Star Citizen Patch 3.17.4
Alpha Patch 3.17.4 has been released and is now available! Patch should now show: VERSION 3.17.4-LIVE.8288900.
It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. The Shader folders can be found here %localappdata%\Star Citizen.
Database Reset: YES
Long Term Persistence: Enabled
Starting aUEC: 20,000
Known Issues
Sabre Raven – VFX – Green flickering light fills the screen when sat in the pilot’s seat during weather VFX (Players will receive a loaner Sabre)
Players may have to restart the game after getting kicked to the main menu from a 30k server crash
Targeting – A ship’s targeting pip may be missing or disappear for some players; they cannot be targeted when this happens
Multivehicle – Ships floating in the hangar when stored with the engines left on then retrieved again
Ships / Character Animation – The player character arm will misalign when seated in ships, causing obstruction of HUD and view
Vehicle / Spawning – The Khartu-al spawns on the hangar floor sideways
Vehicles / Ships – Shields – Weapon fire penetrates shields when ships are moving
Vehicles / ShipRefuel – While docked to a Starfarer multiple vehicle types will continuously tilt instead of remaining stationary and snap away from the arm if any movement is attempted
Vehicles – The Argo Raft’s elevator controls cannot be interacted with from either deck
Crusader Ares – Headlights on Ares are too dim to notice at reasonable range
Animation – Weapons – All weapons are held like a pistol whilst moving in EVA
Combat AI – UGF Missions are sometimes missing NPC spawns to complete the mission
FPS Weapons – Weapon holsters or un-holsters unintentionally
Armor / Weapons / Utility items may disappear between sessions
Inventory – Weapons – Weapons looted directly equipped from containers/boxes are missing attachments
ASOP – Ships on landing pads end up in “unknown state” for location and have to be reclaimed after the ship is stored or streamed out
Missions – UGF / Bounty Hunter – Turrets around bunkers respawn very quickly, sometimes almost instantaneously
Multiple locations – R&R Stations – Stations are variably offset from the Lagrange point they are housed within
New Features
Ships and Vehicles
Added New Ship: Drake Corsair
Technical
Fixed 1 Server Crash
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