Galactic Guide: Stanton System     - [Comm-Links](https://api.star-citizen.wiki/comm-links)
- Galactic Guide: Stanton System

Galactic Guide: Stanton System
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 NOTE: This article was updated on March 2020 to better reflect the current design of the system.
STANTON SYSTEM
Hurston, Crusader, ArcCorp, microTech
Settlement
Even without the inevitable Human intrusion, Stanton would have been an anomaly. Boasting a wide green zone and four especially large Human-suitable biospheres requiring limited terraforming, the system is, from a cosmological perspective, unusual. Star systems as habitable as Stanton are extremely rare. Meanwhile, the divergent ecologies on Stanton’s four worlds are of significant interest to scientists of all stripes. Official UEE records credit Toshi Aaron with discovering the system through the Magnus-Stanton jump in 2851. When UEE pathfinders surveyed the system they made another significant discovery, a large jump point connecting Stanton to Terra. The Empire claimed the system, citing the potential of its wide habitable zone and the importance of its jump points for interstellar trade.

As UEE naval engineers assessed what terraforming would be required to make the planets habitable, bureaucrats met behind closed doors to debate what to do with the system. Options included dedicating it to the military and/or government, or even holding a land claim lottery to populate the three super-Earths. Yet, the problem with all these ideas was funding, as making full use of the system would take substantial credits that the Empire did not have available. As the usage debates continued, temporary measures were taken. Approval was granted to begin minimal terraforming on Stanton I, III, and IV. Meanwhile, the Navy dedicated funds towards the construction of a shipbuilding latticework in Stanton II’s upper atmosphere with the goal to produce capital ships for the protection of the system. All this occurred with little fanfare or any official word to the public.

In 2865, the UEE made a shocking announcement that the Stanton system would be sold piecemeal to the highest bidders. Megacorporations had been quietly contacted during the terraforming process and asked to bid for their own planets. Years of confidential negotiations with Hurston Dynamics, ArcCorp, and microTech followed. The original plan left Stanton II as a Navy shipyard until a last minute offer from Crusader Industries was too good to refuse. The winners flushed trillions into UEE coffers for what essentially turned into a down payment on the Synthworld. The megacorporations moved in slowly but surely, and the system became fully industrialized. The four worlds are now dotted with factories, corporate headquarters, testing ranges, mines, and other company facilities. Most residents of the Stanton system work for these corporations (or anyone leasing their space) and inhabit glorified company towns.

Today, Stanton is a great place to travel if you’re interested in the materials produced by several of the galaxy’s most successful corporations … or if you think you can make a profit shipping these companies the goods they need to keep working.

Stanton I: Hurston
Stanton I is home to Hurston Dynamics, an aristocratic family-run weapons manufacturer that has bled their world dry. Stanton I’s ecosphere has been largely destroyed, with almost all indigenous life killed by mining and manufacturing processes. Hurston builds several lines of reliable weapons, and pilots looking for specialized guns might do well to visit here. The planet also produces a variety of munitions sold to other companies, and transport assistance work is often available. Hurston is always in need of cheap labor and workers are imported for year-long factory or mining contracts; few choose to re-up. The company strictly regulates what consumer products can be brought in. Haulers caught with unauthorized items risk losing them at customs or even jail.

Stanton II: Crusader
Stanton II is Crusader, called “Cl” by the natives; it is a low-mass gas giant that has a breathable atmosphere at high altitudes. Taking advantage of this, the planet became home to a military-constructed latticework of habitable floating platforms. The platforms proved to be ideal for Crusader, since normally their large-scale commercial transport ships would otherwise need to be built beyond the atmosphere. Being constructed in open air allows the cost of these ships to be reduced by almost 40% on the back end, which is often passed along to consumers. Once Crusader Industries took over, these platforms were expanded upon to suit their production needs. The company also built quality housing for their employees in habitats woven into the latticework itself. The portion of the world available to visitors is considered by many to be the nicest port in the system. The shipyards themselves are eerily beautiful, with huge transport ships suspended in mid-atmosphere surrounded by a lighted webbing of Crusader facilities.

Stanton III: ArcCorp
ArcCorp, Stanton III, is the system’s most visually impressive world. While the other planets, even polluted Hurston Dynamics, retain some indication of their natural origins, ArcCorp is now nearly an entirely constructed world. Almost all of the terrain has been sculpted, zoned and built upon, leaving only its mountain ranges and large bodies of water left for nature. ArcCorp builds thrusters and quantum drives in bulk for hundreds of thousands of civilian spacecraft every year. Traders porting at ArcCorp are advised that in addition to deals on these components, they can find just about anything else here. ArcCorp is absolutely indiscriminate about who they lease property to, and hundreds of smaller companies have made their home on the world. Anthropologists familiar with the Xi’an have posited that ArcCorp is the closest human equivalent to a Xi’an factory world, and many predict that our civilization will someday evolve along the same lines. Stanton IV: microTech
Stanton IV, home to microTech, is a large and generally cold planet. The temperature is the result of an error during the UEE terraforming process, which lead to unusually dense cloud production. microTech produces mobiGlas here, a now-standard piece of digital assistive technology used by nearly everyone in the Empire. Although mobiGlas has become their ubiquitous product, microTech manufactures a wide variety of electronics, including those found in ship systems. This world is a good place to look for advanced sensor technologies which could provide an edge while dogfighting. Space on the world is leased to smaller companies, including some of microTech’s competitors, which solidified the planet’s reputation as the place for cutting edge tech research and development. Buyouts among successful Stanton IV-based startups are common.

Travel Warning
Visitors should note that while the standard United Empire of Earth penal code technically applies in the Stanton System, the UEE does not police the region. Private squadrons and hired mercenaries belonging to the inhabiting supercorporations enforce their own laws here.

Heard in the Wind
“I am sick of people questioning our right to operate this world. What is a corporation but the extension of the people? A government is elected through votes, while we have been elected by your credits.”
- “Colonel” Gavin E. Hurston, quoted in “Purchasing Power.” Terra Gazette 2941.4.21

“It’s a little strange still to be honest. To wake up and watch the sun crest over the horizon, and think, ‘Yup. We own all this.’”
- Jess Alfonz, CEO microTech, 2928

 Erfahren Sie mehr über eines der interessantesten Systeme von Star Citizen - Stanton, Heimat einiger der mächtigsten Unternehmen in der UEE. Dieser galaktische Leitfaden erschien erstmals in der Mai 2013 Ausgabe von Jump Point. Entwicklungsabonnenten erhalten einen frühen Zugang zu zwei in-universellen Dossiers pro Monat sowie viele exklusive Inhalte in jedem Jump Point! Wenn Sie sich für ein Abonnement interessieren, klicken Sie hier für weitere Informationen.

HINWEIS: Dieser Artikel wurde im Oktober 2015 aktualisiert, um das aktuelle Design des Systems besser wiederzugeben.
STANTON-SYSTEM
Hurston, Crusader, ArcCorp, microTech.
Abrechnung
Selbst ohne das unvermeidliche menschliche Eindringen wäre Stanton eine Anomalie gewesen. Mit einer breiten Grünzone und vier besonders großen, für den Menschen geeigneten Biosphären, die eine begrenzte Terraform erfordern, ist das System aus kosmologischer Sicht ungewöhnlich. Sternsysteme, die so rein bewohnbar sind wie Stanton, sind extrem selten. Inzwischen sind die unterschiedlichen Ökologien auf Stantons vier Welten für Wissenschaftler aller Couleur von großem Interesse. Niemand ist sich genau sicher, wer das Stanton-System zuerst besiedelt hat. Alle Anzeichen deuten darauf hin, dass es von einem Freihandelshändler entdeckt wurde und sich das Wort über den Ort und seinen potenziellen Reichtum verbreitete; Siedler zogen schnell ein. Als die UEE die Existenz des Systems bemerkte, erklärte das Imperium Stanton zu einem Fall von Enteignung und verwies auf die Notwendigkeit, die nahe gelegenen Sprungwege zu schützen und zu erweitern. Ohne formelle Besiedlungspapiere hatten die bestehenden Bewohner kaum eine andere Wahl, als ihre Gehöfte aufzugeben: Goldsucher, Überlebenskünstler und andere Besetzer haben wenig Mittel, um sich vor der Macht eines bengalischen Trägers zu schützen.

Das Imperium wurde dann gehindert. Wie so oft war das Wollen viel interessanter als das Haben. Mit einer nachlassenden Wirtschaft inmitten einer hundertjährigen Kolonisationsdürre hatte die UEE wenig Möglichkeiten, Stanton tatsächlich zu nutzen. Nachdem die Marine-Ingenieure der UEE die geringe Menge an benötigtem Terraforming durchgeführt hatten, wurden eine Reihe von unterfinanzierten militärischen Außenposten errichtet, und dann blieb Stanton unangetastet, bis schließlich die Entscheidung getroffen wurde, das System Stück für Stück an die Höchstbietenden zu verkaufen. Megakonzerne wurden leise kontaktiert und gebeten, für ihre eigenen Planeten zu bieten. Die Gewinner sollen Billionen in die UEE-Wirtschaft gesteckt haben: Hurston Dynamics, Crusader Industries, ArcCorp und microTech. In einem bemerkenswerten Mangel an Originalität werden die vier Welten heute Hurston, Crusader, ArcCorp und microTech genannt. Die Megakonzerne zogen langsam, aber sicher ein, und das System wird vollständig industrialisiert. Die vier Welten sind heute übersät mit Fabriken, Unternehmenszentralen, Testgeländen, Minen und anderen Firmeneinrichtungen. Nur diejenigen, die für die Unternehmen arbeiten (oder die ihren Raum mieten), kommen in das Stanton-System und bewohnen die Firmenstädte.

Heute ist Stanton ein großartiger Ort zum Reisen, wenn Sie sich für die Materialien interessieren, die von einigen der erfolgreichsten Unternehmen der Galaxie produziert werden.... oder wenn Sie denken, dass Sie mit dem Versand dieser Unternehmen die Waren, die sie benötigen, um weiterzuarbeiten, einen Gewinn erzielen können.

Stanton I: Hurston
Stanton I ist die Heimat von Hurston Dynamics, einem aristokratischen, familiengeführten Waffenhersteller, der die Welt ausgetrocknet hat. Die Ökosphäre von Stanton I wurde weitgehend zerstört, wobei fast das gesamte einheimische Leben durch die Bergbau- und Herstellungsverfahren hier getötet wurde. Hurston baut mehrere Linien zuverlässiger Waffen, und Piloten, die nach Spezialwaffen suchen, könnten gut daran tun, diese zu besuchen. Der Planet produziert auch eine Vielzahl von Munition, die an andere Unternehmen verkauft wird, und die Transportunterstützung wird immer gut bezahlt. Arbeiter werden für einjährige Fabrik- oder Bergbauverträge importiert; nur wenige entscheiden sich für ein Wiederaufleben. Hurston benötigt immer billige Arbeitskräfte und ist eine gute Quelle für Händler, die Antimaterievorläufer bewegen wollen.

Stanton II: Kreuzritter
Stanton II ist Kreuzritter, von den Einheimischen "Cl" genannt; es ist ein massearmer Gasriese, der eine Atmosphäre hat, die in großen Höhen atmungsaktiv ist. Unter Ausnutzung dieser Vorteile wurde der Planet zur Heimat eines militärisch konstruierten Gitterwerks aus bewohnbaren schwimmenden Plattformen. Die Plattformen erwiesen sich als ideal für Crusader, da ihre großen kommerziellen Transportschiffe sonst außerhalb der Atmosphäre gebaut werden müssten. Durch den Einbau im Freien können die Kosten für diese Schiffe am Backend um fast 40% gesenkt werden, was oft an die Verbraucher weitergegeben wird. Nach der Übernahme von Crusader Industries wurden diese Plattformen entsprechend ihren Produktionsanforderungen erweitert. Das Unternehmen baute auch hochwertige Wohnungen für seine Mitarbeiter in Lebensräumen, die in das Gitterwerk selbst eingewebt waren. Der Teil der Welt, der den Besuchern zur Verfügung steht, wird von vielen als der schönste Hafen im System angesehen. Die Werften selbst sind unheimlich schön, mit riesigen Transportschiffen, die inmitten der Atmosphäre schweben, umgeben von einem beleuchteten Gewebe aus Kreuzfahrteinrichtungen.

Stanton III: ArcCorp
ArcCorp, Stanton III, ist die optisch beeindruckendste der heutigen Welt. Während die anderen Planeten, selbst die verschmutzten Hurston Dynamics, einige Hinweise auf ihre natürlichen Ursprünge behalten, ist ArcCorp heute fast eine vollständig gebaute Welt. Fast das gesamte Gelände wurde geformt, eingegrenzt und bebaut, so dass nur noch sehr wenig Platz für die Natur bleibt. ArcCorp baut jedes Jahr Fusionstriebwerke in großen Mengen für Hunderttausende von zivilen Raumfahrzeugen. Händler, die bei ArcCorp portieren, sollten sich darüber im Klaren sein, dass sie hier neben den Geschäften mit diesen Maschinen auch so ziemlich alles andere finden können. ArcCorp ist absolut wahllos, an wen sie Immobilien vermieten, und Hunderte von anderen kleineren Unternehmen haben sich in der Nähe der nördlichen Polarregion der Welt niedergelassen. Anthropologen, die mit dem Xi'An vertraut sind, haben festgestellt, dass ArcCorp das engste menschliche Äquivalent zu einer Xi'An-Fabrik-Welt ist, und viele sagen voraus, dass sich unsere Zivilisation eines Tages in die gleiche Richtung entwickeln wird. Stanton IV: microTech
Stanton IV, Sitz der microTech Corporation, ist ein großer und meist kalter Planet. Die Temperatur ist das Ergebnis eines Fehlers während des UEE-Terraforming-Prozesses, der zu einer ungewöhnlich dichten Cloud-Produktion führt. microTech produziert hier MobiGlas, ein inzwischen zum Standard gewordenes Stück digitaler Assistenztechnologie, das von fast jedem im Reich verwendet wird. Obwohl MobiGlas zu einem allgegenwärtigen Produkt geworden ist, stellt microTech eine Vielzahl von Elektronikprodukten her, auch solche, die in Schiffssystemen zu finden sind. Diese Welt ist ein guter Ort, um nach fortschrittlichen Sensortechnologien zu suchen, die im Nahkampf einen Vorteil bieten könnten. Die Flächen auf der Welt sind an kleinere Unternehmen vermietet, darunter einige der Wettbewerber der Mikrotechnik, was den Ruf des Planeten als Ort für Spitzenforschung und -entwicklung festigte. Buyouts unter erfolgreichen Stanton IV-basierten Start-ups sind üblich. Den Besuchern wird empfohlen, in Wally's Bar Arbeits- und Frachtnachrichten zu suchen; fragen Sie einfach nicht nach Wally.

Reisewarnung
Besucher sollten beachten, dass das United Empire of Earth Strafgesetzbuch zwar im Stantonssystem technisch anwendbar ist, die UEE aber die Region nicht überwacht. Private Geschwader und angeheuerte Söldner der bewohnenden Großkonzerne setzen hier ihre eigenen Gesetze durch.

Im Wind gehört
"Ich bin es leid, dass Leute unser Recht, diese Welt zu betreiben, in Frage stellen. Was ist ein Unternehmen außer der Erweiterung der Menschen? Eine Regierung wird durch Stimmen gewählt, während wir durch Ihre Kredite gewählt wurden."
- "Colonel" Gavin E. Hurston, zitiert in "Kaufkraft". Terra Gazette 2941.4.21

"Es ist ein wenig seltsam, um ehrlich zu sein. Um aufzuwachen und den Sonnenaufgang über dem Horizont zu beobachten und zu denken: "Jawohl". Das alles gehört uns."
- Jess Alfonz, CEO microTech, 2928

 NOTE: This article was updated on March 2020 to better reflect the current design of the system.
STANTON SYSTEM
Hurston, Crusader, ArcCorp, microTech
Settlement
Even without the inevitable Human intrusion, Stanton would have been an anomaly. Boasting a wide green zone and four especially large Human-suitable biospheres requiring limited terraforming, the system is, from a cosmological perspective, unusual. Star systems as habitable as Stanton are extremely rare. Meanwhile, the divergent ecologies on Stanton’s four worlds are of significant interest to scientists of all stripes. Official UEE records credit Toshi Aaron with discovering the system through the Magnus-Stanton jump in 2851. When UEE pathfinders surveyed the system they made another significant discovery, a large jump point connecting Stanton to Terra. The Empire claimed the system, citing the potential of its wide habitable zone and the importance of its jump points for interstellar trade.

As UEE naval engineers assessed what terraforming would be required to make the planets habitable, bureaucrats met behind closed doors to debate what to do with the system. Options included dedicating it to the military and/or government, or even holding a land claim lottery to populate the three super-Earths. Yet, the problem with all these ideas was funding, as making full use of the system would take substantial credits that the Empire did not have available. As the usage debates continued, temporary measures were taken. Approval was granted to begin minimal terraforming on Stanton I, III, and IV. Meanwhile, the Navy dedicated funds towards the construction of a shipbuilding latticework in Stanton II’s upper atmosphere with the goal to produce capital ships for the protection of the system. All this occurred with little fanfare or any official word to the public.

In 2865, the UEE made a shocking announcement that the Stanton system would be sold piecemeal to the highest bidders. Megacorporations had been quietly contacted during the terraforming process and asked to bid for their own planets. Years of confidential negotiations with Hurston Dynamics, ArcCorp, and microTech followed. The original plan left Stanton II as a Navy shipyard until a last minute offer from Crusader Industries was too good to refuse. The winners flushed trillions into UEE coffers for what essentially turned into a down payment on the Synthworld. The megacorporations moved in slowly but surely, and the system became fully industrialized. The four worlds are now dotted with factories, corporate headquarters, testing ranges, mines, and other company facilities. Most residents of the Stanton system work for these corporations (or anyone leasing their space) and inhabit glorified company towns.

Today, Stanton is a great place to travel if you’re interested in the materials produced by several of the galaxy’s most successful corporations … or if you think you can make a profit shipping these companies the goods they need to keep working.

Stanton I: Hurston
Stanton I is home to Hurston Dynamics, an aristocratic family-run weapons manufacturer that has bled their world dry. Stanton I’s ecosphere has been largely destroyed, with almost all indigenous life killed by mining and manufacturing processes. Hurston builds several lines of reliable weapons, and pilots looking for specialized guns might do well to visit here. The planet also produces a variety of munitions sold to other companies, and transport assistance work is often available. Hurston is always in need of cheap labor and workers are imported for year-long factory or mining contracts; few choose to re-up. The company strictly regulates what consumer products can be brought in. Haulers caught with unauthorized items risk losing them at customs or even jail.

Stanton II: Crusader
Stanton II is Crusader, called “Cl” by the natives; it is a low-mass gas giant that has a breathable atmosphere at high altitudes. Taking advantage of this, the planet became home to a military-constructed latticework of habitable floating platforms. The platforms proved to be ideal for Crusader, since normally their large-scale commercial transport ships would otherwise need to be built beyond the atmosphere. Being constructed in open air allows the cost of these ships to be reduced by almost 40% on the back end, which is often passed along to consumers. Once Crusader Industries took over, these platforms were expanded upon to suit their production needs. The company also built quality housing for their employees in habitats woven into the latticework itself. The portion of the world available to visitors is considered by many to be the nicest port in the system. The shipyards themselves are eerily beautiful, with huge transport ships suspended in mid-atmosphere surrounded by a lighted webbing of Crusader facilities.

Stanton III: ArcCorp
ArcCorp, Stanton III, is the system’s most visually impressive world. While the other planets, even polluted Hurston Dynamics, retain some indication of their natural origins, ArcCorp is now nearly an entirely constructed world. Almost all of the terrain has been sculpted, zoned and built upon, leaving only its mountain ranges and large bodies of water left for nature. ArcCorp builds thrusters and quantum drives in bulk for hundreds of thousands of civilian spacecraft every year. Traders porting at ArcCorp are advised that in addition to deals on these components, they can find just about anything else here. ArcCorp is absolutely indiscriminate about who they lease property to, and hundreds of smaller companies have made their home on the world. Anthropologists familiar with the Xi’an have posited that ArcCorp is the closest human equivalent to a Xi’an factory world, and many predict that our civilization will someday evolve along the same lines. Stanton IV: microTech
Stanton IV, home to microTech, is a large and generally cold planet. The temperature is the result of an error during the UEE terraforming process, which lead to unusually dense cloud production. microTech produces mobiGlas here, a now-standard piece of digital assistive technology used by nearly everyone in the Empire. Although mobiGlas has become their ubiquitous product, microTech manufactures a wide variety of electronics, including those found in ship systems. This world is a good place to look for advanced sensor technologies which could provide an edge while dogfighting. Space on the world is leased to smaller companies, including some of microTech’s competitors, which solidified the planet’s reputation as the place for cutting edge tech research and development. Buyouts among successful Stanton IV-based startups are common.

Travel Warning
Visitors should note that while the standard United Empire of Earth penal code technically applies in the Stanton System, the UEE does not police the region. Private squadrons and hired mercenaries belonging to the inhabiting supercorporations enforce their own laws here.

Heard in the Wind
“I am sick of people questioning our right to operate this world. What is a corporation but the extension of the people? A government is elected through votes, while we have been elected by your credits.”
- “Colonel” Gavin E. Hurston, quoted in “Purchasing Power.” Terra Gazette 2941.4.21

“It’s a little strange still to be honest. To wake up and watch the sun crest over the horizon, and think, ‘Yup. We own all this.’”
- Jess Alfonz, CEO microTech, 2928

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  image/png  [ ![](https://robertsspaceindustries.com/media/fx6q20cf84jlmr/source/Stantonpreviz6.png) ](https://robertsspaceindustries.com/media/fx6q20cf84jlmr/source/Stantonpreviz6.png)

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  image/jpeg  [ ![](https://robertsspaceindustries.com/media/anxi4tr0ija81r/source/JStanton-Arccorp.jpg) ](https://robertsspaceindustries.com/media/anxi4tr0ija81r/source/JStanton-Arccorp.jpg)

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  image/jpeg  [ ![](https://robertsspaceindustries.com/media/dssb4ros9wt3rr/source/Stanton-Arccorp_Bar.jpg) ](https://robertsspaceindustries.com/media/dssb4ros9wt3rr/source/Stanton-Arccorp_Bar.jpg)

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Metadata
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  CIG ID  13141

 Channel  Undefined

 Category  Undefined

 Series  Galactic Guide

 Comments  136

 Published  12 years ago (2013-07-12T00:00:00+00:00)

  [RSI Article](https://robertsspaceindustries.com/comm-link/spectrum-dispatch/13141-Galactic-Guide-Stanton-System) [API](https://api.star-citizen.wiki/api/comm-links/13141)
