Portfolio: GNP

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Helios. Odin. Charon. Baker. These systems, far from Earth or the UEE’s military research and development framework, don’t seem like the kind of systems that would gain a reputation for high end aerospace equipment. But that’s exactly what has happened in the case of GNP.Seeking to stand out in the crowded field of ship manufacturers and to compete with the more developed “homeworlds,” the governments of these four systems banded together to subsidize the creation of GNP, an entirely new kind of company.

The basis for GNP’s corporate structure was the Tangaroa (Helios II) based FarSeer Corporation. FarSeer was incorporated in 2908 and developed high end sensor suites for almost thirty years.Despite the acknowledged quality of their goods, FarSeer could not navigate the aerospace recession of the late twenties, and the company’s assets were turned over to the Helosian government for dispersal. Rather than sell off FarSeer to the lowest bidder, officials maintained the corporation using tax dollars as they developed their crosscolonial alliance plan. The former FarSeer’s corporate infrastructure was soon joined by government repossessed engine labs in the Odin System, a series of refineries and factories in Charon and a massive influx of UEC from Baker’s unique spoils system.

The most startling thing about the company is that it entirely avoids the single most profitable segment of starship R&D: direct application weapons. Where companies like Behring and MaxOx are making trillions selling consumer grade lasers and missiles, GNP’s charter strictly forbids putting armament in the hands of civilians (and similarly shies away from developing such tools for governments).Instead, the company’s output is focused entirely on essential high grade equipment that most users don’t generally consider when outfitting spacecraft in their heads: sensors, engines, navigation markers, piping control surfaces, software and the like.

Sensors
GNP’s first triumph was the adoption of their V601-11 RADAR by the UEE Navy.The V601-11, a high resolution multisync radar system capable of independently tracking dozens of items and interfacing with hundreds of ship sub systems, now forms the basis of the Navy’s signature ‘top gun’ F7A Hornet fighters. The Hornet contract, which most expected to go to AllTell or Skanix, changed everything for GNP and shocked the aerospace industry’s foundations.

The contract was just the first punch, though. The sheer superiority of the system was immediately made clear, and other manufacturers began licensing or cloning the V601.GNP made billions of credits, 100% of which was funneled back into development and manufacturing. While other companies have released similar grades of radar in recent years, the modularity and the customizability of the V601 has left it with the lion’s share of sensor suite integration coverage.

True to their word, there is absolutely no difference between the civilian and the milspec version of the V601-11; the same rugged technology and software used to fly the F7A Hornet is available standard (or as an upgrade) on a variety of civilian ships (including most notably the MISC Freelancer line, which actually adopted the system before it had become a navy supported industry standard).

The V601-11 system is more than just physical scanners; it’s a whole spacecraft solution which includes both physical modules and the Heads Up Display.Developed by a software team that included some of the galaxy’s most advanced interface designers, the V601-11’s HUD is a thing of beauty. Integrated directly with a pilot’s helmet display, subdued colors provide a massive amount of flight information without being distracting.The HUD layout is reactive, with the computational power to predict and arrange information as needed; it may display targeting data one moment and then navcom range finding data another.Furthermore, the standard GNP HUD is now familiar to millions of non pilots, as it was used in Original System’s Arena Commander game.Fearful that the HUD would become commonplace public domain, GNP insisted that Original license the design from them rather than simply reproducing it themselves (the licensing fee was a single UEC).

Engines
If the V601-11 birthed GNP, then the Tonnerre line of engines is what secured its positioning as a diversified, broad spectrum aerospace corporation. Tested on Odin under extreme deep space conditions and produced on Charon, the Tonnerre represents an interesting way at targeting the starship engine market. Previous companies have always attempted to make a name for their engines by addressing the single most PR friendly role: fast ships. What GNP realized is that while other companies were climbing over one another for the ORIGIN 350R or the Anvil Super Hornet slot, there was little competition (or even quality) being directed towards larger transport ships.

Design teams set out to create a range of high durability fission engines powered by liquid fluoride thorium reactors, focusing only on this larger ship technology rather than something that could be adapted for starfighters and snubs. From this was born a line of truly high quality engines designed with the user in mind. Tonnerre brand engines are easy to repair and maintain, with a common core of parts that can be easily changed (in many cases during flight).The resulting complete Tonnerre line, currently produced in nine separate models, was designed from Day One to replace the aging engines found on MISC’s Freelancer and Starfarer chassis lines.The gambit worked exactly as intended: MISC adopted the GNP Tonnerre-00 for their all duty Freelancer model and the GNP Typhon-00 for the massive Starfarer.

There are three lines of GNP Tonnerre engines, each with three different sizes. The smallest, designed for the Freelancer, is the Tonnerre (Tonnerre-00, -55 and -77).The second range, Super Tonnerre, has not yet been adopted by a manufacturer, although corporate rumors suggest Aegis is in talks for the new advanced civilian model of the Retaliator. The massive Typhons, designed for the Starfarer tankers and larger transport ships, complete the range. MISC’s happiness with the line to date suggests that the biggest of these engines, the Typhon-77, may be mounted on the Hull C as soon as next year. Because liquid fluoride thorium reactors can theoretically increase in size endlessly, it is also likely that GNP will unveil even bigger engines for true capital ships within the next five years.
Helios. Odin. Charon. Bäcker. Diese Systeme, weit weg von der Erde oder dem militärischen Forschungs- und Entwicklungsrahmen der UEE, scheinen nicht die Art von Systemen zu sein, die sich einen Namen für High-End-Luft- und Raumfahrtausrüstung machen würden. Um sich im überfüllten Feld der Schiffshersteller hervorzuheben und mit den entwickelteren "Heimatwelten" zu konkurrieren, haben sich die Regierungen dieser vier Systeme zusammengeschlossen, um die Gründung des GNP, einer völlig neuen Art von Unternehmen, zu fördern.

Die Grundlage für die Unternehmensstruktur von GNP war die in Tangaroa (Helios II) ansässige FarSeer Corporation. Trotz der anerkannten Qualität ihrer Produkte konnte FarSeer die Rezession in der Luft- und Raumfahrt Ende der zwanziger Jahre nicht überstehen, und die Vermögenswerte des Unternehmens wurden an die Helosianische Regierung zur Verteilung übergeben. Anstatt FarSeer an den niedrigsten Bieter zu verkaufen, hielten die Beamten die Gesellschaft mit Steuergeldern aufrecht, als sie ihren Plan für eine koloniale Allianz entwickelten. Die Unternehmensinfrastruktur des ehemaligen FarSeer wurde bald durch die von der Regierung wieder in Besitz genommenen Motorenlabore im Odin-System, eine Reihe von Raffinerien und Fabriken in Charon und einen massiven Zustrom von UEC aus Bakers einzigartigem Beutelsystem ergänzt.

Das Aufregendste an dem Unternehmen ist, dass es das einzelne, profitabelste Segment der Raumschiff-Forschung vollständig vermeidet: die direkten Anwendungswaffen. Wo Unternehmen wie Behring und MaxOx Billionen Menschen mit verbrauchertauglichen Lasern und Raketen verkaufen, verbietet die GNP-Charta strengstens, die Bewaffnung in die Hände von Zivilisten zu legen (und ebenso wenig die Entwicklung solcher Werkzeuge für Regierungen), sondern konzentriert sich die Produktion des Unternehmens ausschließlich auf wesentliche hochwertige Geräte, die die meisten Nutzer bei der Ausrüstung von Raumfahrzeugen im Kopf nicht berücksichtigen: Sensoren, Motoren, Navigationsmarker, Rohrleitungssteuerflächen, Software und dergleichen.

Sensoren
Der erste Triumph von GNP war die Einführung des V601-11 RADAR durch die UEE Navy: Das V601-11, ein hochauflösendes Multisync-Radarsystem, das in der Lage ist, Dutzende von Gegenständen unabhängig zu verfolgen und sich mit Hunderten von Schiffssubsystemen zu verbinden, bildet nun die Grundlage für die Unterschrift der Marine unter die "Top Gun" F7A Hornet Jäger. Der Hornet-Vertrag, der am ehesten an AllTell oder Skanix gehen sollte, änderte alles für das BSP und schockierte die Fundamente der Luft- und Raumfahrtindustrie.

Der Vertrag war jedoch nur der erste Schlag. Die schiere Überlegenheit des Systems wurde sofort deutlich, und andere Hersteller begannen mit der Lizenzierung oder dem Klonen der V601.GNP, die Milliarden von Credits einbrachte, von denen 100% in die Entwicklung und Fertigung zurückflossen. Während andere Unternehmen in den letzten Jahren ähnliche Radartypen auf den Markt gebracht haben, hat die Modularität und Anpassbarkeit des V601 den Löwenanteil der Integration von Sensor-Suiten übernommen.

Getreu ihrem Wort gibt es absolut keinen Unterschied zwischen der zivilen und der milspec-Version der V601-11; die gleiche robuste Technologie und Software, mit der die F7A Hornet geflogen wird, ist auf einer Vielzahl von zivilen Schiffen (einschließlich vor allem der MISC Freelancer-Linie, die das System tatsächlich übernommen hat, bevor es zu einem marinegestützten Industriestandard geworden ist) standardmäßig verfügbar (oder als Upgrade).

Das V601-11 System ist mehr als nur ein physischer Scanner; es ist eine komplette Raumfahrzeuglösung, die sowohl physische Module als auch das Heads Up Display beinhaltet. Entwickelt von einem Software-Team, das einige der fortschrittlichsten Interface-Designer der Galaxie umfasste, ist das HUD des V601-11 eine Schönheit. Das HUD-Layout ist reaktiv, mit der Rechenleistung, Informationen nach Bedarf vorherzusagen und anzuordnen; es kann Targeting-Daten einen Moment lang anzeigen und dann Navcom-Reichweiten finden, die Daten eines anderen.Darüber hinaus ist das Standard-GNP-HUD inzwischen Millionen von Nicht-Piloten bekannt, wie es im Arena Commander-Spiel von Original System verwendet wurde. Aus Angst, dass das HUD allgemein bekannt wird, bestand GNP darauf, dass Original das Design von ihnen lizenziert und nicht nur selbst reproduziert (die Lizenzgebühr war eine einzige UEC).

Motoren
Wenn die V601-11 das BSP brachte, dann ist es die Tonnerre-Triebwerkslinie, die ihre Positionierung als diversifizierter, breit gefächerter Luft- und Raumfahrtkonzern sicherte. Die Tonnerre wurde auf Odin unter extremen Weltraumbedingungen getestet und auf Charon produziert und stellt eine interessante Möglichkeit dar, den Markt für Raumschiffmotoren anzusprechen. Frühere Unternehmen haben immer versucht, sich einen Namen für ihre Motoren zu machen, indem sie die einzige PR-freundlichste Rolle übernommen haben: schnelle Schiffe. Was GNP erkannte, war, dass während andere Unternehmen für die ORIGIN 350R oder den Anvil Super Hornet Slot übereinander kletterten, es wenig Wettbewerb (oder gar Qualität) gab, der sich auf größere Transportschiffe richtete.

Die Entwicklungsteams machten sich auf den Weg, eine Reihe von hochbelastbaren Spalttriebwerken zu entwickeln, die von Flüssigfluorid-Thoriumreaktoren angetrieben werden, die sich nur auf diese größere Schiffstechnologie konzentrieren und nicht auf etwas, das für Sternenkämpfer und Brüskierungen angepasst werden könnte. Daraus entstand eine Reihe von wirklich hochwertigen Motoren, die speziell für den Anwender entwickelt wurden. Die daraus resultierende komplette Tonnerre-Linie, die derzeit in neun verschiedenen Modellen produziert wird, wurde vom ersten Tag an so konzipiert, dass sie die alternden Motoren der MISC-Chassislinien Freelancer und Starfarer ersetzt: MISC hat das GNP Tonnerre-00 für ihr Freelancer-Modell und das GNP Typhon-00 für den massiven Starfarer übernommen.

Es gibt drei Linien von GNP-Tonnerre-Motoren mit jeweils drei verschiedenen Größen. Die kleinste, für den Freelancer entwickelte, ist die Tonnerre (Tonnerre-00, -55 und -77), die zweite Serie, Super Tonnerre, wurde noch nicht von einem Hersteller übernommen, obwohl Firmengerüchte vermuten lassen, dass Aegis sich in Gesprächen für das neue fortschrittliche zivile Modell des Vergelters befindet. Die massiven Typhons, die für die Starfarer-Tanker und größere Transportschiffe konzipiert wurden, runden das Angebot ab. Die Zufriedenheit von MISC mit der bisherigen Linie deutet darauf hin, dass der größte dieser Motoren, der Typhon-77, bereits im nächsten Jahr auf dem Rumpf C montiert werden kann. Da Flüssigfluorid-Thoriumreaktoren theoretisch endlos an Größe gewinnen können, ist es auch wahrscheinlich, dass GNP innerhalb der nächsten fünf Jahre noch größere Motoren für echte Großschiffe enthüllen wird.
Helios. Odin. Charon. Baker. These systems, far from Earth or the UEE’s military research and development framework, don’t seem like the kind of systems that would gain a reputation for high end aerospace equipment. But that’s exactly what has happened in the case of GNP.Seeking to stand out in the crowded field of ship manufacturers and to compete with the more developed “homeworlds,” the governments of these four systems banded together to subsidize the creation of GNP, an entirely new kind of company.

The basis for GNP’s corporate structure was the Tangaroa (Helios II) based FarSeer Corporation. FarSeer was incorporated in 2908 and developed high end sensor suites for almost thirty years.Despite the acknowledged quality of their goods, FarSeer could not navigate the aerospace recession of the late twenties, and the company’s assets were turned over to the Helosian government for dispersal. Rather than sell off FarSeer to the lowest bidder, officials maintained the corporation using tax dollars as they developed their crosscolonial alliance plan. The former FarSeer’s corporate infrastructure was soon joined by government repossessed engine labs in the Odin System, a series of refineries and factories in Charon and a massive influx of UEC from Baker’s unique spoils system.

The most startling thing about the company is that it entirely avoids the single most profitable segment of starship R&D: direct application weapons. Where companies like Behring and MaxOx are making trillions selling consumer grade lasers and missiles, GNP’s charter strictly forbids putting armament in the hands of civilians (and similarly shies away from developing such tools for governments).Instead, the company’s output is focused entirely on essential high grade equipment that most users don’t generally consider when outfitting spacecraft in their heads: sensors, engines, navigation markers, piping control surfaces, software and the like.

Sensors
GNP’s first triumph was the adoption of their V601-11 RADAR by the UEE Navy.The V601-11, a high resolution multisync radar system capable of independently tracking dozens of items and interfacing with hundreds of ship sub systems, now forms the basis of the Navy’s signature ‘top gun’ F7A Hornet fighters. The Hornet contract, which most expected to go to AllTell or Skanix, changed everything for GNP and shocked the aerospace industry’s foundations.

The contract was just the first punch, though. The sheer superiority of the system was immediately made clear, and other manufacturers began licensing or cloning the V601.GNP made billions of credits, 100% of which was funneled back into development and manufacturing. While other companies have released similar grades of radar in recent years, the modularity and the customizability of the V601 has left it with the lion’s share of sensor suite integration coverage.

True to their word, there is absolutely no difference between the civilian and the milspec version of the V601-11; the same rugged technology and software used to fly the F7A Hornet is available standard (or as an upgrade) on a variety of civilian ships (including most notably the MISC Freelancer line, which actually adopted the system before it had become a navy supported industry standard).

The V601-11 system is more than just physical scanners; it’s a whole spacecraft solution which includes both physical modules and the Heads Up Display.Developed by a software team that included some of the galaxy’s most advanced interface designers, the V601-11’s HUD is a thing of beauty. Integrated directly with a pilot’s helmet display, subdued colors provide a massive amount of flight information without being distracting.The HUD layout is reactive, with the computational power to predict and arrange information as needed; it may display targeting data one moment and then navcom range finding data another.Furthermore, the standard GNP HUD is now familiar to millions of non pilots, as it was used in Original System’s Arena Commander game.Fearful that the HUD would become commonplace public domain, GNP insisted that Original license the design from them rather than simply reproducing it themselves (the licensing fee was a single UEC).

Engines
If the V601-11 birthed GNP, then the Tonnerre line of engines is what secured its positioning as a diversified, broad spectrum aerospace corporation. Tested on Odin under extreme deep space conditions and produced on Charon, the Tonnerre represents an interesting way at targeting the starship engine market. Previous companies have always attempted to make a name for their engines by addressing the single most PR friendly role: fast ships. What GNP realized is that while other companies were climbing over one another for the ORIGIN 350R or the Anvil Super Hornet slot, there was little competition (or even quality) being directed towards larger transport ships.

Design teams set out to create a range of high durability fission engines powered by liquid fluoride thorium reactors, focusing only on this larger ship technology rather than something that could be adapted for starfighters and snubs. From this was born a line of truly high quality engines designed with the user in mind. Tonnerre brand engines are easy to repair and maintain, with a common core of parts that can be easily changed (in many cases during flight).The resulting complete Tonnerre line, currently produced in nine separate models, was designed from Day One to replace the aging engines found on MISC’s Freelancer and Starfarer chassis lines.The gambit worked exactly as intended: MISC adopted the GNP Tonnerre-00 for their all duty Freelancer model and the GNP Typhon-00 for the massive Starfarer.

There are three lines of GNP Tonnerre engines, each with three different sizes. The smallest, designed for the Freelancer, is the Tonnerre (Tonnerre-00, -55 and -77).The second range, Super Tonnerre, has not yet been adopted by a manufacturer, although corporate rumors suggest Aegis is in talks for the new advanced civilian model of the Retaliator. The massive Typhons, designed for the Starfarer tankers and larger transport ships, complete the range. MISC’s happiness with the line to date suggests that the biggest of these engines, the Typhon-77, may be mounted on the Hull C as soon as next year. Because liquid fluoride thorium reactors can theoretically increase in size endlessly, it is also likely that GNP will unveil even bigger engines for true capital ships within the next five years.

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Published
11 years ago (2014-11-12T00:00:00+00:00)