XenoThreat = GoodLoot
You know who probably deserves taking down a peg or two? XenoThreat.
We pulled some intel off a server that had details of all their upcoming operations, and for the right price, we could send you the exact coordinates of where an XT ship fully loaded with primo cargo is waiting.
Here’s a little taste of what info we have so you know we’re not messing around. XenoThreat stashed the ship in a locked asteroid base hangar that can only be accessed via the station’s elevators. We can’t get the hangar doors open for you but have adjusted the security protocols so you’ll be able to use a console in the hangar to override the lockdown.
Interested?
57 65 65 76 69 6c
We pulled some intel off a server that had details of all their upcoming operations, and for the right price, we could send you the exact coordinates of where an XT ship fully loaded with primo cargo is waiting.
Here’s a little taste of what info we have so you know we’re not messing around. XenoThreat stashed the ship in a locked asteroid base hangar that can only be accessed via the station’s elevators. We can’t get the hangar doors open for you but have adjusted the security protocols so you’ll be able to use a console in the hangar to override the lockdown.
Interested?
57 65 65 76 69 6c
Find on
starcitizen.tools
Overview
- Type
- Assassination
Timing
- Duration
- 1 min
- Cooldown
- 45 seconds
- Lifetime
- 8 hours
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 13
Details
- Cost
- 43k aUEC
- Max Players
- 1
- Systems
- Stanton, Pyro
- Reaccept
- Failing: No · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Combat
13 Total Enemies 1 Heist Ship 1 Techie, CQC, Soldier x 1 - SC_E, DA_E 1 Techie, CQC, Soldier x 1 - SC_E, Roam 1 Techie, CQC, Soldier x 1 - SC_F, DA_F 1 Techie, CQC, Soldier x 1 - SC_F, Roam 1 Techie, CQC, Soldier x 1 - SC_G, DA_G 1 Techie, CQC, Soldier x 1 - SC_G, Roam 1 Techie, CQC, Soldier x 1 - SC_H, DA_H 1 Techie, CQC, Soldier x 1 - SC_H, Roam 1 Techie, CQC, Soldier x 1 - SC_I, DA_I 1 Techie, CQC, Soldier x 1 - SC_I, Roam 1 Sniper x 2 - SC_J, DA_J 1 Juggernaut x 1 SC_FGHI, DA_FGHISpawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Other | Heist Ship ×1 | Ship | 1 |
| Other | Techie, CQC, Soldier x 1 - SC_E, DA_E | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_E, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_F, DA_F | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_F, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_G, DA_G | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_G, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_H, DA_H | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_H, Roam | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_I, DA_I | NPC | - |
| Other | Techie, CQC, Soldier x 1 - SC_I, Roam | NPC | - |
| Other | Sniper x 2 - SC_J, DA_J | NPC | - |
| Other | Juggernaut x 1 SC_FGHI, DA_FGHI | NPC | - |
Locations
17 locationsDestinations 2 Where you need to go to complete this mission
Availability 15 Where this mission can be accepted
RAB-ULTRA
Pyro System
Asteroid_ValidQT
RAB-MAT
Pyro System
Asteroid_ValidQT
RAB-COOK
Pyro System
Asteroid_ValidQT
Ruin Clinic
Pyro System
Outpost
Cluster EMM-567
Pyro System
Asteroid_ValidQT
Cluster LHB-976
Pyro System
Asteroid_ValidQT
RAB-LYNX
Pyro System
Asteroid_ValidQT
Cluster HJS-232
Pyro System
Asteroid_ValidQT
Terminus
Pyro System
Planet
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Bit Zeros