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Headhunter Ships Ambushed by XenoThreat

Unreleased
Rank
5
Some of my more hotheaded Headhunters got themselves embroiled in a battle against a host of XenoThreat ships, and it's looking more and more certain that they can't get themselves out of it.

Think you can head to ~mission(Location|Address) and give 'em a hand?

-Stows
Overview
Rank
5
Faction
Headhunters
Type
Security
Illegal
Yes
Timing
Duration
25 min
Cooldown
45 seconds
Lifetime
5 minutes
Combat
Combat
Yes
Defend
Yes
Enemies
13
Details
Max Players
1
Systems
Pyro
Reaccept
Failing: No · Abandoning: Yes
Version
4.7.2-LIVE.11674325

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Headhunters +1200 FactionReputation Undefined Name

Combat

13 Total Enemies 3 ShipToDefend 4 Starter Wave 4 First wave 2 Second Wave Defend Objective

Spawns

Role Group Kind Concurrent
Enemies Starter Wave ×1 Ship 4
Enemies First wave ×1 Ship 4
Enemies Second Wave ×1 Ship 2
Defend Targets ShipToDefend ×1 Ship 3

Faction

Headhunters

Overview

Type
Unlawful
Headquarters
N/A
Area
Pyro
Focus
Piracy, Racketeering
Founded
27th Century
Leadership
Kima "Bats" Farrell

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2,200
Sr. Contractor 5,800
Veteran Contractor 15,000
Head Contractor 38,000
Elite Contractor 95,250
Hostile -1

Locations

21 locations
Availability 21 Where this mission can be accepted

Technical

Technical
Mission Type
Mercenary
Mission Giver
Headhunters