Surprise Party
Some numskull flying a <EM4>~mission(AmbushTarget)</EM4> was caught spying on our ops. We ran ‘em off with a warning only to spot ‘em doing the same shit someplace else. Since they didn’t get the message, seems we gotta send a stronger one.
There’s an emission cloud near <EM4>~mission(Location|Address)</EM4> that they fly by frequently. Primo place to power down, hide, and launch a surprise attack. Sometimes they fly solo, sometimes there’s other single-seaters with them. It’ll be all you for that first hit, but we’ll put some support ships nearby to help finish the job.
And if you needed some extra motivation, there's a bonus of <EM4>~mission(ScripAmount) Council Scrip</EM4> for the main contractor at the end of the job.
Stows out.
There’s an emission cloud near <EM4>~mission(Location|Address)</EM4> that they fly by frequently. Primo place to power down, hide, and launch a surprise attack. Sometimes they fly solo, sometimes there’s other single-seaters with them. It’ll be all you for that first hit, but we’ll put some support ships nearby to help finish the job.
And if you needed some extra motivation, there's a bonus of <EM4>~mission(ScripAmount) Council Scrip</EM4> for the main contractor at the end of the job.
Stows out.
Find on
starcitizen.tools
Overview
- Faction
- Headhunters
- Type
- Assassination
- Illegal
- Yes
Timing
- Duration
- 6 min
- Cooldown
- 15 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 4 - 6
Details
- Max Players
- 1
- Systems
- Pyro
- Reaccept
- Failing: Yes · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Rewards & Reputation
Reward Items
| Name | Amount | Home |
|---|---|---|
| Council Scrip | 1 | Yes |
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Headhunters | +500 | ShipCombat_HeadHunters | +T_04 |
Combat
4 - 6 Total Enemies 1 - 3 Wave1 1 default 1 Allies 1 AcePilotShipSpawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Other | Wave1 ×1 | Ship | 1 - 3 |
| Other | - ×1 | Ship | 1 |
| Other | Allies ×1 | Ship | 1 |
| Other | AcePilotShip ×1 | Ship | 1 |
Faction
HeadhuntersOverview
- Type
- Unlawful
- Headquarters
- N/A
- Area
- Pyro
- Focus
- Piracy, Racketeering
- Founded
- 27th Century
- Leadership
- Kima "Bats" Farrell
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2,200 |
| Sr. Contractor | 5,800 |
| Veteran Contractor | 15,000 |
| Head Contractor | 38,000 |
| Elite Contractor | 95,250 |
| Hostile | -1 |
Locations
27 locationsAvailability 27 Where this mission can be accepted
Patch City Clinic
Pyro System
Outpost
RAB-IGNITION
Pyro System
Asteroid_ValidQT
RAB-NOVEMBER
Pyro System
Asteroid_ValidQT
RAB-ALPHA
Pyro System
Asteroid_ValidQT
RAB-KILO
Pyro System
Asteroid_ValidQT
RAB-TUNG
Pyro System
Asteroid_ValidQT
PYR3 L3
Pyro System
Asteroid
PYR3 L5
Pyro System
Asteroid
PYR3 L4
Pyro System
Asteroid
Show 18 more availability
Monox
Pyro System
Planet
PYR2 L2
Pyro System
Asteroid
PYR2 L1
Pyro System
Asteroid
PYR2 L4
Pyro System
Asteroid
PYR2 L5
Pyro System
Asteroid
Pyro I
Pyro System
Planet
PYR1 L5
Pyro System
Asteroid
PYR1 L4
Pyro System
Asteroid
PYR1 L3
Pyro System
Asteroid
PYR1 L2
Pyro System
Asteroid
PYR1 L1
Pyro System
Asteroid
Checkmate Clinic
Pyro System
Outpost
Patch City
Pyro System
Manmade_VisibleOnInteraction
Checkmate
Pyro System
Manmade_VisibleOnInteraction
RAB-BRAVO
Pyro System
Asteroid_ValidQT
RAB-ROTH
Pyro System
Asteroid_ValidQT
Cluster NBD-102
Pyro System
Asteroid_ValidQT
RAB-FOXTROT
Pyro System
Asteroid_ValidQT
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Headhunters