Defiance Helmet (Modified)
Size
1
Craftable
Variant
This version of CDS's Defiance helmet has been modified from its original form. The Defiance features a fully enclosed battle helmet constructed with two layers of composite weaves underneath armor plating, providing you maximum protection against penetrating and concussive attacks. Visor is AR crosshair compatible.
Fitment
- Grade
- -
- Size
- 1
Links
- Ports
- 4
- Related
- 9
- Blueprints
- Defiance Helmet (Modified)
Physical
- Mass
- 5 kg
- Volume
- 19,000 µSCU
- Dimensions
- 0.3 × 0.24 × 0.34m
Stats
- UEX Listings
- -
- UUID
- 29b03c7a-8dbf-4411-8f2c-226266b94a31
- Version
- 4.7.2-LIVE.11674325
- Base Variant
- Defiance Helmet Tactical
Details & Availability
Description Data
Damage Reduction
40%
Item Type
Heavy Armor
Radiation Protection
26800 REM
Radiation Scrub Rate
145.8 REM/s
Temp. Rating
-72 / 102 °C
| Key | Value |
|---|---|
| Damage Reduction | 40% |
| Item Type | Heavy Armor |
| Radiation Protection | 26800 REM |
| Radiation Scrub Rate | 145.8 REM/s |
| Temp. Rating | -72 / 102 °C |
Related Items
9Set Items: Defiance
Variants
Description
English
This version of CDS's Defiance helmet has been modified from its original form. The Defiance features a fully enclosed battle helmet constructed with two layers of composite weaves underneath armor plating, providing you maximum protection against penetrating and concussive attacks. Visor is AR crosshair compatible.
German
Typ (En): Heavy Helmet
Typ (De): Helm (schwer)
Diese Version des Helms von CDS's Defiance wurde gegenüber der Originalform modifiziert. Die Defiance verfügt über einen vollständig geschlossenen Kampfhelm, konstruiert mit zwei Schichten von Verbundweben unter Panzerplatten, um Ihnen maximalen Schutz gegen durchdringende und konzussive Angriffe zu bieten. Das Visier unterstützt AR-Fadenkreuze.
Typ (De): Helm (schwer)
Diese Version des Helms von CDS's Defiance wurde gegenüber der Originalform modifiziert. Die Defiance verfügt über einen vollständig geschlossenen Kampfhelm, konstruiert mit zwei Schichten von Verbundweben unter Panzerplatten, um Ihnen maximalen Schutz gegen durchdringende und konzussive Angriffe zu bieten. Das Visier unterstützt AR-Fadenkreuze.
German translation from
https://github.com/rjcncpt/StarCitizen-Deutsch-INI
Chinese
这款CDS的蔑视头盔在原版基础上进行了改造。蔑视装甲配备了全封闭式战斗头盔,在护甲板下方由两层复合材料编织构成,能够免受穿刺和冲击攻击,为您提供最大程度的防护。面罩与AR十字准心兼容。
Chinese translation from
https://github.com/StarCitizenToolBox/LocalizationData
Specifications & Integration
Ports
4Visor Display S1
- Equippable Item Size
- S1
- Required Type + Sub Type
-
Display /
Helmet Visor S0
- Equippable Item Size
- S0
- Required Type + Sub Type
-
Universal Necksock S0
- Equippable Item Size
- S0
- Required Type + Sub Type
-
Char_Flair /
Radar S1
- Equippable Item Size
- S1
- Required Type + Sub Type
-
FPS_Radar /
Suit Armor
Damage
- Physical
- -40.0%
- Energy
- -40.0%
- Distortion
- -40.0%
- Thermal
- -40.0%
- Biochemical
- -40.0%
- Stun
- -60.0%
Signature
- infrared
- 30.00
- electromagnetic
- 2.00
Temperature Resistance
- Min
- -72.0 °C
- Max
- 102.0 °C
Radiation Resistance
- Maximum Radiation Capacity
- 26,800 REM
- Radiation Dissipation Rate
- 146 REM/s
Technical
Technical
- Classification
- FPS.Armor.Helmet
- Class Name
- slaver_armor_heavy_helmet_01_9tails_01
- Game Version
- 4.7.2-LIVE.11674325
- Entity Tag Map
-
Human KastakArms Grey Ninetails Heavy ReceiveParentActorInteractions Crosshair CanGenerateAsLoot Defiance Heavy Helmet FPS
Raw Item Payload
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{
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{
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"type": "145.8 REM/s"
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},
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},
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"energy": 0.6,
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"distortion": 0.6,
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"biochemical": 0.6,
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"radiation_resistance": {
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},
"dimension": {
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"height": 0.75,
"length": 0.75,
"volume": 0.019,
"volume_converted": 19000,
"volume_converted_unit": "\u00b5SCU",
"true_dimension": {
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"length": 0.3
}
},
"tags": [
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"Set_01",
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"SM_RestrictedArm",
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"HelmetCarryable"
],
"required_tags": [],
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"entity_tag_map": [
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{
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{
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{
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{
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{
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"name": "ReceiveParentActorInteractions"
},
{
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"name": "Crosshair"
},
{
"uuid": "bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58",
"name": "CanGenerateAsLoot"
},
{
"uuid": "9701dca2-94fd-4095-8747-6bc00ea6c1d7",
"name": "Defiance"
},
{
"uuid": "5bbbbf29-ae7e-4a62-a45f-e0b31a780baf",
"name": "Heavy"
},
{
"uuid": "1caa8797-db36-48d0-9809-dd44e3270c31",
"name": "Helmet"
},
{
"uuid": "ba75cc73-a4c9-447a-9912-1fd8ccc7031b",
"name": "FPS"
}
],
"interactions": [
"Pilotenter",
"Pilotexit",
"Turnon",
"Turnoff",
"Activate remote camera",
"Turret_gyro_mode",
"Toptobottom"
],
"ports": [
{
"name": "visor_display",
"display_name": "@item_TypeVisor",
"position": "VISOR_DISPLAY",
"size": 1,
"sizes": {
"min": 1,
"max": 1
},
"compatible_types": [
{
"type": "Display",
"sub_types": []
}
],
"types": [
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],
"tags": [],
"required_tags": [],
"flags": [
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],
"uneditable": true,
"equipped_item_uuid": null
},
{
"name": "helmet_visor",
"display_name": "@item_TypeVisor",
"position": "HELMET_VISOR",
"size": 0,
"sizes": {
"min": 0,
"max": 0
},
"compatible_types": null,
"types": [],
"tags": [],
"required_tags": [],
"flags": [],
"uneditable": false,
"equipped_item_uuid": null
},
{
"name": "universal_necksock",
"display_name": "@item_TypeChar_Armor_Helmet",
"position": "UNIVERSAL_NECKSOCK",
"size": 0,
"sizes": {
"min": 0,
"max": 0
},
"compatible_types": [
{
"type": "Char_Flair",
"sub_types": []
}
],
"types": [
"Char_Flair"
],
"tags": [
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],
"required_tags": [
"necksock"
],
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