Star Citizen Patch V0.8.2
Undefined Undefined NoneContent
PLEASE NOTE: You must now press tab to show the cursor when the Arena Commander menu is open in the cockpit.
New Features/Fixes Vanduul no longer show as committing suicide when defeating them with missiles
Added “Invert Flight Mouse” and “Invert Flight Controller” options to game settings screen
Helmet animation plays when putting on the helmet now
Ejection now counts towards player death
Added an expanded X52 mapping
Lighting fixes for AMD machines
Improved Aurora mount/dismount/idle animation
Increased fuel tank capacity to allow for longer afterburner use
Improved Thruster Animations
Improved Holoship destruction
Player is now able to access the scoreboard whilst waiting on respawn
Improvements on overlapping ship audio SFX
Fixed crashes when match round ends
300i seat animations now added and improved
Entering 300i and Aurora with your helmet now displays the HUD on the helmet
Removed debug text from X55 HOTAS in key binding menu
Known Issues
** Hangar:
*** Buggy can only move when using boost in the business hangar
*** Audio missing from legacy Aurora control panels when sit/standing in pilot seat
*** CF-117 Badger repeater geometry becomes offset when fired from firing range
*** Red replace me ball shown beneath DFM Trainer Hornet
*** Texture z-fighting appearing in DFM Trainer Aurora cockpit
*** Third person camera view can roll using Q and E
** Vanduul swarm
*** Aurora boost level decreases when not using boost
*** Boost level not shown while flying 300i
Multiplayer Aurora boost level only shown as decreasing after first death
Other ships can appear to rotate when they actually are not
Scoreboard info not shown if round ends while outside of ship
New Features/Fixes Vanduul no longer show as committing suicide when defeating them with missiles
Added “Invert Flight Mouse” and “Invert Flight Controller” options to game settings screen
Helmet animation plays when putting on the helmet now
Ejection now counts towards player death
Added an expanded X52 mapping
Lighting fixes for AMD machines
Improved Aurora mount/dismount/idle animation
Increased fuel tank capacity to allow for longer afterburner use
Improved Thruster Animations
Improved Holoship destruction
Player is now able to access the scoreboard whilst waiting on respawn
Improvements on overlapping ship audio SFX
Fixed crashes when match round ends
300i seat animations now added and improved
Entering 300i and Aurora with your helmet now displays the HUD on the helmet
Removed debug text from X55 HOTAS in key binding menu
Known Issues
** Hangar:
*** Buggy can only move when using boost in the business hangar
*** Audio missing from legacy Aurora control panels when sit/standing in pilot seat
*** CF-117 Badger repeater geometry becomes offset when fired from firing range
*** Red replace me ball shown beneath DFM Trainer Hornet
*** Texture z-fighting appearing in DFM Trainer Aurora cockpit
*** Third person camera view can roll using Q and E
** Vanduul swarm
*** Aurora boost level decreases when not using boost
*** Boost level not shown while flying 300i
Multiplayer Aurora boost level only shown as decreasing after first death
Other ships can appear to rotate when they actually are not
Scoreboard info not shown if round ends while outside of ship
BITTE BEACHTEN SIE: Sie müssen nun die Tabulatortaste drücken, um den Cursor anzuzeigen, wenn das Menü Arena Commander im Cockpit geöffnet ist. Neue Features/Fixes Vanduul zeigt sich nicht mehr als Selbstmörder, wenn er sie besiegt, mit Raketen Hinzugefügte "Invert Flight Mouse" und "Invert Flight Controller" Optionen auf dem Spieleinstellungsbildschirm Helmanimationsspiele beim Aufsetzen des Helmes jetzt Auswerfen zählt jetzt zum Spielertod Hinzugefügt eine erweiterte X52-Kartierung Beleuchtungsfixes für AMD-Maschinen Verbesserte Aurora-Montage/Demontage/Leerlaufanimation Erhöhte Kraftstofftankkapazität um eine längere Nachverbrennungszeit zu ermöglichen Verbesserte Thruster Animationen Verbesserte Holoship-Vernichtung Spieler ist nun in der Lage, auf die Anzeigetafel zuzugreifen, während er auf Wiederbelebungen wartet Verbesserungen bei überlappenden Schiffsaudiosignalen SFX Behobene Abstürze beim Spielen von runden Enden 300i Sitzanimationen hinzugefügt und verbessert Eingabe von 300i und Aurora mit Ihrem Helm zeigt nun das HUD auf dem Helm an Entfernte Debug Texte von X55 HOTAS im Schlüsselbindungsmenü Bekannte Probleme an.
Hangar: Buggy kann sich nur bewegen, wenn er einen Schub im Business Hangar verwendet Audio fehlt, das in den alten Aurora-Bedienfeldern fehlt, wenn die Geometrie des Dachsrepeaters beim Sitzen/Stehen auf dem Pilotsitz CF-117 versetzt wird, wenn er aus dem Schießstand abgefeuert wird Rot ersetzt mich den Ball, der unter dem DFM-Trainer Hornet Textur z-Kampf erscheint, der im DFM-Trainer Aurora Cockpit erscheint Dritte Person Kameraansicht kann mit Q und E rollen.
Vanduul Schwarm Aurora Boost Level sinkt, wenn der Boost Boost Level nicht verwendet wird, wird während des Fliegens von 300i Multiplayer Aurora Boost Level nur als nach dem ersten Tod abnehmend angezeigt Andere Schiffe können sich drehen, wenn sie tatsächlich keine Scoreboard Info sind, werden nicht angezeigt, wenn runde Enden außerhalb des Schiffes liegen.
Hangar: Buggy kann sich nur bewegen, wenn er einen Schub im Business Hangar verwendet Audio fehlt, das in den alten Aurora-Bedienfeldern fehlt, wenn die Geometrie des Dachsrepeaters beim Sitzen/Stehen auf dem Pilotsitz CF-117 versetzt wird, wenn er aus dem Schießstand abgefeuert wird Rot ersetzt mich den Ball, der unter dem DFM-Trainer Hornet Textur z-Kampf erscheint, der im DFM-Trainer Aurora Cockpit erscheint Dritte Person Kameraansicht kann mit Q und E rollen.
Vanduul Schwarm Aurora Boost Level sinkt, wenn der Boost Boost Level nicht verwendet wird, wird während des Fliegens von 300i Multiplayer Aurora Boost Level nur als nach dem ersten Tod abnehmend angezeigt Andere Schiffe können sich drehen, wenn sie tatsächlich keine Scoreboard Info sind, werden nicht angezeigt, wenn runde Enden außerhalb des Schiffes liegen.
PLEASE NOTE: You must now press tab to show the cursor when the Arena Commander menu is open in the cockpit.
New Features/Fixes Vanduul no longer show as committing suicide when defeating them with missiles
Added “Invert Flight Mouse” and “Invert Flight Controller” options to game settings screen
Helmet animation plays when putting on the helmet now
Ejection now counts towards player death
Added an expanded X52 mapping
Lighting fixes for AMD machines
Improved Aurora mount/dismount/idle animation
Increased fuel tank capacity to allow for longer afterburner use
Improved Thruster Animations
Improved Holoship destruction
Player is now able to access the scoreboard whilst waiting on respawn
Improvements on overlapping ship audio SFX
Fixed crashes when match round ends
300i seat animations now added and improved
Entering 300i and Aurora with your helmet now displays the HUD on the helmet
Removed debug text from X55 HOTAS in key binding menu
Known Issues
** Hangar:
*** Buggy can only move when using boost in the business hangar
*** Audio missing from legacy Aurora control panels when sit/standing in pilot seat
*** CF-117 Badger repeater geometry becomes offset when fired from firing range
*** Red replace me ball shown beneath DFM Trainer Hornet
*** Texture z-fighting appearing in DFM Trainer Aurora cockpit
*** Third person camera view can roll using Q and E
** Vanduul swarm
*** Aurora boost level decreases when not using boost
*** Boost level not shown while flying 300i
Multiplayer Aurora boost level only shown as decreasing after first death
Other ships can appear to rotate when they actually are not
Scoreboard info not shown if round ends while outside of ship
New Features/Fixes Vanduul no longer show as committing suicide when defeating them with missiles
Added “Invert Flight Mouse” and “Invert Flight Controller” options to game settings screen
Helmet animation plays when putting on the helmet now
Ejection now counts towards player death
Added an expanded X52 mapping
Lighting fixes for AMD machines
Improved Aurora mount/dismount/idle animation
Increased fuel tank capacity to allow for longer afterburner use
Improved Thruster Animations
Improved Holoship destruction
Player is now able to access the scoreboard whilst waiting on respawn
Improvements on overlapping ship audio SFX
Fixed crashes when match round ends
300i seat animations now added and improved
Entering 300i and Aurora with your helmet now displays the HUD on the helmet
Removed debug text from X55 HOTAS in key binding menu
Known Issues
** Hangar:
*** Buggy can only move when using boost in the business hangar
*** Audio missing from legacy Aurora control panels when sit/standing in pilot seat
*** CF-117 Badger repeater geometry becomes offset when fired from firing range
*** Red replace me ball shown beneath DFM Trainer Hornet
*** Texture z-fighting appearing in DFM Trainer Aurora cockpit
*** Third person camera view can roll using Q and E
** Vanduul swarm
*** Aurora boost level decreases when not using boost
*** Boost level not shown while flying 300i
Multiplayer Aurora boost level only shown as decreasing after first death
Other ships can appear to rotate when they actually are not
Scoreboard info not shown if round ends while outside of ship
Links
No links available.
Images
0No images available.
Metadata
- CIG ID
- 13942
- Channel
- Undefined
- Category
- Undefined
- Series
- None
- Comments
- 223
- Published
- 11 years ago (2014-06-12T00:00:00+00:00)