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Hit XenoThreat at [Location]

Headhunters Assassination
Rank
3
One of our people stumbled across a group of XenoThreat hiding out over near ~mission(Location|Address). Not sure if they're dug in or just passing through, but we want to hit them before they move.

Maybe bring some people if you got 'em because XenoThreat don't tend to go down easy. Get there and remind them who the power is in this system.

Stows out.
Overview
Rank
3
Faction
Headhunters
Type
Assassination
Blueprints
Yes
Timing
Duration
20 min
Cooldown
45 seconds
Lifetime
5 minutes
Combat
Combat
Yes
Defend
No
Enemies
5
Details
Max Players
1
Systems
Pyro, Stanton
Reaccept
Failing: No · Abandoning: Yes
UUID
cdea5768-6bb8-43a5-b613-84dc9be80bbc
Version
4.7.2-LIVE.11674325

Combat

5 Total Enemies 1 Juggernaut x 1 - Target 1 Soldiers x 2 -Target 1 Techi x 1 - Target 1 Sniper x 1 - Target 1 CQC x 2 - Target

Spawns

Role Group Kind Concurrent
Other Juggernaut x 1 - Target NPC -
Other Soldiers x 2 -Target NPC -
Other Techi x 1 - Target NPC -
Other Sniper x 1 - Target NPC -
Other CQC x 2 - Target NPC -

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Headhunters +300 FactionReputation Undefined Name

Faction

Headhunters

Overview

Type
Unlawful
Headquarters
N/A
Area
Pyro
Focus
Piracy, Racketeering
Founded
27th Century
Leadership
Kima "Bats" Farrell

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2,200
Sr. Contractor 5,800
Veteran Contractor 15,000
Head Contractor 38,000
Elite Contractor 95,250
Hostile -1

Locations

23 locations
Availability 21 Where this mission can be accepted
Locations 2 Locations relevant to this mission

Technical

Technical
Mission Type
Mercenary
Mission Giver
Headhunters