Confidential Material Stolen
Unreleased
You available for a job? One of our secure locations got hit by outlaws and some highly confidential material was stolen. As you can imagine, Citizens for Prosperity is eager to recover them as soon as possible.
Thanks to a local contact, we were able to trace the outlaws back to [Location] where they're storing the confidential materials inside a secure automated vault. To access it, you’ll need to first find the relevant retrieval code and enter it at the vault’s package conveyor. Our best guess is that one of outlaw leaders will be carrying the code on their person so there is a very strong chance you’ll have to engage with them directly to get it.
Once you’ve gotten possession of the confidential material, we want you to deliver it to [Dropoff1|Address].
You’ll be making a big difference to a lot of people if you manage to pull this off.
Thanks in advance,
Lima Endicott
Lead Dispatcher
Citizens for Prosperity
Thanks to a local contact, we were able to trace the outlaws back to [Location] where they're storing the confidential materials inside a secure automated vault. To access it, you’ll need to first find the relevant retrieval code and enter it at the vault’s package conveyor. Our best guess is that one of outlaw leaders will be carrying the code on their person so there is a very strong chance you’ll have to engage with them directly to get it.
Once you’ve gotten possession of the confidential material, we want you to deliver it to [Dropoff1|Address].
You’ll be making a big difference to a lot of people if you manage to pull this off.
Thanks in advance,
Lima Endicott
Lead Dispatcher
Citizens for Prosperity
Find on
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Overview
- Type
- Assassination
- Shareable
- Yes
Timing
- Cooldown
- 1 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- No
- Defend
- No
- Crime Stat
- 0 - 2
Details
- Max Players
- 1
- Systems
- Pyro
- Reaccept
- Failing: No · Abandoning: No
- Version
- 4.8.2-LIVE.12030094
Rewards & Reputation
Reward
500 aUECLocations
Availability Where this mission can be accepted
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- <= UNINITIALIZED =>