Jump Point Now Available!
Undefined Undefined NoneContent
English
Attention, Subscribers: the February issue of Jump Point is now available to download or read in the ‘Subscribers’ area of your RSI account!
This month, we interview Chief Technology Officer Benoit Beausejour to get an in-depth explanation and overview on Persistent Entity Streaming coming online in Alpha 3.18.
We also speak with Senior Vehicle Systems Designer Geoffrey Coffin about the Salvage mechanic and gameplay loop also coming online in 3.18, as well as create trading cards for several Star Citizen racers and a portfolio piece on Virgil LTD.
Interested in becoming a subscriber? You can learn more here.
This month, we interview Chief Technology Officer Benoit Beausejour to get an in-depth explanation and overview on Persistent Entity Streaming coming online in Alpha 3.18.
We also speak with Senior Vehicle Systems Designer Geoffrey Coffin about the Salvage mechanic and gameplay loop also coming online in 3.18, as well as create trading cards for several Star Citizen racers and a portfolio piece on Virgil LTD.
Interested in becoming a subscriber? You can learn more here.
German
Achtung, Abonnenten: Die Februar-Ausgabe von Jump Point steht jetzt zum Herunterladen oder Lesen im Abonnentenbereich deines RSI-Kontos bereit!
Diesen Monat interviewen wir Chief Technology Officer Benoit Beausejour, um eine ausführliche Erklärung und einen Überblick über das Persistent Entity Streaming zu erhalten, das in Alpha 3.18 online geht.
Außerdem sprechen wir mit Geoffrey Coffin, Senior Vehicle Systems Designer, über die Bergungsmechanik und die Gameplay-Schleife, die ebenfalls in 3.18 online gehen wird. Außerdem erstellen wir Sammelkarten für verschiedene Star Citizen-Rennfahrer und einen Artikel über Virgil LTD.
Bist du daran interessiert, Abonnent zu werden? Hier kannst du mehr erfahren.
Diesen Monat interviewen wir Chief Technology Officer Benoit Beausejour, um eine ausführliche Erklärung und einen Überblick über das Persistent Entity Streaming zu erhalten, das in Alpha 3.18 online geht.
Außerdem sprechen wir mit Geoffrey Coffin, Senior Vehicle Systems Designer, über die Bergungsmechanik und die Gameplay-Schleife, die ebenfalls in 3.18 online gehen wird. Außerdem erstellen wir Sammelkarten für verschiedene Star Citizen-Rennfahrer und einen Artikel über Virgil LTD.
Bist du daran interessiert, Abonnent zu werden? Hier kannst du mehr erfahren.
Chinese
Attention, Subscribers: the February issue of Jump Point is now available to download or read in the ‘Subscribers’ area of your RSI account!
This month, we interview Chief Technology Officer Benoit Beausejour to get an in-depth explanation and overview on Persistent Entity Streaming coming online in Alpha 3.18.
We also speak with Senior Vehicle Systems Designer Geoffrey Coffin about the Salvage mechanic and gameplay loop also coming online in 3.18, as well as create trading cards for several Star Citizen racers and a portfolio piece on Virgil LTD.
Interested in becoming a subscriber? You can learn more here.
This month, we interview Chief Technology Officer Benoit Beausejour to get an in-depth explanation and overview on Persistent Entity Streaming coming online in Alpha 3.18.
We also speak with Senior Vehicle Systems Designer Geoffrey Coffin about the Salvage mechanic and gameplay loop also coming online in 3.18, as well as create trading cards for several Star Citizen racers and a portfolio piece on Virgil LTD.
Interested in becoming a subscriber? You can learn more here.
Links
| Text | URL |
|---|---|
| learn more here | https://robertsspaceindustries.com/pledge/subscriptions |
Metadata
- CIG ID
- 19152
- Channel
- Undefined
- Category
- Undefined
- Series
- None
- Comments
- 42
- Published
- 3 years ago (2023-02-25T00:00:00+00:00)