Star Citizen Alpha 3.17.3

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Star Citizen Patch 3.17.3 Alpha Patch 3.17.3 has been released and is now available! VERSION 3.17.3-LIVE.8240506. It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. The Shader folders can be found here %localappdata%\Star Citizen. Database Reset: YES Long Term Persistence: Enabled Starting aUEC: 20,000 Known Issues Sabre Raven – VFX – Green flickering light fills the screen when sat in the pilot’s seat during weather VFX (Players will receive a loaner Sabre) Players may have to restart the game after getting kicked to the main menu from a 30k server crash Targeting – A ship’s targeting pip may be missing or disappear for some players; they cannot be targeted when this happens Multivehicle – Ships floating in the hangar when stored with the engines left on then retrieved again Ships / Character Animation – The player character arm will misalign when seated in ships, causing obstruction of HUD and view Vehicle / Spawning – The Khartu-al spawns on the hangar floor sideways Vehicles / Ships – Shields – Weapon fire penetrates shields when ships are moving Vehicles / ShipRefuel – While docked to a Starfarer multiple vehicle types will continuously tilt instead of remaining stationary and snap away from the arm if any movement is attempted Vehicles – The Argo Raft’s elevator controls cannot be interacted with from either deck Crusader Ares – Headlights on Ares are too dim to notice at reasonable range Animation – Weapons – All weapons are held like a pistol whilst moving in EVA Combat AI – UGF Missions are sometimes missing NPC spawns to complete the mission FPS Weapons – Weapon holsters or un-holsters unintentionally Armor / Weapons / Utility items may disappear between sessions Inventory – Weapons – Weapons looted directly equipped from containers/boxes are missing attachments ASOP – Ships on landing pads end up in “unknown state” for location and have to be reclaimed after the ship is stored or streamed out Missions – UGF / Bounty Hunter – Turrets around bunkers respawn very quickly, sometimes almost instantaneously Multiple locations – R&R Stations – Stations are variably offset from the Lagrange point they are housed within Feature Updates Ships and Vehicles Ground Vehicle Speed Adjustments Made many adjustments to the speeds of ground vehicles. Cyclone-RC – 55 down to 35 + Boost Cyclone-RN – 50 down to 32 Cyclone – 50 down to 32 Cyclone-AA – 46 down to 31 Ursa – 45 down to 25 Cyclone-TR – 44 down to 32 Cyclone-MT – 40 down to 30 Ballista – 35 down to 25 Spartan – 33 down to 26 Centurion – 32 down to 25 Nova – 30 ROC – 30 to 35 ROC-DS – 22 to 35 PTV – 15 up to 24 Major Bug Fixes Players landing at Docking Port 04 in the Orison Spaceport should no longer receive a trespassing warning and can receive a crimestat Fixed an issue causing NPC Wallace Klim to have skin artifacts and low res textures Technical Fixed 2 Server crashes Fixed a Backend service crash causing 16008 errors Back to top
Star Citizen Patch 3.17.3 Der Alpha Patch 3.17.3 wurde veröffentlicht und ist jetzt verfügbar! VERSION 3.17.3-LIVE.8240506. Es wird dringend empfohlen, dass Spieler nach dem Patch ihre USER- und Shader-Ordner für den Public-Client löschen, vor allem, wenn du merkwürdige Probleme mit der Grafik deines Charakters oder Abstürze beim Laden feststellst. Der USER-Ordner befindet sich (bei Standardinstallationen) unter C:\Programme\Roberts Space Industries\StarCitizen\LIVE. Die Shader-Ordner findest du unter %localappdata%\Star Citizen. Datenbank zurücksetzen: YES Langfristige Persistenz: Aktiviert Start-AUEC: 20.000 Bekannte Probleme Sabre Raven - VFX - Grünes flackerndes Licht füllt den Bildschirm, wenn du während der Wetter-VFX im Pilotensitz sitzt (Spieler erhalten eine Leih-Sabre) Spieler müssen das Spiel möglicherweise neu starten, nachdem sie nach einem 30k-Serverabsturz ins Hauptmenü gekickt wurden Anvisieren - Bei einigen Spielern kann der Zielpfeil eines Schiffes fehlen oder verschwinden; sie können in diesem Fall nicht anvisiert werden Multivehicle - Schiffe schweben im Hangar, wenn sie mit eingeschalteten Triebwerken gelagert und dann wieder zurückgeholt werden Schiffe / Charakteranimation - Der Arm des Spielercharakters richtet sich falsch aus, wenn er in Schiffen sitzt, wodurch das HUD und die Sicht behindert werden Fahrzeug / Spawning - Der Khartu-al spawnt seitlich auf dem Hangarboden Fahrzeuge / Schiffe - Schilde - Waffenfeuer durchdringt die Schilde, wenn sich die Schiffe bewegen Fahrzeuge / Schiffsbetankung - Während sie an einen Starfarer angedockt sind, kippen mehrere Fahrzeugtypen ständig um, anstatt stehen zu bleiben, und reißen vom Arm ab, wenn eine Bewegung versucht wird Fahrzeuge - Die Aufzugsteuerung des Argo-Floßes kann von keinem Deck aus bedient werden. Crusader Ares - Die Scheinwerfer der Ares sind zu schwach, um aus angemessener Entfernung wahrgenommen zu werden. Animation - Waffen - Alle Waffen werden wie eine Pistole gehalten, während man sich in EVA bewegt Kampf-KI - Bei UGF-Missionen fehlen manchmal NPC-Spawns, um die Mission abzuschließen FPS-Waffen - Waffenholster werden ungewollt geöffnet oder geöffnet Rüstung / Waffen / Gebrauchsgegenstände können zwischen den Sitzungen verschwinden Inventar - Waffen - Waffen, die direkt aus Containern/Kisten geplündert werden, haben keine Anbauteile ASOP - Schiffe auf Landeplätzen landen in "unbekanntem Zustand" und müssen zurückerobert werden, nachdem das Schiff gelagert oder gestreamt wurde Missionen - UGF / Kopfgeldjäger - Türme in der Nähe von Bunkern respawnen sehr schnell, manchmal fast augenblicklich Mehrere Standorte - R&R-Stationen - Stationen sind unterschiedlich weit von dem Lagrange-Punkt entfernt, in dem sie sich befinden Feature-Updates Schiffe und Fahrzeuge Geschwindigkeitsanpassungen für Bodenfahrzeuge Es wurden viele Anpassungen an den Geschwindigkeiten der Bodenfahrzeuge vorgenommen. Cyclone-RC - 55 runter auf 35 + Boost Cyclone-RN - 50 runter auf 32 Cyclone - 50 runter auf 32 Cyclone-AA - 46 runter auf 31 Ursa - 45 runter auf 25 Zyklon-TR - 44 runter auf 32 Cyclone-MT - 40 runter auf 30 Ballista - 35 runter auf 25 Spartan - 33 runter auf 26 Zenturio - 32 runter auf 25 Nova - 30 ROC - 30 bis 35 ROC-DS - 22 bis 35 PTV - 15 bis 24 Wichtige Fehlerbehebungen Spieler, die am Andockhafen 04 im Orison-Raumhafen landen, sollten keine Warnung wegen unerlaubten Betretens mehr erhalten und können eine Kriminalitätsstatistik erhalten. Ein Problem wurde behoben, das dazu führte, dass der NPC Wallace Klim Hautartefakte und niedrig aufgelöste Texturen aufwies. Technisch 2 Serverabstürze behoben Ein Absturz des Backend-Dienstes, der 16008 Fehler verursachte, wurde behoben Zurück zum Anfang
Star Citizen Patch 3.17.3 Alpha Patch 3.17.3 has been released and is now available! VERSION 3.17.3-LIVE.8240506. It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. The Shader folders can be found here %localappdata%\Star Citizen. Database Reset: YES Long Term Persistence: Enabled Starting aUEC: 20,000 Known Issues Sabre Raven – VFX – Green flickering light fills the screen when sat in the pilot’s seat during weather VFX (Players will receive a loaner Sabre) Players may have to restart the game after getting kicked to the main menu from a 30k server crash Targeting – A ship’s targeting pip may be missing or disappear for some players; they cannot be targeted when this happens Multivehicle – Ships floating in the hangar when stored with the engines left on then retrieved again Ships / Character Animation – The player character arm will misalign when seated in ships, causing obstruction of HUD and view Vehicle / Spawning – The Khartu-al spawns on the hangar floor sideways Vehicles / Ships – Shields – Weapon fire penetrates shields when ships are moving Vehicles / ShipRefuel – While docked to a Starfarer multiple vehicle types will continuously tilt instead of remaining stationary and snap away from the arm if any movement is attempted Vehicles – The Argo Raft’s elevator controls cannot be interacted with from either deck Crusader Ares – Headlights on Ares are too dim to notice at reasonable range Animation – Weapons – All weapons are held like a pistol whilst moving in EVA Combat AI – UGF Missions are sometimes missing NPC spawns to complete the mission FPS Weapons – Weapon holsters or un-holsters unintentionally Armor / Weapons / Utility items may disappear between sessions Inventory – Weapons – Weapons looted directly equipped from containers/boxes are missing attachments ASOP – Ships on landing pads end up in “unknown state” for location and have to be reclaimed after the ship is stored or streamed out Missions – UGF / Bounty Hunter – Turrets around bunkers respawn very quickly, sometimes almost instantaneously Multiple locations – R&R Stations – Stations are variably offset from the Lagrange point they are housed within Feature Updates Ships and Vehicles Ground Vehicle Speed Adjustments Made many adjustments to the speeds of ground vehicles. Cyclone-RC – 55 down to 35 + Boost Cyclone-RN – 50 down to 32 Cyclone – 50 down to 32 Cyclone-AA – 46 down to 31 Ursa – 45 down to 25 Cyclone-TR – 44 down to 32 Cyclone-MT – 40 down to 30 Ballista – 35 down to 25 Spartan – 33 down to 26 Centurion – 32 down to 25 Nova – 30 ROC – 30 to 35 ROC-DS – 22 to 35 PTV – 15 up to 24 Major Bug Fixes Players landing at Docking Port 04 in the Orison Spaceport should no longer receive a trespassing warning and can receive a crimestat Fixed an issue causing NPC Wallace Klim to have skin artifacts and low res textures Technical Fixed 2 Server crashes Fixed a Backend service crash causing 16008 errors Back to top
Star Citizen Patch 3.17.3 Alpha Patch 3.17.3 has been released and is now available! VERSION 3.17.3-LIVE.8240506. It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. The Shader folders can be found here %localappdata%\Star Citizen. Database Reset: YES Long Term Persistence: Enabled Starting aUEC: 20,000 Known Issues Sabre Raven – VFX – Green flickering light fills the screen when sat in the pilot’s seat during weather VFX (Players will receive a loaner Sabre) Players may have to restart the game after getting kicked to the main menu from a 30k server crash Targeting – A ship’s targeting pip may be missing or disappear for some players; they cannot be targeted when this happens Multivehicle – Ships floating in the hangar when stored with the engines left on then retrieved again Ships / Character Animation – The player character arm will misalign when seated in ships, causing obstruction of HUD and view Vehicle / Spawning – The Khartu-al spawns on the hangar floor sideways Vehicles / Ships – Shields – Weapon fire penetrates shields when ships are moving Vehicles / ShipRefuel – While docked to a Starfarer multiple vehicle types will continuously tilt instead of remaining stationary and snap away from the arm if any movement is attempted Vehicles – The Argo Raft’s elevator controls cannot be interacted with from either deck Crusader Ares – Headlights on Ares are too dim to notice at reasonable range Animation – Weapons – All weapons are held like a pistol whilst moving in EVA Combat AI – UGF Missions are sometimes missing NPC spawns to complete the mission FPS Weapons – Weapon holsters or un-holsters unintentionally Armor / Weapons / Utility items may disappear between sessions Inventory – Weapons – Weapons looted directly equipped from containers/boxes are missing attachments ASOP – Ships on landing pads end up in “unknown state” for location and have to be reclaimed after the ship is stored or streamed out Missions – UGF / Bounty Hunter – Turrets around bunkers respawn very quickly, sometimes almost instantaneously Multiple locations – R&R Stations – Stations are variably offset from the Lagrange point they are housed within Feature Updates Ships and Vehicles Ground Vehicle Speed Adjustments Made many adjustments to the speeds of ground vehicles. Cyclone-RC – 55 down to 35 + Boost Cyclone-RN – 50 down to 32 Cyclone – 50 down to 32 Cyclone-AA – 46 down to 31 Ursa – 45 down to 25 Cyclone-TR – 44 down to 32 Cyclone-MT – 40 down to 30 Ballista – 35 down to 25 Spartan – 33 down to 26 Centurion – 32 down to 25 Nova – 30 ROC – 30 to 35 ROC-DS – 22 to 35 PTV – 15 up to 24 Major Bug Fixes Players landing at Docking Port 04 in the Orison Spaceport should no longer receive a trespassing warning and can receive a crimestat Fixed an issue causing NPC Wallace Klim to have skin artifacts and low res textures Technical Fixed 2 Server crashes Fixed a Backend service crash causing 16008 errors Back to top

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CIG ID
18925
Channel
Transmission
Category
General
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Release Info
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35
Published
3 years ago (2022-10-06T00:00:00+00:00)