Regain Supplies from XenoThreat
Rank
5
Hey,
One of our supply ships fell prey to a XenoThreat ambush. I’ll spare you the grisly details, but all that really remains is the cargo our people were carrying to ~mission(Destination|Address). Trackers hidden within the cargo shows that XenoThreat collected the goods and then took them to a few locations spread out across ~mission(Location|Address).
We can’t let the XenoThreat get away with what they did to our crew and keep all those goods too. That’s why we want to strike back on both fronts. We need someone who can raid that location, retrieve the stolen cargo, and teach the Xenos that there will be consequences for their horrendous actions. Can you help us fight back?
Also, to make your life easier, I'd make sure you have a <EM4>handheld tractor beam</EM4> with you.
Thanks,
Lima Endicott
Lead Dispatcher
Citizens for Prosperity
One of our supply ships fell prey to a XenoThreat ambush. I’ll spare you the grisly details, but all that really remains is the cargo our people were carrying to ~mission(Destination|Address). Trackers hidden within the cargo shows that XenoThreat collected the goods and then took them to a few locations spread out across ~mission(Location|Address).
We can’t let the XenoThreat get away with what they did to our crew and keep all those goods too. That’s why we want to strike back on both fronts. We need someone who can raid that location, retrieve the stolen cargo, and teach the Xenos that there will be consequences for their horrendous actions. Can you help us fight back?
Also, to make your life easier, I'd make sure you have a <EM4>handheld tractor beam</EM4> with you.
Thanks,
Lima Endicott
Lead Dispatcher
Citizens for Prosperity
Find on
starcitizen.tools
Overview
- Rank
- 5
- Faction
- Citizens For Prosperity
- Type
- Assassination
Timing
- Duration
- 33 min
- Cooldown
- 30 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 11
Details
- Max Players
- 1
- Systems
- Pyro, Stanton
- Reaccept
- Failing: No · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Rewards & Reputation
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Citizens For Prosperity | +2400 | FactionReputation | Undefined Name |
| Citizens For Prosperity | +100 | Affinity | Undefined Name |
Combat
11 Total Enemies 1 default 2 Wave1 3 Wave2 4 Wave3 1 Wave4Spawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Enemies | Wave1 ×1 | Ship | 2 |
| Enemies | Wave2 ×1 | Ship | 3 |
| Enemies | Wave3 ×1 | Ship | 4 |
| Enemies | Wave4 ×1 | Ship | 1 |
| Other | - ×1 | Ship | 1 |
Faction
Citizens For ProsperityOverview
- Type
- Lawful
- Headquarters
- Lorville, Hurston
- Area
- Unclaimed Systems
- Focus
- Security, Community Service
- Founded
- 2950
- Leadership
- Madge "Dash" Harford
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2,200 |
| Sr. Contractor | 5,800 |
| Veteran Contractor | 15,000 |
| Head Contractor | 38,000 |
| Elite Contractor | 95,250 |
| Hostile | -1 |
Locations
17 locationsAvailability 15 Where this mission can be accepted
RAB-ULTRA
Pyro System
Asteroid_ValidQT
RAB-MAT
Pyro System
Asteroid_ValidQT
RAB-COOK
Pyro System
Asteroid_ValidQT
Ruin Clinic
Pyro System
Outpost
Cluster EMM-567
Pyro System
Asteroid_ValidQT
Cluster LHB-976
Pyro System
Asteroid_ValidQT
RAB-LYNX
Pyro System
Asteroid_ValidQT
Cluster HJS-232
Pyro System
Asteroid_ValidQT
Terminus
Pyro System
Planet
Destinations 2 Where you need to go to complete this mission
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Citizens for Prosperity