Deep space hit
Headhunters
Assassination
Rank
0
Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart.
We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it.
They shouldn't pose much of a problem to a pro like you.
Stows out.
We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it.
They shouldn't pose much of a problem to a pro like you.
Stows out.
Overview
- Rank
- 0
- Faction
- Headhunters
- Type
- Assassination
- Blueprints
- Yes
Timing
- Duration
- 8 min
- Cooldown
- 45 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 5
Details
- Max Players
- 1
- Systems
- Pyro
- Reaccept
- Failing: No · Abandoning: Yes
- UUID
- 67d02bb9-d556-49d6-82f5-218b8c572b95
- Version
- 4.7.2-LIVE.11674325
Combat
5 Total Enemies 1 Soldier (Target) x 1 1 Techie, CQC, Soldier x 2 - SC_A 1 Techie, CQC, Soldier x 2 - SC_B 1 Techie, CQC, Soldier x 1 - SC_C 1 Techie, CQC, Soldier x 1 - SC_DSpawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Other | Soldier (Target) x 1 | NPC | - |
| Other | Techie, CQC, Soldier x 2 - SC_A | NPC | - |
| Other | Techie, CQC, Soldier x 2 - SC_B | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_C | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_D | NPC | - |
Rewards & Reputation
Blueprints
One blueprint from this pool (100% drop chance)
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Headhunters | +50 | FactionReputation | Undefined Name |
Faction
HeadhuntersOverview
- Type
- Unlawful
- Headquarters
- N/A
- Area
- Pyro
- Focus
- Piracy, Racketeering
- Founded
- 27th Century
- Leadership
- Kima "Bats" Farrell
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2,200 |
| Sr. Contractor | 5,800 |
| Veteran Contractor | 15,000 |
| Head Contractor | 38,000 |
| Elite Contractor | 95,250 |
| Hostile | -1 |
Locations
27 locationsAvailability 27 Where this mission can be accepted
Patch City Clinic
Pyro System
Outpost
RAB-IGNITION
Pyro System
Asteroid_ValidQT
RAB-NOVEMBER
Pyro System
Asteroid_ValidQT
RAB-ALPHA
Pyro System
Asteroid_ValidQT
RAB-KILO
Pyro System
Asteroid_ValidQT
RAB-TUNG
Pyro System
Asteroid_ValidQT
PYR3 L3
Pyro System
Asteroid
PYR3 L5
Pyro System
Asteroid
PYR3 L4
Pyro System
Asteroid
Show 18 more availability
Monox
Pyro System
Planet
PYR2 L2
Pyro System
Asteroid
PYR2 L1
Pyro System
Asteroid
PYR2 L4
Pyro System
Asteroid
PYR2 L5
Pyro System
Asteroid
Pyro I
Pyro System
Planet
PYR1 L5
Pyro System
Asteroid
PYR1 L4
Pyro System
Asteroid
PYR1 L3
Pyro System
Asteroid
PYR1 L2
Pyro System
Asteroid
PYR1 L1
Pyro System
Asteroid
Checkmate Clinic
Pyro System
Outpost
Patch City
Pyro System
Manmade_VisibleOnInteraction
Checkmate
Pyro System
Manmade_VisibleOnInteraction
RAB-BRAVO
Pyro System
Asteroid_ValidQT
RAB-ROTH
Pyro System
Asteroid_ValidQT
Cluster NBD-102
Pyro System
Asteroid_ValidQT
RAB-FOXTROT
Pyro System
Asteroid_ValidQT
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Headhunters