Deep space hit
Rank
0
Got word of crew that's been pulling jobs and building a rep for themselves. Since they've said they don't want anything to do with Headhunters, we're looking to break 'em apart before they become a problem. Their leader is some punk named ~mission(TargetName) and we figure if they met the wrong end of a bullet, the rest of them would break apart.
We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it.
They shouldn't pose much of a problem to a pro like you.
Stows out.
We're told you can find ~mission(TargetName|Last) around ~mission(Location|Address). Head over and take care of it.
They shouldn't pose much of a problem to a pro like you.
Stows out.
Find on
starcitizen.tools
Overview
- Rank
- 0
- Faction
- Headhunters
- Type
- Assassination
- Blueprints
- Yes
Timing
- Duration
- 8 min
- Cooldown
- 45 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 5
Details
- Max Players
- 1
- Systems
- Pyro
- Reaccept
- Failing: No · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Rewards & Reputation
Blueprints
One blueprint from this pool (100% drop chance)
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Headhunters | +50 | FactionReputation | Undefined Name |
Combat
5 Total Enemies 1 Soldier (Target) x 1 1 Techie, CQC, Soldier x 2 - SC_A 1 Techie, CQC, Soldier x 2 - SC_B 1 Techie, CQC, Soldier x 1 - SC_C 1 Techie, CQC, Soldier x 1 - SC_DSpawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Other | Soldier (Target) x 1 | NPC | - |
| Other | Techie, CQC, Soldier x 2 - SC_A | NPC | - |
| Other | Techie, CQC, Soldier x 2 - SC_B | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_C | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_D | NPC | - |
Faction
HeadhuntersOverview
- Type
- Unlawful
- Headquarters
- N/A
- Area
- Pyro
- Focus
- Piracy, Racketeering
- Founded
- 27th Century
- Leadership
- Kima "Bats" Farrell
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2,200 |
| Sr. Contractor | 5,800 |
| Veteran Contractor | 15,000 |
| Head Contractor | 38,000 |
| Elite Contractor | 95,250 |
| Hostile | -1 |
Locations
21 locationsAvailability 21 Where this mission can be accepted
RAB-ULTRA
Pyro System
Asteroid_ValidQT
Cluster JWY-925
Pyro System
Asteroid_ValidQT
RAB-MAT
Pyro System
Asteroid_ValidQT
RAB-YORK
Pyro System
Asteroid_ValidQT
RAB-CHARLIE
Pyro System
Asteroid_ValidQT
Rat's Nest Clinic
Pyro System
Outpost
Orbituary Clinic
Pyro System
Outpost
Cluster BGR-560
Pyro System
Asteroid_ValidQT
RAB-WHISKEY
Pyro System
Asteroid_ValidQT
Show 12 more availability
Cluster CAJ-445
Pyro System
Asteroid_ValidQT
Starlight Clinic
Pyro System
Outpost
Bloom
Pyro System
Planet
PYR3 L1
Pyro System
Asteroid
PYR3 L2
Pyro System
Asteroid
PYR3 L4
Pyro System
Asteroid
PYR5 L5
Pyro System
Asteroid
RAB-GULF
Pyro System
Asteroid_ValidQT
Rat's Nest
Pyro System
Manmade_VisibleOnInteraction
Starlight Service Station
Pyro System
Manmade_VisibleOnInteraction
Orbituary
Pyro System
Manmade
RAB-BRAVO
Pyro System
Asteroid_ValidQT
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Headhunters