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Headhunter Ships Ambushed by XenoThreat

Unreleased
Rank
6
Some of my more hotheaded Headhunters got themselves embroiled in a battle against a host of XenoThreat ships, and it's looking more and more certain that they can't get themselves out of it.

Think you can head to ~mission(Location|Address) and give 'em a hand?

-Stows
Overview
Rank
6
Faction
Headhunters
Type
Security
Illegal
Yes
Timing
Duration
30 min
Cooldown
45 seconds
Lifetime
5 minutes
Combat
Combat
Yes
Defend
Yes
Enemies
11 - 12
Details
Max Players
1
Systems
Pyro
Reaccept
Failing: No · Abandoning: Yes
Version
4.7.2-LIVE.11674325

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Headhunters +1200 FactionReputation Undefined Name

Combat

11 - 12 Total Enemies 1 - 2 ShipToDefend 2 Starter Wave 3 First Wave 4 Second Wave 1 Third Wave Defend Objective

Spawns

Role Group Kind Concurrent
Enemies Starter Wave ×1 Ship 2
Enemies First Wave ×1 Ship 3
Enemies Second Wave ×1 Ship 4
Enemies Third Wave ×1 Ship 1
Defend Targets ShipToDefend ×1 Ship 1 - 2

Faction

Headhunters

Overview

Type
Unlawful
Headquarters
N/A
Area
Pyro
Focus
Piracy, Racketeering
Founded
27th Century
Leadership
Kima "Bats" Farrell

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2,200
Sr. Contractor 5,800
Veteran Contractor 15,000
Head Contractor 38,000
Elite Contractor 95,250
Hostile -1

Locations

31 locations
Availability 31 Where this mission can be accepted

Technical

Technical
Mission Type
Mercenary
Mission Giver
Headhunters