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Should'a left it to a professional

Rank
4
We had this kid named ~mission(TargetName) volunteer to go take out some XenoThreat near ~mission(Location|Address). Everything we knew about the place said it was gonna be too much for ~mission(TargetName|Last) to handle, but they were real keen on boosting their standing with the Headhunters and thought this would do it, so they went alone.

Haven't heard anything but XenoThreat comms coming out of that place since. If you want to go and knock it over, we'll pay you instead. If you can find out what happened to ~mission(TargetName|Last) that would be a bonus.

Stows out.
Overview
Rank
4
Faction
Headhunters
Type
Assassination
Timing
Duration
35 min
Cooldown
45 seconds
Lifetime
5 minutes
Combat
Combat
Yes
Defend
No
Enemies
4
Details
Max Players
1
Systems
Stanton, Pyro
Reaccept
Failing: No · Abandoning: Yes
Version
4.7.2-LIVE.11674325

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Headhunters +600 FactionReputation Undefined Name

Combat

4 Total Enemies 1 CQC x 3 -Target 1 Soldier or Tech x 1 - Target 1 Soldier or Tech x 2 - Target 1 Juggernaut x 2 - Target

Spawns

Role Group Kind Concurrent
Other CQC x 3 -Target NPC -
Other Soldier or Tech x 1 - Target NPC -
Other Soldier or Tech x 2 - Target NPC -
Other Juggernaut x 2 - Target NPC -

Faction

Headhunters

Overview

Type
Unlawful
Headquarters
N/A
Area
Pyro
Focus
Piracy, Racketeering
Founded
27th Century
Leadership
Kima "Bats" Farrell

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2,200
Sr. Contractor 5,800
Veteran Contractor 15,000
Head Contractor 38,000
Elite Contractor 95,250
Hostile -1

Locations

17 locations
Availability 15 Where this mission can be accepted
Locations 2 Locations relevant to this mission

Technical

Technical
Mission Type
Mercenary
Mission Giver
Headhunters