Goods for the Getting
You'd figure that if people were planning a big heist they wouldn't leave all the details laying around spectrum where just about anybody could hack them?
But hey, their loss is your gain. Currently, a cargo-heavy ship is locked down in the hangar of an asteroid base. Only way to access it is via the station’s elevators. Once inside, you’ll be able to use a console to override the lockdown to get everything out of there. We’ll happily sell you the coordinates, but the rest is up to you.
Guess their loss will be our gain too.
57 65 65 76 69 6c
But hey, their loss is your gain. Currently, a cargo-heavy ship is locked down in the hangar of an asteroid base. Only way to access it is via the station’s elevators. Once inside, you’ll be able to use a console to override the lockdown to get everything out of there. We’ll happily sell you the coordinates, but the rest is up to you.
Guess their loss will be our gain too.
57 65 65 76 69 6c
Find on
starcitizen.tools
Overview
- Type
- Assassination
Timing
- Duration
- 1 min
- Cooldown
- 45 seconds
- Lifetime
- 6 hours
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 13
Details
- Cost
- 33k aUEC
- Max Players
- 1
- Systems
- Stanton, Pyro
- Reaccept
- Failing: No · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Combat
13 Total Enemies 1 Heist Ship 1 Techie, CQC, Soldier x 1 - SC_E, DA_E 1 Techie, CQC, Soldier x 1 - SC_E, Roam 1 Techie, CQC, Soldier x 1 - SC_F, DA_F 1 Techie, CQC, Soldier x 1 - SC_F, Roam 1 Techie, CQC, Soldier x 1 - SC_G, DA_G 1 Techie, CQC, Soldier x 1 - SC_G, Roam 1 Techie, CQC, Soldier x 1 - SC_H, DA_H 1 Techie, CQC, Soldier x 1 - SC_H, Roam 1 Techie, CQC, Soldier x 1 - SC_I, DA_I 1 Techie, CQC, Soldier x 1 - SC_I, Roam 1 Sniper x 2 - SC_J, DA_J 1 Juggernaut x 1 SC_FGHI, DA_FGHISpawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Other | Heist Ship ×1 | Ship | 1 |
| Other | Techie, CQC, Soldier x 1 - SC_E, DA_E | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_E, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_F, DA_F | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_F, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_G, DA_G | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_G, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_H, DA_H | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_H, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_I, DA_I | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_I, Roam | NPC | - |
| Other | Sniper x 2 - SC_J, DA_J | NPC | - |
| Other | Juggernaut x 1 SC_FGHI, DA_FGHI | NPC | - |
Locations
17 locationsDestinations 2 Where you need to go to complete this mission
Availability 15 Where this mission can be accepted
RAB-ULTRA
Pyro System
Asteroid_ValidQT
RAB-MAT
Pyro System
Asteroid_ValidQT
RAB-COOK
Pyro System
Asteroid_ValidQT
Ruin Clinic
Pyro System
Outpost
Cluster EMM-567
Pyro System
Asteroid_ValidQT
Cluster LHB-976
Pyro System
Asteroid_ValidQT
RAB-LYNX
Pyro System
Asteroid_ValidQT
Cluster HJS-232
Pyro System
Asteroid_ValidQT
Terminus
Pyro System
Planet
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Bit Zeros