Goods for the Getting
You'd figure that if people were planning a big heist they wouldn't leave all the details laying around spectrum where just about anybody could hack them?
But hey, their loss is your gain. Currently, a cargo-heavy ship is locked down in the hangar of an asteroid base. Only way to access it is via the station’s elevators. Once inside, you’ll be able to use a console to override the lockdown to get everything out of there. We’ll happily sell you the coordinates, but the rest is up to you.
Guess their loss will be our gain too.
57 65 65 76 69 6c
But hey, their loss is your gain. Currently, a cargo-heavy ship is locked down in the hangar of an asteroid base. Only way to access it is via the station’s elevators. Once inside, you’ll be able to use a console to override the lockdown to get everything out of there. We’ll happily sell you the coordinates, but the rest is up to you.
Guess their loss will be our gain too.
57 65 65 76 69 6c
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starcitizen.tools
Overview
- Type
- Assassination
Timing
- Duration
- 1 min
- Cooldown
- 45 seconds
- Lifetime
- 6 hours
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 13
Details
- Cost
- 33k aUEC
- Max Players
- 1
- Systems
- Stanton, Pyro
- Reaccept
- Failing: No · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Combat
13 Total Enemies 1 Heist Ship 1 Techie, CQC, Soldier x 1 - SC_E, DA_E 1 Techie, CQC, Soldier x 1 - SC_E, Roam 1 Techie, CQC, Soldier x 1 - SC_F, DA_F 1 Techie, CQC, Soldier x 1 - SC_F, Roam 1 Techie, CQC, Soldier x 1 - SC_G, DA_G 1 Techie, CQC, Soldier x 1 - SC_G, Roam 1 Techie, CQC, Soldier x 1 - SC_H, DA_H 1 Techie, CQC, Soldier x 1 - SC_H, Roam 1 Techie, CQC, Soldier x 1 - SC_I, DA_I 1 Techie, CQC, Soldier x 1 - SC_I, Roam 1 Sniper x 2 - SC_J, DA_J 1 Juggernaut x 1 SC_FGHI, DA_FGHISpawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Other | Heist Ship ×1 | Ship | 1 |
| Other | Techie, CQC, Soldier x 1 - SC_E, DA_E | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_E, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_F, DA_F | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_F, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_G, DA_G | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_G, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_H, DA_H | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_H, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_I, DA_I | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_I, Roam | NPC | - |
| Other | Sniper x 2 - SC_J, DA_J | NPC | - |
| Other | Juggernaut x 1 SC_FGHI, DA_FGHI | NPC | - |
Locations
33 locationsDestinations 2 Where you need to go to complete this mission
Availability 31 Where this mission can be accepted
RAB-DELTA
Pyro System
Asteroid_ValidQT
RAB-OVER
Pyro System
Asteroid_ValidQT
RAB-LAMDA
Pyro System
Asteroid_ValidQT
RAB-QUAGMIRE
Pyro System
Asteroid_ValidQT
RAB-SIERRA
Pyro System
Asteroid_ValidQT
RAB-XENO
Pyro System
Asteroid_ValidQT
RAB-POINT
Pyro System
Asteroid_ValidQT
RAB-ECHO
Pyro System
Asteroid_ValidQT
Gaslight Clinic
Pyro System
Outpost
Show 22 more availability
Cluster WDH-387
Pyro System
Asteroid_ValidQT
Cluster RSC-340
Pyro System
Asteroid_ValidQT
Cluster FSN-704
Pyro System
Asteroid_ValidQT
Cluster KKE-717
Pyro System
Asteroid_ValidQT
Cluster YKA-011
Pyro System
Asteroid_ValidQT
Pyro IV
Pyro System
Planet
Pyro V
Pyro System
Planet
PYR5 L2
Pyro System
Asteroid
PYR5 L1
Pyro System
Asteroid
Vuur
Pyro System
Moon
Ignis
Pyro System
Moon
Vatra
Pyro System
Moon
Fuego
Pyro System
Moon
Fairo
Pyro System
Moon
Adir
Pyro System
Moon
RAB-ZETA
Pyro System
Asteroid_ValidQT
RAB-VICTORY
Pyro System
Asteroid_ValidQT
Gaslight
Pyro System
Manmade_VisibleOnInteraction
RAB-HELIO
Pyro System
Asteroid_ValidQT
RAB-ROTH
Pyro System
Asteroid_ValidQT
Cluster GRP-839
Pyro System
Asteroid_ValidQT
RAB-FOXTROT
Pyro System
Asteroid_ValidQT
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Bit Zeros