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Lore Builder: Racing
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 Hello and welcome to the first installment of LORE BUILDER, where we pick an unexplored aspect of the Star Citizen lore and develop it with the community’s help. Before we get to our inaugural topic, we’re just going to lay down a few caveats and references for our newer readers.

BACKGROUND READING
To gain an understanding of the areas that need to be explored or haven’t been fleshed out, I would recommend reading the Time Capsules. These posts were daily updates leading up to Chris Roberts’ initial announcement at GDC in 2012. Each post covers a historical fact in the timeline that leads up to the ‘present’ day in Star Citizen.

We also compiled a Writer’s Guide for our fans who were interested in developing their own fiction for the Star Citizen universe. This was crafted to be similar to a ‘show bible’ that you would find on television shows; a non-dramatic understanding of the universe as it stands, featuring the various alien races as well as the technology that is (and isn’t) in play in the SC universe.

CAVEATS
As mentioned with the Writer’s Guide, this universe is still in active development so elements may change in order to accommodate gameplay.

We are going to avoid topics that will directly affect gameplay, as those mechanics have yet to be determined or finalized. That isn’t to say that what we’re doing here is strictly for the fiction and won’t appear in the game. The Star Citizen universe is huge and needs to be filled with a variety of fictional elements (food, religions, superstitions, etc.) that don’t necessarily affect how the game is played.

While it’s totally cool to suggest characters that may be ancestors or relatives of the character you want to play in Star Citizen, understand that any connection you establish in these fictions won’t directly apply to your character to any tangible effect. Using this week’s topic as an example, you probably shouldn’t say that your character is a nine-time Murray Cup winner and the best pilot in the universe, as it won’t confer any bonus/perk/reputation/UEC etc. to your character when the game goes live. In short, all characters are starting from the same place in the universe; create accordingly.

With that said and done, we’ll get started with one of the sports in the UEE:

RACING
We have briefly discussed ship racing in Star Citizen. The highest achievement of which will be the Murray Cup. The Murray Cup was the background of The Cup, the three-part story featured in Jump Point.

Since that will be tied into game mechanics (how big systems are, top speeds, etc.), we will have to wait to figure out exactly how the races will work, but….

There is something we can do in the meantime: we can sort out some of the history and major characters some historical figures/races. Avoiding the mention of anything that could reflect game mechanics, who are some of the major players or nail-biting races that have occurred in the race’s colorful history?

MURRAY CUP HISTORY
Shortly after Ellis System was discovered in 2467, the system was very sparsely populated. Four planets were currently being terraformed so there wasn’t much to do planetside. Terraformers began having ship races around the system to pass the time, setting up the skeletal ‘tracks’ for the first set of courses.

Travellers moving through the system began to take part, challenging the locals to their high-speed races. Amon Murray was a criminal and gambler in the system, currently making most of his money selling the terraformers drugs and other contraband. He was also a bookie who began to collect bets on the amateur races throughout the system.

Finally, in an effort to make some real money, Murray committed some of his resources to offer a small credit prize to the winner, knowing that the CTR’s (the UPE’s currency at the time) would bring even more competitors into the system and hence, more bets would be placed. Under those humble (but somewhat shady) beginnings, the inaugural Murray Cup was held in 2479.

After that, the races grew in popularity and Murray had fortuitously positioned himself in the heart of it. His cash prizes increased as well, until he could afford to leave his criminal enterprises behind (mostly) and focus on pushing the sport and spectacle of ship-racing into the mainstream.

THE FIRST WINNER
Ian Rikkord was as an atmospheric specialist for Gaia Planet Services, one of the terraforming corporations working within the system. A self-professed ‘hobbyist engineer,’ he would modify and customize his ship in his spare time. When the other terraformers began to organize races, Rikkord signed up on a whim. His ship broke down halfway through his first race. After that initial failure, he became consumed with winning a race — any race. That process took several months and dozens of practice runs, until he finally placed third.

At this point, the racing bug had clearly infected Rikkord. He spent all of his free time researching astroengineering and racing techniques to try and gain that edge against his competition, who were mostly still competing for bragging rights, not as a real sport.

By the time of the first Murray Cup, Rikkord was the in-system favorite but the prize was enticing enough to bring in outside racers. For the first series of races, Rikkord seemed outmatched and overwhelmed by the new competition, but still managed to stay in contention. During the final race, he managed to score a dynamic victory, barely stealing the Murray Cup away from Ella Nero, a veteran test pilot from the Navy, who had been dominating the races thus far.

After that, Rikkord never won another Murray Cup, but not for lack of trying. Many speculate that as the Murray Cup grew in popularity, the racers became too professional for this ‘hobbyist engineer’ to compete.

So, who are some of the other winners of the Murray Cup? Please post in the comments section (keep them concise, two paragraphs max). Any other historical events help change the way the sport is played? Enjoyed?

Coming up, next week, we’ll amend this post to include some of your suggestions and try to tackle another sport in the UEE: Sataball.

Until Next Week

 Hallo und willkommen zur ersten Folge von LORE BUILDER, wo wir einen unerforschten Aspekt der Sternenbürgerkunde auswählen und mit Hilfe der Gemeinschaft entwickeln. Bevor wir zu unserem ersten Thema kommen, werden wir nur noch ein paar Vorbehalte und Hinweise für unsere neueren Leser geben.

HINTERGRUNDABLESUNG
Um ein Verständnis für die Bereiche zu bekommen, die erforscht werden müssen oder nicht ausgearbeitet wurden, würde ich empfehlen, die Zeitkapseln zu lesen. Diese Beiträge waren tägliche Updates, die zu Chris Roberts' erster Ankündigung auf der GDC 2012 führten. Jeder Beitrag behandelt eine historische Tatsache in der Zeitleiste, die bis zum heutigen Tag in Star Citizen führt.

Wir haben auch einen Writer's Guide für unsere Fans zusammengestellt, die daran interessiert waren, ihre eigene Fiktion für das Star Citizen Universum zu entwickeln. Diese wurde so gestaltet, dass sie einer "Showbibel" ähnelt, die man in Fernsehsendungen finden würde; ein nicht-dramatisches Verständnis des Universums, wie es aussieht, mit den verschiedenen außerirdischen Rassen sowie der Technologie, die im SC-Universum im Spiel ist (und nicht).

HÖHLENFORSCHER
Wie bereits im Writer's Guide erwähnt, befindet sich dieses Universum noch in aktiver Entwicklung, so dass sich die Elemente ändern können, um das Gameplay anzupassen.

Wir werden Themen vermeiden, die sich direkt auf das Gameplay auswirken, da diese Mechanismen noch nicht festgelegt oder abgeschlossen sind. Das heißt nicht, dass das, was wir hier tun, ausschließlich der Fiktion dient und nicht im Spiel erscheinen wird. Das Star Citizen-Universum ist riesig und muss mit einer Vielzahl von fiktiven Elementen (Nahrung, Religionen, Aberglauben, etc.) gefüllt werden, die nicht unbedingt beeinflussen, wie das Spiel gespielt wird.

Es ist zwar völlig cool, Charaktere vorzuschlagen, die Vorfahren oder Verwandte des Charakters sind, den Sie in Star Citizen spielen möchten, aber verstehen Sie, dass jede Verbindung, die Sie in diesen Fiktionen herstellen, nicht direkt auf Ihren Charakter zutrifft und zu keinem greifbaren Effekt führt. Am Beispiel des Themas dieser Woche solltest du wahrscheinlich nicht sagen, dass dein Charakter ein neunmaliger Murray Cup-Sieger und der beste Pilot im Universum ist, da er deinem Charakter keinen Bonus/Perk/Reputation/UEC etc. verleiht, wenn das Spiel live geht. Kurz gesagt, alle Charaktere beginnen an der gleichen Stelle im Universum; erschaffen Sie entsprechend.

Mit dem, was gesagt und getan wurde, werden wir mit einem der Sportarten in der UEE beginnen:

RENNEN
Wir haben kurz über Schiffsrennen in Star Citizen gesprochen. Die höchste Leistung wird der Murray Cup sein. Der Murray Cup war der Hintergrund von The Cup, der dreiteiligen Geschichte in Jump Point.

Da das mit der Spielmechanik verbunden sein wird (wie groß die Systeme sind, Höchstgeschwindigkeiten, etc.), müssen wir warten, um herauszufinden, wie die Rennen genau funktionieren werden, aber........

Es gibt etwas, was wir in der Zwischenzeit tun können: Wir können einige der Geschichte und Hauptfiguren einige historische Figuren/Rassen herausfinden. Die Erwähnung von irgendetwas zu vermeiden, das die Spielmechanik widerspiegeln könnte, wer sind einige der wichtigsten Spieler oder spannende Rennen, die in der bunten Geschichte des Rennens stattgefunden haben?

MURRAY CUP GESCHICHTE
Kurz nach der Entdeckung des Ellis-Systems im Jahr 2467 war das System sehr dünn besiedelt. Vier Planeten wurden derzeit terrestrisch geformt, so dass es nicht viel zu tun gab. Terraformer begannen, Schiffsrennen um das System herum zu veranstalten, um die Zeit zu vertreiben und die Skelettbahnen für den ersten Satz von Strecken einzurichten.

Reisende, die sich durch das System bewegten, begannen teilzunehmen und forderten die Einheimischen zu ihren Hochgeschwindigkeitsrennen heraus. Amon Murray war ein Krimineller und Spieler im System, der derzeit das meiste seines Geldes damit verdient, die Terraformer-Drogen und andere Schmuggelware zu verkaufen. Er war auch ein Buchmacher, der anfing, Wetten auf die Amateurrennen im gesamten System zu sammeln.

Schließlich, um echtes Geld zu verdienen, verpflichtete Murray einige seiner Ressourcen, um dem Gewinner einen kleinen Kreditpreis anzubieten, in dem Wissen, dass die CTR's (die damalige Währung der UPE) noch mehr Wettbewerber in das System bringen würden und somit mehr Wetten platziert würden. Unter diesen bescheidenen (aber etwas zwielichtigen) Anfängen fand 2479 der erste Murray Cup statt.

Danach wuchsen die Rassen an Popularität und Murray hatte sich zufällig im Herzen positioniert. Auch seine Geldpreise stiegen, bis er es sich leisten konnte, seine kriminellen Unternehmen (meist) zurückzulassen und sich darauf zu konzentrieren, den Sport und das Schauspiel des Schiffsrennsports in den Mainstream zu drängen.

DER ERSTE GEWINNER
Ian Rikkord war als Atmosphärenspezialist für Gaia Planet Services, eines der Terraformingunternehmen, das innerhalb des Systems arbeitet. Als selbsternannter "Hobbyingenieur" würde er sein Schiff in seiner Freizeit modifizieren und anpassen. Als die anderen Terrassenbauer begannen, Rennen zu organisieren, meldete sich Rikkord nach Lust und Laune an. Sein Schiff brach zur Hälfte seines ersten Rennens zusammen. Nach diesem anfänglichen Misserfolg wurde er mit dem Sieg eines Rennens - eines beliebigen Rennens - überhäuft. Dieser Prozess dauerte mehrere Monate und Dutzende von Trainingsläufen, bis er schließlich Dritter wurde.

Zu diesem Zeitpunkt hatte der Rennwanze Rikkord eindeutig infiziert. Er verbrachte seine ganze Freizeit damit, sich mit Astrotechnik und Renntechnik zu beschäftigen, um sich einen Vorteil gegenüber seiner Konkurrenz zu verschaffen, die meist noch immer um die Rechte des Prahlens kämpfte, nicht als echter Sport.

Zum Zeitpunkt des ersten Murray Cup war Rikkord der Favorit im System, aber der Preis war verlockend genug, um auch externe Rennfahrer mitzunehmen. Für die erste Rennserie schien Rikkord von der neuen Konkurrenz übertroffen und überwältigt zu werden, schaffte es aber trotzdem, im Rennen zu bleiben. Im letzten Rennen gelang ihm ein dynamischer Sieg, der Ella Nero, einer erfahrenen Testpilotenin der Marine, die bisher die Rennen dominiert hatte, kaum den Murray Cup wegnahm.

Danach gewann Rikkord nie wieder einen Murray Cup, aber nicht aus Mangel an Versuchen. Viele spekulieren, dass, als der Murray Cup an Popularität gewann, die Rennfahrer zu professionell wurden, als dass dieser "Hobbyingenieur" teilnehmen konnte.

Also, wer sind einige der anderen Gewinner des Murray Cup? Bitte posten Sie im Kommentarbereich (kurz gefasst, max. zwei Absätze). Irgendwelche anderen historischen Ereignisse helfen, die Art und Weise zu verändern, wie der Sport gespielt wird? Gefällt es dir?

Nächste Woche werden wir diesen Beitrag ändern, um einige Ihrer Vorschläge aufzunehmen und versuchen, eine weitere Sportart in der UEE anzugehen: Sataball.

Bis zur nächsten Woche

 Hello and welcome to the first installment of LORE BUILDER, where we pick an unexplored aspect of the Star Citizen lore and develop it with the community’s help. Before we get to our inaugural topic, we’re just going to lay down a few caveats and references for our newer readers.

BACKGROUND READING
To gain an understanding of the areas that need to be explored or haven’t been fleshed out, I would recommend reading the Time Capsules. These posts were daily updates leading up to Chris Roberts’ initial announcement at GDC in 2012. Each post covers a historical fact in the timeline that leads up to the ‘present’ day in Star Citizen.

We also compiled a Writer’s Guide for our fans who were interested in developing their own fiction for the Star Citizen universe. This was crafted to be similar to a ‘show bible’ that you would find on television shows; a non-dramatic understanding of the universe as it stands, featuring the various alien races as well as the technology that is (and isn’t) in play in the SC universe.

CAVEATS
As mentioned with the Writer’s Guide, this universe is still in active development so elements may change in order to accommodate gameplay.

We are going to avoid topics that will directly affect gameplay, as those mechanics have yet to be determined or finalized. That isn’t to say that what we’re doing here is strictly for the fiction and won’t appear in the game. The Star Citizen universe is huge and needs to be filled with a variety of fictional elements (food, religions, superstitions, etc.) that don’t necessarily affect how the game is played.

While it’s totally cool to suggest characters that may be ancestors or relatives of the character you want to play in Star Citizen, understand that any connection you establish in these fictions won’t directly apply to your character to any tangible effect. Using this week’s topic as an example, you probably shouldn’t say that your character is a nine-time Murray Cup winner and the best pilot in the universe, as it won’t confer any bonus/perk/reputation/UEC etc. to your character when the game goes live. In short, all characters are starting from the same place in the universe; create accordingly.

With that said and done, we’ll get started with one of the sports in the UEE:

RACING
We have briefly discussed ship racing in Star Citizen. The highest achievement of which will be the Murray Cup. The Murray Cup was the background of The Cup, the three-part story featured in Jump Point.

Since that will be tied into game mechanics (how big systems are, top speeds, etc.), we will have to wait to figure out exactly how the races will work, but….

There is something we can do in the meantime: we can sort out some of the history and major characters some historical figures/races. Avoiding the mention of anything that could reflect game mechanics, who are some of the major players or nail-biting races that have occurred in the race’s colorful history?

MURRAY CUP HISTORY
Shortly after Ellis System was discovered in 2467, the system was very sparsely populated. Four planets were currently being terraformed so there wasn’t much to do planetside. Terraformers began having ship races around the system to pass the time, setting up the skeletal ‘tracks’ for the first set of courses.

Travellers moving through the system began to take part, challenging the locals to their high-speed races. Amon Murray was a criminal and gambler in the system, currently making most of his money selling the terraformers drugs and other contraband. He was also a bookie who began to collect bets on the amateur races throughout the system.

Finally, in an effort to make some real money, Murray committed some of his resources to offer a small credit prize to the winner, knowing that the CTR’s (the UPE’s currency at the time) would bring even more competitors into the system and hence, more bets would be placed. Under those humble (but somewhat shady) beginnings, the inaugural Murray Cup was held in 2479.

After that, the races grew in popularity and Murray had fortuitously positioned himself in the heart of it. His cash prizes increased as well, until he could afford to leave his criminal enterprises behind (mostly) and focus on pushing the sport and spectacle of ship-racing into the mainstream.

THE FIRST WINNER
Ian Rikkord was as an atmospheric specialist for Gaia Planet Services, one of the terraforming corporations working within the system. A self-professed ‘hobbyist engineer,’ he would modify and customize his ship in his spare time. When the other terraformers began to organize races, Rikkord signed up on a whim. His ship broke down halfway through his first race. After that initial failure, he became consumed with winning a race — any race. That process took several months and dozens of practice runs, until he finally placed third.

At this point, the racing bug had clearly infected Rikkord. He spent all of his free time researching astroengineering and racing techniques to try and gain that edge against his competition, who were mostly still competing for bragging rights, not as a real sport.

By the time of the first Murray Cup, Rikkord was the in-system favorite but the prize was enticing enough to bring in outside racers. For the first series of races, Rikkord seemed outmatched and overwhelmed by the new competition, but still managed to stay in contention. During the final race, he managed to score a dynamic victory, barely stealing the Murray Cup away from Ella Nero, a veteran test pilot from the Navy, who had been dominating the races thus far.

After that, Rikkord never won another Murray Cup, but not for lack of trying. Many speculate that as the Murray Cup grew in popularity, the racers became too professional for this ‘hobbyist engineer’ to compete.

So, who are some of the other winners of the Murray Cup? Please post in the comments section (keep them concise, two paragraphs max). Any other historical events help change the way the sport is played? Enjoyed?

Coming up, next week, we’ll amend this post to include some of your suggestions and try to tackle another sport in the UEE: Sataball.

Until Next Week

Links
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    Text URL     Time Capsules  [ https://robertsspaceindustries.com/comm-link?channel=spectrum-dispatch&amp;series=time-capsule&amp;type=&amp;text=&amp;sort=publish\_new ](https://robertsspaceindustries.com/comm-link?channel=spectrum-dispatch&series=time-capsule&type=&text=&sort=publish_new)    Writer’s Guide  [ https://robertsspaceindustries.com/comm-link?channel=spectrum-dispatch&amp;series=writers-guide&amp;type=&amp;text=&amp;sort=publish\_new ](https://robertsspaceindustries.com/comm-link?channel=spectrum-dispatch&series=writers-guide&type=&text=&sort=publish_new)    Murray Cup  [ https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12870-News-Update-Murray-Cup-Racing ](https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12870-News-Update-Murray-Cup-Racing)

Images
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Metadata
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  CIG ID  13327

 Channel  Undefined

  Category  Undefined

 Series  Lore Builder

  Comments  225

  Published   12 years ago (2013-10-18T00:00:00+00:00)

  [RSI Article](https://robertsspaceindustries.com/comm-link/spectrum-dispatch/13327-Lore-Builder-Racing) [API](https://api.star-citizen.wiki/api/comm-links/13327)
