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Driving CFP out

Headhunters Assassination
Rank
4
We've been trying to play nice with these Citizens for Prosperity people, but they've made it abundantly clear that we don't have a place in their 'safe system.' Their use of mercs for security have been causing all kinds of unreasonable violence like when this asshole ~mission(TargetName) opened fire on a group of settlers to drive them away from an outpost they'd been eyeing. So now the gloves are coming off.

I need some hard workers to go hit ~mission(Location|Address) and take out ~mission(TargetName|Last). Odds are, they'll stay hidden until you prove you're enough of a threat, so make sure you do some damage.

Stows out.
Overview
Rank
4
Faction
Headhunters
Type
Assassination
Blueprints
Yes
Timing
Duration
16 min
Cooldown
45 seconds
Lifetime
5 minutes
Combat
Combat
Yes
Defend
No
Enemies
6
Details
Max Players
1
Systems
Pyro, Stanton
Reaccept
Failing: No · Abandoning: Yes
UUID
6e95c206-a089-40e2-acc5-79881c2c2c3c
Version
4.7.2-LIVE.11674325

Combat

6 Total Enemies 1 Soldier x 3 1 Techi x 3 1 CQC x 2 1 Soldier x 2 1 Techi x 2 1 Juggernaut x 1 - Target

Spawns

Role Group Kind Concurrent
Other Soldier x 3 NPC -
Other Techi x 3 NPC -
Other CQC x 2 NPC -
Other Soldier x 2 NPC -
Other Techi x 2 NPC -
Other Juggernaut x 1 - Target NPC -

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Headhunters +150 FactionReputation Undefined Name

Faction

Headhunters

Overview

Type
Unlawful
Headquarters
N/A
Area
Pyro
Focus
Piracy, Racketeering
Founded
27th Century
Leadership
Kima "Bats" Farrell

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2,200
Sr. Contractor 5,800
Veteran Contractor 15,000
Head Contractor 38,000
Elite Contractor 95,250
Hostile -1

Locations

23 locations
Availability 23 Where this mission can be accepted

Technical

Technical
Mission Type
Mercenary
Mission Giver
Headhunters