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Shutdown Xenothreat Comm Towers

Citizens for Prosperity are eager to help the people of Pyro, and it starts with freeing them from the grasp of XenoThreat.

We’re preparing a team to infiltrate one of their outposts, but we need someone to go in ahead to take out their communication towers first. Once those towers are offline, they won’t be able to call for reinforcements and we can proceed with our plan.

Head to <EM4>~mission(Location|Address)</EM4> and find the towers. At the <EM4>top is a control panel</EM4> that can be used to disable them.

Also, it’s worth noting that most outposts use a similar system, so you’ll know how to disable the comms towers rather than risk fighting reinforcement dropships when you’re doing other jobs.

Good luck,

Lima Endicott
Lead Dispatcher
Citizens for Prosperity
Overview
Faction
Citizens For Prosperity
Type
Assassination
Timing
Duration
14 min
Cooldown
20 seconds
Lifetime
5 minutes
Combat
Combat
No
Defend
No
Details
Max Players
1
Systems
Pyro
Reaccept
Failing: Yes · Abandoning: Yes
Version
4.7.2-LIVE.11674325

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Citizens For Prosperity +100 FactionReputation Undefined Name
Citizens For Prosperity +75 Affinity Undefined Name

Faction

Citizens For Prosperity

Overview

Type
Lawful
Headquarters
Lorville, Hurston
Area
Unclaimed Systems
Focus
Security, Community Service
Founded
2950
Leadership
Madge "Dash" Harford

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2,200
Sr. Contractor 5,800
Veteran Contractor 15,000
Head Contractor 38,000
Elite Contractor 95,250
Hostile -1

Locations

28 locations
Availability 27 Where this mission can be accepted
Locations 1 Locations relevant to this mission

Technical

Technical
Mission Type
Mercenary
Mission Giver
Citizens for Prosperity