Galactic Guide: Nul System

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Want to get as close as possible to a UEE battle carrier without joining the Navy or committing terrible acts of piracy? Nul is the place! One of the earliest systems charted by Humans, Nul was discovered in 2290 by NavJumper Antoine Lebec. Folklore claims that the system’s name derives from a misunderstanding. Upon returning from his initial scout of the system, Lebec was asked if he found anything interesting. To which he replied “nul.”

Nul is a classical Cepheid star, a yellow supergiant that swells as much as 10% – 15% its standard size at times. While it is an easy system to transit, the nature of the star makes habitation extremely difficult.

In the centuries since Nul’s discovery, Humans have made three separate pushes to attempt terraforming operations. None have ever exited the study phase as surveyors in each instance reached the same conclusion that despite advances in terraforming technology, the system remained to be untenable for any sort of Human habitation. Most analysts familiar with the system believe that there is no reason to visit its barely inhabited settlements and, given the danger presented by the star itself, no reason to even transit through the system.

The system has taken on a far more nefarious reputation however. Recent Advocacy warnings over the past few years have indicated that abductions have been on the rise in Nul and suggested the potential existence of a slaver pack. Travelers are advised to consider alternate routes before committing to a path through Nul.

Inner Planets: Nul I, Nul II
The first two planets of the Nul system are entirely uninhabitable for reasons stemming from the star’s nature. Nul I is an orbiting dwarf planet that is slowly being burnt away during the star’s expansion phases.

Nul II is an uninhabited iron planet. While it is unusually large for an inner world, its surface has cracked due to the expansion of the star and the world is now slowly emitting gases chiefly composed of the burnt mantle.

Nul III (Cole)
Cole is the third planet in the Nul System, a barely habitable terrestrial world located on the inner edge of the system’s green zone. While geologically similar to Earth, the nature of Nul’s star makes actually attempting life here an unpleasant prospect. An atmosphere composed primarily of ammonia and sulfur, coupled with the fact that liquids can only exist deep below the planet’s surface during the ‘hot season,’ means that environment suits and respirators are necessary at all times here.

The world boasts a single landing zone, Char, developed from an abandoned environmental research facility. Note that Char is not technically aligned with the UEE, and has no rule of law per se.

Nul IV
The fourth planet in the Nul System is, at first glance, a typical gas giant, but be warned: the entire planet is locked in a permanent electrical storm capable of readily disabling any ship that approaches. Nul IV’s closer Lagrange points are littered with the hulls of spacecraft foolish enough to approach in spite of the electrical interference, and of course, the hapless salvage crews that decided those wreckages were a prize worth taking.

Nul V (Ashana)
Nul’s high point is the fifth planet, Ashana, home to one of the more unique habitats in the universe: a city built out of a wrecked Human battle carrier. In 2571, the UEES Olympus pursued a group of rebels and pirates back to their makeshift base on Ashana. The ship’s commander directed the Olympus to make a run at the base that took it too far into the atmosphere. The drag slowed the Olympus below its sustainable speed at that altitude and it was unable to recover, resulting in its loss with all hands.

The Olympus crashed to the planet’s surface, where it impacted the desert wasteland. The crash quickly attracted scavengers, who began to pick the ship clean, until they realized that it was a more pleasant environment than the windswept caves they had previously called home. When the Navy did not dispatch another force to eliminate the wreckage, squatters moved in and turned the Olympus into a town of the same name.

The carrier’s corridors and bays are now home to everything from a Tevarin marketplace to a warren of hotly contested individual homes for those living on the planet. Today, Olympus is a semi-dictatorship, with a Tevarin named Nescus running the entire show. Black market goods are exchanged here, but only in limited quantities: the carrier’s inhabitants know better than to give the UEE an excuse to bomb the wreckage into oblivion.

Travel Warning
While a certain level of criminal activity is expected in all unclaimed systems, Advocacy Crime Stats indicate that Nul is suffering from an increased level of attacks on civilians including abductions and murder.

Heard in the Wind
“Dangerous star, ugly planets, it’s like this whole system was just born hostile.”
- Excerpt from System Assessment by Malcolm Fitch, Surveyor, 2619

“We’re going to have us a little talk about your future. Basically, whether you got one or not.”
- Opening line that reputed slaver Migo “Skiv” Renks would use on his victims before attack.
Möchten Sie einem UEE-Kampfschiff so nah wie möglich kommen, ohne der Marine beizutreten oder schreckliche Piraterieakte zu begehen? Nul ist der Ort! Nul, eines der frühesten Systeme, das von den Menschen kartiert wurde, wurde 2290 von NavJumper Antoine Lebec entdeckt. Die Folklore behauptet, dass der Name des Systems von einem Missverständnis herrührt. Nach der Rückkehr von seinem ersten Scout des Systems wurde Lebec gefragt, ob er etwas Interessantes fand. Worauf er antwortete: "nul."

Nul ist ein klassischer Cepheid-Stern, ein gelber Überriese, der bis zu 10% - 15% seiner Standardgröße anschwillt. Obwohl es sich um ein leicht zu durchquerendes System handelt, macht die Natur des Sterns das Wohnen extrem schwierig.

In den Jahrhunderten seit der Entdeckung von Nul haben die Menschen drei verschiedene Schritte unternommen, um Terraformoperationen zu versuchen. Keiner hat die Studienphase jemals verlassen, da die Gutachter in jedem Fall zu dem gleichen Schluss kamen, dass das System trotz der Fortschritte in der Terraformtechnologie für jede Art von menschlicher Behausung unhaltbar blieb. Die meisten mit dem System vertrauten Analysten glauben, dass es keinen Grund gibt, seine kaum bewohnten Siedlungen zu besuchen und angesichts der Gefahr, die der Stern selbst darstellt, keinen Grund, überhaupt durch das System zu gehen.

Das System hat sich jedoch einen weitaus schändlicheren Ruf erworben. Jüngste Warnungen von Advocacy in den letzten Jahren haben darauf hingewiesen, dass Entführungen in Nul auf dem Vormarsch waren, und auf die mögliche Existenz eines Sklavenpakets hingewiesen. Reisenden wird empfohlen, alternative Routen in Betracht zu ziehen, bevor sie sich auf einen Weg durch Nul begeben.

Innere Planeten: Nul I, Nul II.
Die ersten beiden Planeten des Nul-Systems sind aus Gründen, die auf die Natur des Sterns zurückzuführen sind, völlig unbewohnbar. Nul I ist ein umlaufender Zwergplanet, der während der Expansionsphasen des Sterns langsam verbrannt wird.

Nul II ist ein unbewohnter Eisenplanet. Während sie für eine Innenwelt ungewöhnlich groß ist, ist ihre Oberfläche durch die Ausdehnung des Sterns gerissen und die Welt gibt nun langsam Gase ab, die hauptsächlich aus dem verbrannten Mantel bestehen.

Nul III (Cole)
Cole ist der dritte Planet im Nul-System, einer kaum bewohnbaren terrestrischen Welt, die sich am inneren Rand der grünen Zone des Systems befindet. Obwohl geologisch der Erde ähnlich, macht die Natur von Nuls Stern den Versuch, hier Leben zu finden, zu einer unangenehmen Aussicht. Eine Atmosphäre, die hauptsächlich aus Ammoniak und Schwefel besteht, gepaart mit der Tatsache, dass Flüssigkeiten nur während der "heißen Jahreszeit" tief unter der Erdoberfläche vorhanden sein können, bedeutet, dass hier jederzeit Umgebungsanzüge und Atemschutzgeräte erforderlich sind.

Die Welt verfügt über eine einzige Landezone, Char, die aus einer verlassenen Umweltforschungsanlage entstanden ist. Beachten Sie, dass Char technisch nicht auf die UEE ausgerichtet ist und keine Rechtsstaatlichkeit per se hat.

Nul IV
Der vierte Planet im Nul-System ist auf den ersten Blick ein typischer Gasriese, aber seien Sie gewarnt: Der gesamte Planet ist in einem permanenten Gewitter eingeschlossen, das jedes sich nähernde Schiff leicht deaktivieren kann. Die näheren Lagrange-Punkte von Nul IV sind mit den Rümpfen von Raumfahrzeugen übersät, die töricht genug sind, um sich trotz der elektrischen Störungen zu nähern, und natürlich mit den unglücklichen Bergungsmannschaften, die entschieden haben, dass diese Wracks ein Preis waren, der es wert ist, genommen zu werden.

Nul V (Ashana)
Der Höhepunkt von Nul ist der fünfte Planet Ashana, der einen der einzigartigsten Lebensräume des Universums beherbergt: eine Stadt, die aus einem zerstörten menschlichen Kampfträger gebaut wurde. Im Jahr 2571 verfolgten die UEES Olympus eine Gruppe von Rebellen und Piraten zurück zu ihrer provisorischen Basis auf Ashana. Der Kommandant des Schiffes wies den Olymp an, einen Lauf zur Basis zu machen, die ihn zu weit in die Atmosphäre brachte. Der Widerstand verlangsamte den Olympus unter seine nachhaltige Geschwindigkeit in dieser Höhe und er konnte sich nicht erholen, was zu seinem Verlust mit allen Händen führte.

Der Olympus stürzte an die Oberfläche des Planeten, wo er die Wüstenwüste traf. Der Absturz zog schnell Aasfresser an, die anfingen, das Schiff sauber zu nehmen, bis sie feststellten, dass es eine angenehmere Umgebung war als die windgeschüttelten Höhlen, die sie zuvor als Zuhause bezeichnet hatten. Als die Marine keine weitere Truppe entsandte, um das Wrack zu beseitigen, zogen Besetzer ein und verwandelten den Olymp in eine Stadt gleichen Namens.

Die Korridore und Buchten der Fluggesellschaft sind heute die Heimat für alles, von einem Tevarin-Marktplatz bis hin zu einem Labyrinth von heiß umkämpften Einzelhäusern für die Bewohner des Planeten. Heute ist Olympus eine Halbdiktatur, in der ein Tevarin namens Nescus die gesamte Show leitet. Schwarzmarktprodukte werden hier gehandelt, aber nur in begrenzten Mengen: Die Bewohner des Spediteurs wissen es besser, als der UEE einen Vorwand zu geben, um das Wrack in Vergessenheit zu geraten.

Reisewarnung
Während in allen nicht beanspruchten Systemen ein gewisses Maß an krimineller Aktivität erwartet wird, zeigen Advocacy Crime Stats, dass Nul unter einem erhöhten Maß an Angriffen auf Zivilisten leidet, einschließlich Entführungen und Mord.

Im Wind gehört
"Gefährlicher Stern, hässliche Planeten, es ist, als wäre das ganze System einfach nur feindlich geboren worden."
- Auszug aus der Systembewertung von Malcolm Fitch, Gutachter, 2619

"Wir werden ein kleines Gespräch über deine Zukunft führen. Im Grunde genommen, ob du eine hast oder nicht."
- Eröffnungslinie, die der angebliche Sklavenhändler Migo "Skiv" Renks vor dem Angriff auf seine Opfer benutzen würde.
Want to get as close as possible to a UEE battle carrier without joining the Navy or committing terrible acts of piracy? Nul is the place! One of the earliest systems charted by Humans, Nul was discovered in 2290 by NavJumper Antoine Lebec. Folklore claims that the system’s name derives from a misunderstanding. Upon returning from his initial scout of the system, Lebec was asked if he found anything interesting. To which he replied “nul.”

Nul is a classical Cepheid star, a yellow supergiant that swells as much as 10% – 15% its standard size at times. While it is an easy system to transit, the nature of the star makes habitation extremely difficult.

In the centuries since Nul’s discovery, Humans have made three separate pushes to attempt terraforming operations. None have ever exited the study phase as surveyors in each instance reached the same conclusion that despite advances in terraforming technology, the system remained to be untenable for any sort of Human habitation. Most analysts familiar with the system believe that there is no reason to visit its barely inhabited settlements and, given the danger presented by the star itself, no reason to even transit through the system.

The system has taken on a far more nefarious reputation however. Recent Advocacy warnings over the past few years have indicated that abductions have been on the rise in Nul and suggested the potential existence of a slaver pack. Travelers are advised to consider alternate routes before committing to a path through Nul.

Inner Planets: Nul I, Nul II
The first two planets of the Nul system are entirely uninhabitable for reasons stemming from the star’s nature. Nul I is an orbiting dwarf planet that is slowly being burnt away during the star’s expansion phases.

Nul II is an uninhabited iron planet. While it is unusually large for an inner world, its surface has cracked due to the expansion of the star and the world is now slowly emitting gases chiefly composed of the burnt mantle.

Nul III (Cole)
Cole is the third planet in the Nul System, a barely habitable terrestrial world located on the inner edge of the system’s green zone. While geologically similar to Earth, the nature of Nul’s star makes actually attempting life here an unpleasant prospect. An atmosphere composed primarily of ammonia and sulfur, coupled with the fact that liquids can only exist deep below the planet’s surface during the ‘hot season,’ means that environment suits and respirators are necessary at all times here.

The world boasts a single landing zone, Char, developed from an abandoned environmental research facility. Note that Char is not technically aligned with the UEE, and has no rule of law per se.

Nul IV
The fourth planet in the Nul System is, at first glance, a typical gas giant, but be warned: the entire planet is locked in a permanent electrical storm capable of readily disabling any ship that approaches. Nul IV’s closer Lagrange points are littered with the hulls of spacecraft foolish enough to approach in spite of the electrical interference, and of course, the hapless salvage crews that decided those wreckages were a prize worth taking.

Nul V (Ashana)
Nul’s high point is the fifth planet, Ashana, home to one of the more unique habitats in the universe: a city built out of a wrecked Human battle carrier. In 2571, the UEES Olympus pursued a group of rebels and pirates back to their makeshift base on Ashana. The ship’s commander directed the Olympus to make a run at the base that took it too far into the atmosphere. The drag slowed the Olympus below its sustainable speed at that altitude and it was unable to recover, resulting in its loss with all hands.

The Olympus crashed to the planet’s surface, where it impacted the desert wasteland. The crash quickly attracted scavengers, who began to pick the ship clean, until they realized that it was a more pleasant environment than the windswept caves they had previously called home. When the Navy did not dispatch another force to eliminate the wreckage, squatters moved in and turned the Olympus into a town of the same name.

The carrier’s corridors and bays are now home to everything from a Tevarin marketplace to a warren of hotly contested individual homes for those living on the planet. Today, Olympus is a semi-dictatorship, with a Tevarin named Nescus running the entire show. Black market goods are exchanged here, but only in limited quantities: the carrier’s inhabitants know better than to give the UEE an excuse to bomb the wreckage into oblivion.

Travel Warning
While a certain level of criminal activity is expected in all unclaimed systems, Advocacy Crime Stats indicate that Nul is suffering from an increased level of attacks on civilians including abductions and murder.

Heard in the Wind
“Dangerous star, ugly planets, it’s like this whole system was just born hostile.”
- Excerpt from System Assessment by Malcolm Fitch, Surveyor, 2619

“We’re going to have us a little talk about your future. Basically, whether you got one or not.”
- Opening line that reputed slaver Migo “Skiv” Renks would use on his victims before attack.

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Galactic Guide
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Published
11 years ago (2014-11-19T00:00:00+00:00)