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Taking XenoThreat Turf

Headhunters Assassination
Rank
4
Need some good soldiers with a taste for violence to hit some XenoThreat hideouts located around ~mission(Location|Address). I'll get you the specifics if you're down, but you'll have to wipe out two separate clusters of hideouts.

We've also gotten word that ~mission(TargetName) is lurking around down there. If you take out enough XenoThreat dirtbags, they'll pop they're head up.

When they do, put a round in it.

Stows out.
Overview
Rank
4
Faction
Headhunters
Type
Assassination
Blueprints
Yes
Timing
Duration
35 min
Cooldown
45 seconds
Lifetime
5 minutes
Combat
Combat
Yes
Defend
No
Enemies
6
Details
Max Players
1
Systems
Pyro, Stanton
Reaccept
Failing: No · Abandoning: Yes
UUID
61134fca-1af9-48dc-802b-1886b8269ca3
Version
4.7.2-LIVE.11674325

Combat

6 Total Enemies 1 Soldier x 2 1 Techi x 2 1 CQC x 1 1 Soldier x 1 1 CQC x 2 1 Juggernaut x 1 - Target

Spawns

Role Group Kind Concurrent
Other Soldier x 2 NPC -
Other Techi x 2 NPC -
Other CQC x 1 NPC -
Other Soldier x 1 NPC -
Other CQC x 2 NPC -
Other Juggernaut x 1 - Target NPC -

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Headhunters +300 FactionReputation Undefined Name

Faction

Headhunters

Overview

Type
Unlawful
Headquarters
N/A
Area
Pyro
Focus
Piracy, Racketeering
Founded
27th Century
Leadership
Kima "Bats" Farrell

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2,200
Sr. Contractor 5,800
Veteran Contractor 15,000
Head Contractor 38,000
Elite Contractor 95,250
Hostile -1

Locations

23 locations
Availability 23 Where this mission can be accepted

Technical

Technical
Mission Type
Mercenary
Mission Giver
Headhunters