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Rank
1
Hey,

I’m concerned a ~mission(Ship) moving medical supplies for us might’ve come under attack. The signal was lost around ~mission(Location|Address), which has seen a spike in outlaw activity recently. Losing that ship alone would be bad enough, but it’ll be even worse if those supplies don’t make it to ~mission(Destination).

We would need you to search for the ship at its last known position, recover the supplies, and then take them to ~mission(Destination|Address). Your help would make a bad situation better.

Also, to make your life easier, I'd make sure you have a <EM4>handheld tractor beam</EM4> with you.

Thanks,

Lima Endicott
Lead Dispatcher
Citizens for Prosperity
Overview
Rank
1
Faction
Citizens For Prosperity
Type
Assassination
Timing
Duration
17 min
Cooldown
30 seconds
Lifetime
5 minutes
Combat
Combat
Yes
Defend
No
Enemies
7
Details
Max Players
1
Systems
Pyro
Reaccept
Failing: No · Abandoning: Yes
Version
4.7.2-LIVE.11674325

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Citizens For Prosperity +150 FactionReputation Undefined Name
Citizens For Prosperity +100 Affinity Undefined Name

Combat

7 Total Enemies 1 default 3 Wave1 3 Wave2

Spawns

Role Group Kind Concurrent
Enemies Wave1 ×1 Ship 3
Enemies Wave2 ×1 Ship 3
Other - ×1 Ship 1

Faction

Citizens For Prosperity

Overview

Type
Lawful
Headquarters
Lorville, Hurston
Area
Unclaimed Systems
Focus
Security, Community Service
Founded
2950
Leadership
Madge "Dash" Harford

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2,200
Sr. Contractor 5,800
Veteran Contractor 15,000
Head Contractor 38,000
Elite Contractor 95,250
Hostile -1

Locations

29 locations
Destinations 2 Where you need to go to complete this mission
Availability 27 Where this mission can be accepted

Technical

Technical
Mission Type
Mercenary
Mission Giver
Citizens for Prosperity