Goods for the Getting
You'd figure that if people were planning a big heist they wouldn't leave all the details laying around spectrum where just about anybody could hack them?
But hey, their loss is your gain. Currently, a cargo-heavy ship is locked down in the hangar of an asteroid base. Only way to access it is via the station’s elevators. Once inside, you’ll be able to use a console to override the lockdown to get everything out of there. We’ll happily sell you the coordinates, but the rest is up to you.
Guess their loss will be our gain too.
57 65 65 76 69 6c
But hey, their loss is your gain. Currently, a cargo-heavy ship is locked down in the hangar of an asteroid base. Only way to access it is via the station’s elevators. Once inside, you’ll be able to use a console to override the lockdown to get everything out of there. We’ll happily sell you the coordinates, but the rest is up to you.
Guess their loss will be our gain too.
57 65 65 76 69 6c
Find on
starcitizen.tools
Overview
- Type
- Assassination
Timing
- Duration
- 1 min
- Cooldown
- 45 seconds
- Lifetime
- 6 hours
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 13
Details
- Cost
- 33k aUEC
- Max Players
- 1
- Systems
- Stanton, Pyro
- Reaccept
- Failing: No · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Combat
13 Total Enemies 1 Heist Ship 1 Techie, CQC, Soldier x 1 - SC_E, DA_E 1 Techie, CQC, Soldier x 1 - SC_E, Roam 1 Techie, CQC, Soldier x 1 - SC_F, DA_F 1 Techie, CQC, Soldier x 1 - SC_F, Roam 1 Techie, CQC, Soldier x 1 - SC_G, DA_G 1 Techie, CQC, Soldier x 1 - SC_G, Roam 1 Techie, CQC, Soldier x 1 - SC_H, DA_H 1 Techie, CQC, Soldier x 1 - SC_H, Roam 1 Techie, CQC, Soldier x 1 - SC_I, DA_I 1 Techie, CQC, Soldier x 1 - SC_I, Roam 1 Sniper x 2 - SC_J, DA_J 1 Juggernaut x 1 SC_FGHI, DA_FGHISpawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Other | Heist Ship ×1 | Ship | 1 |
| Other | Techie, CQC, Soldier x 1 - SC_E, DA_E | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_E, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_F, DA_F | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_F, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_G, DA_G | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_G, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_H, DA_H | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_H, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_I, DA_I | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_I, Roam | NPC | - |
| Other | Sniper x 2 - SC_J, DA_J | NPC | - |
| Other | Juggernaut x 1 SC_FGHI, DA_FGHI | NPC | - |
Locations
23 locationsDestinations 2 Where you need to go to complete this mission
Availability 21 Where this mission can be accepted
RAB-ULTRA
Pyro System
Asteroid_ValidQT
Cluster JWY-925
Pyro System
Asteroid_ValidQT
RAB-MAT
Pyro System
Asteroid_ValidQT
RAB-YORK
Pyro System
Asteroid_ValidQT
RAB-CHARLIE
Pyro System
Asteroid_ValidQT
Rat's Nest Clinic
Pyro System
Outpost
Orbituary Clinic
Pyro System
Outpost
Cluster BGR-560
Pyro System
Asteroid_ValidQT
RAB-WHISKEY
Pyro System
Asteroid_ValidQT
Show 12 more availability
Cluster CAJ-445
Pyro System
Asteroid_ValidQT
Starlight Clinic
Pyro System
Outpost
Bloom
Pyro System
Planet
PYR3 L1
Pyro System
Asteroid
PYR3 L2
Pyro System
Asteroid
PYR3 L4
Pyro System
Asteroid
PYR5 L5
Pyro System
Asteroid
RAB-GULF
Pyro System
Asteroid_ValidQT
Rat's Nest
Pyro System
Manmade_VisibleOnInteraction
Starlight Service Station
Pyro System
Manmade_VisibleOnInteraction
Orbituary
Pyro System
Manmade
RAB-BRAVO
Pyro System
Asteroid_ValidQT
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Bit Zeros