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Argus Helmet Gold/Grey/Black
Image from starcitizen.tools

Argus Helmet Gold/Grey/Black

Size
1
Craftable Variant
Virgil's Argus helmet utilizes advanced multi-layered composite construction to provide incredible protection from weapon fire as well as environmental hazards. The tinted visor offers a wide field-of-view to improve situational awareness and unrestricted movement.
Fitment
Grade
-
Size
1
Links
Ports
4
Related
24
Physical
Mass
5 kg
Volume
12,000 µSCU
Dimensions
0.24 × 0.21 × 0.29m
Stats
UEX Listings
-
UUID
319b0548-e9a5-44f5-b912-9029f39bd12e
Version
4.7.2-LIVE.11674325
Base Variant
Argus Helmet

Details & Availability

Description Data

Damage Reduction
20%
Item Type
Light Armor
Radiation Protection
26000 REM
Radiation Scrub Rate
145.8 REM/s
Temp. Rating
-38 / 68 °C

Related Items

24

Set Items: Argus

TrueDef-Pro Arms Gold/Grey/Black
Slot: Arms
TrueDef-Pro Core Gold/Grey/Black
Slot: Torso
TrueDef-Pro Legs Gold/Grey/Black
Slot: Legs

Variants

Variant items for this base item
Name Variant Link
Argus Helmet Base Item View
Argus Helmet Red/Silver Red/Silver View
Argus Helmet Yellow/Black Yellow/Black View
Argus Helmet Yellow/Grey Yellow/Grey View
Argus Helmet Grey/Green Grey/Green View
Argus Helmet Aqua/Black Aqua/Black View
Argus Helmet Black/White/Violet Black/White/Violet View
Argus Helmet Black/Pink/Purple Black/Pink/Purple View
Argus Helmet White/Silver/Grey White/Silver/Grey View
Argus Helmet Black/Silver Black/Silver View
Argus Helmet Black/Grey Black/Grey View
Argus Helmet Black/Grey/Red Black/Grey/Red View
Argus Helmet Black/Gold/Silver Black/Gold/Silver View
Argus Helmet Black/Silver Black/Silver View
Argus Helmet Black/Silver/Green Black/Silver/Green View
Argus Helmet Black/Aqua/Silver Black/Aqua/Silver View
Argus Helmet Black/Silver/Blue Black/Silver/Blue View
Argus Helmet Black/Silver/Yellow Black/Silver/Yellow View
Argus Helmet Silver/Gold/Grey Silver/Gold/Grey View
Argus Helmet Scorched Scorched View
Argus Helmet Base View

Blueprint

Blueprint ingredients
Ingredient Amount
Laranite 0.02 SCU
Aslarite 0.01 SCU
Craft Time
2 minutes
Availability
Unlock required
Description
English
Virgil's Argus helmet utilizes advanced multi-layered composite construction to provide incredible protection from weapon fire as well as environmental hazards. The tinted visor offers a wide field-of-view to improve situational awareness and unrestricted movement.
German
Typ (En): Light Helmet
Typ (De): Helm (leicht)

Virgils Argus-Helm verwendet eine fortschrittliche, mehrschichtige Verbundkonstruktion, um unglaublichen Schutz vor feindlichem Beschuss sowie Umwelteinflüssen zu bieten. Das getönte Visier bietet einen weiten Blickwinkel, um die Situationswahrnehmung und uneingeschränkte Bewegung zu verbessern.
Chinese
维吉尔公司的阿古斯头盔采用先进的多层复合材料结构,无论是火力威胁还是环境危害,它都能为你提供难以置信的保护。有色面板提供了广阔的视野,来提高环境感知并且能无拘无束的活动。

Specifications & Integration

Ports

4
Visor Display S1
Equippable Item Size
S1
Required Type + Sub Type
Display /
Helmet Visor S0
Equippable Item Size
S0
Required Type + Sub Type
Universal Necksock S0
Equippable Item Size
S0
Required Type + Sub Type
Char_Flair /
Radar S1
Equippable Item Size
S1
Required Type + Sub Type
FPS_Radar /

Suit Armor

Slot
Helmet
Damage
Physical
-20.0%
Energy
-20.0%
Distortion
-20.0%
Thermal
-20.0%
Biochemical
-20.0%
Stun
-30.0%
Signature
infrared
0.00
electromagnetic
2.00

Temperature Resistance

Min
-38.0 °C
Max
68.0 °C

Radiation Resistance

Maximum Radiation Capacity
26,000 REM
Radiation Dissipation Rate
146 REM/s

Technical

Technical
Classification
FPS.Armor.Helmet
Class Name
vgl_armor_light_helmet_01_01_07
Game Version
4.7.2-LIVE.11674325
Entity Tag Map
Human Virgil GoldGreyBlack Light ReceiveParentActorInteractions CanGenerateAsLoot Common Argus TrueDef Light Helmet FPS
Raw Item Payload
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        "de_DE": "Typ (En): Light Helmet\nTyp (De): Helm (leicht)\n\nVirgils Argus-Helm verwendet eine fortschrittliche, mehrschichtige Verbundkonstruktion, um unglaublichen Schutz vor feindlichem Beschuss sowie Umwelteinfl\u00fcssen zu bieten. Das get\u00f6nte Visier bietet einen weiten Blickwinkel, um die Situationswahrnehmung und uneingeschr\u00e4nkte Bewegung zu verbessern.",
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            "ingredient_count": 2,
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            "dismantle_returns": [
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            ],
            "output": {
                "uuid": "319b0548-e9a5-44f5-b912-9029f39bd12e",
                "name": "Argus Helmet Gold/Grey/Black",
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                "type": "Char_Armor_Helmet",
                "type_label": "Helmet (Armor)",
                "subtype": "Light",
                "grade": "1",
                "item_web_url": "https://api.star-citizen.wiki/items/319b0548-e9a5-44f5-b912-9029f39bd12e"
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            "web_url": "https://api.star-citizen.wiki/blueprints/argus-helmet-goldgreyblack",
            "output_item_web_url": "https://api.star-citizen.wiki/items/319b0548-e9a5-44f5-b912-9029f39bd12e",
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                    "kind": "group",
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                            "property_uuid": null,
                            "label": "Armor Damage Mitigation",
                            "better_when": "higher",
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                    "kind": "group",
                    "required_count": 1,
                    "modifiers": [
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                            "property_uuid": null,
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                            "property_key": "armor_temperaturemin",
                            "property_uuid": null,
                            "label": "Armor Temperature Min",
                            "better_when": "higher",
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            "unlocking_missions": [],
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    "description_data": [
        {
            "name": "Damage Reduction",
            "value": "20%",
            "type": "20%"
        },
        {
            "name": "Item Type",
            "value": "Light Armor",
            "type": "Light Armor"
        },
        {
            "name": "Radiation Protection",
            "value": "26000 REM",
            "type": "26000 REM"
        },
        {
            "name": "Radiation Scrub Rate",
            "value": "145.8 REM/s",
            "type": "145.8 REM/s"
        },
        {
            "name": "Temp. Rating",
            "value": "-38 / 68 \u00b0C",
            "type": "-38 / 68 \u00b0C"
        }
    ],
    "manufacturer_description": null,
    "manufacturer": {
        "name": "Virgil",
        "code": "VGL",
        "uuid": "0e6d8f1b-ebb8-4773-8ca4-f25d737c8709",
        "link": "https://api.star-citizen.wiki/api/manufacturers/VGL"
    },
    "type": "Char_Armor_Helmet",
    "type_label": "Helmet (Armor)",
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    "sub_type": "Light",
    "sub_type_label": "Light",
    "clothing": {
        "slot": "Helmet",
        "armor_type": "Helmet",
        "damage_resistance": {
            "impact": 0.9,
            "physical": {
                "type": "physical",
                "multiplier": 0.8,
                "threshold": 0
            },
            "energy": {
                "type": "energy",
                "multiplier": 0.8,
                "threshold": 0
            },
            "distortion": {
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            "thermal": {
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                "threshold": 0
            },
            "biochemical": {
                "type": "biochemical",
                "multiplier": 0.8,
                "threshold": 0
            },
            "stun": {
                "type": "stun",
                "multiplier": 0.7,
                "threshold": 0
            }
        },
        "damage_resistance_map": {
            "impact": 0.9,
            "impact_change": -0.09999999999999998,
            "physical": 0.8,
            "physical_change": -0.19999999999999996,
            "energy": 0.8,
            "energy_change": -0.19999999999999996,
            "distortion": 0.8,
            "distortion_change": -0.19999999999999996,
            "thermal": 0.8,
            "thermal_change": -0.19999999999999996,
            "biochemical": 0.8,
            "biochemical_change": -0.19999999999999996,
            "stun": 0.7,
            "stun_change": -0.30000000000000004
        },
        "protected_body_parts": [
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        ],
        "signature": {
            "infrared": 0,
            "electromagnetic": 2
        },
        "temp_resistance_min": null,
        "temp_resistance_max": null,
        "radiation_resistance": {
            "maximum_radiation_capacity": 26000,
            "radiation_dissipation_rate": 145.8
        }
    },
    "suit_armor": {
        "slot": "Helmet",
        "armor_type": "Helmet",
        "damage_resistance": {
            "impact": 0.9,
            "physical": {
                "type": "physical",
                "multiplier": 0.8,
                "threshold": 0
            },
            "energy": {
                "type": "energy",
                "multiplier": 0.8,
                "threshold": 0
            },
            "distortion": {
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                "multiplier": 0.8,
                "threshold": 0
            },
            "thermal": {
                "type": "thermal",
                "multiplier": 0.8,
                "threshold": 0
            },
            "biochemical": {
                "type": "biochemical",
                "multiplier": 0.8,
                "threshold": 0
            },
            "stun": {
                "type": "stun",
                "multiplier": 0.7,
                "threshold": 0
            }
        },
        "damage_resistance_map": {
            "impact": 0.9,
            "impact_change": -0.09999999999999998,
            "physical": 0.8,
            "physical_change": -0.19999999999999996,
            "energy": 0.8,
            "energy_change": -0.19999999999999996,
            "distortion": 0.8,
            "distortion_change": -0.19999999999999996,
            "thermal": 0.8,
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            "biochemical": 0.8,
            "biochemical_change": -0.19999999999999996,
            "stun": 0.7,
            "stun_change": -0.30000000000000004
        },
        "protected_body_parts": [
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        ],
        "signature": {
            "infrared": 0,
            "electromagnetic": 2
        },
        "temp_resistance_min": null,
        "temp_resistance_max": null,
        "radiation_resistance": {
            "maximum_radiation_capacity": 26000,
            "radiation_dissipation_rate": 145.8
        }
    },
    "dimension": {
        "width": 0.75,
        "height": 0.75,
        "length": 0.75,
        "volume": 0.012,
        "volume_converted": 12000,
        "volume_converted_unit": "\u00b5SCU",
        "true_dimension": {
            "width": 0.21,
            "height": 0.29,
            "length": 0.24
        }
    },
    "tags": [
        "Virgil",
        "Set_01",
        "Color_07",
        "SM_RestrictedArm",
        "Helmet",
        "HelmetCarryable"
    ],
    "required_tags": [],
    "entity_tags": [
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    "entity_tag_map": [
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            "uuid": "ba81fd42-eb1e-4948-9a92-6359133e16e2",
            "name": "Human"
        },
        {
            "uuid": "51ce29f8-0863-4cde-9bfe-ef1da31202c9",
            "name": "Virgil"
        },
        {
            "uuid": "de84338f-93ac-4e5e-bb09-a87195830d00",
            "name": "GoldGreyBlack"
        },
        {
            "uuid": "f1c9b063-4a55-4066-a577-a8f445c9d684",
            "name": "Light"
        },
        {
            "uuid": "eca4cc23-79f7-4511-9cf1-1a832385383d",
            "name": "ReceiveParentActorInteractions"
        },
        {
            "uuid": "bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58",
            "name": "CanGenerateAsLoot"
        },
        {
            "uuid": "59ca5e36-b9a2-4459-ad0e-5745bcf5d899",
            "name": "Common"
        },
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