Disable Headhunter Comm Towers
Violence is never our first choice, but sometimes it must be used as a preventative measure.
We’re planning a strike on a Headhunter controlled outpost and need your help.
We need to make sure that if something goes wrong they won’t be able to call for backup and escalate the situation. That’s where you come in. We need you to head over to <EM4>~mission(Location|Address)</EM4> and disable the communication towers. There should be a <EM4>control panel located at the top</EM4> of each tower that you can use to deactivate them.
If you’re able to do this, Citizens for Prosperity will be able to gain some vital ground in Pyro.
It’s also worth keeping in mind for future contracts that you can choose to take out the comms towers instead of risking a fight with reinforcement dropships.
Stay alert and stay safe.
Thank you,
Lima Endicott
Lead Dispatcher
Citizens for Prosperity
We’re planning a strike on a Headhunter controlled outpost and need your help.
We need to make sure that if something goes wrong they won’t be able to call for backup and escalate the situation. That’s where you come in. We need you to head over to <EM4>~mission(Location|Address)</EM4> and disable the communication towers. There should be a <EM4>control panel located at the top</EM4> of each tower that you can use to deactivate them.
If you’re able to do this, Citizens for Prosperity will be able to gain some vital ground in Pyro.
It’s also worth keeping in mind for future contracts that you can choose to take out the comms towers instead of risking a fight with reinforcement dropships.
Stay alert and stay safe.
Thank you,
Lima Endicott
Lead Dispatcher
Citizens for Prosperity
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Overview
- Faction
- Citizens For Prosperity
- Type
- Assassination
Timing
- Duration
- 12 min
- Cooldown
- 20 seconds
- Lifetime
- 2 minutes
Combat
- Combat
- No
- Defend
- No
Details
- Max Players
- 1
- Systems
- Pyro
- Reaccept
- Failing: Yes · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Rewards & Reputation
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Citizens For Prosperity | +75 | FactionReputation | Undefined Name |
| Citizens For Prosperity | +50 | Affinity | Undefined Name |
Faction
Citizens For ProsperityOverview
- Type
- Lawful
- Headquarters
- Lorville, Hurston
- Area
- Unclaimed Systems
- Focus
- Security, Community Service
- Founded
- 2950
- Leadership
- Madge "Dash" Harford
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2,200 |
| Sr. Contractor | 5,800 |
| Veteran Contractor | 15,000 |
| Head Contractor | 38,000 |
| Elite Contractor | 95,250 |
| Hostile | -1 |
Locations
28 locationsLocations 1 Locations relevant to this mission
Availability 27 Where this mission can be accepted
Patch City Clinic
Pyro System
Outpost
RAB-IGNITION
Pyro System
Asteroid_ValidQT
RAB-NOVEMBER
Pyro System
Asteroid_ValidQT
RAB-ALPHA
Pyro System
Asteroid_ValidQT
RAB-KILO
Pyro System
Asteroid_ValidQT
RAB-TUNG
Pyro System
Asteroid_ValidQT
PYR3 L3
Pyro System
Asteroid
PYR3 L5
Pyro System
Asteroid
PYR3 L4
Pyro System
Asteroid
Show 18 more availability
Monox
Pyro System
Planet
PYR2 L2
Pyro System
Asteroid
PYR2 L1
Pyro System
Asteroid
PYR2 L4
Pyro System
Asteroid
PYR2 L5
Pyro System
Asteroid
Pyro I
Pyro System
Planet
PYR1 L5
Pyro System
Asteroid
PYR1 L4
Pyro System
Asteroid
PYR1 L3
Pyro System
Asteroid
PYR1 L2
Pyro System
Asteroid
PYR1 L1
Pyro System
Asteroid
Checkmate Clinic
Pyro System
Outpost
Patch City
Pyro System
Manmade_VisibleOnInteraction
Checkmate
Pyro System
Manmade_VisibleOnInteraction
RAB-BRAVO
Pyro System
Asteroid_ValidQT
RAB-ROTH
Pyro System
Asteroid_ValidQT
Cluster NBD-102
Pyro System
Asteroid_ValidQT
RAB-FOXTROT
Pyro System
Asteroid_ValidQT
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Citizens for Prosperity