This Week in Star Citizen

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Happy Monday, everyone!

Star Citizen Alpha 3.10.2 is approaching, and we would like to thank everyone who played the build on the PTU over the weekend and participated in Volunteer Regression testing!

This type of community engagement has always been a key element in Star Citizen’s development; from day one we vowed to share our progress and open our doors to present the journey of creating the Best Damn Space Sim Ever. Following this road, we recently provided an update on how we plan to share the development process of Star Citizen and Squadron 42 going forward. More info soon!

On a related note, each month we host an open-submission live Q&A on Spectrum hosted by developers from various disciplines across CIG. Last week, we had guests from the Environment Art Team answering your questions about planets and organic locations in Star Citizen, and for your convenience, we created the Environment Art AMA Recap. We had a blast hosting this, so make sure to check it out!

Now, let’s see what’s going on this week:
This Monday, we appointed the “best crews in the ‘verse” by announcing the winners of the Crew Screenshot Contest. We also honored the top guides that helped new and returning pilots up their games using the Guide System.

On Tuesday, the Narrative Team concludes the action-packed series Lost Squad: Before The Fall. If you need to catch up with the previous episodes, best start with Act 1.

On Wednesday, you’ll receive answers to your most burning question about the recently released Esperia Talon as we publish the Talon Q&A.

Thursday brings the epic return of SHIP SHOWDOWN, our annual multi-phase competition to determine the best ship in the ‘verse, as decided by you! It kicks off with Phase 1, where we challenge you to champion your favorite flyable or drivable vehicle! You can do this however you see fit – bake a cake, snap a screenshot, paint a portrait, write a song, or anything else you can think of! We’ve got a lot of fun additions this year that we think you’ll like, ranging from sweet new prizes to a Free Fly in the latter half of the competition. Stay tuned, because more information is coming your way later this week!

Also on Thursday, we welcome the latest episode of Inside Star Citizen. This time, our weekly look behind the scenes of Star Citizen development takes a deeper dive into the next evolution of Force Reactions and looks at the current progress of Spacescaping for the Stanton System.

On Friday, you’ll see a Roadmap update and Roundup, an update to the Subscriber Vault, the RSI Newsletter delivered to your inbox, and the latest issue of Jump Point. Last but not least, we’ll welcome a new episode of Calling All Devs to our YouTube Channel.

I’m heading to the supermarket for some putty, glue, and paints for my Ship Showdown Anvil Valkyrie project! I’m looking forward to seeing your projects from Thursday on!

Have a great week,

Christian Schmitt
Associate Community Manager

Screenshot by MusoniusRufus The Weekly Community Content Schedule
MONDAY, AUGUST 24, 2020
This Week in Star Citizen
Foundation Festival – Crew Contest Winner Announcement
Foundation Festival – Top Guides Announcement
TUESDAY, AUGUST 25, 2020
Lore Post – Serialized Fiction: Lost Squad (Part 4)
WEDNESDAY, AUGUST 26, 2020
Esperia Talon Q&A Comm-Link
THURSDAY, AUGUST 27, 2020
Ship Showdown – Phase 1
Inside Star Citizen (youtube.com/user/RobertsSpaceInd)
FRIDAY, AUGUST 28, 2020
Calling All Devs (youtube.com/user/RobertsSpaceInd)
Roadmap Update (robertsspaceindustries.com/roadmap/board/1-Star-Citizen)
Roadmap Roundup
Jump Point August Issue
Subscriber Vault Update
Weekly Newsletter
Weekly Wisdom: Turret Gunner – Aim It Your Way
On default, our turrets use ‘Vjoy’, which lets your mouse mimic joystick deflection. So, if you move your mouse from a centered position, it will constantly move the turret in that pitch/yaw direction until you move it back. This allows you to continuously track a target rotating around you without much effort using the same VJoy scheme that you use when flying ships.

If this doesn’t feel comfortable to you, push Q to toggle to FPS style. It moves the turret relative to the amount of motion in the mouse and mimics an aim-behavior you might be more used to from first-person fighting. So, if you stop moving your mouse, the turret stops moving too.

Give it a try and shoot those pirates down.

Community MVP: August 24th, 2020

Hammerhead Fury 3 by Terada
You might already know what a dangerous predator the Hammerhead-Class gunship by AEGIS Dynamics can be, patrolling through the vast expanse of the ‘verse looking for prey. If you’ve forgotten, Terada shows you how much punishment it can endure and how much it can dole out in his latest video.



Enjoy the video on the Community Hub
Fröhlichen Montag, allerseits!

Star Citizen Alpha 3.10.2 nähert sich, und wir möchten uns bei allen bedanken, die den Build auf dem PTU über das Wochenende gespielt und an den Volunteer Regression Tests teilgenommen haben!

Diese Art von Gemeinschaftsengagement war schon immer ein Schlüsselelement in der Entwicklung des Sternenbürgers; vom ersten Tag an haben wir geschworen, unsere Fortschritte zu teilen und unsere Türen zu öffnen, um die Reise zur Erschaffung der besten verdammten Weltraumsimulation aller Zeiten zu präsentieren. Auf diesem Weg haben wir vor kurzem ein Update veröffentlicht, wie wir den Entwicklungsprozess des Sternenbürgers und der Staffel 42 in Zukunft teilen wollen. Mehr Infos demnächst!

In diesem Zusammenhang möchten wir darauf hinweisen, dass wir jeden Monat eine offene Frage-und-Antwort-Runde live auf Spectrum veranstalten, die von Entwicklern aus verschiedenen Bereichen der CIG moderiert wird. Letzte Woche hatten wir Gäste aus dem Environment Art Team, die eure Fragen zu Planeten und organischen Orten im Star Citizen beantwortet haben, und zu eurer Bequemlichkeit haben wir den Environment Art AMA Recap erstellt. Wir hatten viel Spaß dabei, also schaut es euch unbedingt an!

Jetzt wollen wir mal sehen, was diese Woche los ist:
Diesen Montag haben wir die "besten Crews in der 'Verse' ernannt, indem wir die Gewinner des Crew-Screenshot-Wettbewerbs bekannt gegeben haben. Wir haben auch die Top-Guides geehrt, die neuen und zurückkehrenden Piloten mit Hilfe des Guide-Systems geholfen haben, ihr Spiel zu verbessern.

Am Dienstag beendet das Narrative Team die actiongeladene Serie Lost Squad: Vor dem Fall. Wenn du zu den vorherigen Episoden aufholen musst, fängst du am besten mit Akt 1 an.

Am Mittwoch werdet ihr Antworten auf eure brennendsten Fragen zum kürzlich veröffentlichten Esperia Talon erhalten, wenn wir die Talon Q&A veröffentlichen.

Der Donnerstag bringt die epische Rückkehr von SHIP SHOWDOWN, unserem jährlichen mehrphasigen Wettbewerb, bei dem es darum geht, das beste Schiff im 'Vers, wie von euch beschlossen, zu ermitteln! Es beginnt mit Phase 1, in der wir euch herausfordern, euer liebstes fliegbares oder fahrbares Fahrzeug zu gewinnen! Du kannst das so machen, wie du es für richtig hältst - backe einen Kuchen, schieße einen Screenshot, male ein Porträt, schreibe ein Lied oder was dir sonst noch einfällt! Wir haben dieses Jahr eine Menge lustiger Neuerungen, die dir gefallen werden, von süßen neuen Preisen bis hin zu einem Free Fly in der zweiten Hälfte des Wettbewerbs. Bleibt dran, denn im Laufe dieser Woche erhaltet ihr weitere Informationen!

Ebenfalls am Donnerstag begrüßen wir die neueste Episode von Inside Star Citizen. Diesmal wirft unser wöchentlicher Blick hinter die Kulissen der Entwicklung des Sternenbürgers einen tieferen Einblick in die nächste Entwicklung von Force Reactions und wirft einen Blick auf den aktuellen Fortschritt der Raumgestaltung für das Stanton-System.

Am Freitag seht ihr ein Roadmap-Update und Roundup, ein Update des Subscriber Vault, den RSI-Newsletter in eurem Posteingang und die neueste Ausgabe von Jump Point. Last but not least werden wir eine neue Folge von Calling All Devs auf unserem YouTube-Kanal begrüßen.

Ich bin auf dem Weg zum Supermarkt, um Spachtelmasse, Klebstoff und Farben für mein Schiffs-Showdown-Projekt Anvil Valkyrie zu besorgen! Ich freue mich darauf, eure Projekte ab Donnerstag zu sehen!

Habt eine tolle Woche,

Christian Schmitt
Assoziierter Community-Manager

Bildschirmfoto von MusoniusRufus


Der wöchentliche Zeitplan für Community-Inhalte
MONTAG, 24. AUGUST 2020
Diese Woche in Star Citizen
Foundation Festival - Bekanntgabe der Gewinner des Crew-Wettbewerbs
Foundation Festival - Ankündigung der Top Guides
DIENSTAG, 25. AUGUST 2020
Lore Post - Fortlaufende Fiktion: Verlorener Trupp (Teil 4)
MITTWOCH, 26. AUGUST 2020
Esperia Talon Q&A Comm-Link;
DONNERSTAG, 27. AUGUST 2020
Schiff-Showdown - Phase 1
Inside Star Citizen (youtube.com/user/RobertsSpaceInd)
FREITAG, 28. AUGUST 2020
Alle Devs aufrufen (youtube.com/user/RobertsSpaceInd)
Roadmap-Update (robertspaceindustries.com/roadmap/board/1-Star-Citizen)
Straßenkarte Roundup
Jump Point August-Ausgabe
Abonnenten Tresor-Update
Wöchentlicher Newsletter

Wöchentliche Weisheit: Turmschütze - Ziele deinen Weg
Standardmäßig verwenden unsere Geschütztürme 'Vjoy', wodurch deine Maus die Auslenkung des Joysticks nachahmen kann. Wenn du deine Maus also von einer zentrierten Position aus bewegst, bewegt sie den Turm ständig in diese Nick-/Gierrichtung, bis du ihn zurückbewegst. So kannst du ein Ziel, das sich um dich herum dreht, ohne großen Aufwand kontinuierlich verfolgen, indem du das gleiche VJoy-Schema verwendest, das du auch beim Fliegen von Schiffen verwendest.
Wenn dir das nicht angenehm ist, drücke Q, um auf den FPS-Stil umzuschalten. Es bewegt den Geschützturm relativ zur Mausbewegung und ahmt ein Zielverhalten nach, das du vielleicht eher vom Ego-Kampf gewohnt bist. Wenn du also aufhörst, deine Maus zu bewegen, hört auch der Geschützturm auf, sich zu bewegen.
Probier es aus und schieß die Piraten ab.

Community MVP: 24. August 2020


Hammerhead Fury 3 von Terada
Ihr wisst vielleicht schon, was für ein gefährliches Raubtier das Kampfhubschrauber der Hammerhead-Klasse von AEGIS Dynamics sein kann, das durch die riesigen Weiten des 'Verses auf der Suche nach Beute patrouilliert. Falls ihr es vergessen habt, Terada zeigt euch in seinem neuesten Video, wie viel Strafe es ertragen kann und wie viel es austeilen kann.


Genieße das Video auf dem Community Hub
Happy Monday, everyone!

Star Citizen Alpha 3.10.2 is approaching, and we would like to thank everyone who played the build on the PTU over the weekend and participated in Volunteer Regression testing!

This type of community engagement has always been a key element in Star Citizen’s development; from day one we vowed to share our progress and open our doors to present the journey of creating the Best Damn Space Sim Ever. Following this road, we recently provided an update on how we plan to share the development process of Star Citizen and Squadron 42 going forward. More info soon!

On a related note, each month we host an open-submission live Q&A on Spectrum hosted by developers from various disciplines across CIG. Last week, we had guests from the Environment Art Team answering your questions about planets and organic locations in Star Citizen, and for your convenience, we created the Environment Art AMA Recap. We had a blast hosting this, so make sure to check it out!

Now, let’s see what’s going on this week:
This Monday, we appointed the “best crews in the ‘verse” by announcing the winners of the Crew Screenshot Contest. We also honored the top guides that helped new and returning pilots up their games using the Guide System.

On Tuesday, the Narrative Team concludes the action-packed series Lost Squad: Before The Fall. If you need to catch up with the previous episodes, best start with Act 1.

On Wednesday, you’ll receive answers to your most burning question about the recently released Esperia Talon as we publish the Talon Q&A.

Thursday brings the epic return of SHIP SHOWDOWN, our annual multi-phase competition to determine the best ship in the ‘verse, as decided by you! It kicks off with Phase 1, where we challenge you to champion your favorite flyable or drivable vehicle! You can do this however you see fit – bake a cake, snap a screenshot, paint a portrait, write a song, or anything else you can think of! We’ve got a lot of fun additions this year that we think you’ll like, ranging from sweet new prizes to a Free Fly in the latter half of the competition. Stay tuned, because more information is coming your way later this week!

Also on Thursday, we welcome the latest episode of Inside Star Citizen. This time, our weekly look behind the scenes of Star Citizen development takes a deeper dive into the next evolution of Force Reactions and looks at the current progress of Spacescaping for the Stanton System.

On Friday, you’ll see a Roadmap update and Roundup, an update to the Subscriber Vault, the RSI Newsletter delivered to your inbox, and the latest issue of Jump Point. Last but not least, we’ll welcome a new episode of Calling All Devs to our YouTube Channel.

I’m heading to the supermarket for some putty, glue, and paints for my Ship Showdown Anvil Valkyrie project! I’m looking forward to seeing your projects from Thursday on!

Have a great week,

Christian Schmitt
Associate Community Manager

Screenshot by MusoniusRufus The Weekly Community Content Schedule
MONDAY, AUGUST 24, 2020
This Week in Star Citizen
Foundation Festival – Crew Contest Winner Announcement
Foundation Festival – Top Guides Announcement
TUESDAY, AUGUST 25, 2020
Lore Post – Serialized Fiction: Lost Squad (Part 4)
WEDNESDAY, AUGUST 26, 2020
Esperia Talon Q&A Comm-Link
THURSDAY, AUGUST 27, 2020
Ship Showdown – Phase 1
Inside Star Citizen (youtube.com/user/RobertsSpaceInd)
FRIDAY, AUGUST 28, 2020
Calling All Devs (youtube.com/user/RobertsSpaceInd)
Roadmap Update (robertsspaceindustries.com/roadmap/board/1-Star-Citizen)
Roadmap Roundup
Jump Point August Issue
Subscriber Vault Update
Weekly Newsletter
Weekly Wisdom: Turret Gunner – Aim It Your Way
On default, our turrets use ‘Vjoy’, which lets your mouse mimic joystick deflection. So, if you move your mouse from a centered position, it will constantly move the turret in that pitch/yaw direction until you move it back. This allows you to continuously track a target rotating around you without much effort using the same VJoy scheme that you use when flying ships.

If this doesn’t feel comfortable to you, push Q to toggle to FPS style. It moves the turret relative to the amount of motion in the mouse and mimics an aim-behavior you might be more used to from first-person fighting. So, if you stop moving your mouse, the turret stops moving too.

Give it a try and shoot those pirates down.

Community MVP: August 24th, 2020

Hammerhead Fury 3 by Terada
You might already know what a dangerous predator the Hammerhead-Class gunship by AEGIS Dynamics can be, patrolling through the vast expanse of the ‘verse looking for prey. If you’ve forgotten, Terada shows you how much punishment it can endure and how much it can dole out in his latest video.



Enjoy the video on the Community Hub

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Metadata

CIG ID
17739
Channel
Undefined
Category
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Series
This Week in Star Citizen
Comments
17
Published
5 years ago (2020-08-25T00:00:00+00:00)