Meet Ron LaJoie
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This week we’re excited to introduce you to Cloud Imperium’s new Production Manager, Ron LaJoie! Ron will be keeping the production running smoothly in Austin and making sure the team sticks to the schedule. You’ll get to know Paul better this Friday on Wingman’s Hangar, where he’ll be in the hot seat!
Tell us about yourself.
Ron LaJoie, and I am the Production Manager! How did you get started in the game industry?
My first taste at anything remotely related to game dev was being an Admin and content producer/writer/admin for various Neverwinter Nights persistent servers. I also dabbled in a couple Ultima Online player run shards for a while. I was also a writer for a few indie games that never saw the light of day. My first professional experience was with Turbine as a Senior GM and Live events coordinator. I worked on Dungeons and Dragons Online and also Lord of the Rings Online. After that I moved down to Austin and worked at Midway right up until they were shut down, and after that I was with Lightbox Interactive! After the unpleasant-ness of layoffs at Lightbox I moved to Armature studio here in town, and now I’m with CIG.
How did you get connected with Star Citizen?
There is a large contingence of ex-LBI people here, and when a Project manager/Product manager was needed a few of them gave their approval. Have you played any Chris Roberts games?
I played some of the Wing Commander series back when they came out, and of course Freelancer.
Tell us about yourself.
Ron LaJoie, and I am the Production Manager! How did you get started in the game industry?
My first taste at anything remotely related to game dev was being an Admin and content producer/writer/admin for various Neverwinter Nights persistent servers. I also dabbled in a couple Ultima Online player run shards for a while. I was also a writer for a few indie games that never saw the light of day. My first professional experience was with Turbine as a Senior GM and Live events coordinator. I worked on Dungeons and Dragons Online and also Lord of the Rings Online. After that I moved down to Austin and worked at Midway right up until they were shut down, and after that I was with Lightbox Interactive! After the unpleasant-ness of layoffs at Lightbox I moved to Armature studio here in town, and now I’m with CIG.
How did you get connected with Star Citizen?
There is a large contingence of ex-LBI people here, and when a Project manager/Product manager was needed a few of them gave their approval. Have you played any Chris Roberts games?
I played some of the Wing Commander series back when they came out, and of course Freelancer.
Diese Woche freuen wir uns, Ihnen den neuen Produktionsleiter von Cloud Imperium, Ron LaJoie, vorzustellen! Ron wird die Produktion in Austin reibungslos laufen lassen und dafür sorgen, dass sich das Team an den Zeitplan hält. Du wirst Paul diesen Freitag im Hangar von Wingman besser kennenlernen, wo er auf dem heißen Stuhl sitzt!
Erzählen Sie uns von sich selbst.
Ron LaJoie, und ich bin der Produktionsleiter!
Wie bist du in der Spieleindustrie gestartet?
Mein erster Vorgeschmack auf etwas, das mit der Spieleentwicklung in Verbindung steht, war die Tätigkeit als Admin und Content-Produzent, Autor und Administrator für verschiedene dauerhafte Server von Neverwinter Nights. Ich habe mich auch mit ein paar Ultima Online Spielern beschäftigt, die eine Weile Shards betreiben. Ich war auch ein Autor für ein paar Indie-Spiele, die nie das Licht der Welt erblickten. Meine erste Berufserfahrung war bei Turbine als Senior GM und Live Event Koordinator. Ich arbeitete an Dungeons and Dragons Online und auch an Lord of the Rings Online. Danach zog ich nach Austin und arbeitete bei Midway, bis sie geschlossen wurden, und danach war ich bei Lightbox Interactive! Nach der unangenehmen Entlassung am Leuchtkasten bin ich ins Armature Studio hier in der Stadt gezogen, und jetzt bin ich bei der CIG.
Wie bist du mit Star Citizen in Kontakt gekommen?
Es gibt hier eine große Anzahl von ehemaligen LBI-Mitarbeitern, und als ein Projektleiter/Produktmanager gesucht wurde, gaben einige von ihnen ihre Zustimmung.
Hast du irgendwelche Chris Roberts Spiele gespielt?
Ich habe einige der Wing Commander Serien gespielt, als sie herauskamen, und natürlich Freelancer.
Erzählen Sie uns von sich selbst.
Ron LaJoie, und ich bin der Produktionsleiter!
Wie bist du in der Spieleindustrie gestartet?
Mein erster Vorgeschmack auf etwas, das mit der Spieleentwicklung in Verbindung steht, war die Tätigkeit als Admin und Content-Produzent, Autor und Administrator für verschiedene dauerhafte Server von Neverwinter Nights. Ich habe mich auch mit ein paar Ultima Online Spielern beschäftigt, die eine Weile Shards betreiben. Ich war auch ein Autor für ein paar Indie-Spiele, die nie das Licht der Welt erblickten. Meine erste Berufserfahrung war bei Turbine als Senior GM und Live Event Koordinator. Ich arbeitete an Dungeons and Dragons Online und auch an Lord of the Rings Online. Danach zog ich nach Austin und arbeitete bei Midway, bis sie geschlossen wurden, und danach war ich bei Lightbox Interactive! Nach der unangenehmen Entlassung am Leuchtkasten bin ich ins Armature Studio hier in der Stadt gezogen, und jetzt bin ich bei der CIG.
Wie bist du mit Star Citizen in Kontakt gekommen?
Es gibt hier eine große Anzahl von ehemaligen LBI-Mitarbeitern, und als ein Projektleiter/Produktmanager gesucht wurde, gaben einige von ihnen ihre Zustimmung.
Hast du irgendwelche Chris Roberts Spiele gespielt?
Ich habe einige der Wing Commander Serien gespielt, als sie herauskamen, und natürlich Freelancer.
This week we’re excited to introduce you to Cloud Imperium’s new Production Manager, Ron LaJoie! Ron will be keeping the production running smoothly in Austin and making sure the team sticks to the schedule. You’ll get to know Paul better this Friday on Wingman’s Hangar, where he’ll be in the hot seat!
Tell us about yourself.
Ron LaJoie, and I am the Production Manager! How did you get started in the game industry?
My first taste at anything remotely related to game dev was being an Admin and content producer/writer/admin for various Neverwinter Nights persistent servers. I also dabbled in a couple Ultima Online player run shards for a while. I was also a writer for a few indie games that never saw the light of day. My first professional experience was with Turbine as a Senior GM and Live events coordinator. I worked on Dungeons and Dragons Online and also Lord of the Rings Online. After that I moved down to Austin and worked at Midway right up until they were shut down, and after that I was with Lightbox Interactive! After the unpleasant-ness of layoffs at Lightbox I moved to Armature studio here in town, and now I’m with CIG.
How did you get connected with Star Citizen?
There is a large contingence of ex-LBI people here, and when a Project manager/Product manager was needed a few of them gave their approval. Have you played any Chris Roberts games?
I played some of the Wing Commander series back when they came out, and of course Freelancer.
Tell us about yourself.
Ron LaJoie, and I am the Production Manager! How did you get started in the game industry?
My first taste at anything remotely related to game dev was being an Admin and content producer/writer/admin for various Neverwinter Nights persistent servers. I also dabbled in a couple Ultima Online player run shards for a while. I was also a writer for a few indie games that never saw the light of day. My first professional experience was with Turbine as a Senior GM and Live events coordinator. I worked on Dungeons and Dragons Online and also Lord of the Rings Online. After that I moved down to Austin and worked at Midway right up until they were shut down, and after that I was with Lightbox Interactive! After the unpleasant-ness of layoffs at Lightbox I moved to Armature studio here in town, and now I’m with CIG.
How did you get connected with Star Citizen?
There is a large contingence of ex-LBI people here, and when a Project manager/Product manager was needed a few of them gave their approval. Have you played any Chris Roberts games?
I played some of the Wing Commander series back when they came out, and of course Freelancer.
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- 13051
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- Meet the team
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- 48
- Published
- 12 years ago (2013-06-12T00:00:00+00:00)