Whitley's Guide - 300 Series
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This article originally appeared in Jump Point 6.04.
Origin Jumpworks 300 Series
POINTS OF ORIGIN
Origin Jumpworks unveiled their X3 prototype at the 2889 Terra Air and Space Show, sending a shock to aerospace watchers and industry insiders alike: a company previously known for fusion engines and industrial transport ships was looking to take on the competitive single-seat market with a bold new aesthetic that looked like nothing else in the galaxy. While only a one-off technology and ‘look’ demonstrator, the reception of the X3 made it clear that the company was capable of competitive single-seat starcraft design and that there was an audience for their new design philosophy: there’s room for style in the vacuum. Emboldened by the public’s reaction to their new charge to combine aesthetic and utility, Origin began the conversion to single-seat manufacturer. There followed nearly a decade of work to develop a marketable ship and expand design facilities and factories for mass production of the final spacecraft.
The X3 programme had been headed by Otto and Andreas Lang, brothers and aerospace wunderkinds who were known for melding form and function. The Langs were not yet 35 when they were recruited from Seal Corporation to oversee advanced plasma manifold development at Origin. It was a position the brothers held only briefly: together the pair threw out the current design and outlined their own more efficient version in the first six months. Thanks to profits generated from that change, within a year they were appointed to head up the highly experimental X3 programme. The ultimate vision, they insisted, was clear from the start: manufacture a single-seat luxury spacecraft that incorporated clean, modern design. “Many creatures create tools,” Andreas would preach, “but Humanity is defined by a more sacred ability to appreciate beauty and to use that appreciation to create art.” It was their calling, then, to design spacecraft that would maintain our innate Humanity as we reached to ever-further stars and expanded beyond the ability to maintain a singular society. In the wake of the X3’s success, each brother built out his own team: Otto, the younger of the two, to shepherd the 200 series observation craft and Andreas to design what the company saw as its crown jewel: the 300 series personal spacecraft.
Andreas stacked his design team with fanatics, idealists after his own heart who believed in making sure the 300’s styling would carry some higher ideal. The resultant team was an eclectic mix: standard ship design specialists focused on areas like power plants, thrusters and life support, while outsiders from other industries were brought in to work on aesthetics, comfort and the general feel of the ship.
Despite all of this, a major factor in the 300’s success came not from the design think tank on the Rhine, but instead from the depths of the United Empire of Earth’s legal system. In 2898, the high court passed down a verdict in Pressman v. United Empire of Earth that allowed civilian craft to use the same speed safety standards that racing ships had been using for years. Pressman argued that with the current advances in avionics, the older safety regulations set by the Department of Transportation and Navigation were an unfair burden for modern pilots. The court agreed and the timing could not have been better for Origin: the 300 would be the first new spacecraft to take advantage of these new speed safety limits. As a result, in 2899, the 300 was one of the fastest ships available in its class. Although RSI, Drake and others quickly followed suit and produced ships that were ‘uncapped,’ Origin won popular acclaim by getting there first.
TAKING FLIGHT
The first hand-machined Origin 300 prototype (pre-production models lacked the closing alphabetic variant designators such as “-i” or “-p”) took flight at Frankfurt Cosmodrome on August 3, 2897. From a technical standpoint, the first flight was an enormous success: the prototype completed nine Earth orbits without a hitch. Additional early tests rapidly checked off the standard first flight objectives, including the Earth-Luna slingshot and the initial quantum to Io. Inside six months, 300-1 was ready to perform the first jump tests in real space. The only problem: a complete materials manifest of the current metals, alloys and components indicated that the end retail cost of the ship would be over fifteen times that of an Aurora. The company’s board, previously content to let Lang work without restrictions, stepped in. For the next fourteen months, the factions of the company fought a vicious internal battle over the 300’s production model, with a chain of executives resigning in defiance of Lang’s obstinance. Spacecraft designers and outside consultants were tasked with determining how to turn a perfect, expensive prototype into a working production model without sacrificing the soul of the machine. The result of these reworkings was a spacecraft with a sticker price roughly four times that of the contemporaneous Aurora. On December 18, 2899, the 300 series premiered at a special reveal ceremony at Baikonur to incredible acclaim. The combination of its stunning lines and incredible performance won over audiences immediately. The Origin 300 quickly became the ‘look’ of popular spaceflight — a symbol of success and a goal for everyone setting out into the galaxy. While RSI may have offered Humanity an easier path to the stars, Origin offered a collective chance to make that leap in style.
VARIANTS
The 300 series launched in 2899 with a single model: the 300i. Andreas was insistent that Origin would begin producing variants in the third model year by designing entirely new models to fulfill different specialized tasks. Origin, remembering the expense of the first prototype and the ensuing battle to lower production costs, balked at the idea. For all of the project’s rhetoric, later amplified by the series’ initial marketing, the company wanted to borrow an important aspect from RSI’s Aurora: a modular space frame designed to easily adapt variants. Like the Aurora, the 300 series would adapt the initial version into a host of different factory models built atop the standard design. By all accounts, the decision to develop variants instead of bespoke models soured Lang on the project altogether. Instead of helming the 2903 model year as previously intended, he built a smaller, separate team to construct the Origin 350r speed model. Not intended for wide sale, the 350r project allowed Lang and his most fervent acolytes a chance to build the high performance ships he desired for the racing circuit.
Over a dozen 300 series variants have been offered since the line’s inception, with the majority being minor, one-off yearly models themed for particular events, such as the Origin 320c “Imperator’s Edition.” However, two design variants have proven so effective that they have become part of the standard production run, receiving the same incremental model year improvements as the base ship. The Origin 315p was launched in 2930 as a ‘pocket explorer,’ an unusual attempt to marry the 300i’s lines with improved power output and a newly-developed scanning package. Despite the odd duck nature of the design, the 315p proved a reliable performer, with much of the success coming because smaller prospecting outfits were happy to have a dedicated spacecraft that could perform just as well, but provide the comfort and style that was often overlooked by other manufacturers.
The second long-standing variant is the 325a dogfighter, generally believed to be the result of a naval contract. No information has ever been declassified on why the UEEN might have utilized a fighting-focused 300i design, but an in-depth analysis of the ship’s properties suggest it was actually first designed as much as a decade before its 2940 reveal. In any case, the 325a adapts the 300i concept into a dedicated combat ship with upgrades to the weapons payload and the addition of a specialized targeting system.
Origin has expanded their production capabilities every year since the 300 launched, using the success of the design to finance more spacecraft that follow the same aesthetic philosophy. From the starter-level Origin 100 series to the beautiful-while-functional 600 ships to the luxurious 890 Jump flagship, Origin continues to adhere to Andreas Lang’s basic belief that the look and handling of spacecraft should speak to our deeper nature.
Origin Jumpworks 300 Series
POINTS OF ORIGIN
Origin Jumpworks unveiled their X3 prototype at the 2889 Terra Air and Space Show, sending a shock to aerospace watchers and industry insiders alike: a company previously known for fusion engines and industrial transport ships was looking to take on the competitive single-seat market with a bold new aesthetic that looked like nothing else in the galaxy. While only a one-off technology and ‘look’ demonstrator, the reception of the X3 made it clear that the company was capable of competitive single-seat starcraft design and that there was an audience for their new design philosophy: there’s room for style in the vacuum. Emboldened by the public’s reaction to their new charge to combine aesthetic and utility, Origin began the conversion to single-seat manufacturer. There followed nearly a decade of work to develop a marketable ship and expand design facilities and factories for mass production of the final spacecraft.
The X3 programme had been headed by Otto and Andreas Lang, brothers and aerospace wunderkinds who were known for melding form and function. The Langs were not yet 35 when they were recruited from Seal Corporation to oversee advanced plasma manifold development at Origin. It was a position the brothers held only briefly: together the pair threw out the current design and outlined their own more efficient version in the first six months. Thanks to profits generated from that change, within a year they were appointed to head up the highly experimental X3 programme. The ultimate vision, they insisted, was clear from the start: manufacture a single-seat luxury spacecraft that incorporated clean, modern design. “Many creatures create tools,” Andreas would preach, “but Humanity is defined by a more sacred ability to appreciate beauty and to use that appreciation to create art.” It was their calling, then, to design spacecraft that would maintain our innate Humanity as we reached to ever-further stars and expanded beyond the ability to maintain a singular society. In the wake of the X3’s success, each brother built out his own team: Otto, the younger of the two, to shepherd the 200 series observation craft and Andreas to design what the company saw as its crown jewel: the 300 series personal spacecraft.
Andreas stacked his design team with fanatics, idealists after his own heart who believed in making sure the 300’s styling would carry some higher ideal. The resultant team was an eclectic mix: standard ship design specialists focused on areas like power plants, thrusters and life support, while outsiders from other industries were brought in to work on aesthetics, comfort and the general feel of the ship.
Despite all of this, a major factor in the 300’s success came not from the design think tank on the Rhine, but instead from the depths of the United Empire of Earth’s legal system. In 2898, the high court passed down a verdict in Pressman v. United Empire of Earth that allowed civilian craft to use the same speed safety standards that racing ships had been using for years. Pressman argued that with the current advances in avionics, the older safety regulations set by the Department of Transportation and Navigation were an unfair burden for modern pilots. The court agreed and the timing could not have been better for Origin: the 300 would be the first new spacecraft to take advantage of these new speed safety limits. As a result, in 2899, the 300 was one of the fastest ships available in its class. Although RSI, Drake and others quickly followed suit and produced ships that were ‘uncapped,’ Origin won popular acclaim by getting there first.
TAKING FLIGHT
The first hand-machined Origin 300 prototype (pre-production models lacked the closing alphabetic variant designators such as “-i” or “-p”) took flight at Frankfurt Cosmodrome on August 3, 2897. From a technical standpoint, the first flight was an enormous success: the prototype completed nine Earth orbits without a hitch. Additional early tests rapidly checked off the standard first flight objectives, including the Earth-Luna slingshot and the initial quantum to Io. Inside six months, 300-1 was ready to perform the first jump tests in real space. The only problem: a complete materials manifest of the current metals, alloys and components indicated that the end retail cost of the ship would be over fifteen times that of an Aurora. The company’s board, previously content to let Lang work without restrictions, stepped in. For the next fourteen months, the factions of the company fought a vicious internal battle over the 300’s production model, with a chain of executives resigning in defiance of Lang’s obstinance. Spacecraft designers and outside consultants were tasked with determining how to turn a perfect, expensive prototype into a working production model without sacrificing the soul of the machine. The result of these reworkings was a spacecraft with a sticker price roughly four times that of the contemporaneous Aurora. On December 18, 2899, the 300 series premiered at a special reveal ceremony at Baikonur to incredible acclaim. The combination of its stunning lines and incredible performance won over audiences immediately. The Origin 300 quickly became the ‘look’ of popular spaceflight — a symbol of success and a goal for everyone setting out into the galaxy. While RSI may have offered Humanity an easier path to the stars, Origin offered a collective chance to make that leap in style.
VARIANTS
The 300 series launched in 2899 with a single model: the 300i. Andreas was insistent that Origin would begin producing variants in the third model year by designing entirely new models to fulfill different specialized tasks. Origin, remembering the expense of the first prototype and the ensuing battle to lower production costs, balked at the idea. For all of the project’s rhetoric, later amplified by the series’ initial marketing, the company wanted to borrow an important aspect from RSI’s Aurora: a modular space frame designed to easily adapt variants. Like the Aurora, the 300 series would adapt the initial version into a host of different factory models built atop the standard design. By all accounts, the decision to develop variants instead of bespoke models soured Lang on the project altogether. Instead of helming the 2903 model year as previously intended, he built a smaller, separate team to construct the Origin 350r speed model. Not intended for wide sale, the 350r project allowed Lang and his most fervent acolytes a chance to build the high performance ships he desired for the racing circuit.
Over a dozen 300 series variants have been offered since the line’s inception, with the majority being minor, one-off yearly models themed for particular events, such as the Origin 320c “Imperator’s Edition.” However, two design variants have proven so effective that they have become part of the standard production run, receiving the same incremental model year improvements as the base ship. The Origin 315p was launched in 2930 as a ‘pocket explorer,’ an unusual attempt to marry the 300i’s lines with improved power output and a newly-developed scanning package. Despite the odd duck nature of the design, the 315p proved a reliable performer, with much of the success coming because smaller prospecting outfits were happy to have a dedicated spacecraft that could perform just as well, but provide the comfort and style that was often overlooked by other manufacturers.
The second long-standing variant is the 325a dogfighter, generally believed to be the result of a naval contract. No information has ever been declassified on why the UEEN might have utilized a fighting-focused 300i design, but an in-depth analysis of the ship’s properties suggest it was actually first designed as much as a decade before its 2940 reveal. In any case, the 325a adapts the 300i concept into a dedicated combat ship with upgrades to the weapons payload and the addition of a specialized targeting system.
Origin has expanded their production capabilities every year since the 300 launched, using the success of the design to finance more spacecraft that follow the same aesthetic philosophy. From the starter-level Origin 100 series to the beautiful-while-functional 600 ships to the luxurious 890 Jump flagship, Origin continues to adhere to Andreas Lang’s basic belief that the look and handling of spacecraft should speak to our deeper nature.
Dieser Artikel erschien ursprünglich in Jump Point 6.04.
Herkunft 300 Serie
PUNKTE VON ORIGIN
Origin Jumpworks stellte seinen X3-Prototyp auf der Terra Air and Space Show 2889 vor und sorgte damit für einen Schock bei Raumfahrtbeobachtern und Brancheninsidern gleichermaßen: Ein Unternehmen, das bisher für Fusionsmotoren und industrielle Transportschiffe bekannt war, wollte sich mit einer kühnen neuen Ästhetik, die wie nichts anderes in der Galaxie aussah, auf dem Markt der Einsitzer behaupten. Obwohl es sich bei der X3 nur um einen einmaligen Technologie- und "Look"-Demonstrator handelte, machte der Zuspruch deutlich, dass das Unternehmen in der Lage war, ein wettbewerbsfähiges einsitziges Raumschiff zu entwerfen, und dass es ein Publikum für seine neue Designphilosophie gab: Es gibt Platz für Stil im Vakuum. Ermutigt durch die Reaktion der Öffentlichkeit auf ihre neue Aufgabe, Ästhetik und Nützlichkeit zu verbinden, begann Origin mit der Umstellung auf einsitzige Hersteller. Es folgten fast ein Jahrzehnt Arbeit, um ein marktfähiges Schiff zu entwickeln und die Konstruktionsanlagen und Fabriken für die Massenproduktion des endgültigen Raumschiffs auszubauen.
Das X3-Programm wurde von den Brüdern Otto und Andreas Lang geleitet, die als Raumfahrt-Wunderkinder dafür bekannt waren, Form und Funktion zu vereinen. Die Langs waren noch keine 35 Jahre alt, als sie von der Seal Corporation abgeworben wurden, um die Entwicklung der fortschrittlichen Plasmakrümmer bei Origin zu leiten. Es war eine Position, die die Brüder nur kurz innehatten: Gemeinsam verwarfen sie in den ersten sechs Monaten das aktuelle Design und entwarfen ihre eigene, effizientere Version. Dank der Gewinne, die sie mit dieser Änderung erzielten, wurden sie innerhalb eines Jahres zum Leiter des hoch experimentellen X3-Programms ernannt. Die ultimative Vision, so betonten sie, war von Anfang an klar: ein einsitziges, luxuriöses Raumschiff mit einem klaren, modernen Design zu bauen. "Viele Lebewesen stellen Werkzeuge her", predigte Andreas, "aber die Menschheit zeichnet sich durch die heiligere Fähigkeit aus, Schönheit zu schätzen und diese Wertschätzung zu nutzen, um Kunst zu schaffen." Es war also ihre Berufung, Raumschiffe zu entwerfen, die unsere angeborene Menschlichkeit bewahren, während wir zu immer weiter entfernten Sternen vordringen und über die Fähigkeit hinauswachsen, eine einzelne Gesellschaft zu erhalten. Im Zuge des Erfolgs der X3 baute jeder Bruder sein eigenes Team auf: Otto, der jüngere der beiden, kümmerte sich um das Beobachtungsschiff der 200er Serie und Andreas um das, was das Unternehmen als sein Kronjuwel ansah: das persönliche Raumschiff der 300er Serie.
Andreas besetzte sein Designteam mit Fanatikern, Idealisten nach seinem Geschmack, die sichergehen wollten, dass das Design der 300er einem höheren Ideal entsprach. Das Team war eine bunte Mischung: Standard-Schiffsdesign-Spezialisten konzentrierten sich auf Bereiche wie Triebwerke, Schubdüsen und Lebenserhaltung, während Außenseiter aus anderen Branchen hinzugezogen wurden, um an der Ästhetik, dem Komfort und dem allgemeinen Gefühl des Schiffes zu arbeiten.
Trotz alledem kam ein wichtiger Faktor für den Erfolg der 300 nicht aus der Designschmiede am Rhein, sondern aus den Tiefen des Rechtssystems des Vereinigten Imperiums der Erde. Im Jahr 2898 fällte der Oberste Gerichtshof ein Urteil in der Rechtssache Pressman gegen das Vereinigte Imperium der Erde, das es zivilen Schiffen erlaubte, dieselben Sicherheitsstandards für die Geschwindigkeit anzuwenden, die Rennschiffe schon seit Jahren verwenden. Pressman argumentierte, dass die älteren Sicherheitsvorschriften des Verkehrs- und Schifffahrtsministeriums angesichts der aktuellen Fortschritte in der Avionik eine unfaire Belastung für moderne Piloten darstellten. Das Gericht stimmte ihm zu, und der Zeitpunkt hätte für Origin nicht besser sein können: Die 300 würde das erste neue Raumschiff sein, das von den neuen Geschwindigkeitsbegrenzungen profitiert. Im Jahr 2899 war die 300 daher eines der schnellsten Schiffe ihrer Klasse. Obwohl RSI, Drake und andere schnell nachzogen und Schiffe ohne Geschwindigkeitsbegrenzung herstellten, wurde Origin von der Öffentlichkeit gelobt, weil es als erstes fertig war.
IN DEN FLUG GEHEN
Der erste handgefertigte Prototyp der Origin 300 (den Vorserienmodellen fehlten die abschließenden alphabetischen Variantenbezeichnungen wie "-i" oder "-p") startete am 3. August 2897 auf dem Frankfurter Weltraumbahnhof. Aus technischer Sicht war der erste Flug ein großer Erfolg: Der Prototyp absolvierte neun Erdumkreisungen ohne Probleme. Weitere frühe Tests führten dazu, dass die Standardziele für den Erstflug schnell erreicht wurden, darunter die Erd-Luna-Schleuderung und der erste Quantumflug nach Io. Innerhalb von sechs Monaten war 300-1 bereit, die ersten Sprungtests im echten Weltraum durchzuführen. Das einzige Problem: Eine vollständige Materialliste der aktuellen Metalle, Legierungen und Komponenten zeigte, dass das Schiff am Ende mehr als fünfzehnmal so viel kosten würde wie eine Aurora. Der Vorstand des Unternehmens, der Lang bisher ohne Einschränkungen arbeiten ließ, griff ein. In den nächsten vierzehn Monaten lieferten sich die Fraktionen des Unternehmens einen erbitterten internen Kampf um das Produktionsmodell der 300. Eine ganze Reihe von Führungskräften trat aus Trotz gegen Langs Sturheit zurück. Raumfahrtdesigner und externe Berater wurden damit beauftragt, herauszufinden, wie man einen perfekten, teuren Prototyp in ein funktionierendes Serienmodell verwandeln konnte, ohne die Seele der Maschine zu opfern. Das Ergebnis dieser Überarbeitungen war ein Raumschiff, das etwa viermal so viel kostete wie die Aurora. Am 18. Dezember 2899 feierte die 300er Serie bei einer speziellen Enthüllungszeremonie in Baikonur unter großem Beifall Premiere. Die Kombination aus atemberaubenden Linien und unglaublicher Leistung überzeugte das Publikum sofort. Die Origin 300 wurde schnell zum "Look" der populären Raumfahrt - ein Symbol des Erfolgs und ein Ziel für jeden, der in die Galaxie aufbricht. Während RSI der Menschheit einen leichteren Weg zu den Sternen bot, bot Origin die kollektive Chance, diesen Sprung mit Stil zu schaffen.
VARIANTEN
Die 300er Serie wurde 2899 mit einem einzigen Modell eingeführt: dem 300i. Andreas bestand darauf, dass Origin im dritten Modelljahr mit der Produktion von Varianten beginnen würde, indem er ganz neue Modelle entwarf, die unterschiedliche Spezialaufgaben erfüllen sollten. Origin dachte an die Kosten des ersten Prototyps und den anschließenden Kampf um die Senkung der Produktionskosten und sträubte sich gegen diese Idee. Bei aller Rhetorik des Projekts, die später durch die anfängliche Vermarktung der Serie noch verstärkt wurde, wollte das Unternehmen einen wichtigen Aspekt von RSIs Aurora übernehmen: ein modulares Raumfahrgestell, das sich leicht an Varianten anpassen lässt. Wie beim Aurora sollte auch bei der 300er-Serie die ursprüngliche Version in eine Vielzahl verschiedener Fabrikmodelle umgewandelt werden, die auf dem Standarddesign aufbauen. Dem Vernehmen nach hat die Entscheidung, Varianten anstelle von maßgeschneiderten Modellen zu entwickeln, Lang von dem Projekt abgehalten. Anstatt das Modelljahr 1903 wie ursprünglich geplant zu leiten, baute er ein kleineres, separates Team auf, um das Geschwindigkeitsmodell Origin 350r zu konstruieren. Das 350r-Projekt war zwar nicht für den breiten Verkauf bestimmt, gab Lang und seinen eifrigsten Anhängern aber die Möglichkeit, die von ihm gewünschten Hochleistungsschiffe für die Rennstrecke zu bauen.
Mehr als ein Dutzend Varianten der 300er-Serie wurden seit Beginn der Serie angeboten, wobei es sich bei den meisten um kleinere, einmalige Modelle handelte, die jedes Jahr zu bestimmten Anlässen gebaut wurden, wie z. B. die Origin 320c "Imperator's Edition". Zwei Designvarianten haben sich jedoch als so erfolgreich erwiesen, dass sie in die Standardproduktion aufgenommen wurden und dieselben stufenweisen Verbesserungen wie das Basisschiff erhalten. Die Origin 315p wurde 2930 als "Pocket Explorer" auf den Markt gebracht, ein ungewöhnlicher Versuch, die Linien des 300i mit einer verbesserten Leistung und einem neu entwickelten Scan-Paket zu verbinden. Trotz des ungewöhnlichen Designs erwies sich die 315p als zuverlässig und war vor allem deshalb so erfolgreich, weil kleinere Erkundungsunternehmen froh waren, ein eigenes Raumschiff zu haben, das genauso leistungsfähig war, aber den Komfort und den Stil bot, den andere Hersteller oft vernachlässigten.
Die zweite seit langem existierende Variante ist der Dogfighter 325a, von dem allgemein angenommen wird, dass er aus einem Auftrag der Marine hervorgegangen ist. Es wurde nie geklärt, warum die UEEN ein kampfbetontes 300i-Design verwendet haben könnte, aber eine gründliche Analyse der Eigenschaften des Schiffes lässt vermuten, dass es bereits ein Jahrzehnt vor seiner Enthüllung im Jahr 2940 entworfen wurde. In jedem Fall macht das 325a das 300i-Konzept zu einem reinen Kampfschiff mit verbesserter Waffennutzlast und einem speziellen Zielsystem.
Origin hat seine Produktionskapazitäten seit der Markteinführung der 300 jedes Jahr erweitert und den Erfolg des Designs genutzt, um weitere Raumschiffe zu finanzieren, die der gleichen ästhetischen Philosophie folgen. Von der Einsteigerserie Origin 100 über die schönen und gleichzeitig funktionalen 600er Schiffe bis hin zum luxuriösen Flaggschiff 890 Jump hält Origin weiterhin an Andreas Langs Grundüberzeugung fest, dass das Aussehen und die Handhabung von Raumschiffen unsere tiefere Natur ansprechen sollten.
Herkunft 300 Serie
PUNKTE VON ORIGIN
Origin Jumpworks stellte seinen X3-Prototyp auf der Terra Air and Space Show 2889 vor und sorgte damit für einen Schock bei Raumfahrtbeobachtern und Brancheninsidern gleichermaßen: Ein Unternehmen, das bisher für Fusionsmotoren und industrielle Transportschiffe bekannt war, wollte sich mit einer kühnen neuen Ästhetik, die wie nichts anderes in der Galaxie aussah, auf dem Markt der Einsitzer behaupten. Obwohl es sich bei der X3 nur um einen einmaligen Technologie- und "Look"-Demonstrator handelte, machte der Zuspruch deutlich, dass das Unternehmen in der Lage war, ein wettbewerbsfähiges einsitziges Raumschiff zu entwerfen, und dass es ein Publikum für seine neue Designphilosophie gab: Es gibt Platz für Stil im Vakuum. Ermutigt durch die Reaktion der Öffentlichkeit auf ihre neue Aufgabe, Ästhetik und Nützlichkeit zu verbinden, begann Origin mit der Umstellung auf einsitzige Hersteller. Es folgten fast ein Jahrzehnt Arbeit, um ein marktfähiges Schiff zu entwickeln und die Konstruktionsanlagen und Fabriken für die Massenproduktion des endgültigen Raumschiffs auszubauen.
Das X3-Programm wurde von den Brüdern Otto und Andreas Lang geleitet, die als Raumfahrt-Wunderkinder dafür bekannt waren, Form und Funktion zu vereinen. Die Langs waren noch keine 35 Jahre alt, als sie von der Seal Corporation abgeworben wurden, um die Entwicklung der fortschrittlichen Plasmakrümmer bei Origin zu leiten. Es war eine Position, die die Brüder nur kurz innehatten: Gemeinsam verwarfen sie in den ersten sechs Monaten das aktuelle Design und entwarfen ihre eigene, effizientere Version. Dank der Gewinne, die sie mit dieser Änderung erzielten, wurden sie innerhalb eines Jahres zum Leiter des hoch experimentellen X3-Programms ernannt. Die ultimative Vision, so betonten sie, war von Anfang an klar: ein einsitziges, luxuriöses Raumschiff mit einem klaren, modernen Design zu bauen. "Viele Lebewesen stellen Werkzeuge her", predigte Andreas, "aber die Menschheit zeichnet sich durch die heiligere Fähigkeit aus, Schönheit zu schätzen und diese Wertschätzung zu nutzen, um Kunst zu schaffen." Es war also ihre Berufung, Raumschiffe zu entwerfen, die unsere angeborene Menschlichkeit bewahren, während wir zu immer weiter entfernten Sternen vordringen und über die Fähigkeit hinauswachsen, eine einzelne Gesellschaft zu erhalten. Im Zuge des Erfolgs der X3 baute jeder Bruder sein eigenes Team auf: Otto, der jüngere der beiden, kümmerte sich um das Beobachtungsschiff der 200er Serie und Andreas um das, was das Unternehmen als sein Kronjuwel ansah: das persönliche Raumschiff der 300er Serie.
Andreas besetzte sein Designteam mit Fanatikern, Idealisten nach seinem Geschmack, die sichergehen wollten, dass das Design der 300er einem höheren Ideal entsprach. Das Team war eine bunte Mischung: Standard-Schiffsdesign-Spezialisten konzentrierten sich auf Bereiche wie Triebwerke, Schubdüsen und Lebenserhaltung, während Außenseiter aus anderen Branchen hinzugezogen wurden, um an der Ästhetik, dem Komfort und dem allgemeinen Gefühl des Schiffes zu arbeiten.
Trotz alledem kam ein wichtiger Faktor für den Erfolg der 300 nicht aus der Designschmiede am Rhein, sondern aus den Tiefen des Rechtssystems des Vereinigten Imperiums der Erde. Im Jahr 2898 fällte der Oberste Gerichtshof ein Urteil in der Rechtssache Pressman gegen das Vereinigte Imperium der Erde, das es zivilen Schiffen erlaubte, dieselben Sicherheitsstandards für die Geschwindigkeit anzuwenden, die Rennschiffe schon seit Jahren verwenden. Pressman argumentierte, dass die älteren Sicherheitsvorschriften des Verkehrs- und Schifffahrtsministeriums angesichts der aktuellen Fortschritte in der Avionik eine unfaire Belastung für moderne Piloten darstellten. Das Gericht stimmte ihm zu, und der Zeitpunkt hätte für Origin nicht besser sein können: Die 300 würde das erste neue Raumschiff sein, das von den neuen Geschwindigkeitsbegrenzungen profitiert. Im Jahr 2899 war die 300 daher eines der schnellsten Schiffe ihrer Klasse. Obwohl RSI, Drake und andere schnell nachzogen und Schiffe ohne Geschwindigkeitsbegrenzung herstellten, wurde Origin von der Öffentlichkeit gelobt, weil es als erstes fertig war.
IN DEN FLUG GEHEN
Der erste handgefertigte Prototyp der Origin 300 (den Vorserienmodellen fehlten die abschließenden alphabetischen Variantenbezeichnungen wie "-i" oder "-p") startete am 3. August 2897 auf dem Frankfurter Weltraumbahnhof. Aus technischer Sicht war der erste Flug ein großer Erfolg: Der Prototyp absolvierte neun Erdumkreisungen ohne Probleme. Weitere frühe Tests führten dazu, dass die Standardziele für den Erstflug schnell erreicht wurden, darunter die Erd-Luna-Schleuderung und der erste Quantumflug nach Io. Innerhalb von sechs Monaten war 300-1 bereit, die ersten Sprungtests im echten Weltraum durchzuführen. Das einzige Problem: Eine vollständige Materialliste der aktuellen Metalle, Legierungen und Komponenten zeigte, dass das Schiff am Ende mehr als fünfzehnmal so viel kosten würde wie eine Aurora. Der Vorstand des Unternehmens, der Lang bisher ohne Einschränkungen arbeiten ließ, griff ein. In den nächsten vierzehn Monaten lieferten sich die Fraktionen des Unternehmens einen erbitterten internen Kampf um das Produktionsmodell der 300. Eine ganze Reihe von Führungskräften trat aus Trotz gegen Langs Sturheit zurück. Raumfahrtdesigner und externe Berater wurden damit beauftragt, herauszufinden, wie man einen perfekten, teuren Prototyp in ein funktionierendes Serienmodell verwandeln konnte, ohne die Seele der Maschine zu opfern. Das Ergebnis dieser Überarbeitungen war ein Raumschiff, das etwa viermal so viel kostete wie die Aurora. Am 18. Dezember 2899 feierte die 300er Serie bei einer speziellen Enthüllungszeremonie in Baikonur unter großem Beifall Premiere. Die Kombination aus atemberaubenden Linien und unglaublicher Leistung überzeugte das Publikum sofort. Die Origin 300 wurde schnell zum "Look" der populären Raumfahrt - ein Symbol des Erfolgs und ein Ziel für jeden, der in die Galaxie aufbricht. Während RSI der Menschheit einen leichteren Weg zu den Sternen bot, bot Origin die kollektive Chance, diesen Sprung mit Stil zu schaffen.
VARIANTEN
Die 300er Serie wurde 2899 mit einem einzigen Modell eingeführt: dem 300i. Andreas bestand darauf, dass Origin im dritten Modelljahr mit der Produktion von Varianten beginnen würde, indem er ganz neue Modelle entwarf, die unterschiedliche Spezialaufgaben erfüllen sollten. Origin dachte an die Kosten des ersten Prototyps und den anschließenden Kampf um die Senkung der Produktionskosten und sträubte sich gegen diese Idee. Bei aller Rhetorik des Projekts, die später durch die anfängliche Vermarktung der Serie noch verstärkt wurde, wollte das Unternehmen einen wichtigen Aspekt von RSIs Aurora übernehmen: ein modulares Raumfahrgestell, das sich leicht an Varianten anpassen lässt. Wie beim Aurora sollte auch bei der 300er-Serie die ursprüngliche Version in eine Vielzahl verschiedener Fabrikmodelle umgewandelt werden, die auf dem Standarddesign aufbauen. Dem Vernehmen nach hat die Entscheidung, Varianten anstelle von maßgeschneiderten Modellen zu entwickeln, Lang von dem Projekt abgehalten. Anstatt das Modelljahr 1903 wie ursprünglich geplant zu leiten, baute er ein kleineres, separates Team auf, um das Geschwindigkeitsmodell Origin 350r zu konstruieren. Das 350r-Projekt war zwar nicht für den breiten Verkauf bestimmt, gab Lang und seinen eifrigsten Anhängern aber die Möglichkeit, die von ihm gewünschten Hochleistungsschiffe für die Rennstrecke zu bauen.
Mehr als ein Dutzend Varianten der 300er-Serie wurden seit Beginn der Serie angeboten, wobei es sich bei den meisten um kleinere, einmalige Modelle handelte, die jedes Jahr zu bestimmten Anlässen gebaut wurden, wie z. B. die Origin 320c "Imperator's Edition". Zwei Designvarianten haben sich jedoch als so erfolgreich erwiesen, dass sie in die Standardproduktion aufgenommen wurden und dieselben stufenweisen Verbesserungen wie das Basisschiff erhalten. Die Origin 315p wurde 2930 als "Pocket Explorer" auf den Markt gebracht, ein ungewöhnlicher Versuch, die Linien des 300i mit einer verbesserten Leistung und einem neu entwickelten Scan-Paket zu verbinden. Trotz des ungewöhnlichen Designs erwies sich die 315p als zuverlässig und war vor allem deshalb so erfolgreich, weil kleinere Erkundungsunternehmen froh waren, ein eigenes Raumschiff zu haben, das genauso leistungsfähig war, aber den Komfort und den Stil bot, den andere Hersteller oft vernachlässigten.
Die zweite seit langem existierende Variante ist der Dogfighter 325a, von dem allgemein angenommen wird, dass er aus einem Auftrag der Marine hervorgegangen ist. Es wurde nie geklärt, warum die UEEN ein kampfbetontes 300i-Design verwendet haben könnte, aber eine gründliche Analyse der Eigenschaften des Schiffes lässt vermuten, dass es bereits ein Jahrzehnt vor seiner Enthüllung im Jahr 2940 entworfen wurde. In jedem Fall macht das 325a das 300i-Konzept zu einem reinen Kampfschiff mit verbesserter Waffennutzlast und einem speziellen Zielsystem.
Origin hat seine Produktionskapazitäten seit der Markteinführung der 300 jedes Jahr erweitert und den Erfolg des Designs genutzt, um weitere Raumschiffe zu finanzieren, die der gleichen ästhetischen Philosophie folgen. Von der Einsteigerserie Origin 100 über die schönen und gleichzeitig funktionalen 600er Schiffe bis hin zum luxuriösen Flaggschiff 890 Jump hält Origin weiterhin an Andreas Langs Grundüberzeugung fest, dass das Aussehen und die Handhabung von Raumschiffen unsere tiefere Natur ansprechen sollten.
This article originally appeared in Jump Point 6.04.
Origin Jumpworks 300 Series
POINTS OF ORIGIN
Origin Jumpworks unveiled their X3 prototype at the 2889 Terra Air and Space Show, sending a shock to aerospace watchers and industry insiders alike: a company previously known for fusion engines and industrial transport ships was looking to take on the competitive single-seat market with a bold new aesthetic that looked like nothing else in the galaxy. While only a one-off technology and ‘look’ demonstrator, the reception of the X3 made it clear that the company was capable of competitive single-seat starcraft design and that there was an audience for their new design philosophy: there’s room for style in the vacuum. Emboldened by the public’s reaction to their new charge to combine aesthetic and utility, Origin began the conversion to single-seat manufacturer. There followed nearly a decade of work to develop a marketable ship and expand design facilities and factories for mass production of the final spacecraft.
The X3 programme had been headed by Otto and Andreas Lang, brothers and aerospace wunderkinds who were known for melding form and function. The Langs were not yet 35 when they were recruited from Seal Corporation to oversee advanced plasma manifold development at Origin. It was a position the brothers held only briefly: together the pair threw out the current design and outlined their own more efficient version in the first six months. Thanks to profits generated from that change, within a year they were appointed to head up the highly experimental X3 programme. The ultimate vision, they insisted, was clear from the start: manufacture a single-seat luxury spacecraft that incorporated clean, modern design. “Many creatures create tools,” Andreas would preach, “but Humanity is defined by a more sacred ability to appreciate beauty and to use that appreciation to create art.” It was their calling, then, to design spacecraft that would maintain our innate Humanity as we reached to ever-further stars and expanded beyond the ability to maintain a singular society. In the wake of the X3’s success, each brother built out his own team: Otto, the younger of the two, to shepherd the 200 series observation craft and Andreas to design what the company saw as its crown jewel: the 300 series personal spacecraft.
Andreas stacked his design team with fanatics, idealists after his own heart who believed in making sure the 300’s styling would carry some higher ideal. The resultant team was an eclectic mix: standard ship design specialists focused on areas like power plants, thrusters and life support, while outsiders from other industries were brought in to work on aesthetics, comfort and the general feel of the ship.
Despite all of this, a major factor in the 300’s success came not from the design think tank on the Rhine, but instead from the depths of the United Empire of Earth’s legal system. In 2898, the high court passed down a verdict in Pressman v. United Empire of Earth that allowed civilian craft to use the same speed safety standards that racing ships had been using for years. Pressman argued that with the current advances in avionics, the older safety regulations set by the Department of Transportation and Navigation were an unfair burden for modern pilots. The court agreed and the timing could not have been better for Origin: the 300 would be the first new spacecraft to take advantage of these new speed safety limits. As a result, in 2899, the 300 was one of the fastest ships available in its class. Although RSI, Drake and others quickly followed suit and produced ships that were ‘uncapped,’ Origin won popular acclaim by getting there first.
TAKING FLIGHT
The first hand-machined Origin 300 prototype (pre-production models lacked the closing alphabetic variant designators such as “-i” or “-p”) took flight at Frankfurt Cosmodrome on August 3, 2897. From a technical standpoint, the first flight was an enormous success: the prototype completed nine Earth orbits without a hitch. Additional early tests rapidly checked off the standard first flight objectives, including the Earth-Luna slingshot and the initial quantum to Io. Inside six months, 300-1 was ready to perform the first jump tests in real space. The only problem: a complete materials manifest of the current metals, alloys and components indicated that the end retail cost of the ship would be over fifteen times that of an Aurora. The company’s board, previously content to let Lang work without restrictions, stepped in. For the next fourteen months, the factions of the company fought a vicious internal battle over the 300’s production model, with a chain of executives resigning in defiance of Lang’s obstinance. Spacecraft designers and outside consultants were tasked with determining how to turn a perfect, expensive prototype into a working production model without sacrificing the soul of the machine. The result of these reworkings was a spacecraft with a sticker price roughly four times that of the contemporaneous Aurora. On December 18, 2899, the 300 series premiered at a special reveal ceremony at Baikonur to incredible acclaim. The combination of its stunning lines and incredible performance won over audiences immediately. The Origin 300 quickly became the ‘look’ of popular spaceflight — a symbol of success and a goal for everyone setting out into the galaxy. While RSI may have offered Humanity an easier path to the stars, Origin offered a collective chance to make that leap in style.
VARIANTS
The 300 series launched in 2899 with a single model: the 300i. Andreas was insistent that Origin would begin producing variants in the third model year by designing entirely new models to fulfill different specialized tasks. Origin, remembering the expense of the first prototype and the ensuing battle to lower production costs, balked at the idea. For all of the project’s rhetoric, later amplified by the series’ initial marketing, the company wanted to borrow an important aspect from RSI’s Aurora: a modular space frame designed to easily adapt variants. Like the Aurora, the 300 series would adapt the initial version into a host of different factory models built atop the standard design. By all accounts, the decision to develop variants instead of bespoke models soured Lang on the project altogether. Instead of helming the 2903 model year as previously intended, he built a smaller, separate team to construct the Origin 350r speed model. Not intended for wide sale, the 350r project allowed Lang and his most fervent acolytes a chance to build the high performance ships he desired for the racing circuit.
Over a dozen 300 series variants have been offered since the line’s inception, with the majority being minor, one-off yearly models themed for particular events, such as the Origin 320c “Imperator’s Edition.” However, two design variants have proven so effective that they have become part of the standard production run, receiving the same incremental model year improvements as the base ship. The Origin 315p was launched in 2930 as a ‘pocket explorer,’ an unusual attempt to marry the 300i’s lines with improved power output and a newly-developed scanning package. Despite the odd duck nature of the design, the 315p proved a reliable performer, with much of the success coming because smaller prospecting outfits were happy to have a dedicated spacecraft that could perform just as well, but provide the comfort and style that was often overlooked by other manufacturers.
The second long-standing variant is the 325a dogfighter, generally believed to be the result of a naval contract. No information has ever been declassified on why the UEEN might have utilized a fighting-focused 300i design, but an in-depth analysis of the ship’s properties suggest it was actually first designed as much as a decade before its 2940 reveal. In any case, the 325a adapts the 300i concept into a dedicated combat ship with upgrades to the weapons payload and the addition of a specialized targeting system.
Origin has expanded their production capabilities every year since the 300 launched, using the success of the design to finance more spacecraft that follow the same aesthetic philosophy. From the starter-level Origin 100 series to the beautiful-while-functional 600 ships to the luxurious 890 Jump flagship, Origin continues to adhere to Andreas Lang’s basic belief that the look and handling of spacecraft should speak to our deeper nature.
Origin Jumpworks 300 Series
POINTS OF ORIGIN
Origin Jumpworks unveiled their X3 prototype at the 2889 Terra Air and Space Show, sending a shock to aerospace watchers and industry insiders alike: a company previously known for fusion engines and industrial transport ships was looking to take on the competitive single-seat market with a bold new aesthetic that looked like nothing else in the galaxy. While only a one-off technology and ‘look’ demonstrator, the reception of the X3 made it clear that the company was capable of competitive single-seat starcraft design and that there was an audience for their new design philosophy: there’s room for style in the vacuum. Emboldened by the public’s reaction to their new charge to combine aesthetic and utility, Origin began the conversion to single-seat manufacturer. There followed nearly a decade of work to develop a marketable ship and expand design facilities and factories for mass production of the final spacecraft.
The X3 programme had been headed by Otto and Andreas Lang, brothers and aerospace wunderkinds who were known for melding form and function. The Langs were not yet 35 when they were recruited from Seal Corporation to oversee advanced plasma manifold development at Origin. It was a position the brothers held only briefly: together the pair threw out the current design and outlined their own more efficient version in the first six months. Thanks to profits generated from that change, within a year they were appointed to head up the highly experimental X3 programme. The ultimate vision, they insisted, was clear from the start: manufacture a single-seat luxury spacecraft that incorporated clean, modern design. “Many creatures create tools,” Andreas would preach, “but Humanity is defined by a more sacred ability to appreciate beauty and to use that appreciation to create art.” It was their calling, then, to design spacecraft that would maintain our innate Humanity as we reached to ever-further stars and expanded beyond the ability to maintain a singular society. In the wake of the X3’s success, each brother built out his own team: Otto, the younger of the two, to shepherd the 200 series observation craft and Andreas to design what the company saw as its crown jewel: the 300 series personal spacecraft.
Andreas stacked his design team with fanatics, idealists after his own heart who believed in making sure the 300’s styling would carry some higher ideal. The resultant team was an eclectic mix: standard ship design specialists focused on areas like power plants, thrusters and life support, while outsiders from other industries were brought in to work on aesthetics, comfort and the general feel of the ship.
Despite all of this, a major factor in the 300’s success came not from the design think tank on the Rhine, but instead from the depths of the United Empire of Earth’s legal system. In 2898, the high court passed down a verdict in Pressman v. United Empire of Earth that allowed civilian craft to use the same speed safety standards that racing ships had been using for years. Pressman argued that with the current advances in avionics, the older safety regulations set by the Department of Transportation and Navigation were an unfair burden for modern pilots. The court agreed and the timing could not have been better for Origin: the 300 would be the first new spacecraft to take advantage of these new speed safety limits. As a result, in 2899, the 300 was one of the fastest ships available in its class. Although RSI, Drake and others quickly followed suit and produced ships that were ‘uncapped,’ Origin won popular acclaim by getting there first.
TAKING FLIGHT
The first hand-machined Origin 300 prototype (pre-production models lacked the closing alphabetic variant designators such as “-i” or “-p”) took flight at Frankfurt Cosmodrome on August 3, 2897. From a technical standpoint, the first flight was an enormous success: the prototype completed nine Earth orbits without a hitch. Additional early tests rapidly checked off the standard first flight objectives, including the Earth-Luna slingshot and the initial quantum to Io. Inside six months, 300-1 was ready to perform the first jump tests in real space. The only problem: a complete materials manifest of the current metals, alloys and components indicated that the end retail cost of the ship would be over fifteen times that of an Aurora. The company’s board, previously content to let Lang work without restrictions, stepped in. For the next fourteen months, the factions of the company fought a vicious internal battle over the 300’s production model, with a chain of executives resigning in defiance of Lang’s obstinance. Spacecraft designers and outside consultants were tasked with determining how to turn a perfect, expensive prototype into a working production model without sacrificing the soul of the machine. The result of these reworkings was a spacecraft with a sticker price roughly four times that of the contemporaneous Aurora. On December 18, 2899, the 300 series premiered at a special reveal ceremony at Baikonur to incredible acclaim. The combination of its stunning lines and incredible performance won over audiences immediately. The Origin 300 quickly became the ‘look’ of popular spaceflight — a symbol of success and a goal for everyone setting out into the galaxy. While RSI may have offered Humanity an easier path to the stars, Origin offered a collective chance to make that leap in style.
VARIANTS
The 300 series launched in 2899 with a single model: the 300i. Andreas was insistent that Origin would begin producing variants in the third model year by designing entirely new models to fulfill different specialized tasks. Origin, remembering the expense of the first prototype and the ensuing battle to lower production costs, balked at the idea. For all of the project’s rhetoric, later amplified by the series’ initial marketing, the company wanted to borrow an important aspect from RSI’s Aurora: a modular space frame designed to easily adapt variants. Like the Aurora, the 300 series would adapt the initial version into a host of different factory models built atop the standard design. By all accounts, the decision to develop variants instead of bespoke models soured Lang on the project altogether. Instead of helming the 2903 model year as previously intended, he built a smaller, separate team to construct the Origin 350r speed model. Not intended for wide sale, the 350r project allowed Lang and his most fervent acolytes a chance to build the high performance ships he desired for the racing circuit.
Over a dozen 300 series variants have been offered since the line’s inception, with the majority being minor, one-off yearly models themed for particular events, such as the Origin 320c “Imperator’s Edition.” However, two design variants have proven so effective that they have become part of the standard production run, receiving the same incremental model year improvements as the base ship. The Origin 315p was launched in 2930 as a ‘pocket explorer,’ an unusual attempt to marry the 300i’s lines with improved power output and a newly-developed scanning package. Despite the odd duck nature of the design, the 315p proved a reliable performer, with much of the success coming because smaller prospecting outfits were happy to have a dedicated spacecraft that could perform just as well, but provide the comfort and style that was often overlooked by other manufacturers.
The second long-standing variant is the 325a dogfighter, generally believed to be the result of a naval contract. No information has ever been declassified on why the UEEN might have utilized a fighting-focused 300i design, but an in-depth analysis of the ship’s properties suggest it was actually first designed as much as a decade before its 2940 reveal. In any case, the 325a adapts the 300i concept into a dedicated combat ship with upgrades to the weapons payload and the addition of a specialized targeting system.
Origin has expanded their production capabilities every year since the 300 launched, using the success of the design to finance more spacecraft that follow the same aesthetic philosophy. From the starter-level Origin 100 series to the beautiful-while-functional 600 ships to the luxurious 890 Jump flagship, Origin continues to adhere to Andreas Lang’s basic belief that the look and handling of spacecraft should speak to our deeper nature.
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- 3 years ago (2023-03-14T20:00:00+00:00)