Finish the job
Rank
2
One of our pilots was supposed to bring a shipment back to us, but seems like he got into some trouble over at <EM4>~mission(Location|Address)</EM4>. Either he got his brains blasted all over the cockpit, or freaked out and ditched his ship. For his sake, I hope it’s the first one so I don’t have the hunt this asshole down. What’s important right now is that our cargo’s just sitting out there.
If you’ve got a <EM4>heavy-duty tractor beam</EM4> and a decent ship, can you head over there and get our stuff? Chances are the assholes who attacked my pilot are still there, and I’m betting they’re pretty tough.
If you get out alive, take the cargo to the freight elevator at ~mission(Destination|Address) and I’ll get you paid.
Stows out.
If you’ve got a <EM4>heavy-duty tractor beam</EM4> and a decent ship, can you head over there and get our stuff? Chances are the assholes who attacked my pilot are still there, and I’m betting they’re pretty tough.
If you get out alive, take the cargo to the freight elevator at ~mission(Destination|Address) and I’ll get you paid.
Stows out.
Find on
starcitizen.tools
Overview
- Rank
- 2
- Faction
- Headhunters
- Type
- Assassination
- Illegal
- Yes
Timing
- Duration
- 17 min
- Cooldown
- 45 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 5
Details
- Max Players
- 1
- Systems
- Stanton, Pyro
- Reaccept
- Failing: No · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Rewards & Reputation
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Headhunters | +150 | FactionReputation | Undefined Name |
Mission Chain
Prerequisites
Complete 1 of:
Combat
5 Total Enemies 1 default 2 Wave1 2 Wave2Spawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Enemies | Wave1 ×1 | Ship | 2 |
| Enemies | Wave2 ×1 | Ship | 2 |
| Other | - ×1 | Ship | 1 |
Faction
HeadhuntersOverview
- Type
- Unlawful
- Headquarters
- N/A
- Area
- Pyro
- Focus
- Piracy, Racketeering
- Founded
- 27th Century
- Leadership
- Kima "Bats" Farrell
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2,200 |
| Sr. Contractor | 5,800 |
| Veteran Contractor | 15,000 |
| Head Contractor | 38,000 |
| Elite Contractor | 95,250 |
| Hostile | -1 |
Locations
28 locationsAvailability 27 Where this mission can be accepted
Patch City Clinic
Pyro System
Outpost
RAB-IGNITION
Pyro System
Asteroid_ValidQT
RAB-NOVEMBER
Pyro System
Asteroid_ValidQT
RAB-ALPHA
Pyro System
Asteroid_ValidQT
RAB-KILO
Pyro System
Asteroid_ValidQT
RAB-TUNG
Pyro System
Asteroid_ValidQT
PYR3 L3
Pyro System
Asteroid
PYR3 L5
Pyro System
Asteroid
PYR3 L4
Pyro System
Asteroid
Show 18 more availability
Monox
Pyro System
Planet
PYR2 L2
Pyro System
Asteroid
PYR2 L1
Pyro System
Asteroid
PYR2 L4
Pyro System
Asteroid
PYR2 L5
Pyro System
Asteroid
Pyro I
Pyro System
Planet
PYR1 L5
Pyro System
Asteroid
PYR1 L4
Pyro System
Asteroid
PYR1 L3
Pyro System
Asteroid
PYR1 L2
Pyro System
Asteroid
PYR1 L1
Pyro System
Asteroid
Checkmate Clinic
Pyro System
Outpost
Patch City
Pyro System
Manmade_VisibleOnInteraction
Checkmate
Pyro System
Manmade_VisibleOnInteraction
RAB-BRAVO
Pyro System
Asteroid_ValidQT
RAB-ROTH
Pyro System
Asteroid_ValidQT
Cluster NBD-102
Pyro System
Asteroid_ValidQT
RAB-FOXTROT
Pyro System
Asteroid_ValidQT
Destinations 1 Where you need to go to complete this mission
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Headhunters