Taking XenoThreat Turf

Rank
4
Need some good soldiers with a taste for violence to hit some XenoThreat hideouts located around [Location|Address]. I'll get you the specifics if you're down, but you'll have to wipe out two separate clusters of hideouts.
We've also gotten word that [TargetName] is lurking around down there. If you take out enough XenoThreat dirtbags, they'll pop they're head up.
When they do, put a round in it.
Stows out.
Overview
Rank
4
Faction
Headhunters
Type
Assassination
Blueprints
Yes
Timing
Duration
35 min
Cooldown
45 seconds
Lifetime
5 minutes
Combat
Combat
Yes
Defend
No
Enemies
6
Details
Max Players
1
Systems
Pyro, Stanton
Reaccept
Failing: No · Abandoning: Yes
Version
4.8.1-LIVE.11952564

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Headhunters +300 FactionReputation Undefined Name

Combat

6 Total Enemies 1 Soldier x 2 1 Techi x 2 1 CQC x 1 1 Soldier x 1 1 CQC x 2 1 Juggernaut x 1 - Target

Spawns

Role Group Kind Concurrent
Other Soldier x 2 NPC -
Other Techi x 2 NPC -
Other CQC x 1 NPC -
Other Soldier x 1 NPC -
Other CQC x 2 NPC -
Other Juggernaut x 1 - Target NPC -

Locations

Availability Where this mission can be accepted

Faction

Headhunters

Overview

Type
Unlawful
Headquarters
N/A
Area
Pyro
Focus
Piracy, Racketeering
Founded
27th Century
Leadership
Kima "Bats" Farrell

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2 200
Sr. Contractor 5 800
Veteran Contractor 15 000
Head Contractor 38 000
Elite Contractor 95 250
Hostile -1

Technical

Technical
Mission Type
Mercenary
Mission Giver
Headhunters