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XenoThreat Lieutenant needs some killing

Headhunters Assassination
Rank
3
Headhunters just rallied up a crew to go hit ~mission(Location|Address) and wipe out the XenoThreat there, but I'm looking to add some extra insurance.

See there's this heavy hitter there named ~mission(TargetName) who's up in the XenoThreat command structure and we want them taken out. Every other one you kill is gravy, but they're your prime target.

-Stows
Overview
Rank
3
Faction
Headhunters
Type
Assassination
Blueprints
Yes
Timing
Duration
5 min
Cooldown
45 seconds
Lifetime
5 minutes
Combat
Combat
Yes
Defend
No
Enemies
4
Details
Max Players
1
Systems
Pyro, Stanton
Reaccept
Failing: No · Abandoning: Yes
UUID
eba43047-2676-45bc-9ce0-1bf0b0dcb477
Version
4.7.2-LIVE.11674325

Combat

4 Total Enemies 1 Soldiers x 2 1 Techi x 2 1 Sniper x 1 1 Juggernaut CQC x 1 - Target

Spawns

Role Group Kind Concurrent
Other Soldiers x 2 NPC -
Other Techi x 2 NPC -
Other Sniper x 1 NPC -
Other Juggernaut CQC x 1 - Target NPC -

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Headhunters +75 FactionReputation Undefined Name
Headhunters +50 Affinity Undefined Name

Faction

Headhunters

Overview

Type
Unlawful
Headquarters
N/A
Area
Pyro
Focus
Piracy, Racketeering
Founded
27th Century
Leadership
Kima "Bats" Farrell

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2,200
Sr. Contractor 5,800
Veteran Contractor 15,000
Head Contractor 38,000
Elite Contractor 95,250
Hostile -1

Locations

23 locations
Availability 21 Where this mission can be accepted
Locations 2 Locations relevant to this mission

Technical

Technical
Mission Type
Mercenary
Mission Giver
Headhunters