at the Foundry 42 German office. “It’s exciting to be working on an ambitious project like Star Citizen. Our team is small now but we will be growing quickly and recruiting from all over Europe to come work on the game. We have some very interesting ideas about future technology that I think our fans will like and we look forward to talking about those very soon.”
Star Citizen is 100% crowd funded and officially launched on October 10, 2012. Since that time CIG has raised more than $84.6 million from backers all over the world making Star Citizen the top ranking crowd funded project ever and it has been recognized as such by Guinness World Records. People interested in backing the project can do so at https://www.robertsspaceindustries.com/pledge.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts’ leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG’s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen’s first person universe. Star Citizen and Squadron 42 are being marketed and launched via https://www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at https://www.cloudimperiumgames.com.
### Contact:
David Swofford
Cloud Imperium Games
[email protected]
+ 512 750-9098
“These are some of the top game developers in this part of the world,” said CIG’s co-founder and creative director, Chris Roberts. “We are extremely pleased to have them on our team and working with CIG in all aspects of creating Star Citizen. Their experience in working on CryEngine will pay huge dividends for us in the very near future. Some of their contributions are already showing up in in our single player game, Squadron 42, and our first person shooter elements.”
The new Foundry 42 office sits on the western side of Frankfurt in a new business complex close to the city’s convention center and shopping district. There currently are 21 people on the team, but that number is expected to increase to 50 by the end of the year. Cloud Imperium’s job listings, including those currently open in Frankfurt can be found at https://www.cloudimperiumgames.com/jobs.
“This is a dream come true for our entire team,” said Brian Chambers, development director at the Foundry 42 German office. “It’s exciting to be working on an ambitious project like Star Citizen. Our team is small now but we will be growing quickly and recruiting from all over Europe to come work on the game. We have some very interesting ideas about future technology that I think our fans will like and we look forward to talking about those very soon.”
Star Citizen is 100% crowd funded and officially launched on October 10, 2012. Since that time CIG has raised more than $84.6 million from backers all over the world making Star Citizen the top ranking crowd funded project ever and it has been recognized as such by Guinness World Records. People interested in backing the project can do so at https://www.robertsspaceindustries.com/pledge.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts’ leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG’s international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen’s first person universe. Star Citizen and Squadron 42 are being marketed and launched via https://www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at https://www.cloudimperiumgames.com.
### Contact:
David Swofford
Cloud Imperium Games
[email protected]
+ 512 750-9098
Links
| Text | URL |
|---|---|
| https://www.cloudimperiumgames.com/jobs | https://www.cloudimperiumgames.com/jobs |
| https://www.robertsspaceindustries.com/pledge | https://www.robertsspaceindustries.com/pledge |
| https://www.robertsspaceindustries.com | https://www.robertsspaceindustries.com |
| https://www.cloudimperiumgames.com | https://www.cloudimperiumgames.com |
| Cloud Imperium | http://www.cloudimperiumgames.com™ |
| Star Citizen | http://robertsspaceindustries.com™ |
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Metadata
- CIG ID
- 14818
- Channel
- Undefined
- Category
- Undefined
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- None
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- 0
- Published
- 10 years ago (2015-07-06T00:00:00+00:00)